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Thread Statistics | Show CCP posts - 3 post(s) |
KalOfTheRathi
Talon Strike Force LTD Covert Intervention
542
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Posted - 2013.07.19 03:58:00 -
[1] - Quote
Gage Bouren wrote:This seems like a good idea ! But if you devs put on another module on the saga that makes it indestructible again then you're only reducing the problem and you did that on purpose -_- Not to mention the free LAVs are only a portion of the problem.
The much larger, but ignored by Devs, problem is the Logistics LAVs. They are very expensive but they are nearly impossible to kill. Unless the driver makes a mistake or an enemy gunner gets a lucky shot on their empty brain bucket. The worst I have been against went 24/0 and did indeed take significant damage but never, ever lost the vehicle. If it cost 1M ISK than it was a good buy. In particular if it last for several games. Considering the onslaught of counter-LAV rounds that did not disable it the odds on making more than the cost of the Murder Taxi are very high. This is probably one of the worst examples of unbalanced game play I have ever seen.
Remove WP for vehicle kills.
Come on Devs, you removed all WP for fixing vehicles and installations. The code is right in front of you. Your friends will rejoice. Just login now. Yes, Yes just like that. Or you can use his login or even his computer when he is out for tea. Bring up the module and add one more test if weapon == LAV then WP = 0. See? That wasn't so hard. Now commit the change and bask in the glory of fixing a stupid design. (Dev Love)++ (CCP/Shanghai Hate)--
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KalOfTheRathi
Talon Strike Force LTD Covert Intervention
542
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Posted - 2013.07.19 04:02:00 -
[2] - Quote
Harpyja wrote:RINON114 wrote:Maybe fix the charybdis? Aka the biggest problem...
Sorry, didn't mean to sound like a jerk, my match was starting :)
Fantastic fix to a terrible problem, I just had a great match because I didn't know about these changes which forced me to adapt. Now I will think more carefully about when to call down an LAV, before I would use them as a distraction but now they cost more than my basic dropsuit, I may have to change my tactics!
For all the good work I hope there is more to come, because the Charybdis is a very big problem, it's harder to kill than most tanks! My fix for this would be to make the Charybdis slower, about 10% faster than a tank so you can actually hit it, and so that it does what it's supposed to: fix tanks. Give us WPs for doing logi work and we might stop the murder taxiing BS. Total and pure I must admit.
WP for vehicle and installation repair was the original massive exploit. It was removed and should stay removed.
I would only advocate its returns if the overworked code could track all attacks and only allow miniscule WP (10% of Merc healing) that was done by Reds. You obviously weren't here in the Beta. Entire squads would drive LAVs into installations and two Logis would jump out and top the leader boards by repairing them. Rinse and repeat forever. It sucked.
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KalOfTheRathi
Talon Strike Force LTD Covert Intervention
547
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Posted - 2013.07.20 00:11:00 -
[3] - Quote
Seymor Krelborn wrote:GET ATMESON wrote:CCP I am very very(could go on forever) HAPPY THESE ARE GONE. Now when i pop a LAV I will be so much happier knowing it cost them ISK. wont cost me anything... mines a bpo Which one?
As I read the blog/post they are all gone. I thought the only BPO LAVs were the freebies everyone got when their character was first assigned a race. If you spend AUR on a BPO then that is hardly a good trade off for me personally.
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