ER-Bullitt
Molon Labe. League of Infamy
128
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Posted - 2013.07.23 22:46:00 -
[1] - Quote
bear90211 wrote:Pje251296 wrote:bear90211 wrote:The Attorney General wrote:bear90211 wrote:
... they werent my tanks, only about 3 were, but many tanks were destoyed by them today, and those were ones that i was in that game when it happend, so dont go thinking other wise, or quit mishearing me.
I have never seen you in a tank in game. So it is hard to take you seriously. The manner in which you complain about forges indicates that you are a poor tanker. The manner in which you have conducted yourself in this thread indicates that you lack the necessary grey matter to be a decent one. ... well ive never seen you before, and whats your lifetime WP? mines over 1 mill, and i have been a vary valuble peice in PC battles. In the MCC? oh really? my best KDR in a pub was 57-0, and that was about 2 months ago, since then i have had many times when i went over 30-0, and just today i went 20+-0 around 3 times, then i came on the forums to start somethin thats REALLY annoying and needs to be fixed.
So you had all those kills with zero deaths, and then you met a proto forge gunner worth a damn who killed you and your tank? I'd say thats balanced.
A couple other flaws is that you are quoting 3k Damage, on an Ishukone Breach Forge.
The ishukone assault forge gun gets nowhere near 3k damage. Dont have maths in front of me but a prof 5 with 2x comp damage mods Ishukone Forge should hit for about 2100 dmg per shot. 1.8sec charge up time, with a 4 round clip. So IF the forge gunner manages to land all 4 hits you are looking at appx. 8400 damage over 7.2seconds (before any resistances from tank mods), or 1166dps roughly. But the tanker can pop defensive mods during that 7 seconds to regenerate some lost HP. Yes that is a solid amount of damage.. but what other AV weapons can compete with this? None... so you want us to have no counter to your tanks? I know I have landed 4 shots on a well fit tanker with the above weapon and had to reload to take him out.
Now for the proto Breach forge gun... 5 second charge up time after skills, but you are immobilized while charging. That is the big drawback. Prof lvl 5, 2x comp damage mods, damage should be around 3500 per shot, still a 4 round clip. 3500 x 4 = 14,000dmg / 20secs = 700dps.
So yeah if a Breach forge gun manages to kill a well fit tank, perhaps the tank is doing something wrong?
Also dont forget, your tank DOES have a critical spot. If you get hit there its nobody's fault but your own for being situationally unaware.
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