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Kane Fyea
DUST University Ivy League
1362
|
Posted - 2013.07.20 23:15:00 -
[31] - Quote
Provolonee wrote:Shields on a galente suit > armor on a galente suit. I'm pretty sure that's how it's designed, shields are for defense. armor is for exploding, and walking slower.
There is only 2 ways It can go. Fix armor, or bring back the old viziam with a dmg increase to it. That way atleast everybody dies at the same speed to there counter. Laser rifles are fine. I was doing very good with just the standard version. The only thing they need is new sights. |
Jason Pearson
Seraphim Initiative. CRONOS.
1981
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Posted - 2013.07.20 23:19:00 -
[32] - Quote
I like Armors newest Nerf Flux Grenades kill them now too. |
AfroSunshineY Consequence
Clan Choinnich
32
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Posted - 2013.07.20 23:35:00 -
[33] - Quote
Delta 749 wrote:Why some people insist on using one style of defense and not hybridizing is beyond me
Yes, because shield tanking is an option on a proto gallente scout with its exorbitant grand total of 1 high slot =\
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ladwar
Dead Six Initiative Lokun Listamenn
954
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Posted - 2013.07.20 23:49:00 -
[34] - Quote
Aythadis Smith wrote:( I am noting that I am an armor user)
Most armor suits have this tiny sliver of shield and then a nice beefy center.
Shield users have this nice pool of shield, and tiny armor.
Looking on average, shield users have 4/3 while we run 3/4
Say shield user doesnt put armor on that right side, what can he put? SPEED, HACKING, things to make his shields come back even faster. So he can pop in and out as he pleases ( or as his shields please)
Armor. Our Left side has pretty much damage mods. We are slow, we can be repped but... Lets see. We are talking repping a shield guy ( guessing about 100 armor) as for me, I'm looking at 400+ armor. So the shield guy has a gun taken off the field for a few seconds, while he who is repping me, could take an easy 30 seconds. Half the time, yes, I do dual, but we are only talking about 150 odd shield.
So...another disadvantage to armor. Longer time in removing a gun off the field for repairs.
It is sad to say but...10 to 1, shield has a definitive advantage. Only thing you can do at this point is fire at range. yo you need logis to use this "Core Focused Repair Tool" it does the highest on dropsuits(105hp/s) so your 400+ only takes 3 seconds to get to max. shields have flux to worry about so GTFO. |
Delta 749
Kestrel Reconnaissance
1389
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Posted - 2013.07.20 23:59:00 -
[35] - Quote
AfroSunshineY Consequence wrote:Delta 749 wrote:Why some people insist on using one style of defense and not hybridizing is beyond me Yes, because shield tanking is an option on a proto gallente scout with its exorbitant grand total of 1 high slot =\
Any scout trying to slug it out with someone in a stand up fight is playing the class wrong |
Aythadis Smith
The Generals EoN.
78
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Posted - 2013.07.21 00:02:00 -
[36] - Quote
ladwar wrote:Aythadis Smith wrote:( I am noting that I am an armor user)
Most armor suits have this tiny sliver of shield and then a nice beefy center.
Shield users have this nice pool of shield, and tiny armor.
Looking on average, shield users have 4/3 while we run 3/4
Say shield user doesnt put armor on that right side, what can he put? SPEED, HACKING, things to make his shields come back even faster. So he can pop in and out as he pleases ( or as his shields please)
Armor. Our Left side has pretty much damage mods. We are slow, we can be repped but... Lets see. We are talking repping a shield guy ( guessing about 100 armor) as for me, I'm looking at 400+ armor. So the shield guy has a gun taken off the field for a few seconds, while he who is repping me, could take an easy 30 seconds. Half the time, yes, I do dual, but we are only talking about 150 odd shield.
So...another disadvantage to armor. Longer time in removing a gun off the field for repairs.
It is sad to say but...10 to 1, shield has a definitive advantage. Only thing you can do at this point is fire at range. yo you need logis to use this "Core Focused Repair Tool" it does the highest on dropsuits(105hp/s) so your 400+ only takes 3 seconds to get to max. shields have flux to worry about so GTFO. Point taken, but Flux ( not supposed to) kill. Contact takes me on usually on on spamming.
Next, being rude doesn't help your case nor mine. So please, lose the attitude. |
Aythadis Smith
The Generals EoN.
78
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Posted - 2013.07.21 00:04:00 -
[37] - Quote
Delta 749 wrote:AfroSunshineY Consequence wrote:Delta 749 wrote:Why some people insist on using one style of defense and not hybridizing is beyond me Yes, because shield tanking is an option on a proto gallente scout with its exorbitant grand total of 1 high slot =\ Any scout trying to slug it out with someone in a stand up fight is playing the class wrong How can he flank or even get close to his target if he is just going to be instant pop?
Pro Gal Scout is 1/4
So either that is something for speed and survivability or, red line sniper |
Delta 749
Kestrel Reconnaissance
1389
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Posted - 2013.07.21 00:10:00 -
[38] - Quote
Aythadis Smith wrote:Delta 749 wrote:AfroSunshineY Consequence wrote:Delta 749 wrote:Why some people insist on using one style of defense and not hybridizing is beyond me Yes, because shield tanking is an option on a proto gallente scout with its exorbitant grand total of 1 high slot =\ Any scout trying to slug it out with someone in a stand up fight is playing the class wrong How can he flank or even get close to his target if he is just going to be instant pop? Pro Gal Scout is 1/4 So either that is something for speed and survivability or, red line sniper
Scrambler Rifle, AR, MD Three weapons with enough versatility and range to safely kill someone if you just loop around and dont charge ahead Since hit detection and performance has been slightly improved its really helping separate the wheat from the chafe when it comes to real scouts and the shotgun scrubs from before |
Ghost Kaisar
Intrepidus XI EoN.
171
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Posted - 2013.07.21 00:14:00 -
[39] - Quote
Delta 749 wrote:First Prophet wrote:Fully charged Scrambler rifle also instakills me. That's anti shield. But I'm scout so few things don't insta kill me. :\ Pretty sure I could hit a scout with a pillow and he would instantly vaporize
Sad cause it's true. I saw a heavy kill a scout with nothing more than a series of aggressive eyebrow raises. |
Cat Merc
BetaMax. CRONOS.
3404
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Posted - 2013.07.21 10:56:00 -
[40] - Quote
ladwar wrote:Aythadis Smith wrote:( I am noting that I am an armor user)
Most armor suits have this tiny sliver of shield and then a nice beefy center.
Shield users have this nice pool of shield, and tiny armor.
Looking on average, shield users have 4/3 while we run 3/4
Say shield user doesnt put armor on that right side, what can he put? SPEED, HACKING, things to make his shields come back even faster. So he can pop in and out as he pleases ( or as his shields please)
Armor. Our Left side has pretty much damage mods. We are slow, we can be repped but... Lets see. We are talking repping a shield guy ( guessing about 100 armor) as for me, I'm looking at 400+ armor. So the shield guy has a gun taken off the field for a few seconds, while he who is repping me, could take an easy 30 seconds. Half the time, yes, I do dual, but we are only talking about 150 odd shield.
So...another disadvantage to armor. Longer time in removing a gun off the field for repairs.
It is sad to say but...10 to 1, shield has a definitive advantage. Only thing you can do at this point is fire at range. yo you need logis to use this "Core Focused Repair Tool" it does the highest on dropsuits(105hp/s) so your 400+ only takes 3 seconds to get to max. shields have flux to worry about so GTFO. If you can kill someone before 1 pulse happens that 105hp/s turns into 0. In addition, you need someone else to use that rep tool. Also, any AR does a minimum of 425 DPS, not including skills or damage mods or the more high end AR's. So it's better to have an AR out than a rep tool.
And FLUX isn't a great counter when a single core locus grenade outright kills us, while a FLUX wounds you and forces you into cover. |
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