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AlleyKatPr0
Villore Sec Ops Gallente Federation
31
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Posted - 2013.07.17 09:36:00 -
[1] - Quote
EVE generates money - DUST does not, so in effect DUST is an expansion to EVE and is treated as such.
It'll get patched and bumped here and there with tweaks to mechanics and the occasional weapon pack add-on, possibly some different maps, or expanded maps with new textures like 'white' so when it snows...
That's all DUST has got.
Destiny has got Bungie. Bungie has got Activision. Activision has got $100 million market budget.
EVE generates $60m a year and spent $0 marketing DUST, in case you're wondering why no one is playing it - other than the fact the reviews are disgusting, as are the mechanics - but my review is on metacritic in full nut-cracking glory.
All these other games will do is remind the people working on DUST that they don't work for a company who is able to deliver AAA games and then market them with a AAA marketing budget.
Another thing: Destiny will launch on the Xbox One, Xbox 360, PlayStation 3 and PlayStation 4. Regardless of your opinion of those various platforms, they got the bases covered.
Read between the lines of these quotes from Activision. |
AlleyKatPr0
Villore Sec Ops Gallente Federation
32
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Posted - 2013.07.17 20:37:00 -
[2] - Quote
DeadlyAztec11 wrote:^True, though CCP still hopes that one day it generates money. Going to be hard to compete against two AAA titles.
Living on a prayer is admirable, but some homeless people live on the same thing.
I wouldn't wish to be one of them anymore than I would wish to be CCP.
CCP has the greatest IP for games in their hands, and will be remembered for being a company that didn't know what to do with it. |
AlleyKatPr0
Villore Sec Ops Gallente Federation
33
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Posted - 2013.07.19 11:55:00 -
[3] - Quote
DeadlyAztec11 wrote:Fist high! for being in Villore Sec Ops, the only NPC Corp that is worth anything
If I played the game, I might get that joke :)
DeadlyAztec11 wrote: I am not sure why CCP decided to do a complete 180 from what their vision was back in late 2011, early 2012. Now it seems kind of stale and not nearly as different as it should have been.
They were planning an FPS component to EVE Online in 2007, that's when I heard about it - here in 2013 we got the aftermath of all their efforts. And that joke is painful. |
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