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Thread Statistics | Show CCP posts - 0 post(s) |
Cyra Celeste
Ametat Security Amarr Empire
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Posted - 2013.07.21 18:17:00 -
[1] - Quote
Iron Wolf Saber wrote:Bones McGavins wrote:Another solution would be to increase tanking a ton like 3-4x health but drastically reduce the ability to self heal. Basically what can't happen is tanks requiring 10-20 proto AV shots and then being able to drive off and heal in the redline for a minute or two.
Or giv AV e-war options to disable guns and movement, then tanks could be way beefier. But if you just buff tanks you will see a domino effect of more, stronger tanks and frustrated AV leaving to go shoot squishy men. Then tanks will just smash everything. ^ I like this option, mot other shooter games do not give vehicles the ability to self heal at any significant rate unless its a gimmick in single player.
You guys forgot about recall, didn't you? |
Cyra Celeste
Ametat Security Amarr Empire
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Posted - 2013.07.21 18:30:00 -
[2] - Quote
Xero The Mishima wrote: This isn't Spreadsheet Online. This isn't Spreadsheet514 crunching numbers won't prove wrong what we see with our eyes. If you wanna crunch numbers go back into the stars and swim around in your fish bowl. Down here on the ground we have a different mentality. We want a FPS NOT a RPG that pretends to be a MMOFPS. Driving around in a truck should never be as effective as shooting a gun. Under no circumstance should driving around running people over produce positive results as a killing weapon. Till this is fixed whining QQers about vehicles will never be heard.
Vehicular homicide |
Cyra Celeste
Ametat Security Amarr Empire
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Posted - 2013.07.21 19:21:00 -
[3] - Quote
All I meant about recalling it was that by buffing the health and doing it as proposed with the mechanics the way they are, After getting away and being in any safe place for 10 seconds you could simply recall it, move on to another safe place without being such a big target and then recall it at full health.
Please keep in mind that I am new to dust and still testing out different builds before I make a commitment and deciding if this game is going to be worthwhile to keep playing. I also rarely play FPS games and if the gun game was the only thing offered i would never have touched Dust. I don't have access to all the info CCP, CPM or knowledge you vets have aquired throughout this games lifetime.
The things I want to know about are Racial vehicles bonuses and slot setups, Pilots suits, Bombers, Destroyer tanks, the sp and isk investments to actually get to play them after the update, when 1.4 will released, will there be militia variants of the vehicles and weapons, how will cloaking and webifires work, what types of turrets will be added, will dropships get a health buff and what new weapons will be released.
I'm pretty sure that in time i will have the answers to these questions but that doesn't mean I don't want to know them. That doesn't mean much in the long run but I do agree it would be nice to be update on the planned changes. I'm looking forward to the new content and watching the vehicle situation so I know what to expect in the future. |
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