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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Nullarbor
C C P C C P Alliance
1969
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Posted - 2013.07.20 14:09:00 -
[1] - Quote
Just a quick note, we are tweaking some instant battle settings today in order to gather new data for our prototyping work. You may notice slightly longer delays in getting a battle, although it should still be pretty quick.
If you notice any issues please reply to this thread and I'll be monitoring it all day today.
Cheers- |
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Vickers S Grunt
Seraphim Initiative. CRONOS.
146
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Posted - 2013.07.20 14:12:00 -
[2] - Quote
All the games i have played today have been horribly one sided .
Hope this helps |
SERPENT-Adamapple
Royal Uhlans Amarr Empire
133
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Posted - 2013.07.20 14:15:00 -
[3] - Quote
Vickers S Grunt wrote:All the games i have played today have been horribly one sided . Hope this helps
Aren't they most of the time anyway?
What kind of tweaks? As in making matchmaking better? Gear, SP, WP specific?
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Panther Alpha
DarkWingsss
643
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Posted - 2013.07.20 14:20:00 -
[4] - Quote
Great news...I actually going to enjoy being pubstomp to day... I can't believe i just said that ...
Edit: Actually.. NOT.. i won't.. well, maybe.. if it helps...but not really. |
Sgt Kirk
SyNergy Gaming EoN.
892
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Posted - 2013.07.20 14:26:00 -
[5] - Quote
SERPENT-Adamapple wrote:Vickers S Grunt wrote:All the games i have played today have been horribly one sided . Hope this helps Aren't they most of the time anyway? What kind of tweaks? As in making matchmaking better? Gear, SP, WP specific? They are always one sided.
That would be nice to know because as is, playing by yourself in DUST is like playing the old World War II games where the A.I. is just for show and don't do anything until you singlehandedly take on and defeat the entire army. |
EnglishSnake
Zumari Force Projection Caldari State
1443
|
Posted - 2013.07.20 14:27:00 -
[6] - Quote
Rocking a full 6man group against randoms
'Its too one sided'
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stlcarlos989
SVER True Blood
381
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Posted - 2013.07.20 14:31:00 -
[7] - Quote
There are just too many variables to consider to create a match making system that will create fair matches on a consistent basis. What needs to happen is multiple lobbies based on gear used or SP levels. I would welcome the challenge of proto only pub matches but there are proto bears who would get butthurt over the potential KDR hit those matches would entail. |
Kevall Longstride
DUST University Ivy League
366
|
Posted - 2013.07.20 15:20:00 -
[8] - Quote
The game should give a 'rank' to each of your saved fittings based on the combined total of meta levels for all the parts to it. Starter and militia fits wouldn't be counted as everyone can use them.
It then adds up each of the rank scores from all your fittings to get an average. Then 50% is added to that average to counteract deliberate 'weighting' of the average. (Having a dozen low meta fits to lower the average of the two high meta fits you actually use).
This rank is measured against players and you can be matched into matches where the average rank is say, 10 (as an example) to either side of you.
For squads the average of the squad is determined and 30% added to the squad average (so lower ranked players in a squad aren't at too much of a disadvantage)
This system would also allow players to control their matchmaking to a certain degree. Finding the high level matches too hard or costly? Create lower meta suits to lower your rank and play against worst ranked players BUT you have same level of gear as they do, meaning your trainee skills will be an advantage but they won't stomped by better equipped opponents.
Just my thinking out loud. Feel free to rip apart my maths Nullabor. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
153
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Posted - 2013.07.20 15:24:00 -
[9] - Quote
Kevall Longstride wrote:The game should give a 'rank' to each of your saved fittings based on the combined total of meta levels for all the parts to it. Starter and militia fits wouldn't be counted as everyone can use them.
It then adds up each of the rank scores from all your fittings to get an average. Then 50% is added to that average to counteract deliberate 'weighting' of the average. (Having a dozen low meta fits to lower the average of the two high meta fits you actually use).
This rank is measured against players and you can be matched into matches where the average rank is say, 10 (as an example) to either side of you.
For squads the average of the squad is determined and 30% added to the squad average (so lower ranked players in a squad aren't at too much of a disadvantage)
This system would also allow players to control their matchmaking to a certain degree. Finding the high level matches too hard or costly? Create lower meta suits to lower your rank and play against worst ranked players BUT you have same level of gear as they do, meaning your trainee skills will be an advantage but they won't stomped by better equipped opponents.
Just my thinking out loud. Feel free to rip apart my maths Nullabor.
Taking the total or average meta level of equipment into consideration when matchmaking totally makes sense. But it should not be the only parameter that is considered! |
WyrmHero1945
SyNergy Gaming EoN.
475
|
Posted - 2013.07.20 15:35:00 -
[10] - Quote
How about you design a "no squads" matchmaking. Only players who are solo can join. Top corp squads get to play with top corp squads. If it's a mediocre squad vs a good squad well that's their problem. Last of Us does this and it works pretty well. Also extending the academy time will make it less hard for new players when facing people with proto gear. |
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P14GU3
The Southern Legion RISE of LEGION
196
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Posted - 2013.07.20 15:41:00 -
[11] - Quote
WyrmHero1945 wrote:How about you design a "no squads" matchmaking. Only players who are solo can join. Top corp squads get to play with top corp squads. If it's a mediocre squad vs a good squad well that's their problem. Last of Us does this and it works pretty well. Also extending the academy time will make it less hard for new players when facing people with proto gear. Started a heavy alt yesterday, finished academy with 625k sp. I afked 3-4 matches to extend my academy time as well. I'm a decent veteran player, but something is wrong with this.. |
da GAND
187. League of Infamy
95
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Posted - 2013.07.20 15:41:00 -
[12] - Quote
Don't know if this is cuz of CCP but I had an interesting battle just now. I went into a instant battle skirmish and 4 guys from A.N.O.N.Y.M.O.U.S were there along with 1 guy from Unknown Killers were on the other team at first I was like ***. But two people from SAM-INK joined the battle on my side, and we had an internal error guy that afked the whole time. I wasn't sure how this was going to turn out, we lost but the guys on the other team had about 30 clones left and we had around 50. |
microwave UDIE
S.e.V.e.N. Top Men.
43
|
Posted - 2013.07.20 15:42:00 -
[13] - Quote
Still waiting for a low payout, militia suit only selection. |
Beren Hurin
K-A-O-S theory
755
|
Posted - 2013.07.20 15:43:00 -
[14] - Quote
I've noticed one of the deciding factors in the games I play is how many people decide to go sniper. If it is 3+ my team nearly always loses. Then you add any afkers to that and we are doomed. |
Drevenger
DUST University Ivy League
4
|
Posted - 2013.07.20 16:04:00 -
[15] - Quote
Beren Hurin wrote:I've noticed one of the deciding factors in the games I play is how many people decide to go sniper. If it is 3+ my team nearly always loses. Then you add any afkers to that and we are doomed.
Yeah, that or Dropships,
Its total wishful thinking to believe a computer will acheive fair matchmaking when most of the veterans simply afk in the mcc, borderline lunacy. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2915
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Posted - 2013.07.20 16:35:00 -
[16] - Quote
Not to sound all "doom and gloom" but this matchmaking update is too late.
This should have been implemented when DUST had 9000+ people, which was a week or 2 after the official release. Now DUST has 3-4k people...maybe less, and matchmaking becomes important?
The horse is out of the barn already. |
MASHUCHA 123
Ikomari-Onu Enforcement Caldari State
0
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Posted - 2013.07.20 17:16:00 -
[17] - Quote
it would be great if there could be some sort of evening out on good and bad players on both teams based on overall sp. |
S Park Finner
BetaMax. CRONOS.
164
|
Posted - 2013.07.20 19:47:00 -
[18] - Quote
CCP Nullarbor wrote:Just a quick note, we are tweaking some instant battle settings today in order to gather new data for our prototyping work. I understand the way the conversation in this thread is going but it doesn't really say what they are prototyping.
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RKKR
The Southern Legion RISE of LEGION
266
|
Posted - 2013.07.20 20:55:00 -
[19] - Quote
Is AFKing factored in in your prototype? |
IRuby Heart
DIOS EX. Top Men.
836
|
Posted - 2013.07.20 21:00:00 -
[20] - Quote
stlcarlos989 wrote:There are just too many variables to consider to create a match making system that will create fair matches on a consistent basis. What needs to happen is multiple lobbies based on gear used or SP levels. I would welcome the challenge of proto only pub matches but there are proto bears who would get butthurt over the potential KDR hit those matches would entail.
We've been saying this for over 6 months now. |
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Harpyja
DUST University Ivy League
308
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Posted - 2013.07.20 21:41:00 -
[21] - Quote
Were these changes deployed during downtime? If so that must explain why I saw so many tanks in my battles (as I am a tanker). Only one out of all of them managed to kill me... twice. I think it still needs work because all of the other tanks I saw were either militia tanks that stood no chance against me or other less skilled tankers. |
Kevall Longstride
DUST University Ivy League
367
|
Posted - 2013.07.20 22:06:00 -
[22] - Quote
It's been a little weird tonight.
I wasn't playing at my best tonight but we seemed to get more proto suited opponents than normal but...
They didn't seem very good players. Is that what you your hoping for Nullabor? |
Malkai Inos
Opus Arcana Covert Intervention
755
|
Posted - 2013.07.20 22:11:00 -
[23] - Quote
S Park Finner wrote:CCP Nullarbor wrote:Just a quick note, we are tweaking some instant battle settings today in order to gather new data for our prototyping work. I understand the way the conversation in this thread is going but it doesn't really say what they are prototyping. And they shouldn't. The moment they tell us what to expect you can be sure that suddenly everyone notices exactly that...even if it's not really there.
If it's something we should notice then have to be oblivious of it in order to get somewhat usable results. |
Church The Sniper
Gravity Prone EoN.
1
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Posted - 2013.07.20 22:42:00 -
[24] - Quote
Lance 2ballzStrong wrote:Not to sound all "doom and gloom" but this matchmaking update is too late.
This should have been implemented when DUST had 9000+ people, which was a week or 2 after the official release. Now DUST has 3-4k people...maybe less, and matchmaking becomes important?
The horse is out of the barn already. Nice, really helps improve the game right? If all your going to post is crap like this, why do you bother & if it turns into a SyN "Well PS4 is coming and this game sucks" speel, dont bother replying. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2923
|
Posted - 2013.07.20 23:02:00 -
[25] - Quote
Church The Sniper wrote:Lance 2ballzStrong wrote:Not to sound all "doom and gloom" but this matchmaking update is too late.
This should have been implemented when DUST had 9000+ people, which was a week or 2 after the official release. Now DUST has 3-4k people...maybe less, and matchmaking becomes important?
The horse is out of the barn already. Nice, really helps improve the game right? If all your going to post is crap like this, why do you bother & if it turns into a SyN "Well PS4 is coming and this game sucks" speel, dont bother replying.
pretty sure i can post wtf i want to post (so long as i'm not flaming someone)
you gonna QQ about people's opinions now? People finally ran out of ideas of things to cry about?
People get so butthurt over honesty around here, no wonder you guys take lies up your arse and enjoy it!
This "fix" should have been in the game long ago... umad i pointed that out?
This game went from 9000+ players online to 4000 on a good day... umad i pointed that out?
New players left long ago, and not coming back. Fact. Don't be mad at people pointing out the truth. Direct your tears at CCP. kthxbai |
castba
Penguin's March
37
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Posted - 2013.07.20 23:09:00 -
[26] - Quote
Quite often I agree with your posts Lance, but considering what Nullabor requested, your first post was not constructive to this thread at all and wasn't really needed |
Jason Pearson
Seraphim Initiative. CRONOS.
1981
|
Posted - 2013.07.20 23:15:00 -
[27] - Quote
Sgt Kirk wrote:SERPENT-Adamapple wrote:Vickers S Grunt wrote:All the games i have played today have been horribly one sided . Hope this helps Aren't they most of the time anyway? What kind of tweaks? As in making matchmaking better? Gear, SP, WP specific? They are always one sided. That would be nice to know because as is, playing by yourself in DUST is like playing the old World War II games where the A.I. is just for show and don't do anything until you singlehandedly take on and defeat the entire army.
Good times, I remember the early COD games, I'd purposely leave some enemies alive to see if my allies would help. I always remember Big Red One, and how bad my allies were, so many names of different soldiers went past into Machine Guns..
o7 Pvt. Gomez x23 |
DJINN leukoplast
Hellstorm Inc League of Infamy
798
|
Posted - 2013.07.20 23:19:00 -
[28] - Quote
I haven't yet played, am looking forward to trying out the changes with my alt playing solo in ambush tonight.
I am just curious though, how difficult would it be to implement no-squad options? I've thought this would be one heck of a idea, but no word from CCP on whether or not it is feasible to put in.
Cause lets face it, unless there is a human being hand-picking sides and knows how everybody is going to play, MM will never work. There is just too many variables. No-squad options seems to be about as flawless as you can get. If it's possible and easy enough to put in, why not try it out for a little bit? Where's the harm? Couldn't be any worse for players than it is now. |
bonkersfox
Foxhound Corporation General Tso's Alliance
114
|
Posted - 2013.07.20 23:23:00 -
[29] - Quote
is this why iv been spawning in amongst the red team all day, its ruined my day ccp |
Lance 2ballzStrong
SyNergy Gaming EoN.
2926
|
Posted - 2013.07.20 23:40:00 -
[30] - Quote
castba wrote:Quite often I agree with your posts Lance, but considering what Nullabor requested, your first post was not constructive to this thread at all and wasn't really needed
constructive? it wasn't meant to be.
Me and many others asked for this since BEFORE Chromosome and during. We knew what was going to happen. So my constructive posts did nothing in the end. So I'm expressing my disappointed that this issue is only now being taken seriously. |
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WyrmHero1945
SyNergy Gaming EoN.
481
|
Posted - 2013.07.20 23:40:00 -
[31] - Quote
DJINN leukoplast wrote:I haven't yet played, am looking forward to trying out the changes with my alt playing solo in ambush tonight.
I am just curious though, how difficult would it be to implement no-squad options? I've thought this would be one heck of a idea, but no word from CCP on whether or not it is feasible to put in.
Cause lets face it, unless there is a human being hand-picking sides and knows how everybody is going to play, MM will never work. There is just too many variables. No-squad options seems to be about as flawless as you can get. If it's possible and easy enough to put in, why not try it out for a little bit? Where's the harm? Couldn't be any worse for players than it is now.
QFT and thanks for supporting my idea of no squads matchmaking.
|
BARDAS
DUST University Ivy League
205
|
Posted - 2013.07.20 23:41:00 -
[32] - Quote
No squads matchmaking would fix half the problem. The other half of the problem could be addressed by KDR rankings imo. More likely people who pubstomp are going to have higher KDR ranking than someone who doesn't. |
fixitgd
S.e.V.e.N. Top Men.
50
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Posted - 2013.07.20 23:48:00 -
[33] - Quote
Been playing skirm for the better part of the day and the match making is different. Been some close games clone count wise and pretty even number of protos on both sides.
Even seeing different players as well. |
Provolonee
Undefined Risk DARKSTAR ARMY
98
|
Posted - 2013.07.21 00:18:00 -
[34] - Quote
I did a few oms and doms, didn't notice anything different, qued solo. Although I think I only had 1 match I wasn't thrown into late. Still saw a few games with stacked squads against randoms. Also some close games, which is pretty normal. |
Levithunder
Nova Corps Marines Ishuk-Raata Enforcement Directive
15
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Posted - 2013.07.21 00:36:00 -
[35] - Quote
Stability of ingame connection worse then Oceania server,disconnecting,sometimes says there are no instant battles available Stability of tranquility.... #nerf514 |
Rynoceros
Rise Of Old Dudes
355
|
Posted - 2013.07.21 00:37:00 -
[36] - Quote
I remember when the timer used to occasionally run out in Skirmish. That hasn't happened in months. A good stomp should only last about 7 minutes. |
fixitgd
S.e.V.e.N. Top Men.
50
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Posted - 2013.07.21 00:45:00 -
[37] - Quote
Levithunder wrote:Stability of ingame connection worse then Oceania server,disconnecting,sometimes says there are no instant battles available Stability of tranquility.... #nerf514
I have also noticed lag and teleporting. Battle server America average of 60ms ping, Im in Canada. |
Iron Wolf Saber
Den of Swords
6315
|
Posted - 2013.07.21 00:47:00 -
[38] - Quote
They're gathering data so thereshouldn't be too much changes. |
Ensar Cael
Svartur Bjorn
2
|
Posted - 2013.07.21 00:52:00 -
[39] - Quote
Hit detection with sniper rifle getting worse and worse all day. More so than before! |
TEXA5 HiTM4N
ROGUE SPADES EoN.
138
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Posted - 2013.07.21 04:22:00 -
[40] - Quote
Well. there really haven't been any close games since all the squads and protos get put on one side and the blueberries get on the other.
There have been many good suggestions for matchmaking, but you can keep on ignoring them.
Making the academy last longer was my favorite. having a level system based on war points only having a level system based on war points and skill points. having a squadless game mode.
so many other options you can choose. But my faith in your abilities to do what is best for vehicles and match making is gone. |
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Soraya Xel
New Eden's Most Wanted Top Men.
154
|
Posted - 2013.07.21 04:33:00 -
[41] - Quote
I'm still shocked and amazed pubs haven't gone to a "no squads" mode. As long as FW gets enough matches (get on this part, CCP), it makes sense for basic instant pubs to not allow organized play, and then have the tier above that, FW, be squad-based. And finally, PC, being the highest tier, is full-team coordination. |
da GAND
187. League of Infamy
99
|
Posted - 2013.07.21 05:43:00 -
[42] - Quote
Seen more squads on both sides, thats good. |
calvin b
Molon Labe. League of Infamy
77
|
Posted - 2013.07.21 08:43:00 -
[43] - Quote
I played all day for the most part. The time is 340 AM CST and I just logged off. I noticed as they day progressed the battles seemed to be more balanced. If this continues I will be a very happy person. TY for listening. Also FYI I would love to be a lab rat if you want to throw me any free gear. I will try it and give great feedback. Also after I try and like it can I keep it. |
DJINN leukoplast
Hellstorm Inc League of Infamy
799
|
Posted - 2013.07.21 09:44:00 -
[44] - Quote
Sorry CCP, you failed. Matches were as lame as ever.
Still too many 6 man squad losers on the other teams dominating each match. Especially tank talentless-players. Need to ban vehicles from ambush too, but don't won't to overwhelm the fail team at CCP
No-Squad CCP, or are you deaf? Heard of reading? Fail at failing? ... Yup, that's CCP, LOL
Stop being loser morons CCP, no-squad options for EVERY mode. That is if you want your game to succeed, your choice. Unless you fail so bad you can't code that into the game? Stop being such a fail-Dev... no-squad ASAP. And if you know what is good for you, no vehicle too.
Don't give a flying **** about your fail MM changes, we need squadless ASAP! Keep those squad losers from infecting solo players. |
Bad Trojan
ANGERBUILT
0
|
Posted - 2013.07.21 09:57:00 -
[45] - Quote
Fixing match making should be easy. match squads against squads, and solos against solos. if there is 2+ ppl in a squad they should fit somewhere. |
Panther Alpha
DarkWingsss
656
|
Posted - 2013.07.21 10:06:00 -
[46] - Quote
I'm no sure if you trolling or not CCP... I was put yesterday against a FULL team of Protobears with 2 squads (12 People) from the worst Pubstomping Corps in Dust 514 ...How can that give you any useful data ?
Troll 514 |
steadyhand amarr
Royal Uhlans Amarr Empire
962
|
Posted - 2013.07.21 10:51:00 -
[47] - Quote
I feel for ccp must be hard for ccp to get good feedback with most the morons that post here. and I expect better from vets who now the game has dramatically improved I just choose to ignore the facts and instead focuse on somthing ccp has spent the last 6. Months to a year trying to fix. And even saying so. Their needs to be a separate fourm where good constructive posters can given feedback becauseem this fourm is useless for it now |
Musta Tornius
Sinq Laison Gendarmes Gallente Federation
502
|
Posted - 2013.07.21 12:20:00 -
[48] - Quote
steadyhand amarr wrote:I feel for ccp must be hard for ccp to get good feedback with most the morons that post here. and I expect better from vets who now the game has dramatically improved I just choose to ignore the facts and instead focuse on somthing ccp has spent the last 6. Months to a year trying to fix. And even saying so. Their needs to be a separate fourm where good constructive posters can given feedback becauseem this fourm is useless for it now
Well this is GD where all the raving lunatics gather. You know where to do constructive posts, it sure as hell isn't in this section of the forums ;) |
Panther Alpha
DarkWingsss
658
|
Posted - 2013.07.21 12:23:00 -
[49] - Quote
Musta Tornius wrote:steadyhand amarr wrote:I feel for ccp must be hard for ccp to get good feedback with most the morons that post here. and I expect better from vets who now the game has dramatically improved I just choose to ignore the facts and instead focuse on somthing ccp has spent the last 6. Months to a year trying to fix. And even saying so. Their needs to be a separate fourm where good constructive posters can given feedback becauseem this fourm is useless for it now Well this is GD where all the raving lunatics gather. You know where to do constructive posts, it sure as hell isn't in this section of the forums ;)
I disagree... Is where the nonconstructive constructive trolling happens... I know.. confusing ... |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
138
|
Posted - 2013.07.21 13:43:00 -
[50] - Quote
Vickers S Grunt wrote:All the games i have played today have been horribly one sided . Hope this helps
I thought it was just me.
This has been slowly getting worse for some time.
Munch |
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Jin no kami
KILL-EM-QUICK RISE of LEGION
6
|
Posted - 2013.07.21 13:57:00 -
[51] - Quote
it seemed I was fighting ppl more on my sp lv just saying some ppl on here are just bad at killing others have killed soo long on lower lvs when met with fierce competition they fold |
Harpyja
DUST University Ivy League
312
|
Posted - 2013.07.21 14:09:00 -
[52] - Quote
I feel like since yesterday every single game I played had some form of proto AV. Thanks. My life as a tanker is ruined. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2937
|
Posted - 2013.07.21 18:50:00 -
[53] - Quote
Panther Alpha wrote:I'm no sure if you trolling or not CCP... I was put yesterday against a FULL team of Protobears with 2 squads (12 People) from the worst Pubstomping Corps in Dust 514 ...How can that give you any useful data ?
Troll 514
CCP's been gathering data from pubs since forever. Sometimes I swear they don't take people's feedback into consideration when it comes to certain topics.
Uprising was the biggest slap to the community's face cuz when it was released everyone saw that CCP took no one's input / feedback to use. They did their own thing, and right now they're still trying to fix all the problems Uprising brought. So it won't surprise me if all CCP does on this matter is look at their spreadsheets and come up with a solution, while ignoring our feedback...won't be the first time. |
Lance 2ballzStrong
SyNergy Gaming EoN.
2937
|
Posted - 2013.07.21 18:54:00 -
[54] - Quote
steadyhand amarr wrote:I feel for ccp must be hard for ccp to get good feedback with most the morons that post here. and I expect better from vets who now the game has dramatically improved I just choose to ignore the facts and instead focuse on somthing ccp has spent the last 6. Months to a year trying to fix. And even saying so. Their needs to be a separate fourm where good constructive posters can given feedback becauseem this fourm is useless for it now
It's called the Feedback section of the forums
This here is the general discussion, where people are frank, where people troll, and where people have conversations.
Want to give feedback, this is not the section for it. Although some good ideas and interesting opinions do pass through here once in a while. |
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