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Thread Statistics | Show CCP posts - 0 post(s) |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
14
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Posted - 2013.07.16 22:46:00 -
[1] - Quote
because most dust players come from CoD |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
14
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Posted - 2013.07.16 22:53:00 -
[2] - Quote
just remove LAV , problem fixed , then u have a perfect CoD clone |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
14
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Posted - 2013.07.17 07:28:00 -
[3] - Quote
Banning Hammer wrote:pegasis prime wrote:Banning Hammer wrote:Because in most FPS games you don't have to buy your equipment with ISK... or even worst ; AUR No one asks you to run isk or aur suits . If its brought to the field you risk loosing it. I find ot funny that this community finds different ways of death acceptable I.e. AR killed me its ok , oh a scrambler rifle killed me thats fine too as well as scrambler pistols but if someone gets sniped ran over shot by a tank mass driver then its unacceptible and needs nerfed. F@#k why is it more acceptible to be shot in the back or the face than it is to be run over ???? I guess my point is HTFU and carry av nades. FREE LAV kills a 100,000 isk Proto heavy "INSTANTLY" ... and you think people isn't going to be **** off with that ? What ******* planet you guys live on ? on a planet where if we use AUR we are invincible and aware of our surroundings and all that
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THE TRAINSPOTTER
ROMANIA Renegades C0VEN
14
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Posted - 2013.07.17 07:38:00 -
[4] - Quote
Ronan Elsword wrote:A few things... Larger scanning radius on Militia LAV's would make sense. The damage scale would be great but could take a long time to implement. When Speeders come out switch them to the default vehicle.
it would make no sense to hit you full speed and you to get away or kill me afterwards
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THE TRAINSPOTTER
ROMANIA Renegades C0VEN
15
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Posted - 2013.07.17 10:50:00 -
[5] - Quote
Nemo Bluntz wrote:THE TRAINSPOTTER wrote:it would make no sense to hit you full speed and you to get away or kill me afterwards
Talking physics and logic in the sci fi space shooter about immortal clones who jump out of big space ships and land on planets unscathed. Drawing the line at killer car bumpers though, regardless of game balance.
ok , then lets remove physics and logics , your bullets wont be able to kill anyone
btw u use DAMPENER press X when you jump from MCC , if you dont you take damage
you cant use and DAMPENER while running around shooting people
i dont understand why do you keep continue your charade but feel free to try again |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
17
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Posted - 2013.07.17 14:42:00 -
[6] - Quote
DUST Fiend wrote:Basically the only people defending the LAVs "as is" are people who lack the ability to compete using shooter skills, but are enjoying having a KRD higher than 0.02
the only people "attacking" LAV's are the greedy ones that care only to shoot and nothing else , go CoD
and only nerds care about KDR |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
20
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Posted - 2013.07.18 16:08:00 -
[7] - Quote
Nemo Bluntz wrote:THE TRAINSPOTTER wrote:ok , then lets remove physics and logics , your bullets wont be able to kill anyone
btw u need to press X when you jump from MCC , if you dont you take damage or die
i dont understand why do you keep continue your charade but feel free to try again I don't understand why you continue to argue the game world as a reality. It's a video game, you can change the damage amounts of different aspects of it to ensure fun. The same AR bullet could be programmed to do 1dmg per hit or 100 dmg per hit. Same can be done for the damage of an LAV impact. It's currently at about 10,000 dmg per hit. It could be scaled back to about 1dph or 0dph by the programmers for fun's sake.
and what is fun?
just another FPS ?
you want LAV to become paper like , CCP might aswell remove them
those are CARS much more heavy weight than a merc in a dropsuit...
whats so hard to understand?
1+1=2 not 3
"hey lets ignore everything but the bullets"
i get it , you dont like cars in this game because you cant run and you cant hide as you want
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