Provolonee
Undefined Risk DARKSTAR ARMY
98
|
Posted - 2013.07.21 00:00:00 -
[1] - Quote
FF would be a nice change of pace, I allways like the idea of self policing it. If you TK your name turns from blue to grey. If your team mates saw it was an accident fine, they let you live until it fades away. They don't like it, well now it's 31vs 1 and they get no penalty for putting you down.
This is how all crimes worked in Ultima online. And if they ever add a nice bounty system. I just don't want FW to turn into PC 2.0. Where only the top 10% of the playerbase can participate. |
Provolonee
Undefined Risk DARKSTAR ARMY
101
|
Posted - 2013.07.21 16:25:00 -
[2] - Quote
Luther Mandrix wrote:Luther Mandrix wrote:Luther Mandrix wrote:Luther Mandrix wrote:CCP Nullarbor wrote:We agree, we want FW to more visible, unique from instant battle and more rewarding for those invested in it. The answer to why it isn't like that now is we just havn't gotten to it yet. FoxFour has a big design documented written up about how it should all work though so we will hopefully get to put that plan into action in an upcoming release.
Provided we can implement a suitable method for dealing with griefers, what do you guys think about enabling friendly fire for faction warfare? We are also considering how we could allow full team vs team in FW again, a bit like the old corp battles but without the hassle and planning (and no shows). Friendly fire for whole teams and security sec color background on teamboards so people on the warbarge can grief them.We will know before match of the grief status. We could grief them with no grief effect because they reached red. Grief status A yellow status grief could go red if he friendly fires in match. Green= No Griefer Yellow = Killed Friendly x amount in match/week (#of blue kills also} Red= shoot on site get wp for killing griefer
that would do it right there. It would be fun to both police greifers, as well as be a bad boy Saboteur for your faction. just for the extra challenge of going 31 vs 1. a red status player would have a very hard time, spawning in the mcc, or even going near your team mates would be asking for it.
Some kind of sliding scale could be used to stop people from making alts. New character has 1kill, and he kills 1 blue, Insta red. Old character has 30,000 kills. kills 1 blue , only goes goes to .9 yellow, kills 10 blues he is now red.
As long as there is always the ability to for CORPS to que in 16 mates. You can bring in your 2mil tanks without the risk of random blues. |