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AfroSunshineY Consequence
Clan Choinnich
24
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Posted - 2013.07.18 15:25:00 -
[1] - Quote
http://dust514.com/news/blog/2013/07/logistics-dropsuit-changes-in-uprising-1.3
The Amarr Logistics suit - already the most balanced suit in the game - will be getting a dose of added utility. If fixes for scouts are not quickly incoming, might have to spec into this awesomeness |
Vin Mora
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
53
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Posted - 2013.07.18 15:57:00 -
[2] - Quote
AfroSunshineY Consequence wrote:http://dust514.com/news/blog/2013/07/logistics-dropsuit-changes-in-uprising-1.3
The Amarr Logistics suit - already the most balanced suit in the game - will be getting a dose of added utility. If fixes for scouts are not quickly incoming, might have to spec into this awesomeness Prepare for a MASSIVE speed difference, as the AmarrLogi is the slowest of the suits.
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Cosgar
ParagonX
2788
|
Posted - 2013.07.18 15:58:00 -
[3] - Quote
I hate the Amarr from a RP standpoint, but I'm legitimately happy for the suit's users. |
Delta 749
Kestrel Reconnaissance
1333
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Posted - 2013.07.18 16:02:00 -
[4] - Quote
Maybe now we will actually see some Amarr logis in the field, I dont think Ive seen one actually being played yet |
Ruthless Lee
The Eliminators
13
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Posted - 2013.07.18 17:19:00 -
[5] - Quote
Delta 749 wrote:Maybe now we will actually see some Amarr logis in the field, I dont think Ive seen one actually being played yet
I can think of at least one you'll likely be seeing out there once 1.3 is live. If the suit had been configured this way from the start, I probably would have went with Amarr logi over my Minnie logi when I spent those SP ... last week
Ah, well. I like my Minnie, but for the way I like to play, this suit looks like a pretty perfect fit now. Definitely going to save up some SP so I can check this out before I go ADV on my M logi. |
Zahle Undt
Bullet Cluster
240
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Posted - 2013.07.18 17:23:00 -
[6] - Quote
Delta 749 wrote:Maybe now we will actually see some Amarr logis in the field, I don't think Ive seen one actually being played yet
I play one! Thankfully the suit is getting some much needed love. I think one of the suit's biggest drawbacks was that as is currently it is a garbage suit at anything below proto level, which is really daunting when first skilling into a suit (for me at least) but with the respec I was able to go straight into proto suits. The Amarr is (as the OP stated) probably the most "balanced" suit. Its not uber in anyway but is pretty damn good in many ways with its slot layout and inclusion of a sidearm really allowing one to be sort of the jack-of-all-trades of the Dust battlefield. Just be prepared to be slow |
Dimitri Krenkov
New Age Solutions
7
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Posted - 2013.07.18 17:24:00 -
[7] - Quote
I made a questionable decision a while back and specced all the way into amarr logi V, and love the heck out of this suit.
Admittedly, I only have it because I thought the bonus was to REMOTE repair amount, and not onboard reps, but eh, whatever. I was pleasantly surprised to find room for a sidearm and was very happy with it until I looked more in depth and compared it to other suits in class.
Most other race logistics seem far better.
This will bring it more into line, and make me a very happy logistics player. Now if they'd just give me a lowslot item that lets me equip another piece of equipment... |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
620
|
Posted - 2013.07.18 17:28:00 -
[8] - Quote
Yes, but it makes the Amarr Assault nearly pointless now. |
Nocturnal Soul
Immortal Retribution
218
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Posted - 2013.07.18 17:51:00 -
[9] - Quote
yaaay now im pointless |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
621
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Posted - 2013.07.18 17:56:00 -
[10] - Quote
We can be pointless together |
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SERPENT-Adamapple
Royal Uhlans Amarr Empire
129
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Posted - 2013.07.18 19:37:00 -
[11] - Quote
The assault has better EHP and I think It's faster.
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AfroSunshineY Consequence
Clan Choinnich
26
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Posted - 2013.07.18 19:53:00 -
[12] - Quote
Delta 749 wrote:Maybe now we will actually see some Amarr logis in the field, I dont think Ive seen one actually being played yet
It's true, they're rare and I know I like to complain a lot as a scout, but I can't lie. Any time I see an Amarr Logi of any level in a match, my eyes widen and my shotgun tingles with excitement because I know I'm going to get that kill provided nobody interferes. I don't know what it is - it's not their speed because heavies are slower and still mow me down no problem. I think its maybe that, in general people who play Amarr logistics actually intend to play the LOGI ROLE and are thus a tad more vulnerable than cal/gal logis |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
624
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Posted - 2013.07.18 19:55:00 -
[13] - Quote
SERPENT-Adamapple wrote:The assault has better EHP and I think It's faster. Also the Assaults heat build up not only works for the LR but also Standard SR. I can't tell you how many times I have overheated the SR with a militia suit trying to get that last kill shot. That's all addressed in the link. The advantages the assault gets is nothing in comparison to it's logi counterpart. |
Sloth9230
Deepspace Digital
2476
|
Posted - 2013.07.18 20:00:00 -
[14] - Quote
Aero Yassavi wrote:SERPENT-Adamapple wrote:The assault has better EHP and I think It's faster. Also the Assaults heat build up not only works for the LR but also Standard SR. I can't tell you how many times I have overheated the SR with a militia suit trying to get that last kill shot. That's all addressed in the link. The advantages the assault gets is nothing in comparison to it's logi counterpart. Strafe speed is a pretty big advantage in this game, just a .2 higher speed made the type-II caldari assault OP last build. I would buff the Amarr assault suit, but because it's imbalanced when compared to the other assault suits, not the logis suits, Amarr assault sucks ducks. |
hooc order
Deep Space Republic Top Men.
710
|
Posted - 2013.07.18 20:03:00 -
[15] - Quote
AfroSunshineY Consequence wrote:http://dust514.com/news/blog/2013/07/logistics-dropsuit-changes-in-uprising-1.3
The Amarr Logistics suit - already the most balanced suit in the game - will be getting a dose of added utility. If fixes for scouts are not quickly incoming, might have to spec into this awesomeness
Amarr healers carry two weapons.....
Sadly there is no Irony there. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
624
|
Posted - 2013.07.18 20:06:00 -
[16] - Quote
Sloth9230 wrote:Aero Yassavi wrote:SERPENT-Adamapple wrote:The assault has better EHP and I think It's faster. Also the Assaults heat build up not only works for the LR but also Standard SR. I can't tell you how many times I have overheated the SR with a militia suit trying to get that last kill shot. That's all addressed in the link. The advantages the assault gets is nothing in comparison to it's logi counterpart. Strafe speed is a pretty big advantage in this game, just a .2 higher speed made the type-II caldari assault OP last build. I would buff the Amarr assault suit, but because it's imbalanced when compared to the other assault suits, not the logis suits, Amarr assault sucks ducks. I thought it was the massive shift towards shield tanking that made the Type II better in Chromosome. |
Maximus Stryker
Villore Sec Ops Gallente Federation
557
|
Posted - 2013.07.18 20:11:00 -
[17] - Quote
AfroSunshineY Consequence wrote:Delta 749 wrote:Maybe now we will actually see some Amarr logis in the field, I dont think Ive seen one actually being played yet It's true, they're rare and I know I like to complain a lot as a scout, but I can't lie. Any time I see an Amarr Logi of any level in a match, my eyes widen and my shotgun tingles with excitement because I know I'm going to get that kill provided nobody interferes. I don't know what it is - it's not their speed because heavies are slower and still mow me down no problem. I think its maybe that, in general people who play Amarr logistics actually intend to play the LOGI ROLE and are thus a tad more vulnerable than cal/gal logis Amarr proto logi over here, if you see me and my proto SMG, you had better kill me with your first shot because you wont have much more time after that |
THUNDERGROOVE
ZionTCD
83
|
Posted - 2013.07.18 20:25:00 -
[18] - Quote
Literally just spent my SP on an Amarr logistics suit yesterday, only up to STD but the suit feels pretty nice. Except when it get ripped to shreads by duvolles.
It's okay though, I'll just rip their face off with my Boundless HMG |
Sloth9230
Deepspace Digital
2477
|
Posted - 2013.07.18 20:36:00 -
[19] - Quote
Aero Yassavi wrote:Sloth9230 wrote:Aero Yassavi wrote:SERPENT-Adamapple wrote:The assault has better EHP and I think It's faster. Also the Assaults heat build up not only works for the LR but also Standard SR. I can't tell you how many times I have overheated the SR with a militia suit trying to get that last kill shot. That's all addressed in the link. The advantages the assault gets is nothing in comparison to it's logi counterpart. Strafe speed is a pretty big advantage in this game, just a .2 higher speed made the type-II caldari assault OP last build. I would buff the Amarr assault suit, but because it's imbalanced when compared to the other assault suits, not the logis suits, Amarr assault sucks ducks. I thought it was the massive shift towards shield tanking that made the Type II better in Chromosome. It had a higher base EHP than the armor suit... for reasons we shall never know, it was faster, and like you said, armor sucked/sucks. |
thhrey eyuwayreyuwr
Super Smash Corp.
20
|
Posted - 2013.07.18 21:21:00 -
[20] - Quote
still going amarr assault, bonus to my laser rifle |
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Xender17
Intrepidus XI EoN.
341
|
Posted - 2013.07.18 21:26:00 -
[21] - Quote
Yay! No more. "LOL you use Amarr Logi?" Now "LOL You cheap Amarr Logi" |
Green Living
0uter.Heaven EoN.
638
|
Posted - 2013.07.18 21:38:00 -
[22] - Quote
Aero Yassavi wrote:We can be pointless together
I will be pointless with you. Though I do benefit from using the Laser Rifle as my primary weapon. |
Rogatien Merc
Red Star. EoN.
441
|
Posted - 2013.07.18 22:18:00 -
[23] - Quote
It was also a time at which there were no racial assault variations and the 'armor vs. shield' debate was minimal. Hell heavies had a Type II shield-based suit that moved quicker and everyone loved it too. No PC and the community SP pool was smaller. HMGs blasted anything that smelled of armor at long ranges and the key to pub stomping was being fast because sharpshooter V you could just AR melt people across the map as you moved between spawn points and kill the guy you just killed at the LAST spawn point as he spawned in at the next one. The Type II also had higher CPU so you could fit more tank as well as an injector and nanohive. Ahhh the good ole days. |
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