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Sana Rayya
WASTELAND JUNK REMOVAL EoN.
29
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Posted - 2013.07.19 12:53:00 -
[1] - Quote
I've been crunching the new suit numbers and have discovered that the Advanced Cal Logi suit will be extremely hard-hit by the upcoming nerf.
Now that the racial bonus will be gone, say goodbye to the extra 18 HP per extender. You will need to run 3x Complex Extenders and 2x Basic Plates just for survivability (giving 634 EHP if Armor/Shield upgrades are both at Level 1).
The kicker is the reduced CPU. The base CPU at standard level will be reduced from 195 to 175, which means 273 to 245 at advanced level. Assuming you're using a GEK-34 and AV Grenades, in order to run a basic repair tool, a basic nanite injector, and Advanced K-2 nanohives, you will need Core Upgrades 4 and Electronics 4! Even if you downgrade to the BASIC nanohive, you need Core 3/Electronics 4 just to fit it!
Before you say "downgrade to a basic AR," compare this to the Gallente Advanced suit. Using 2x Complex Extenders and 3x Basic Plates (EHP 628), the GEK-34 and the AV grenades, you do not need ANY additional fitting skills to fit the Repair Tool, Nanite Injector, and K-2 hives. All you need is Core 2 which is a pre-req anyway for your equipment.
In fact, if you reached Core 4/Electronics 4 which is REQUIRED on the Cal Adv to carry basic/advanced equipment, all you'd need is Engineering 2 in order to fit Adv+/Proto equipment - BDR-8 Triage Repair Tool, Wiyrkomi Nanite Injector, and Ishukone Gauged Nanohives. This is with Gallente Logi skill at Lvl 3, and wearing two basic plates and one advanced plate for 659 EHP.
Same thing with the Minmatar Suit. To fully tank with 3x Complex Extenders and 3x Basic Plates, you would only need Core Upgrades 2 and Electronics 3, while carrying the same basic repper/needle and K-2 hive for a total of 676 EHP.
With Core 4/Electronics 4, you would be able to upgrade your nanite injector to the KIN-012 and carry X-3 Quantum nanohives.
TL;DR - to fit a decent Cal Logi after this nerf, you will need 1.038 mil SP more than a Gallente Logi or 696k SP more than a Minmatar Logi running comparable fits.
So my request to CCP - do NOT change the CPU values on the STD/ADV Caldari Logi Suit. IMO the racial nerf was enough; the CPU doesn't need to be touched. If CPU MUST be altered, then do so at the Proto level and the Proto level only.
Changing the base CPU arbitrarily just to a solve a problem at the Proto level unfairly penalizes those using the Advanced suit for its purpose. After all, when has anyone ever complained that the ADVANCED Cal Logi was too OP? |
Oso Peresoso
RisingSuns
339
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Posted - 2013.07.19 13:58:00 -
[2] - Quote
no amount of asking is going to reverse a change like this once its been posted to a devblog. CCP has spent more time looking at CPU/PG fittings than you have. Caldari tears are best tears. |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
29
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Posted - 2013.07.19 14:07:00 -
[3] - Quote
Oso Peresoso wrote:no amount of asking is going to reverse a change like this once its been posted to a devblog. CCP has spent more time looking at CPU/PG fittings than you have. Caldari tears are best tears.
All you have in terms of rebuttal is "haha, CCP said it so they're not gonna change it"? You don't have any legitimate counter-arguments to the points that I made? |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
122
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Posted - 2013.07.19 14:50:00 -
[4] - Quote
Dude,
If they leave it the same, we'll all be wearing the same stuff.
How boring.
Munch |
Nocturnal Soul
Immortal Retribution
226
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Posted - 2013.07.19 14:53:00 -
[5] - Quote
shut up and just take the debuff like a true merc now that we established that would you like a SCR or SCP to the face your choice |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
29
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Posted - 2013.07.19 15:01:00 -
[6] - Quote
Still waiting on a valid counter-argument to my points above.
Also, still baffled that all you whiners who complained about the Proto Cal Logi being OP think it's fine to nerf the Advanced Cal Logi which was previously balanced, and could still be balanced if the CPU nerf doesn't affect the ADV/STD suits. |
Iyllaria Dai
prophecy of the fallen
10
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Posted - 2013.07.19 16:05:00 -
[7] - Quote
Sana Rayya wrote: Assuming you're using a GEK-34 and AV Grenades, in order to run a basic repair tool, a basic nanite injector, and Advanced K-2 nanohives, you will need Core Upgrades 4 and Electronics 4! Even if you downgrade to the BASIC nanohive, you need Core 3/Electronics 4 just to fit it! And for R-9 drop uplinks instead of nanohives, you'd need Electronics 5!
Before you say "downgrade to a basic AR," compare this to the Gallente Advanced suit. Using 2x Complex Extenders and 3x Basic Plates (EHP 628), the GEK-34 and the AV grenades, you do not need ANY additional fitting skills to fit the Repair Tool, Nanite Injector, and K-2 hives. All you need is Core 2 which is a pre-req anyway for your equipment.
This is why they are nerfing the fit.. To stop people from using assault setups like the Gek or Duvolle. It's a Logi, and as such should be used as support.
So your whole argument is invalid because you are only upset because you can no longer use it as an assault.
Those of us who use it as intended are the ones getting the far worse of the deal. We lose Shields, 87 extra EHP ( which makes a BIG difference when you are busy rep'ing that heavy, or res'ing that fallen assault ).
Now it will be harder for us to fit for survivability AND fit all our equip we need to be effective.
Not to mention the fact that this is causing an unbalance with the frames. So far all frames in a class carried same bonuses. Now the Cal's are swapped. Which make no sense. There were better ways of removing the assault draw. Again, any common sense person wouldn't spend the extra isk to fit a logi suit for assault with less stats, and only 87 more EHP. However obviously we have very few players with common sense.
So instead they screw Cal Logi's instead of fixing the other suits. |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
32
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Posted - 2013.07.19 16:48:00 -
[8] - Quote
Iyllaria Dai wrote: This is why they are nerfing the fit.. To stop people from using assault setups like the Gek or Duvolle. It's a Logi, and as such should be used as support.
So your whole argument is invalid because you are only upset because you can no longer use it as an assault.
Those of us who use it as intended are the ones getting the far worse of the deal. We lose Shields, 87 extra EHP ( which makes a BIG difference when you are busy rep'ing that heavy, or res'ing that fallen assault ).
Now it will be harder for us to fit for survivability AND fit all our equip we need to be effective.
Not to mention the fact that this is causing an unbalance with the frames. So far all frames in a class carried same bonuses. Now the Cal's are swapped. Which make no sense. There were better ways of removing the assault draw. Again, any common sense person wouldn't spend the extra isk to fit a logi suit for assault with less stats, and only 87 more EHP. However obviously we have very few players with common sense.
So instead they screw Cal Logi's instead of fixing the other suits.
So you're saying that the Advanced Caldari suit shouldn't be able to use an Advanced weapon while the other suits can do so and still fit better equipment/tank? Also, where is 87 HP lost coming from? This post is about the Advanced suit, NOT the Proto suit.
Did you even read my original post? My complaint is that given the same weapon/grenades and comparable EHP as other suits, the Caldari suit cannot fit comparable equipment without a considerable amount of SP invested into fitting skills. When all skills are upgraded to Lvl 5, the CPU nerf will cripple the Advanced Cal Logi's equipment potential compared to Gallente and Minmatar.
If you downgrade the weapon to a Lvl 1 or Sidearm, there's just that much more CPU/PG available to all classes, not just Caldari. I don't understand why you think Caldari specifically has to run a gimped weapon to keep up with the equipment levels of the other suits, who can still fit an Advanced weapon.
Also, please do not make assumptions about my playstyle. I play a Logi, not a Logissault, and guarantee that the bulk of my WP come from Logi'ing, not killing.
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Iyllaria Dai
prophecy of the fallen
10
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Posted - 2013.07.19 17:36:00 -
[9] - Quote
Sana Rayya wrote:Iyllaria Dai wrote: This is why they are nerfing the fit.. To stop people from using assault setups like the Gek or Duvolle. It's a Logi, and as such should be used as support.
So your whole argument is invalid because you are only upset because you can no longer use it as an assault.
Those of us who use it as intended are the ones getting the far worse of the deal. We lose Shields, 87 extra EHP ( which makes a BIG difference when you are busy rep'ing that heavy, or res'ing that fallen assault ).
Now it will be harder for us to fit for survivability AND fit all our equip we need to be effective.
Not to mention the fact that this is causing an unbalance with the frames. So far all frames in a class carried same bonuses. Now the Cal's are swapped. Which make no sense. There were better ways of removing the assault draw. Again, any common sense person wouldn't spend the extra isk to fit a logi suit for assault with less stats, and only 87 more EHP. However obviously we have very few players with common sense.
So instead they screw Cal Logi's instead of fixing the other suits.
So you're saying that the Advanced Caldari suit shouldn't be able to use an Advanced weapon while the other suits can do so and still fit better equipment/tank? Also, where is 87 HP lost coming from? This post is about the Advanced suit, NOT the Proto suit. Did you even read my original post? My complaint is that given the same weapon/grenades and comparable EHP as other suits, the Caldari suit cannot fit comparable equipment without a considerable amount of SP invested into fitting skills. When all skills are upgraded to Lvl 5, the CPU nerf will cripple the Advanced Cal Logi's equipment potential compared to Gallente and Minmatar. If you downgrade the weapon to a Lvl 1 or Sidearm, there's just that much more CPU/PG available to all classes, not just Caldari. I don't understand why you think Caldari specifically has to run a gimped weapon to keep up with the equipment levels of the other suits, who can still fit an Advanced weapon. Also, please do not make assumptions about my playstyle. I play a Logi, not a Logissault, and guarantee that the bulk of my WP come from Logi'ing, not killing.
Your whole argument is fitting a GEK on a suit. Which is an ASSAULT RIFLE. Also AV nades. Everything points to an assault role.
If all your skills are level 5, then you will have NO issue making the fit with Adv gear. It isn't till you get into proto fitting that you will have issues. A simple CPU mod or PG mod will fix any issue you have in fits. There is where your HP comes into effect. Each Shield Ext. offers 82.5 I think it is with a 25% bonus from efficacy on a complex mod of 66 hp. Hence is why the whole argument of making the suit less an assault suit has spurned all this QQ on OP.
Yes, the CPU nerf is going to affect us all. However if you are Logi'ing who cares what grade weapon you have? We need the more EHP for survivability than anything else.
You are trying to pick an argument with me for explaining first WHY this nerf is coming and WHAT they should do versus what they ARE doing.
You have missed the whole fact that none of us want this nerf when there are MUCH better ways of fixing the suit.
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Minor Treat
The Enclave Syndicate Dark Taboo
19
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Posted - 2013.07.19 18:09:00 -
[10] - Quote
A Lot of people have asked to nerf this Logistic suit. Its meant for Logistics needs, too many of its advantages allow people to use it as an assault dropsuit. The Logistic basically made the assault dropsuit for the caldari pointless. Sure it don't have a sidearm but its still a powerful suit with all of its High power slots. |
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Sana Rayya
WASTELAND JUNK REMOVAL EoN.
32
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Posted - 2013.07.19 18:26:00 -
[11] - Quote
Iyllaria Dai wrote: Your whole argument is fitting a GEK on a suit. Which is an ASSAULT RIFLE. Also AV nades. Everything points to an assault role.
No. My argument is that with equivalent gear on the Caldari Advanced Suit, we are at a significant disadvantage to other Advanced Suits (Gallente/Minmatar). The type of weapon doesn't matter. The type of grenade doesn't matter (I only chose it because it has the most CPU/PG requirements from all other grenades). If you downgraded all three suits to use a SMG or other sidearm with the lowest CPU/PG usage, the disadvantage on the Cal Logi would still exist. Please explain why you think a Caldari Adv Logi using an advanced weapon plays more of an "assault role" than a Gallente or Minmatar Logi with the same weapon and even better equipment?
Iyllaria Dai wrote: If all your skills are level 5, then you will have NO issue making the fit with Adv gear. It isn't till you get into proto fitting that you will have issues. A simple CPU mod or PG mod will fix any issue you have in fits. There is where your HP comes into effect. Each Shield Ext. offers 82.5 I think it is with a 25% bonus from efficacy on a complex mod of 66 hp. Hence is why the whole argument of making the suit less an assault suit has spurned all this QQ on OP.
Have you tried fitting simulations when you have all Lvl 5 skills? Advanced Cal Logi is still at a huge disadvantage. Per my other post:
At Lvl 5 in every skill, the Caldari Advanced suit will max out at 682 EHP with a Lvl 4 Repper/Lvl 3 Needle/Lvl 4 Nanohives (using a CPU upgrade and complex armor plates. You could reach 778 EHP with one enhanced and one complex plate at the expense of using Lvl 1 Repper/Lvl 1 Needle/Lvl 3 Nanohives).
The Gallente Advanced will max out at 770 EHP with Lvl 5 Repper/Lvl 5 Needle/Lvl 5 Nanohives.
The Minmatar Advanced will max out at 732 EHP with Lvl 4 Repper/Lvl 5 Needle/Lvl 5 Nanohives.
Iyllaria Dai wrote: Yes, the CPU nerf is going to affect us all. However if you are Logi'ing who cares what grade weapon you have? We need the more EHP for survivability than anything else.
This is a FPS. Even as a logi, you are expected to backup your team. If you can do so while using a Level 1 sidearm to do it, then props to you. Again, what weapon you choose still doesn't address the imbalance between racial suits at the Advanced level.
Iyllaria Dai wrote: You are trying to pick an argument with me for explaining first WHY this nerf is coming and WHAT they should do versus what they ARE doing.
You have missed the whole fact that none of us want this nerf when there are MUCH better ways of fixing the suit.
Not trying to pick an argument with you. I think we are at odds because we have fundamentally different views on what is a Logissault (cause for the nerf) and what is a good Logi.
IMO, a Logissault is a Proto suit who uses Complex Damage Modifiers and a proto type weapon, and probably only carries nanohives and maybe explosives. Their primary focus is not to resupply teammates but to resupply themselves in order to rack up as many kills as possible.
A good Logi can still carry a prototype weapon (and yes AV grenades!) while still performing Logi actions - repping, resupplying, providing spawn points, etc.
At Proto level, the nerf does not affect much because we can use CPU upgrades without sacrificing too much tank. It's harder to justify at the advanced level, particularly since we need to sink so much more SP for fitting in order to compete with other Advanced Logis.
Your primary grief is the removal of the racial bonus. Mine is the unfair application of a CPU nerf at non-proto levels (well, basically advanced level since no one uses the basic suit). While the removal of the racial bonus may be justified, I do not believe that arbitrarily reducing CPU for the advanced suit to fix a Proto level "problem" is justified in any way, shape, or form. |
exolden shadovar
Iron Havok
10
|
Posted - 2013.07.19 18:32:00 -
[12] - Quote
Dude um....logis aren't Supost to fight...you jobs to sit behind everyone throwing hives and holding a rep tool |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
32
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Posted - 2013.07.19 18:36:00 -
[13] - Quote
exolden shadovar wrote:Dude um....logis aren't Supost to fight...you jobs to sit behind everyone throwing hives and holding a rep tool
In that case, I guess we won't be killing that enemy who just killed you and will revive you just to die over and over again...
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NewOldMan
KILL-EM-QUICK RISE of LEGION
58
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Posted - 2013.07.19 18:49:00 -
[14] - Quote
You are comparing it to a suit that has a built in bonus for carrying equipment.
Also, this change was coming, and it can't be stopped. Would you rather lose high/low slots? or lose 20 CPU?
Because that is what it probably narrowed down to in CCP's discussions. |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
32
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Posted - 2013.07.19 19:01:00 -
[15] - Quote
NewOldMan wrote:You are comparing it to a suit that has a built in bonus for carrying equipment.
Also, this change was coming, and it can't be stopped. Would you rather lose high/low slots? or lose 20 CPU?
Because that is what it probably narrowed down to in CCP's discussions.
You can fit the basic/advanced equipment I listed on the Gallente suit even if you do not count the racial bonus. Notice I also included Minmatar in my comparison as well.
We're losing 20 CPU at the standard level, 28 CPU at the advanced level, 40 CPU at the prototype level.
Do you REALLY have a problem with standard and advanced Caldari Logis? REALLY????
This thread is about advanced, not about proto. So to all those with the "you proto Cal Logis had it coming" attitude, this isn't the right thread for it.
Frankly I wouldn't be surprised if the drastic nerf to the advanced and standard Logis even crossed CCP's mind when trying to nerf the Proto logi. I do not see anyone using the standard and advanced suit as "win buttons", "slayers", "crutches," etc. And as I have pointed out and proven with fits, this nerf has signifcant impact for the Logi'ing ability of this suit when compared to the other races, not to mention the extreme fitting requirements just to compete with said races. |
NewOldMan
KILL-EM-QUICK RISE of LEGION
58
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Posted - 2013.07.19 19:12:00 -
[16] - Quote
The problem is the caldari logi as a whole, the proto suit just makes it far easier due to the massive increase in tank.
All of the caldari logis if fitting a complex shield mod and have the skill to lvl 5 get an extra 17HP (pretty sure about that) due to the overpowered racial bonus.
Due to their slot layouts and the overall capabilities of shields in general they have a far better tanking ability than the other logi suits. (Minmitar may be excluded) My Adv. Gallente can't even come close to the HP of the caldari (if properly tanking) And this needed fxed in a way that didn't overly hurt them.
So face it, you are gonna have to sacrifice things in order to fit your suit. And if you thought that CCP would change it to be any other way , then you are living in a dream. It was either high slots, or CPU
(Edit) Also if you drop a complex shield extender down to an enhanced, you save 18 CPU. Like I said, you're gonna have to sacrifice to fit your suit. ( I can't even fit everything I want on my Gallente Proto I'm forced to go without anything in my high slots) |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
32
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Posted - 2013.07.19 19:44:00 -
[17] - Quote
The racial bonus is not at issue here. It's the CPU nerf.
Please compare the Advanced Caldari, Advanced Gallente, and Advanced Minmatar suits at all skills level 5, pre-nerf.
Gallente suit - 2x Complex Shield Extenders, 3x Enhanced Plates, GEK-38, AV Grenades, Six Kin Triage Repair Tool, Wiyrkomi Nanite Injector, Ishukone Gauged Nanohives - EHP 770 (258 Shield, 512 Armor), CPU 317/358, PG 70/72.
Caldari suit - 3x Complex Shield Extenders, 2x Basic Plates, GEK-38, AV Grenades, BDR-8 Triage Repair Tool, Wiyrkomi Nanite Injector, Ishukone Gauged Nanohives - EHP 752 (497 Shield, 255 Armor), CPU 347/358, PG 68/72.
Minmatar Suit - 3x Complex Shield Extenders, 3x Basic Plates, GEK-38, AV Grenades, BDR-8 Triage Repair Tool, Wiyrkomi Nanite Injector, Ishukone Gauged Nanohives - EHP 732 (330 Shield, 402 Armor), CPU 357/358, PG 69/72.
This looks pretty balanced to me, other than the fact that the Gallente can carry a Lvl 5 repper vs. only Lvl 4 for Caldari and Minmatar (due to the CPU/PG racial bonus).
Now look at the Caldari suit after the nerf.
Caldari Suit post-nerf - 3x Complex Shield Extenders, 2x Basic Armor Plates, GEK-38, AV Grenades, BDR-8 Repair Tool, Nanite Injector, Ishukone Gauged Nanohives - EHP 698 (443 Shield, 255 Armor), CPU 322/322, PG 60/72.
The difference between the Gallente and Caldari suit now becomes 72 HP and Lvl 1 vs. Lvl 5 nanite injector, and the pre-existing Lvl 4 vs. Lvl 5 repper.
To carry the same equipment as the Gallente, you'd need to sacrifice one low for a Basic CPU upgrade, leading to 627 EHP (443 Shield, 184 Armor). So now you are 143 HP under the Gallente in order to field the same equipment.
TL;DR - the advanced suits are balanced without the CPU/racial nerf. The CPU nerf on top of the racial nerf puts the Advanced Cal Logi suit at a distinct disadvantage.
If you are sincerely claiming that Advanced Cal Logis are OP, then I don't know what to say to you. |
Demon Buddah
The Phoenix Federation
26
|
Posted - 2013.07.19 20:57:00 -
[18] - Quote
Glad it's finally happening. Now all the guys who went all that time to use the Caldari logi for ASSAULT will now be so disappointed. Don't train for something like a logi suit if you aren't going to be a logi. |
NewOldMan
KILL-EM-QUICK RISE of LEGION
58
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Posted - 2013.07.19 23:58:00 -
[19] - Quote
The Racial Bonus IS the reason you are getting the nerf in the first place, and therefore is relevant.
Also, to note your gallente logi is improperly tanked. (no way in hell will it survive) (needs armor reppers)
Again, the nerf is pretty much just to go against the shield tankers. So all i can really say is that CCP probably looked really hard at people's stats and suits. And came up with this. I can't stress enough that the caldari logi is OP with the way the shields are.
and to my other post, Which is better? Losing a high slot? Or 20 CPU? Something had to go, and I don't see what else could they of done.. And leaving it alone without the racial bonus wouldn't help either because the logi suit STILL gives far more advantages over the assault variant.
Also, Everyone was complaining about the CALDARI LOGI, not JUST the Proto, OR standard, But all of it! |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
42
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Posted - 2013.07.20 01:05:00 -
[20] - Quote
The racial bonus is not relevant to my post because it's not what I'm arguing about. I don't have any issue with the removal of the racial bonus. What I'm talking about and what is unjustified is the CPU nerf at Standard/Advanced levels.
The above builds were to obtain maximum tank while maintaining high level equipment. Note that the improperly tanked Gallente logi can fit Allotek and Wirykomi nanohives. What armor repper will give you +220 HP in an instant, as you could get with 4 active healing hives?
Regardless, please show me your Gallente Advanced fit. If you think it is balanced against the post-nerf Caldari suit mentioned above, you're probably building it wrong.
Everyone was complaining about the Caldari Proto Logi. I have not seen a single post (other than yours) saying that the Caldari Advanced Logi was OP. This is because you really can't stack complex damage modifiers on the Caldari Advanced Logi and expect to survive. You do not have enough tank. With the racial bonus intact, it was competitive with Gallente and Minmatar. With it removed, it's no longer competitive in terms of EHP. With it removed and the CPU nerf, it is no longer competitive in terms of both HP and equipment potential.
If you really think that the Caldari Advanced Logi post-nerf will be balanced compared to the Gallente/Minmatar Logis, then please show me a fit to prove it. Because I sure as hell can't come up with one.
Again, what people don't seem to understand is the reduction of 20 CPU is from the Standard suit. This is a 28 CPU reduction at Advanced and 40 CPU reduction at proto. With Lvl 5 everything, this translates into 26/36/52 CPU reduction, respectively. Without a doubt it is going to have a huge impact on the equipment potential at the standard and advanced levels. So this reduction in CPU does not address it's intended purpose (slayer Logis at Proto level) while penalizing logi players who actually use CPU for logi equipment. Hence my request not to institute this nerf at the Standard and Advanced levels. |
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Iyllaria Dai
Namtar Elite Gallente Federation
23
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Posted - 2013.07.20 01:14:00 -
[21] - Quote
NewOldMan wrote:The Racial Bonus IS the reason you are getting the nerf in the first place, and therefore is relevant.
Also, to note your gallente logi is improperly tanked. (no way in hell will it survive) (needs armor reppers)
Again, the nerf is pretty much just to go against the shield tankers. So all i can really say is that CCP probably looked really hard at people's stats and suits. And came up with this. I can't stress enough that the caldari logi is OP with the way the shields are.
and to my other post, Which is better? Losing a high slot? Or 20 CPU? Something had to go, and I don't see what else could they of done.. And leaving it alone without the racial bonus wouldn't help either because the logi suit STILL gives far more advantages over the assault variant.
Also, Everyone was complaining about the CALDARI LOGI, not JUST the Proto, OR standard, But all of it!
The Cal Logi is in no way OP. Not Proto, nor any other. It was the only fully balanced suit.
Properly fit for it's role, compared to an assault with the same gear, the Logi has 82 or 87 EHP more. With less recharge rate, less speed, no sidearm.
Yeah that sounds soo OP to me.
CCP hasn't looked at nothing. If that was true, this mess wouldn't be happening. Nor would the Flaylock out DPS a main weapon such as the MD.
So guess now we need to go against armor tankers? Funny, last I checked there wasn't a specific nade for armor like there is for shields.
People just want to QQ cause they want to have no skill and kill everything. Yet those of us who took the time to put the needed SP into our Logi's and run them as intended are getting screwed.
If you really think they are doing it to fix shield tankers, explain why they moved the "OP" skill to assault? So now Logi's won't be OP, but assault will? They did it because of all the QQ babies who can't figure out how to kill a Logi without crying. |
Hoochie M4M4
D3LTA ACADEMY Inver Brass
0
|
Posted - 2013.08.01 14:48:00 -
[22] - Quote
As mentioned earlier, I would much rather have a 5H/3L/4E proto suit than this cpu nerf. This would mean that my advanced suit was not rendered invalid. BTW I am a logiBRO, not an assault logi. I have 5 mil sp, and have only upgraded my AR to basic lvl so that I could have 60 rds instead of 48. All of my other points have been spent on my suit and equipment. Actually I also have lvl 2 nades because I like packed AV nades. I have never really intended to use a better weapon, because I've never understood the nessecity. The difference in damage is minimal, so why would I use so much cpu, pg and isk? I have lost over 80 hp on my favorite advanced fit. Which means I can take 2 less bullets. It sucks, but it is what it is. The worst part is there is now no benefit to being a caldari logi unless you run proto. And even then, you lack the total customization that your suit affords because of the cpu drop. |
Sana Rayya
WASTELAND JUNK REMOVAL
63
|
Posted - 2013.08.01 15:07:00 -
[23] - Quote
Right now I'm running my Advanced suit with 3x complex shield extenders, 2x enhanced shield regulators, a Dren AR, and as equipment, a nanite injector/repair tool and K-2 nanohives with fluxes or regular nanohives with AVs. I'm at Core Upgrades 3 and Electronics 4 to run the flux fit; Core 4 will let me put K-2s on the AV fit.
It's not bad; I used to run 2x plates instead of regulators but have found that the regulators suit my play style a bit better. The recovered speed and re-gen helps with hit and run tactics.
For my Drop Uplink mule, I use a Gallente Logi and have no problem fitting 3x Proto Uplinks (assuming one is the Allotek Stable).
Yeah, the disparity in equipment potential is pretty noticeable now. |
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