Bojo The Mighty
Resheph Interstellar Strategy Gallente Federation
1279
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Posted - 2013.07.22 21:46:00 -
[1] - Quote
Militia < Standard < Advanced < Prototype And that is the way the world spins
If your targets are using Prototype gear then why aren't you?
First of all, my experience with the sniper: it was the first weapon I took seriously in this game, and I have picked it up again to see if it still suits my interests. I currently use Militia Sniper Rifle and it may stay that way for a while. I am not a master sniper or a super marksman, but I have learned from my mistakes and I know now what to do.
The turn and run scenario is all part of the sniping;
You made your first shot successful, one, maybe two shots to bring them down, but they are on the run for cover. It's the quintessential game of Cat & Mouse.
Quote:buff the basic damage of a sniper shot so that low suit players get one shoted and proto players can be 2 shoted. Your demands ask for people like me, Scouts and Light Frames, to be given no quarter for being shot by someone far beyond weapon range and far beyond scan range, using a mere Militia Sniper Rifle. That is outright unfair, giving all the leeway to some punk on a hill, who needs only to take one shot for most targets.
No, the point in practicing your sniping is so that you can tie up loose ends. Seriously, it isn't hard to plink someone with a MLT Sniper Rifle when they don't know you are there, the skill lies in finishing them off when they do know you are there.
If low-tier Sniping allows for instant kills, how can anyone protect themselves? Wasting AUR to boost SP or cut to the chase and get Prototype gear only to find that it only gives them one more chance? The way I see it, if you can't out-think, out-shoot, and out-play your opponents, maybe you shouldn't be sniping.
The last direction that sniping needs to be taken is to Over Power. I believe that the maps need to be expanded vastly, so that there are at least 2.5 "Sniping Lengths", so one redline Sniper can not plink another, let alone see much action. If you want more power upgrade your rifle, but don't bring everyone down because you can't bring one down.
Sniping needs to be about Stealth, Accuracy, and Tactics. Anyone who can't meet those demands shouldn't rightly be sniping, but the game allows it, for now. |