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Cat Merc
BetaMax. CRONOS.
3366
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Posted - 2013.07.20 12:15:00 -
[1] - Quote
I wonder how hard it would be to give us a player hub that corps own. I mean, the warbarge is already kinda that, so I assume most of the work is already done, all they have to do is create content. |
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Jason Pearson
Seraphim Initiative. CRONOS.
1955
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Posted - 2013.07.20 12:17:00 -
[2] - Quote
Horizon Lounge plz. With Ambient music from EVE OST kthx. |
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Noc Tempre
Internal Error. Negative-Feedback
2186
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Posted - 2013.07.20 12:18:00 -
[3] - Quote
It would be easy. But that's one step too hard for CCP. |
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Protocake JR
Internal Error. Negative-Feedback
222
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Posted - 2013.07.20 12:19:00 -
[4] - Quote
Noc Tempre wrote:It would be easy. But that's one step too hard for CCP.
lel |
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Queen of Uranus
Dust 514 Forum Trolls
173
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Posted - 2013.07.20 12:19:00 -
[5] - Quote
So you like the idea of a room (similar to the warbarge) where all you can do is stand there and change your fittings? Sounds awesome!
CCP please put this into effect now! Yesterday would be great if you can! |
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Panther Alpha
DarkWingsss
639
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Posted - 2013.07.20 12:20:00 -
[6] - Quote
And when you are at it.. give us the keys for the kitten doors in our quarters..I'm a curious Clone, i want to see what is out there. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
656
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Posted - 2013.07.20 12:21:00 -
[7] - Quote
http://www.youtube.com/watch?v=SvDKbiUnxTA
The idea has been there since near the inception of Dust 514. This was honestly one of my most anticipated features for the game when I first saw that video 4 years ago. Now I have no idea if it's been scrapped or just delayed. The MCC design remains the same so I'm hoping for the latter. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
656
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Posted - 2013.07.20 12:23:00 -
[8] - Quote
Panther Alpha wrote:And when you are at it.. give us the keys for the kitten doors in our quarters..I'm a curious Clone, i want to see what is out there.  Supposedly, the Warbarge. From the video I linked above, we were originally going to be able to rent rooms in our Warbarges to mercs.
Of course we only have the Caldari Warbarge at the moment. |
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Sgt Kirk
SyNergy Gaming EoN.
889
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Posted - 2013.07.20 12:25:00 -
[9] - Quote
2212 |
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Panther Alpha
DarkWingsss
639
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Posted - 2013.07.20 12:29:00 -
[10] - Quote
Aero Yassavi wrote:Panther Alpha wrote:And when you are at it.. give us the keys for the kitten doors in our quarters..I'm a curious Clone, i want to see what is out there.  Supposedly, the Warbarge. From the video I linked above, we were originally going to be able to rent rooms in our Warbarges to mercs. Of course we only have the Caldari Warbarge at the moment.
This should been implemented already .. is not even part of the core game-play mechanics. Why CCP ??... WHY ? |
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Noc Tempre
Internal Error. Negative-Feedback
2186
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Posted - 2013.07.20 12:37:00 -
[11] - Quote
Panther Alpha wrote:Aero Yassavi wrote:Panther Alpha wrote:And when you are at it.. give us the keys for the kitten doors in our quarters..I'm a curious Clone, i want to see what is out there.  Supposedly, the Warbarge. From the video I linked above, we were originally going to be able to rent rooms in our Warbarges to mercs. Of course we only have the Caldari Warbarge at the moment. This should been implemented already .. is not even part of the core game-play mechanics. Why CCP ??... WHY ?
Because the current warbarge is a hack. It's copy pasted as a hidden part of every map. It is not its own space.
That's why. |
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Panther Alpha
DarkWingsss
640
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Posted - 2013.07.20 12:42:00 -
[12] - Quote
Noc Tempre wrote:Panther Alpha wrote:Aero Yassavi wrote:Panther Alpha wrote:And when you are at it.. give us the keys for the kitten doors in our quarters..I'm a curious Clone, i want to see what is out there.  Supposedly, the Warbarge. From the video I linked above, we were originally going to be able to rent rooms in our Warbarges to mercs. Of course we only have the Caldari Warbarge at the moment. This should been implemented already .. is not even part of the core game-play mechanics. Why CCP ??... WHY ? Because the current warbarge is a hack. It's copy pasted as a hidden part of every map. It is not its own space. That's why.
But it is there.. I know it is. CCP is holding that content back for some weird reason...That stuff will reduce the QQing by 50%, will help with player retention, and will improve the new player experience dramatically. It just sounds stupid to don't have it. |
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DeeJay One
BetaMax. CRONOS.
66
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Posted - 2013.07.20 12:59:00 -
[13] - Quote
Panther Alpha wrote: But it is there.. I know it is. CCP is holding that content back for some weird reason...That stuff will reduce the QQing by 50%, will help with player retention, and will improve the new player experience dramatically. It just sounds stupid to don't have it.
Not really, if implemented the way it is stated in this video it would result in "Why can EVE players destroy all my equipment and clones and stuff?" questions and "You shouldn't have put all your belonging on a single warbarge" answers. |
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Panther Alpha
DarkWingsss
640
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Posted - 2013.07.20 13:08:00 -
[14] - Quote
DeeJay One wrote:Panther Alpha wrote: But it is there.. I know it is. CCP is holding that content back for some weird reason...That stuff will reduce the QQing by 50%, will help with player retention, and will improve the new player experience dramatically. It just sounds stupid to don't have it.
Not really, if implemented the way it is stated in this video it would result in "Why can EVE players destroy all my equipment and clones and stuff?" questions and "You shouldn't have put all your belonging on a single warbarge" answers.
Who said anything about being linked to EvE space to start with ? Just implement the Content with the Open Areas... and when we ready, just linked with EvE...Surely that can't be that complicated. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
658
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Posted - 2013.07.20 13:14:00 -
[15] - Quote
Panther Alpha wrote:DeeJay One wrote:Panther Alpha wrote: But it is there.. I know it is. CCP is holding that content back for some weird reason...That stuff will reduce the QQing by 50%, will help with player retention, and will improve the new player experience dramatically. It just sounds stupid to don't have it.
Not really, if implemented the way it is stated in this video it would result in "Why can EVE players destroy all my equipment and clones and stuff?" questions and "You shouldn't have put all your belonging on a single warbarge" answers. Who said anything about being linked to EvE space to start with ? Just implement the Content with the Open Areas... and when we ready, just link it with EvE...Surely that can't be that complicated. That's how I always imagined it being implemented at first, we'd have the warbarge and be able to see the actual planet but not actually be there on EVE side (or how CCP likes to state this, "cloaked" )
I imagine eventually it would make sense for EVE players to be able to destroy warbarges, but at the moment I'm not sure anyone has the faintest clue as to how to implement that with any degree of balance. But why wait until then? Why not get it implemented sooner as "indestructible cloaked ships"? |
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Panther Alpha
DarkWingsss
640
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Posted - 2013.07.20 13:16:00 -
[16] - Quote
Aero Yassavi wrote:Panther Alpha wrote:DeeJay One wrote:Panther Alpha wrote: But it is there.. I know it is. CCP is holding that content back for some weird reason...That stuff will reduce the QQing by 50%, will help with player retention, and will improve the new player experience dramatically. It just sounds stupid to don't have it.
Not really, if implemented the way it is stated in this video it would result in "Why can EVE players destroy all my equipment and clones and stuff?" questions and "You shouldn't have put all your belonging on a single warbarge" answers. Who said anything about being linked to EvE space to start with ? Just implement the Content with the Open Areas... and when we ready, just link it with EvE...Surely that can't be that complicated. That's how I always imagined it being implemented at first, we'd have the warbarge and be able to see the actual planet but not actually be there on EVE side (or how CCP likes to state this, "cloaked"  ) I imagine eventually it would make sense for EVE players to be able to destroy warbarges, but at the moment I'm not sure anyone has the faintest clue as to how to implement that with any degree of balance. But why wait until then? Why not get it implemented sooner as "indestructible cloaked ships"?
Exactly.. thank you, you said much better than me. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
658
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Posted - 2013.07.20 13:25:00 -
[17] - Quote
That said, I hadn't realized the warbarge (and then the Merc HQ too) is actually a hidden part of the map. That would actually explain a lot with why loading seems so minimal. Afterall, there is only one map in Dust 514 and the 6 "maps" we play on are just different segments of that map. I now what to see someone glitch their way to the Warbarge in a match  |
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Queen of Uranus
Dust 514 Forum Trolls
173
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Posted - 2013.07.20 13:30:00 -
[18] - Quote
Aero Yassavi wrote:That said, I hadn't realized the warbarge (and then the Merc HQ too) is actually a hidden part of the map. That would actually explain a lot with why loading seems so minimal. Afterall, there is only one map in Dust 514 and the 6 "maps" we play on are just different segments of that map. I now what to see someone glitch their way to the Warbarge in a match
Press: square, triangle, circle, circle, x, square, x, triange, circle. #devhax |
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Panther Alpha
DarkWingsss
641
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Posted - 2013.07.20 13:33:00 -
[19] - Quote
Aero Yassavi wrote:That said, I hadn't realized the warbarge (and then the Merc HQ too) is actually a hidden part of the map. That would actually explain a lot with why loading seems so minimal. Afterall, there is only one map in Dust 514 and the 6 "maps" we play on are just different segments of that map. I now what to see someone glitch their way to the Warbarge in a match 
Yeah.. it is something there, no point on denying that CCP.. A bit of snow, some yellow "something", and a re-painted dropsuit, doesn't adds on to over 2 GB. What you have there CCP ? Can i see it ? I won't talk anyone.. i promise  |
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da GAND
187. League of Infamy
95
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Posted - 2013.07.20 13:33:00 -
[20] - Quote
I've said this many times before and I'll keep saying this to people that demand new content and fixes.
CCP has too much content to add thats way past due and too many fixes to be able to focus on one thing right now lol |
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