Nova Knife
Seituoda Taskforce Command Caldari State
1173
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Posted - 2013.07.20 06:45:00 -
[1] - Quote
Heh.
Personally, I'm not a fan of swords in FPS games that are supposed to be about 'gun game'. While it's incredibly satisfying to run up and melee someone by showing them that you can out-strafe their gungame... I would much prefer if CCP stayed away from the crappy SPACE NINJA gimmick that seems to weasel it's way into every sci-fi game imaginable.
If you wanna play a gun game with swords and a proper melee system.. Play warframe. It has an engine actually designed for that sort of thing, and it's pretty damn fun :P
Swords in dust seem like nothing more than an unnecessary gimmick to me. Knives were mostly acceptable because every solider in the history of pretty much ever, carries a knife. It's standard gear. The dual wielding decision was a bit meh, but I can deal. Besides... I've said in the past. The day CCP puts in swords, is the day I quit dust. That's not to be read as an ultimatum to CCP or anything. If they want to put in swords, let them put in swords.That will just be the last straw for me personally, and I won't be able to take the game seriously anymore if they try to cater to the SPACE NINJA crowd.
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Nova Knife
Seituoda Taskforce Command Caldari State
1193
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Posted - 2013.07.22 23:56:00 -
[2] - Quote
Shijima Kuraimaru wrote:
If you play a stealth role, most of the firearms are impractical as they readily give your position away to anyone who might be nearby and paying attention. The knives don't. .
Let me stop you right here :P The knives in dust are anything but a stealth weapon. Enemies can both hear when they're charged and an incredibly loud and distinct noise when you swipe them.
I greatly enjoy melee in dust, and the use of knives. Some bugs/issues make them annoying sometimes to use, but there is nothing more satisfying than strafing through some guy's fire with a knife out, and watching him try to avoid you because he knows he's about to get stabbed while he reloads. The only thing that even comes close is squishing people with a dropship.
However, I highly disagree that just because there's one melee weapon, that CCP needs to turn it into a completely separate class. We're getting three more racial variants of Knives in the not too distant future, which is enough for me. "SWORDS" is something that a lot of FPS games are trying to gimmick these days, and I'm not a fan. This is a gun game. If some wierdos like myself want to run up and spam the melee button, cool. However, CCP needs to focus their attention on the "Shooter" part of FPS.
I'd much rather have them spending time improving the movement and controls, and smoothening the animations we already have than trying to make the melee system more robust to accomodate a whole lineup of hand to hand weapons.
Besides... Something tells me that when MTACS come out, you're going to have all the fun in the world just clobbering things with a giant robot fist, and you'll forget all about something as silly as "SWORDS" :P |