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Lance 2ballzStrong
SyNergy Gaming EoN.
2957
|
Posted - 2013.07.22 17:42:00 -
[1] - Quote
That we won't get any new suits, or any new weapons before the PS4 comes out.
We've heard about the AA HAV, the pilot suit, and some fixes incoming. Not even a murmur about anything heavy related. So, over a year and a half of 1 race in closed beta > open beta > launch and still no new suit.
I've made a number of threads on this issue, and this is my last. CCP made it very clear they don't care about heavies. They won't even entertain the idea of placeholders cuz it will cost them money! Copy Pasting an Amarr suit will cost people money ladies and gents!
Also the fact that they won't be able to distinguish the race being used cuz of color (lol). Like it matters. When I see a soldier, how does my tactics change when I approach him if it's a Minmitar or a Caldari? In reality it doesn't! Either I have flux nades, or I don't! Either I have teammates near me, or I don't!
The race of soldiers has no bearing on tactics being used in DUST! I approach everyone the same. Why does it matter that people know the race of the heavy being used? Would people's tactics change towards a heavy? No! Either they have flux nades, or they don't! Heavies will get treated the same way they do now regardless of what race they are, so that excuse about colors separating different races holds no water.
Also, does CCP think adding a touch of yellow make logi players more visible?... it doesn't. Logis look just like assault players in the heat of battle.
It's a poor excuse, and another way of saying "Look guys, you're a minority. We don't really have time to make another suit for you when the majority of players got what they want. HTFU maybe?"
Just saying, placeholders will give people a reason to play. As of right now, I don't care to hit my cap. I have no reason to use boosters, I have no reason to even log into DUST. My role is restricted to one race, one suit, and I'm sick of using that suit and it's drawbacks. I'm sick of using the HMG and its weaknesses.
Give heavies something new, or this little minority group will be extinct soon enough.
|
CHICAGOCUBS4EVER
TeamPlayers EoN.
929
|
Posted - 2013.07.22 17:45:00 -
[2] - Quote
while a little discouraging, I have a boatload of SP and still lots to work on with my heavy character, so it really isn't a big deal to me |
da GAND
187. League of Infamy
107
|
Posted - 2013.07.22 17:45:00 -
[3] - Quote
I would say give CCP till the 1.4 patch, after that if we don't have what we want (new content) then just delete the game from your hard drive. CCP has a great idea but they just didn't think about the development part through. |
Stephen1st
Dogs of War Gaming DARKSTAR ARMY
15
|
Posted - 2013.07.22 17:45:00 -
[4] - Quote
wasn't there a hav suit that you can buy with aur for a differ race doesn't that count?? |
N1ck Comeau
Pro Hic Immortalis League of Infamy
799
|
Posted - 2013.07.22 17:47:00 -
[5] - Quote
I'm happy with the amarr heavy currently, I wish i had gallente or a Minmatar heavy, but i know CCP is busy with things,
Just try to make the most out of the Amarr heavy. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2957
|
Posted - 2013.07.22 17:47:00 -
[6] - Quote
Stephen1st wrote:wasn't there a hav suit that you can buy with aur for a differ race doesn't that count??
only heavy race in the game is Amarr |
Cosgar
ParagonX
3000
|
Posted - 2013.07.22 17:48:00 -
[7] - Quote
If it makes you feel any better, I'm still waiting on my Minmatar shotgun and LAV... You guys better get a SP refund when the racial suits/weapon come out. |
The Attorney General
ZionTCD
514
|
Posted - 2013.07.22 17:48:00 -
[8] - Quote
CHICAGOCUBS4EVER wrote:while a little discouraging, I have a boatload of SP and still lots to work on with my heavy character, so it really isn't a big deal to me
Quick question for you Cubs, my heavy toon has around 12.5 mill SP, with prof 5 forges and SMG's. Is it worth it to max out my fitting skills to be able to fit proto grenades and a complex repper, or should I dump some SP into the HMG finally and go back to being a "real" heavy on that toon?
I really dislike the "doom" mode delay, so is there real value in just hipfiring a boundless? Or can I still be effective if I just roll with a proto flux and two SMG's for when I need to help the team push a flag? |
da GAND
187. League of Infamy
107
|
Posted - 2013.07.22 17:49:00 -
[9] - Quote
Cosgar wrote:If it makes you feel any better, I'm still waiting on my Minmatar shotgun and LAV... You guys better get a SP refund when the racial suits/weapon come out.
Maybe and maybe not |
Lance 2ballzStrong
SyNergy Gaming EoN.
2958
|
Posted - 2013.07.22 17:50:00 -
[10] - Quote
N1ck Comeau wrote:I'm happy with the amarr heavy currently, I wish i had gallente or a Minmatar heavy, but i know CCP is busy with things,
Just try to make the most out of the Amarr heavy.
Wonder why CCP didn't say to the Assault players "Just try to make the most out of the Caldari suit"... and then proceed to not give them anything. Wonder how that would have gone down.
Or not have Mass drivers, Laser rifles, scrambler rifles, sniper rifles... just give them 2 types of assault rifles and 1 suit. Wonder how well that would have played off. |
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Iron Wolf Saber
Den of Swords
6408
|
Posted - 2013.07.22 17:53:00 -
[11] - Quote
Stop spreading rumors. |
Bendtner92
Internal Error. Negative-Feedback
777
|
Posted - 2013.07.22 17:54:00 -
[12] - Quote
Iron Wolf Saber wrote:Stop spreading rumors. And IWS to the rescue! |
Lance 2ballzStrong
SyNergy Gaming EoN.
2958
|
Posted - 2013.07.22 17:55:00 -
[13] - Quote
Iron Wolf Saber wrote:Stop spreading rumors.
care to share what rumors I'm spreading? Or just passing by to troll?
|
THUNDERGROOVE
ZionTCD
98
|
Posted - 2013.07.22 17:55:00 -
[14] - Quote
N1ck Comeau wrote:I'm happy with the amarr heavy currently, I wish i had gallente or a Minmatar heavy, but i know CCP is busy with things,
Just try to make the most out of the Amarr heavy. I'm just waiting for a Caldari heavy. Tired of having to walk under 3 meters a second to get the HP to even think of taking on a suit of the same tier as mine.
On a related note, how much QQ would we get on the forums if assaults were stuck with one race? Especially one with as screwy of a slot config as the Amarr heavy. |
BLKDG
ROYAL SQUAD Shadow of the Apocalypse
17
|
Posted - 2013.07.22 17:55:00 -
[15] - Quote
In the dust/eve keynote (youtubable)
didn't they show the racial variants? So the info is there, the time table isn't (prob cuase it changes daily)
So for the heavies, at least you aren't getting murder taxied any more. Though multiple battles ago I think someone was bringing in a boat load of BP red lavs.
Nomnom nom goes the swarm/forges |
The Attorney General
ZionTCD
514
|
Posted - 2013.07.22 17:57:00 -
[16] - Quote
Iron Wolf Saber wrote:Stop spreading rumors.
Says the guy who goes around dropping hints that we are all supposed to use to infer the future from.
How about you get on your private CPM board and tell the Devs to come out here and say officially that heavies will get their racial variants before the end of the year?
Because no one really even expects it anymore, most of us have resigned ourselves to the fact that this game will crawl along until they crap the bed with 1.4, but thankfully I will be playing GTA 5 and having too much fun to come back on here and laugh at you. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5379
|
Posted - 2013.07.22 17:57:00 -
[17] - Quote
BLKDG wrote:So for the heavies, at least you aren't getting murder taxied any more. Though multiple battles ago I think someone was bringing in a boat load of BP red lavs. Nomnom nom goes the swarm/forges Murder taxi is alive and well. I use my BPOs cuz it can tank through the first shot of most proto AV, and costs me 0 ISK per death.
I've learned a specific technique for juking bad murder taxis when I don't have AV, but it's still tough to do with a Heavy. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
931
|
Posted - 2013.07.22 17:58:00 -
[18] - Quote
The Attorney General wrote:CHICAGOCUBS4EVER wrote:while a little discouraging, I have a boatload of SP and still lots to work on with my heavy character, so it really isn't a big deal to me Quick question for you Cubs, my heavy toon has around 12.5 mill SP, with prof 5 forges and SMG's. Is it worth it to max out my fitting skills to be able to fit proto grenades and a complex repper, or should I dump some SP into the HMG finally and go back to being a "real" heavy on that toon? I really dislike the "doom" mode delay, so is there real value in just hipfiring a boundless? Or can I still be effective if I just roll with a proto flux and two SMG's for when I need to help the team push a flag?
my opinion? hipfiring hmg is effective if u get good at it, and u need to get good at it cause u will never kill scouts, or most the skilled players in this game if you don't.
speed is everything, and they all move too fast to hold R1 with an hmg.
its all about prioritizing what to get first, as its all important
my forge is L10 couple with L5 nades and L9 submachine gun
I can fit all of that on a suit with 12HP rep/s
my HMG is L10 with L5 nades and a pile of plates.. still cant fit what I want with that fit.. need to find 1 more PG and 777k sp for lvl 5 engineering would allow me that... u know.. 777k SP.. for 3PG!!
woot woot. fitting optimization MIGHT drop it 1.. 5% of 10 is .5... 261k for me to 'find out'
|
Lance 2ballzStrong
SyNergy Gaming EoN.
2960
|
Posted - 2013.07.22 17:59:00 -
[19] - Quote
BLKDG wrote:In the dust/eve keynote (youtubable) didn't they show the racial variants? So the info is there, the time table isn't (prob cuase it changes daily) So for the heavies, at least you aren't getting murder taxied any more. Though multiple battles ago I think someone was bringing in a boat load of BP red lavs. Nomnom nom goes the swarm/forges
CCP has shown allot of things... I stopped caring about their pipedreams and started to care about the reality of the situation. |
da GAND
187. League of Infamy
107
|
Posted - 2013.07.22 18:03:00 -
[20] - Quote
Lance 2ballzStrong wrote:BLKDG wrote:In the dust/eve keynote (youtubable) didn't they show the racial variants? So the info is there, the time table isn't (prob cuase it changes daily) So for the heavies, at least you aren't getting murder taxied any more. Though multiple battles ago I think someone was bringing in a boat load of BP red lavs. Nomnom nom goes the swarm/forges CCP has shown allot of things... I stopped caring about their pipedreams and started to care about the reality of the situation.
and the pointless dev blogs where nothing really new is shown?
-this
-and this |
|
Himiko Kuronaga
SyNergy Gaming EoN.
977
|
Posted - 2013.07.22 18:04:00 -
[21] - Quote
Iron Wolf Saber wrote:Stop spreading rumors.
That the heavy sucks is not really a rumor. |
Caineghis Beoulve
Pro Hic Immortalis League of Infamy
14
|
Posted - 2013.07.22 18:05:00 -
[22] - Quote
Lance 2ballzStrong wrote:N1ck Comeau wrote:I'm happy with the amarr heavy currently, I wish i had gallente or a Minmatar heavy, but i know CCP is busy with things,
Just try to make the most out of the Amarr heavy. Wonder why CCP didn't say to the Assault players "Just try to make the most out of the Caldari suit"... and then proceed to not give them anything. Wonder how that would have gone down. Or not have Mass drivers, Laser rifles, scrambler rifles, sniper rifles... just give them 2 types of assault rifles and 1 suit. Wonder how well that would have played off.
The thing here lance is that nick has been a heavy just from uprising, so he doesnt know the pain of having only one race for almost 2 years now like all of us who are havies from replication or even before.
I will wait for 1.4, they say is a big update but i will not get my hopes up for any heavy content |
Lance 2ballzStrong
SyNergy Gaming EoN.
2960
|
Posted - 2013.07.22 18:07:00 -
[23] - Quote
da GAND wrote:Lance 2ballzStrong wrote:BLKDG wrote:In the dust/eve keynote (youtubable) didn't they show the racial variants? So the info is there, the time table isn't (prob cuase it changes daily) So for the heavies, at least you aren't getting murder taxied any more. Though multiple battles ago I think someone was bringing in a boat load of BP red lavs. Nomnom nom goes the swarm/forges CCP has shown allot of things... I stopped caring about their pipedreams and started to care about the reality of the situation. and the pointless dev blogs where nothing really new is shown? - this- and this
i won't say they're pointless, but it's something that doesn't interest me. My interests lies in my role's lack of choice. |
The Attorney General
ZionTCD
515
|
Posted - 2013.07.22 18:12:00 -
[24] - Quote
CHICAGOCUBS4EVER wrote:
my opinion? hipfiring hmg is effective if u get good at it, and u need to get good at it cause u will never kill scouts, or most the skilled players in this game if you don't.
speed is everything, and they all move too fast to hold R1 with an hmg.
its all about prioritizing what to get first, as its all important
my forge is L10 couple with L5 nades and L9 submachine gun
I can fit all of that on a suit with 12HP rep/s
my HMG is L10 with L5 nades and a pile of plates.. still cant fit what I want with that fit.. need to find 1 more PG and 777k sp for lvl 5 engineering would allow me that... u know.. 777k SP.. for 3PG!!
woot woot. fitting optimization MIGHT drop it 1.. 5% of 10 is .5... 261k for me to 'find out'
What am I doing wrong here?
My heavy has dropsuit electronics 5, dropsuit engineering 4, core upgrades 4, heavy weapons ops 3, sidearm ops 3, but I can't run a dual damage mod setup with a complex repairer, two basic plates and a proto grenade.
Doing the rough math I don't even think I will be able to make it fit if I max out the fitting skills, including explosives.
Or are you running the sentinel suit, and so don't have to eat the extra CPU cost of the second damage mod?
I would honestly rather run a basic heavy frame with two complex repairers, a regulator and a couple of complex shield extenders than run the Sentinel. |
MassiveNine
Mannar Focused Warfare Gallente Federation
189
|
Posted - 2013.07.22 18:12:00 -
[25] - Quote
I stopped playing 3 weeks ago because I finally realized that CCP isn't going to do anything for us anytime soon. It seems as though CCP really does want the heavy to die, they keep buffing everything that counters the heavy but don't do anything for the heavy. I'm just confused why they even put the class in the game if they don't want people using it.
Oh yea, and IWS why don't you actually contribute to the thread instead of just calling out rumors? No facts, no faith. CCP blows |
Himiko Kuronaga
SyNergy Gaming EoN.
979
|
Posted - 2013.07.22 18:13:00 -
[26] - Quote
The thing is, they take the time to publish those dev blogs as if they were relevant to anyones interests... but they don't say anything worthwhile and they take up developer resources to just get out there.
And they act like its a HUGE deal to get them up too. I've seen devs work for weeks or months to get a specific dev blog up there, like it takes them incredible effort to write a few lazy ass paragraphs for the handful of people in this community who are actually interested.
They should either stop doing dev blogs completely as its apparently a major drain on their ability to actually develop, or learn to do them properly which is by making them what they are... a BLOG. Blogs are not meant to be forged with careful precision in the fires of Mt. Doom over the course of a month, they are supposed to be an offhand thing you just get out there and if someone gives a damn then great. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2961
|
Posted - 2013.07.22 18:19:00 -
[27] - Quote
Himiko Kuronaga wrote:The thing is, they take the time to publish those dev blogs as if they were relevant to anyones interests... but they don't say anything worthwhile and they take up developer resources to just get out there.
And they act like its a HUGE deal to get them up too. I've seen devs work for weeks or months to get a specific dev blog up there, like it takes them incredible effort to write a few lazy ass paragraphs for the handful of people in this community who are actually interested.
They should either stop doing dev blogs completely as its apparently a major drain on their ability to actually develop, or learn to do them properly which is by making them what they are... a BLOG. Blogs are not meant to be forged with careful precision in the fires of Mt. Doom over the course of a month, they are supposed to be an offhand thing you just get out there and if someone gives a damn then great.
lol
Tbh, a blog about their definite roadmap would be cool. A roadmap they actually follow. It would be nice to know when I can expect my class to have something new. It would be nice to know when I'll have a reason to play again.
The devs take time to write some of these blogs, and anything not related to PC, i just skim through. No offense to the teams that write up these things, but they don't interest me. Someone who just wants to shoot people in the face. Someone who just wants his role to have a choice in the direction they go. |
Provolonee
Undefined Risk DARKSTAR ARMY
101
|
Posted - 2013.07.22 18:28:00 -
[28] - Quote
I saw the portfolio of the guy who modeled the ammar heavy suit. (will try to dig up the link). It is pretty hardcore, I'm sure this is where the bottle neck is. If it is just one artist modeling this you will understand why it is taking so long. It looks like months of work to create, revise, create, revise, approve, finalize just the art asset alone.
I'm sure the slot layout is done, and once the artwork is done you will have them. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2961
|
Posted - 2013.07.22 18:46:00 -
[29] - Quote
Provolonee wrote:I saw the portfolio of the guy who modeled the ammar heavy suit. (will try to dig up the link). It is pretty hardcore, I'm sure this is where the bottle neck is. If it is just one artist modeling this you will understand why it is taking so long. It looks like months of work to create, revise, create, revise, approve, finalize just the art asset alone. I'm sure the slot layout is done, and once the artwork is done you will have them. edit: http://tonywork.cghub.com/images/ found a bunch of dust stuff done by this guy, Some really good stuff on there by a talented artist.
good for him...
Doesn't really do anything or say anything about when people gonna get suits. |
Rusty Shallows
Black Jackals
168
|
Posted - 2013.07.22 19:02:00 -
[30] - Quote
Lance 2ballzStrong wrote:That we won't get any new suits, or any new weapons before the PS4 comes out.
snip stuff
Just saying, placeholders will give people a reason to play. As of right now, I don't care to hit my cap. I have no reason to use boosters, I have no reason to even log into DUST. My role is restricted to one race, one suit, and I'm sick of using that suit and it's drawbacks. I'm sick of using the HMG and its weaknesses.
Give heavies something new, or this little minority group will be extinct soon enough. Wild speculation on my side says they don't want to be forced into a corner. If the development time is anything close to the space ship side it really could be years before something else drops for heavies. The gaming community has been told before many of the lofty goals and some of the closer end ones, which then don't seem to materialize. So it looks like we'll be in a long waiting game.
The best we can do right now is lobby for some kind of rational suit bonuses, resist the endless nerf-war, and try to get a more universal expectation of what a heavy suit should be like. |
|
calvin b
Molon Labe. League of Infamy
95
|
Posted - 2013.07.22 19:06:00 -
[31] - Quote
I have been a heavy for a long time. I have maxed everything i could to the point I built a proto logi with a proto AR out of boredom to just see how the other side lives. I cant stand the fact they have not given us any choices other than HMG or Forge. The Armar suit is the same no matter what color it is. I am losing hope. I was going to start tanking but now I am going to save my SP and see what the future may hold. In a previous thread I said I would give them six months to fix this problem and I will stick to what I am saying. I used to buy Aurum on a regular basis, now I refuse to donate any money until they get my heavy fixed. I want the game to succeed for I have put a lot of time and money into this game and would hate to see it wasted. In less than six months if this is not fixed my account will be moth balled and let passive SP do its job. |
SoTa of PoP
Circle of Huskarl Minmatar Republic
485
|
Posted - 2013.07.22 19:12:00 -
[32] - Quote
The Attorney General wrote: I really dislike the "doom" mode delay, so is there real value in just hipfiring a boundless? Or can I still be effective if I just roll with a proto flux and two SMG's for when I need to help the team push a flag?
Doom mode is a weird trick of L1 tapping. You'll get used to aiming in front of people as they strafe and you'll love how fast Doom mode brings people down.
|
Soldiersaint
Deepspace Digital
250
|
Posted - 2013.07.22 19:13:00 -
[33] - Quote
Iron Wolf Saber wrote:Stop spreading rumors. ???? we are being told nothing so we have come to this conclusion.....im no heavy but i feel bad for these guys.....you people have only released one heavy suit....ONE....when the hell are they going to get a new suit......our answer since we have no information is never....not knowings stuff sucks really bad cpm.....so bad that it can destroy a playerbase... |
SoTa of PoP
Circle of Huskarl Minmatar Republic
485
|
Posted - 2013.07.22 19:17:00 -
[34] - Quote
The OP isn't spreading any rumors - and it's funny IWS comments that he is since he's the one who let it slip that CCP won't give placeholders to heavies because it's not 'cost effective' - which later came with more excuses of why not - which is adressed in OP's second half. |
The Attorney General
ZionTCD
522
|
Posted - 2013.07.22 19:23:00 -
[35] - Quote
SoTa of PoP wrote:The Attorney General wrote: I really dislike the "doom" mode delay, so is there real value in just hipfiring a boundless? Or can I still be effective if I just roll with a proto flux and two SMG's for when I need to help the team push a flag?
Doom mode is a weird trick of L1 tapping. You'll get used to aiming in front of people as they strafe and you'll love how fast Doom mode brings people down.
Does it actually decrease dispersion when in doom mode? I haven't really played with the HMGs at all this build after I took the basic out for a spin at the start of Uprising. I know the range changes helped, but I don't really know how much, and when you consider that the Amarr logi should be getting quite potent in the next update with the sidearm and third equipment slot at advanced, I could drop the 800k SP into making a pretty decent support fit for self sustained FG work, or I could spend the million to bring my Gastuns HMG back into play.
Maybe I'll just keep pooling SP until they nerf the flaylock, seems pretty dangerous for heavies right now with that scrub cannon still on point. |
Arx Ardashir
Imperium Aeternum
141
|
Posted - 2013.07.22 19:47:00 -
[36] - Quote
Provolonee wrote:I saw the portfolio of the guy who modeled the ammar heavy suit. (will try to dig up the link). It is pretty hardcore, I'm sure this is where the bottle neck is. If it is just one artist modeling this you will understand why it is taking so long. It looks like months of work to create, revise, create, revise, approve, finalize just the art asset alone. I'm sure the slot layout is done, and once the artwork is done you will have them. edit: http://tonywork.cghub.com/images/ found a bunch of dust stuff done by this guy, Some really good stuff on there by a talented artist. Hmm, you have the opposite theory as I. I always figured it was the slot layout that had them stymied, because of the fact that the Amarr rolled out first.
The Amarr suits, as a general rule, have fewer slots than any suit of the same class because of the whole "more base hp through dual tanking" thing they have.
Whereas the proto basic Amarr heavy frame has a 3/3 slot layout, the Caldari would likely be a 5/2 or possibly a 4/3 (with 5/2 being the Minnie heavy, as they seem to love lots of highs). Gallente would be something like 3/4 maybe. All those slots give the possibility of being even tankier than the Amarr one, and they might be worried about that (though a single flux would likely kill the Minnie heavy, and possibly the Caldari if they aren't also plated.)
The proto Amarr sentinel is a 2/4 slot layout. That's very unkeeping with the rest of the Amarr suits. What would the Caldari variant look like? 3/4? Would the Minmatar one be 4/3? Gallente 2/5?
Then we get into the Commando suit with it's 0 slots at basic level. Does that mean all the variants would have 0, or would the Minmatar and Caldari have 1 high while the Gallente had 1 low? They were very careful with the Cmmando's implementation, making it on the UP side, so trying to figure out the racial variants probably has them rather stuck.
I do wish they'd just take a chance, however.
I mean, it would be great to get more feedback and to hear what the hold up is, but this has always been my theory of what's holding the other heavies up. |
Sgt Kirk
SyNergy Gaming EoN.
921
|
Posted - 2013.07.22 19:50:00 -
[37] - Quote
Heavies are considered second class citizens Fact. |
Bendtner92
Internal Error. Negative-Feedback
778
|
Posted - 2013.07.22 20:00:00 -
[38] - Quote
Arx Ardashir wrote:Hmm, you have the opposite theory as I. I always figured it was the slot layout that had them stymied, because of the fact that the Amarr rolled out first.
The Amarr suits, as a general rule, have fewer slots than any suit of the same class because of the whole "more base hp through dual tanking" thing they have.
Whereas the proto basic Amarr heavy frame has a 3/3 slot layout, the Caldari would likely be a 5/2 or possibly a 4/3 (with 5/2 being the Minnie heavy, as they seem to love lots of highs). Gallente would be something like 3/4 maybe. All those slots give the possibility of being even tankier than the Amarr one, and they might be worried about that (though a single flux would likely kill the Minnie heavy, and possibly the Caldari if they aren't also plated.)
The proto Amarr sentinel is a 2/4 slot layout. That's very unkeeping with the rest of the Amarr suits. What would the Caldari variant look like? 3/4? Would the Minmatar one be 4/3? Gallente 2/5?
Then we get into the Commando suit with it's 0 slots at basic level. Does that mean all the variants would have 0, or would the Minmatar and Caldari have 1 high while the Gallente had 1 low? They were very careful with the Cmmando's implementation, making it on the UP side, so trying to figure out the racial variants probably has them rather stuck.
I do wish they'd just take a chance, however.
I mean, it would be great to get more feedback and to hear what the hold up is, but this has always been my theory of what's holding the other heavies up. I believe you have the slot layouts messed up.
The Proto Amarr Sentinel is 1/4 and the Proto Amarr Basic Heavy is 2/3.
I'm guessing the Proto Minmatar Sentinel will be something like 3/3, Proto Gallente Sentinel something like 1/5 perhaps and the Proto Caldari Sentinel 4/2 perhaps.
Also it is not the slot layout that is stopping them from getting the racials out, I would guess they already have all that mostly in place and are just waiting for the art team to finish the racials. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2972
|
Posted - 2013.07.22 20:10:00 -
[39] - Quote
SoTa of PoP wrote:The OP isn't spreading any rumors - and it's funny IWS comments that he is since he's the one who let it slip that CCP won't give placeholders to heavies because it's not 'cost effective' - which later came with more excuses of why not - which is adressed in OP's second half.
Yea I don't know why IWS say it's rumor. That thread where he said so himself was a pretty big thread. Nothing I said here is rumor.
If he's commenting on the title of the thread... even then, I put "looks official" which leaves it open for discussion, and since this is the general discussion area, it's encouraged to talk about it. Maybe a dev passes through?... yea i have my doubts.
And the only CPM reply was to say I'm "spreading rumors"...smh. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
931
|
Posted - 2013.07.22 20:10:00 -
[40] - Quote
The Attorney General wrote:CHICAGOCUBS4EVER wrote:
my opinion? hipfiring hmg is effective if u get good at it, and u need to get good at it cause u will never kill scouts, or most the skilled players in this game if you don't.
speed is everything, and they all move too fast to hold R1 with an hmg.
its all about prioritizing what to get first, as its all important
my forge is L10 couple with L5 nades and L9 submachine gun
I can fit all of that on a suit with 12HP rep/s
my HMG is L10 with L5 nades and a pile of plates.. still cant fit what I want with that fit.. need to find 1 more PG and 777k sp for lvl 5 engineering would allow me that... u know.. 777k SP.. for 3PG!!
woot woot. fitting optimization MIGHT drop it 1.. 5% of 10 is .5... 261k for me to 'find out'
What am I doing wrong here? My heavy has dropsuit electronics 5, dropsuit engineering 4, core upgrades 4, heavy weapons ops 3, sidearm ops 3, but I can't run a dual damage mod setup with a complex repairer, two basic plates and a proto grenade. Doing the rough math I don't even think I will be able to make it fit if I max out the fitting skills, including explosives. Or are you running the sentinel suit, and so don't have to eat the extra CPU cost of the second damage mod? I would honestly rather run a basic heavy frame with two complex repairers, a regulator and a couple of complex shield extenders than run the Sentinel.
Heavy op needs to be maxed... -3% per level. Some sp into explosives, which decreases nade cpu. I can fit 2 complex plates and an enhanced with 2 dmg mods boundless core locus and toxin. Not sure why u can't fit em |
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Bortthog Fal-Fon
Net Warriors Z
1
|
Posted - 2013.07.22 20:14:00 -
[41] - Quote
Heavys may be royally boned, but I used Uprising launch to try other stuff
Gotta say its no where near as fun, despite being able to jump shin high rocks |
pseudosnipre
DUST University Ivy League
80
|
Posted - 2013.07.22 20:16:00 -
[42] - Quote
CHICAGOCUBS4EVER wrote:while a little discouraging, I have a boatload of SP and still lots to work on with my heavy character, so it really isn't a big deal to me Id like to see them give you the ability to double tap crouch to squat/deploy into a little ball with 2x armor bonus to front and huge penalty to rear so you can wedge into strategic corners like deadly fat pillboxes...
and parkour scouts. |
The Attorney General
ZionTCD
526
|
Posted - 2013.07.22 20:18:00 -
[43] - Quote
CHICAGOCUBS4EVER wrote:
Heavy op needs to be maxed... -3% per level. Some sp into explosives, which decreases nade cpu. I can fit 2 complex plates and an enhanced with 2 dmg mods boundless core locus and toxin. Not sure why u can't fit em
I see where it is, you are running a Toxin, while I am running the Ishukone Assault SMG to gain as much effectiveness against Infantry as possible while toting my forge.
Oh well, maybe a five slot heavy just isn't allowed to fit all proto in every slot.
|
ER-Bullitt
Molon Labe. League of Infamy
127
|
Posted - 2013.07.22 20:20:00 -
[44] - Quote
CHICAGOCUBS4EVER wrote:The Attorney General wrote:CHICAGOCUBS4EVER wrote:while a little discouraging, I have a boatload of SP and still lots to work on with my heavy character, so it really isn't a big deal to me Quick question for you Cubs, my heavy toon has around 12.5 mill SP, with prof 5 forges and SMG's. Is it worth it to max out my fitting skills to be able to fit proto grenades and a complex repper, or should I dump some SP into the HMG finally and go back to being a "real" heavy on that toon? I really dislike the "doom" mode delay, so is there real value in just hipfiring a boundless? Or can I still be effective if I just roll with a proto flux and two SMG's for when I need to help the team push a flag? my opinion? hipfiring hmg is effective if u get good at it, and u need to get good at it cause u will never kill scouts, or most the skilled players in this game if you don't. speed is everything, and they all move too fast to hold R1 with an hmg. its all about prioritizing what to get first, as its all important my forge is L10 couple with L5 nades and L9 submachine gun I can fit all of that on a suit with 12HP rep/s my HMG is L10 with L5 nades and a pile of plates.. still cant fit what I want with that fit.. need to find 1 more PG and 777k sp for lvl 5 engineering would allow me that... u know.. 777k SP.. for 3PG!! woot woot. fitting optimization MIGHT drop it 1.. 5% of 10 is .5... 261k for me to 'find out'
Dropsuit core upgrades is +1% PG. Amarr Heavy Pro has 54 base PG So that should be 0.54 PG per point But in reality each point has been giving me +1pg (and I think +8 CPU)
So the rounding up should work the way you are thinking. Should being the key word. Let us know how you make out! lol |
ER-Bullitt
Molon Labe. League of Infamy
127
|
Posted - 2013.07.22 20:30:00 -
[45] - Quote
The Attorney General wrote:CHICAGOCUBS4EVER wrote:
Heavy op needs to be maxed... -3% per level. Some sp into explosives, which decreases nade cpu. I can fit 2 complex plates and an enhanced with 2 dmg mods boundless core locus and toxin. Not sure why u can't fit em
I see where it is, you are running a Toxin, while I am running the Ishukone Assault SMG to gain as much effectiveness against Infantry as possible while toting my forge. Oh well, maybe a five slot heavy just isn't allowed to fit all proto in every slot.
No it wont, well I havent seen the math with all necessary fitting optimization skills maxed out, it would be close.
For the Amarr Proto Heavy maxed out...
Mods... You can expect to fit 4 complex and 1 enhanced mods (a number of different combos are possible) Weapons... will be a combination of proto heavy, and a combo of proto/advanced sidearm/grenade, either way.
Flaylock Pistol at the moment has lower fitting requirments than SMG or SP. But that is bound to be changed soonTM.
If you were to invest in all the different fitting optimization skills you may be able to upgrade either the enhanced mod to complex, or advanced weapon/grenade to proto... but not both. And that is a big "if".
Anyone want to do the maths please... kthx. |
The Attorney General
ZionTCD
529
|
Posted - 2013.07.22 20:35:00 -
[46] - Quote
ER-Bullitt wrote:
No it wont, well I havent seen the math with all necessary fitting optimization skills maxed out, it would be close.
For the Amarr Proto Heavy maxed out...
Mods... You can expect to fit 4 complex and 1 enhanced mods (a number of different combos are possible) Weapons... will be a combination of proto heavy, and a combo of proto/advanced sidearm/grenade, either way.
Flaylock Pistol at the moment has lower fitting requirments than SMG or SP. But that is bound to be changed soonTM.
If you were to invest in all the different fitting optimization skills you may be able to upgrade either the enhanced mod to complex, or advanced weapon/grenade to proto... but not both. And that is a big "if".
Anyone want to do the maths please... kthx.
Actually I should correct that, because I am not even trying to run proto modules in all slots.
So, with core upgrades 4, dropsuit electronics 5, heavy ops 3, sidearm ops 3, explosives 3,
And the following fitting:
Ishukone Assault Forge Ishukone Assault SMG 2 x Complex Damage mods Complex Armor Repairer 2x Basic armor plates
If I max out the fitting skills can I get a proto grenade in there? |
ER-Bullitt
Molon Labe. League of Infamy
127
|
Posted - 2013.07.22 20:45:00 -
[47] - Quote
The Attorney General wrote:ER-Bullitt wrote:
No it wont, well I havent seen the math with all necessary fitting optimization skills maxed out, it would be close.
For the Amarr Proto Heavy maxed out...
Mods... You can expect to fit 4 complex and 1 enhanced mods (a number of different combos are possible) Weapons... will be a combination of proto heavy, and a combo of proto/advanced sidearm/grenade, either way.
Flaylock Pistol at the moment has lower fitting requirments than SMG or SP. But that is bound to be changed soonTM.
If you were to invest in all the different fitting optimization skills you may be able to upgrade either the enhanced mod to complex, or advanced weapon/grenade to proto... but not both. And that is a big "if".
Anyone want to do the maths please... kthx.
Actually I should correct that, because I am not even trying to run proto modules in all slots. So, with core upgrades 4, dropsuit electronics 5, heavy ops 3, sidearm ops 3, explosives 3, And the following fitting: Ishukone Assault Forge Ishukone Assault SMG 2 x Complex Damage mods Complex Armor Repairer 2x Basic armor plates If I max out the fitting skills can I get a proto grenade in there?
Not sure if you meant to type "core upgrades 4" or "engineering 4" above?
. And either way it would help to know what you have invested in both. I assume you are running advanced nades now? So you dont need alot.
For the proto amarr heavy..
Each additional point in Core Upgrdes grants +8cpu,+1pg Each additional point in Engineering grants +3pg
Do some quick math when you get in front of your ps3 and then see what would be needed started with the least expensive yet most rewarding skills..
Definetely Core Upgrades first Then Engineering (I know lvl 5 is 777k SP) but this could be a better choice if you ever play in different suits. Then fitting optimization.
Lastly, check out different modules... I think a shield regulator in place of a basic plate would serve you better and may free up some much needed resources. And/or consider going with an advanced SMG instead of Proto. |
Chibi Andy
Forsaken Immortals Top Men.
379
|
Posted - 2013.07.22 20:46:00 -
[48] - Quote
well put it this way, us heavies were just a scribble in the corner of their game plan papers. probably some dev scribbled in a heavy description but the rest of them don't know about or don't acknowledge at all.
i've been playing as a heavy since closed beta and to be honest im actually sick and tired of CCP's promise of new racial heavies. you ask them when we will get those so called promised suits and what do we get? a F-U-C-K-I-N-G commando suit!! that's just damn insulting to us.
what about weapons? nothing at all, still the same HMG & FG, we also have a sentinel suit whose bonus is S-H-I-T and so no one hardly ever use it.
it would be nice if CCP could just tell us if we will get those racial suits or not instead of soonTM. |
da GAND
187. League of Infamy
110
|
Posted - 2013.07.22 21:50:00 -
[49] - Quote
CCP I'm not a heavy but I understand how they feel, they've been stuck with the same heavy suit for a very very very very very long time. If you release at least one new heavy suit that would be ok for now. |
low genius
The Sound Of Freedom Renegade Alliance
210
|
Posted - 2013.07.22 21:52:00 -
[50] - Quote
wall of text. you said nothing in it. |
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Sgt Kirk
SyNergy Gaming EoN.
922
|
Posted - 2013.07.22 21:58:00 -
[51] - Quote
low genius wrote:wall of text. you said nothing in it. How is that a wall?
Maybe you have inefficient literacy skills. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2977
|
Posted - 2013.07.22 22:00:00 -
[52] - Quote
Sgt Kirk wrote:low genius wrote:wall of text. you said nothing in it. How is that a wall? Maybe you have inefficient literacy skills.
think his name says it all |
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