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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
672
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Posted - 2013.07.20 17:41:00 -
[1] - Quote
I've been thinking this for awhile and discussed it for a bit with various people, but why not make the roles (scout, assault, logi, sentinel, commando) independent of frame size. So basically each frame size would get all the roles, of which there are 5 currently. The role bonuses could remain the same throughout (or tweaked slightly were it makes sense) and all you would need to do for the suits is give them the corresponding color scheme. You'd instantly open up a ton of more options for the players. Here's what I mean
Light Scout Same as is
Light Assault Bonus: +5% to dropsuit shield recharge rate per level Suit: Identical to basic light
Light Logi Bonus: +1 armor repair repair rate per level Suit: Less speed, less eHP, loses the sidearm, 2 equipments at standard and advanced, 3 equipment at prototype (essentially Scout Type-II from Chromosome)
Light Sentinel Bonus: 5% reduction to weapon feedback damage per level Suit: Identical to basic light
Light Commando Bonus: +5% light and sidearm reload speed per level Suit: More speed, less eHP, less modules, 2 light weapons, no grenade (Essentially the Black Eagle suit)
Medium Scout Bonus: 5% reduction to scan profile per level Suit: Identical to basic medium
Medium Assault Same as is
Medium Logi Same as is
Medium Sentinel Bonus: 5% reduction to weapon feedback damage per level Suit: Identical to basic medium
Medium Commando Suit: More speed, less eHP, less modules, 2 light weapons, no grenade
Heavy Scout Bonus: 5% reduction to scan profile per level Suit: Identical to basic heavy
Heavy Assault Bonus: +5% to dropsuit shield recharge rate per level Suit: Identical to basic heavy
Heavy Logi Bonus: +1 armor repair repair rate per level Suit: Less speed (very slow consider heavy is already slow), less eHP, loses the sidearm, 1 equipments at standard and advanced, maybe 2 equipment at prototype. Keeps heavy weapon slot.
Heavy Sentinel Same as is
Heavy Commando Same as is
Ok, now the only reason I state "Identical to basic frames" is because currently there's nothing to base it off of as the suits currently don't change in these roles aside from bonuses. Also I know what you're thinking, "Heavy scout? What? Why?" Well hold on, imagine if they actually increased everyone's scan radius like they should, having less of a profile signature may help a heavy too, especially if trying to move with a squad undetected.
Sure some of these may seem a bit silly, but why not open up the options? I mean, I could see myself going into Amarr Medium Sentinel if that means I could reload my laser rifle faster and take less damage from it when it overheats (feedback damage on those things is massive).
Just some thoughts, feel free to love or hate it. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
230
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Posted - 2013.07.20 17:50:00 -
[2] - Quote
Seems like a pointless list of dropsuits. Scouts are ment to move fast, so why have it for medium and Heavy suits? Sentinels are ment to take damage, so why have a medium or light? This makes no sense. No.
Peace, Aizen |
Draxus Prime
BurgezzE.T.F
1295
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Posted - 2013.07.20 18:10:00 -
[3] - Quote
like i said on irc light heavy? |
Meeko Fent
Seituoda Taskforce Command Caldari State
319
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Posted - 2013.07.20 19:32:00 -
[4] - Quote
I seriously don't want a scout with a shotgun and a sniper rifle.
No.
Why have the roles then if you could just go logi heavy, and the poor sobs who thought that a old fashioned med logi get brushed aside as the heavies can then just do everything by themselves?
This symbiosis of the logi and the heavy would mean jack squat then! |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
676
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Posted - 2013.07.20 23:57:00 -
[5] - Quote
Draxus Prime wrote:like i said on irc light heavy? And as I said, I never suggested anything that would be a light heavy.
Yes some of these suits may sound a bit niche, but it would also add a lot of much needed suits like the light logi which would essentially be the return on the Scout Type II from chromosome. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
676
|
Posted - 2013.07.20 23:59:00 -
[6] - Quote
Meeko Fent wrote:I seriously don't want a scout with a shotgun and a sniper rifle.
No.
Why have the roles then if you could just go logi heavy, and the poor sobs who thought that a old fashioned med logi get brushed aside as the heavies can then just do everything by themselves?
This symbiosis of the logi and the heavy would mean jack squat then! No, because read my post and you'll realize that the heavy logi would be ridiculously slow and only get 1 or 2 equipment spots. It'd have a purpose, but it wouldn't take away from the medium logi. |
CLONE117
Planetary Response Organization
44
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Posted - 2013.07.21 00:16:00 -
[7] - Quote
heavies just cant take the damage they r meant for.... |
Meeko Fent
Seituoda Taskforce Command Caldari State
319
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Posted - 2013.07.21 01:06:00 -
[8] - Quote
Aero Yassavi wrote:Meeko Fent wrote:I seriously don't want a scout with a shotgun and a sniper rifle.
No.
Why have the roles then if you could just go logi heavy, and the poor sobs who thought that a old fashioned med logi get brushed aside as the heavies can then just do everything by themselves?
This symbiosis of the logi and the heavy would mean jack squat then! No, because read my post and you'll realize that the heavy logi would be ridiculously slow and only get 1 or 2 equipment spots. It'd have a purpose, but it wouldn't take away from the medium logi. Who the hell cares if you are slow, if you have the health of a heavy?
Imagine full squads of logi heavies, half jectors, half reppers?
6 HMG wielding, fully independent of the less defended med frames, walking around from objective to objective, dropping squads of med frames at a time.
Just imagine the forums exploding nerf the heavy logi?
It be worse then nerf the CalLogi! |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
676
|
Posted - 2013.07.21 01:10:00 -
[9] - Quote
Meeko Fent wrote: Who the hell cares if you are slow, if you have the health of a heavy?
Apparently you haven't been paying attention around here, many people consider the heavies useless currently because they are too slow and can't strafe. Imagine that, but slower. It's a fair trade off IMO. |
Draxus Prime
BurgezzE.T.F
1295
|
Posted - 2013.07.21 03:03:00 -
[10] - Quote
Aero Yassavi wrote:Draxus Prime wrote:like i said on irc light heavy? And as I said, I never suggested anything that would be a light heavy. Yes some of these suits may sound a bit niche, but it would also add a lot of much needed suits like the light logi which would essentially be the return on the Scout Type II from chromosome. but i want light heavy :( |
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Azri Sarum
BurgezzE.T.F
62
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Posted - 2013.07.21 04:15:00 -
[11] - Quote
Its a good suggestion.
Roles should be things that people do, and then they find suits and equipment to allow them to do said role, in the manner of their choosing. I would be ok with roles not going across all sizes, but it should go across more than what we have now.
As an example, what if you wanted to build a squad of scouts who move fast and strike hard? Good luck trying to have a logi on that with just the medium ones we have now. They can't keep up. A scout logi though would be awesome, getting to downed allies faster, being able to keep up with scout packs.
What if you wanted to make your dream heavy squad (of doom!). A heavy logi would be able to stick around longer, while your squad draws the wrath of everyone.
In the end we have more diversity, and more options. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
5067
|
Posted - 2013.07.21 04:34:00 -
[12] - Quote
Aizen Intiki wrote:Seems like a pointless list of dropsuits. Scouts are ment to move fast, so why have it for medium and Heavy suits? Sentinels are ment to take damage, so why have a medium or light? This makes no sense. No. Peace, Aizen Sentinels are not meant to take damage (why they have less HP than basic and sentinel), they are meant to be versatile with the use of 2 light weapons, and that can work with any frame size. The speed of a light isn't necessarily required for a scout role, which is stealth and detection. Wouldn't make sense for a heavy IMO, but it would work for medium frames. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
681
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Posted - 2013.07.21 06:42:00 -
[13] - Quote
Azri Sarum wrote:In the end we have more diversity, and more options. Exactly
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
5067
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Posted - 2013.07.21 08:12:00 -
[14] - Quote
I support this |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
102
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Posted - 2013.07.21 10:26:00 -
[15] - Quote
All I'm hearing is;
Scout = Light and Med -Strike fast or strike hard. Tactics are now given to the suits themselves.
Assault/Logi = All frames -Logis can hang with the fast scout OR the bullet sponges. -Assaults can be more specific as to there role as apposed to just doing everything at average level. Better attack with speed or better defend with eHP? The choice is yours!
Sentinel/Commando = Heavy and med -Sentinels can lose that "UP" HMG and rock a more aggressive play style while still able to soak up damage. -Commandos can choose to enhance that speed of theres with med armor to get rid of there one true weakness... speed.
Hmm I suppose this is what I want as apposed to what I'm hearing but either way I say do it! Some balancing is required but dam it do it! |
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