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Cosgar
ParagonX
2851
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Posted - 2013.07.19 08:44:00 -
[1] - Quote
Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:At proto: Currently the Amarr ones have the same mod slots as the assault, but that's going to change with 1.3 with the addition of an extra low slot. They only have 3 equipment slots, but gain a sidearm. The Minmatar and Gallente have 1 more mod slots than their assault counterpart. The Cal logi has 2 more mod slots then the assault counterpart. It could be argued that this is fair because they only get 3 equipment slots instead of 2. No, no it isn't. Put a kinetic catalyzer in the extra low slot - No more speed problem, in fact you are faster! Put a shield extender in the extra high slot - Hey! You closed thep HP gap and even got an extra 6hp! Yeah, and how much ISK/SP is that going to take to compensate? Logis are SP intensive and more expensive than assaults. |
Cosgar
ParagonX
2852
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Posted - 2013.07.19 09:39:00 -
[2] - Quote
Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:I would prefer if logis and assaults had the same HP, same mod slot layouts, but the assault was faster, has sidearm, better shield recharge, and the logi had 2 more equipment slots max. Depends on: How faster? Are sidearms really worth it? Why should I care about shield recharge as a Gallente? I think the current downsides are fine as is, I just don't see why give them extra module slots, that's all. BTW, with your idea, I would go Logi and I'm an assault orientated player. Equipment is really useful. Have you ever stopped and realized that you'd rather be a logi than an assault? I mean, there's no real difference between the suits aside from the stats and slot layouts. As much as you underestimate sidearms, you'd fit right in... |
Cosgar
ParagonX
2853
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Posted - 2013.07.19 09:51:00 -
[3] - Quote
Cat Merc wrote:Cosgar wrote:Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:I would prefer if logis and assaults had the same HP, same mod slot layouts, but the assault was faster, has sidearm, better shield recharge, and the logi had 2 more equipment slots max. Depends on: How faster? Are sidearms really worth it? Why should I care about shield recharge as a Gallente? I think the current downsides are fine as is, I just don't see why give them extra module slots, that's all. BTW, with your idea, I would go Logi and I'm an assault orientated player. Equipment is really useful. Have you ever stopped and realized that you'd rather be a logi than an assault? I mean, there's no real difference between the suits aside from the stats and slot layouts. As much as you underestimate sidearms, you'd fit right in... Actually, I am using a logi suit. I got both proto assault suit and a proto logi suit. So yeah, I know how it's like, and the grass sure is greener on the logi side. That's exactly how I felt when I went from assault to logi. Some people want to kill and some people want to kill with more options. You shouldn't need a reason to play assault outside of it being what you like and you find it fun. |
Cosgar
ParagonX
2854
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Posted - 2013.07.19 10:00:00 -
[4] - Quote
Cat Merc wrote: But there SHOULD BE A REASON TO PLAY ASSAULT AT ALL. Currently? There is none. Logi suits are straight up better. If I was commanding a PC battle I would say "Go logi or go home".
I'd assume (or hope) that people are using what they're using because it's what they like and find it fun since this is a game after all. I see plenty of assaults, heavies, and scouts in game and most of them are getting along just fine even if some of their suit bonuses are a bit underpowered. It's not like they're going to stay underpowered forever. |
Cosgar
ParagonX
2854
|
Posted - 2013.07.19 10:38:00 -
[5] - Quote
Cat Merc wrote: So why give them more module slots than assaults so they can compensate for what you loose? That makes no sense. If they gave you exactly the same slot amount then it would be fine.
Because some logis might not want to use those slots just to put them on par with assaults. I have a logi fitting build for speed, high stamina, fast hacking and laying out mines. I wouldn't be able to do this if I didn't have the hacking bonus and the extra low/equipment slots. |
Cosgar
ParagonX
2855
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Posted - 2013.07.19 10:46:00 -
[6] - Quote
Cat Merc wrote:Cosgar wrote:Cat Merc wrote: So why give them more module slots than assaults so they can compensate for what you loose? That makes no sense. If they gave you exactly the same slot amount then it would be fine.
Because some logis might not want to use those slots just to put them on par with assaults. I have a logi fitting build for speed, high stamina, fast hacking and laying out mines. I wouldn't be able to do this if I didn't have the hacking bonus and the extra low/equipment slots. Doesn't mean it's fine. Fine or not, it's fun and I'm not killing anyone while I'm doing it. |
Cosgar
ParagonX
2857
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Posted - 2013.07.19 10:53:00 -
[7] - Quote
Cat Merc wrote:I had fun using OP weapons. Doesn't mean it's fine. I'm using the suit in a non-lethal role, isn't that what you guys want? |
Cosgar
ParagonX
2858
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Posted - 2013.07.19 11:00:00 -
[8] - Quote
Cat Merc wrote:Cosgar wrote:Cat Merc wrote:I had fun using OP weapons. Doesn't mean it's fine. I'm using the suit in a non-lethal role, isn't that what you guys want? Did I ever say I want you to be non-lethal? I'm just saying I don't want you to have the potential to be better at the assault's job with the logi. And I keep telling you I'm not. One thing I had to accept when I went logi is that my KDR was going to go down the crapper, and wound up losing a lot more 1 v 1 encounters that I should normally win. Slower movement, less stamina, slower recharge/depleted delay, lower base EHP, no sidearm, you say all those things are negligible, but they add up whether you want to believe it or not. One thing I sure as hell miss is my Viziam SP and Ishukone SMG. |
Cosgar
ParagonX
2859
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Posted - 2013.07.19 11:34:00 -
[9] - Quote
Cat Merc wrote:Korvin Lomont wrote:Cat Merc wrote:Korvin Lomont wrote:Cat Merc wrote: So why give them more module slots than assaults so they can compensate for what you loose? That makes no sense. If they gave you exactly the same slot amount then it would be fine.
I can't compensate for the lower shields or the missing sidearm and regarding the rest as far as I see I only can compensate one of the remaining downsides (maybe I oversee something ) A sidearm isn't a big deal with an AR that has 60 bullets in a clip. If I could give up my sidearm on my assault suit for an extra equipment? I would. And you can compensate for shields, or if you're Gallente then armor. eHP is what's important, doesn't matter if you have 400 armor hp or 400 shield hp, as long as you have 400. As I said i would trade the Low slot for more Speed and stamina. And regarding the ehp thing it does matter how to achieve your ehp (shields>armor) overcompensating the loss in Shield hp through armor will make you slower and more vulnerable so at the current state this isn't a fair trade. Don't get me wrong I know the gallente Assault has some serious problems but honestly I believe fixing the assault is the better variant then nerfing everything else. You don't get to trade, you already have 4 equipment slots, that's more than compensation. You lose the module slot, that's the only way logis would be balanced in their current state. I think your problem is more about shield vs armor than logi vs assault. |
Cosgar
ParagonX
2861
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Posted - 2013.07.19 12:02:00 -
[10] - Quote
Cat Merc wrote:Cosgar wrote: I think your problem is more about shield vs armor than logi vs assault.
Nope. While it is a problem this has nothing to do with it. Then why so adamant about the Gallente assault losing a low slot than to somehow make the two suits balanced? Like the Minmatar suits, the Gallente have assaults and logi that don't overpower eachother. The assault has the shield regen bonus, (soon to be armor related) a hyrbrid weapon fitting reduction and the logi has an equipment reduction with an extra low slot at the cost of sidearms and stats. I know you may think that one slot adds this huge advantage, but it's just a slot and even if it adds a larger buffer if you can fit a plate or extra armor regen if you put on a repper, the assault is still way faster and has more DPS with that sidearm you're not giving any credit to. |
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