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Heimdallr69
Imperfects Negative-Feedback
270
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Posted - 2013.07.16 23:14:00 -
[1] - Quote
Abby Invo wrote:Most games seem to get along just fine with jeeps and warthogs running people over, what is it about Dust's mechanics that make this an unacceptable phenomenon? When you run someone over in Halo or Battlefield the community doesn't cry out in anguish and demand nerfs, they deal with it and pay more attention.
I propose a simple solution to all of the complaints, a large increase on the scan profile of ALL LAVs so as to make them always show up on the mini-map. I think that with that much warning, if you cannot get out of the way then you deserve to die.
Thoughts on the issue and on my solution? Dropsuits cost isk other games you don't buy your gear there you go..oh and free lav's one hit 300-600k isk suits is kinda sad just saying if everything was free there wouldn't be a problem but then that would ruin the point of this game |
Heimdallr69
Imperfects Negative-Feedback
270
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Posted - 2013.07.16 23:21:00 -
[2] - Quote
ER-Bullitt wrote:IN battlefield.. jeeps are avaialble at your spawn point, and sometimes scattered around the map one here, one there. when someone takes one.. it doesnt come back until that one gets destroyed.. and then there is a 30-60 second spawn timer before the replacment jeep comes down. Same thing with tanks, only a 60-90second timer.. and attack helicopters, jets, etc. So you cant call them in anywhere, you actually have to travel to the spawn point to collect the vehicle.. that can take alot of time.
IN battlefield.. when you die it costs you nothing but pride (as mentioned before)... the physics are slightly different, and quite frankly people prefer to get kills with good gun game as opposed to driving people over in Jeeps. It happens, but rarely and usually only by those puprosely looking to grief. Heck, more people throw C4 on the front of their jeep and jihadjeep it into a tank for a kill and some good laughs. Jeeps are very easy to kill in BF3 with an RPG or Tank, or mines... unlike the LLAV's in dust which are in some cases harder to take out than a tank.
Thats probably all the explanation you will need to understand why the LAV/Murdertaxi epidemic in dust is rampant. I love bf can't fly the helicopters though so I stick to jets and I like wake island I hope dust gets as good as bf because then dust will be the best game out there |
Heimdallr69
Imperfects Negative-Feedback
270
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Posted - 2013.07.16 23:38:00 -
[3] - Quote
ER-Bullitt wrote:Heimdallr69 wrote:
I love bf can't fly the helicopters though so I stick to jets and I like wake island I hope dust gets as good as bf because then dust will be the best game out there
Agree 100%. I think I got up to 63 service stars in the Attack Helicopters :) Definetely my favorite vehicle, followed by tanks (I shot down a record 16 little birds on Noshair Canals one game) and then Jets. Really sad I got tired of the game and hooked on dust right as Air Superiority game modes came out... total blast playing 16v16 jets only and no eject option lol. I stoped playing when dust came out way back in the day when only protoman and the zitros could give me a good game and now we're burnt out we tried our best to help this game over a year and when no one listens it sucks then the same problem dont get resolved oh well I still have faith in ccp, but yeah now I play bf again and its amazing ill stick with it till dust is available on ps4 then ill give it another shot |
Heimdallr69
Imperfects Negative-Feedback
270
|
Posted - 2013.07.17 00:07:00 -
[4] - Quote
Nix Vulken wrote:i.e Battlefield 3, when you hit someone in Battlefield 3 they are pushed but not insta killed. Anyone who can argue that DUST 514 is more balanced than Battlefield 3? No. Of course not because that's an outright lie. DUST needs to take some tips from well established franchises and utilize them in a less mainstream way to create a well balance and perfected shooter experience without losing its core demographic. The FPS/MMO is a one of a kind experience but it has so many errors right now that the hard addicted players are really wishing they'd never started playing at all. The simple errors the bad mechanics was to much for a lot of the hardcore players idk if they will come back but I will someday but not in its current state |
Heimdallr69
Imperfects Negative-Feedback
271
|
Posted - 2013.07.17 01:07:00 -
[5] - Quote
Jake Diesel wrote:Abby Invo wrote:Most games seem to get along just fine with jeeps and warthogs running people over, what is it about Dust's mechanics that make this an unacceptable phenomenon? When you run someone over in Halo or Battlefield the community doesn't cry out in anguish and demand nerfs, they deal with it and pay more attention.
I propose a simple solution to all of the complaints, a large increase on the scan profile of ALL LAVs so as to make them always show up on the mini-map. I think that with that much warning, if you cannot get out of the way then you deserve to die.
Thoughts on the issue and on my solution? Your little minimap does not solve the problem. In BF3, almost any weapon can kill the driver from his jeep. The soldiers are armored like in dust and are easily killed by anything. He's also very exposed. Unlike in LAV's, you'd be lucky to snipe them off their seat. And AV grenades are the only effective "grenade" types to use against them. The standard frag grenade in BF3 can blow up jeeps and at the same time that frag grenade can be used to kill enemies. Halo soldiers have the ability to throw up a barrier that literally turns them into an indestructible wall. At least in Halo Reach it did.The counter would destroy warthogs gunning for them. None of these things exists in Dust. And if you take the Logo LAV's, a single AV grenade won't take it out. More and more players are using them to spam since there heavily armored. Honestly I played a lot of halo then quit after reach and I've never seen anyone get ran over by a warthog the driver tries his best to not get close and avoid danger while getting a driver kill assist when the gunner kills people..its pretty effective in halo-3 |
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