| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  KAGEHOSHI Horned Wolf
 Seraphim Initiative.
 CRONOS.
 
 5054
 
 
      | Posted - 2013.07.19 08:39:00 -
          [1] - Quote 
 At proto:
 Currently the Amarr ones have the same mod slots as the assault, but that's going to change with 1.3 with the addition of an extra low slot. They only have 3 equipment slots, but gain a sidearm.
 The Minmatar and Gallente have 1 more mod slots than their assault counterpart.
 The Cal logi has 2 more mod slots then the assault counterpart. It could be argued that this is fair because they only get 3 equipment slots instead of 4.
 
 EDIT: fixed the typo
 | 
      
      
        |  KAGEHOSHI Horned Wolf
 Seraphim Initiative.
 CRONOS.
 
 5054
 
 
      | Posted - 2013.07.19 08:53:00 -
          [2] - Quote 
 
 Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:At proto:Currently the Amarr ones have the same mod slots as the assault, but that's going to change with 1.3 with the addition of an extra low slot. They only have 3 equipment slots, but gain a sidearm.
 The Minmatar and Gallente have 1 more mod slots than their assault counterpart.
 The Cal logi has 2 more mod slots then the assault counterpart. It could be argued that this is fair because they only get 3 equipment slots instead of 2.
 No, no it isn't. Put a kinetic catalyzer in the extra low slot - No more speed problem, in fact you are faster! Put a shield extender in the extra high slot - Hey! You closed thep HP gap and even got an extra 6hp! I suggest returning the Amarr to the slot layout they had before, give them the sidearm and PG buff, but give them one less equipment slot than the Gal/Cal Logi. 
 I never said I thought the Cal logi slot layout is a good idea, in fact I suggested that a low slot should be removed and replaced with an equipment slot because I think 9 module slots is way too much. I only said it could be argued that it's fair, not that I believe its fair.
 
 I suppose now that the shield extender bonus is gone, and moved to the assault, it may make up for the 2 slot difference, but I have not done the math to know.
 
 Also fixed the typo where I said 2 instead of 4.
 | 
      
      
        |  KAGEHOSHI Horned Wolf
 Seraphim Initiative.
 CRONOS.
 
 5054
 
 
      | Posted - 2013.07.19 09:02:00 -
          [3] - Quote 
 
 Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:At proto:Currently the Amarr ones have the same mod slots as the assault, but that's going to change with 1.3 with the addition of an extra low slot. They only have 3 equipment slots, but gain a sidearm.
 The Minmatar and Gallente have 1 more mod slots than their assault counterpart.
 The Cal logi has 2 more mod slots then the assault counterpart. It could be argued that this is fair because they only get 3 equipment slots instead of 2.
 No, no it isn't. Put a kinetic catalyzer in the extra low slot - No more speed problem, in fact you are faster! Put a shield extender in the extra high slot - Hey! You closed thep HP gap and even got an extra 6hp! I suggest returning the Amarr to the slot layout they had before, give them the sidearm and PG buff, but give them one less equipment slot than the Gal/Cal Logi. I never said I thought the Cal logi slot layout is a good idea, in fact I suggested that a low slot should be removed and replaced with an equipment slot  because I think 9 module slots is way too much. I only said it could be argued that it's fair, not that I believe its fair. I suppose now that the shield extender bonus is gone, and moved to the assault, it may make up for the 2 slot difference, but I have not done the math to know. Also fixed the typo where I said 2 instead of 4. I see no point in giving them 8 module slots. Why give them downsides they can compensate for? Remove the extra slot. 
 
 I honestly don't know why logis get an extra mod slot than assaults, seemed odd to me at 1st. I have 2 guesses:
 
 1) logis need to have more HP when tanked than assaults so they can stay alive to help those in need. A dead logi is useless. This is why I mainly think CCP decided this.
 2) Perhaps as an incentive to get more selfish players a reason to try the logi since they get a nice selfish HP bonus on top of the equipment. This is probably not the reason.
 | 
      
      
        |  KAGEHOSHI Horned Wolf
 Seraphim Initiative.
 CRONOS.
 
 5054
 
 
      | Posted - 2013.07.19 09:30:00 -
          [4] - Quote 
 I would prefer if logis and assaults had the same HP, same mod slot layouts, but the assault was faster, has sidearm, better shield recharge, and the logi had 2 more equipment slots max.
 | 
      
        |  |  |