Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Lance 2ballzStrong
SyNergy Gaming EoN.
2941
|
Posted - 2013.07.21 20:31:00 -
[31] - Quote
Tanks haven't been "fine" for a long time.
|
Son Down
SamsClub
66
|
Posted - 2013.07.21 20:41:00 -
[32] - Quote
The reason you don't see CCP falling over themselves to "aid" vehicles is because it presents a quagmire of gameplay issues. Any two-bit hack can drive around in a proto-fitted tank. That same two-bit hack can conceivably have no FPS skills whatsoever, yet greatly impact gameplay match to match. Fast forward to the point where there are more tanks than infantry in every round. We've seen it already, when corp battles was first introduced. Every corp battle was nothing but a dropship/tank fest. It was balance/gameplay poison. |
ladwar
Dead Six Initiative Lokun Listamenn
956
|
Posted - 2013.07.21 21:16:00 -
[33] - Quote
daishi mk03 wrote:I support this thread. 1 tank can kill tenths of infantry w/o being scratched. 1 AV will die to any regular infantry user he meets 1 tank should die to 1 AV (they don't do until proto AV) lol.. on SL fit i can get 2-8 infantry kills with my sidearm, so that makes me OP? AVers can defend themselves from infantry and some only hunt infantry(forge gun users) and get more infantry kills than any other person on the field. |
Sylwester Dziewiecki
BetaMax. CRONOS.
116
|
Posted - 2013.07.21 22:32:00 -
[34] - Quote
Skyhound Solbrave wrote:Wait a minute so if one tank spawns, almost half the team has to ignore the objective to take it down? Two tanks mean the whole team has to devote themselves to AV? Three tanks.... That's not even counting the other 85% of the tank using team that still get to use their normal fits to defend the tank Who forbids you to have tanks in your team in case when enemy will try to deploy their, or use dropsuits with AV grenades/mines on it when it's comes to very important match?
Skyhound Solbrave wrote:Is that what you pilots call balance? Sorry, but I played the.build when tanks were op. I would really like to avoid that time. That had to be different game, because I don't remember this OP build, I'm glad you are playing Dust with us all now :). In fact I remember the time when Sagaris required 7 shoots from proto AFG with full dmg fit, and for some reason people was calling them 'OP' while I was solo-killing them for most of the time, and I had a lot of fun with this.
Skyhound Solbrave wrote:Pilots need to chill and wait for ADV and Pro tanks. Even with the tanks we have now; one that is properly fitted with a proper support team (gunners + bodyguards to take out AV) can be incredibly deadly. It seems like Tankers just want to solo pubstomps. Solo-Proto SL is killing Madruger with proto tank if his AR in on cooldown in 2-3 waves - Bodyguards/Gunners may kill Swarmer but not Swarms Heads coming to HAV, there is not fancy smoke screen, missile detection system, counter-missile-defense, or system that jamm they tracking systems. If HAV is hit on the top of turret, detections goes crazy, and you have no idea from with direction you just get hitted. So for most of the time instead of running away from the dangerous enemy you rushing right into him. What's worse sometimes Swarms and Forge projectile are invisible - no visual effects that you can see are apply to them( except those on your tank - we can see explosion on 3th person camera, but we cannot tell what are the source of it "is it grenade or swarms?" running through your head). If we get hitted by something like that, team is our eye's, and it's because different weapons have different draw distance and our weapons(pilots) can not see whole map.
Tankers don't want to solo pubstomps, they want to be balance with enemy, they want to be able to see them same as they can see HAV. They want eventually die but after heavy fighting that required planning, teamwork, cooperation. They want engagement on their terms equality as everyone else, not on terms of guy who is invisible because game is buged.
STD HAV die after 2-3 voles of PRO SL - fine I can live with it, but give me PRO HAV that will last longer, and bring balance to the game, or give me modules/mechanics that will protect me against that PRO SL - thats what essentially decent pilot want. |
Mobius Wyvern
BetaMax. CRONOS.
2631
|
Posted - 2013.07.21 22:37:00 -
[35] - Quote
OP might have had a point.
But then CCP confirmed a fix for the "broken" Armor Repairers.
WELP. |
Gogo O'Dell
Psygod9 RISE of LEGION
3
|
Posted - 2013.07.21 23:36:00 -
[36] - Quote
Lol. if you cant solo a tank then you are bad at what you do. Ask a good av player like cubs or DS and they'll tell you the same thing.
Also, spec into something before you say it is OP, UP, or fine. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |