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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
319
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Posted - 2013.07.16 08:30:00 -
[1] - Quote
Yesterday i played with an old alt, he is a sniper, i skilled into lvl.1 sniper rifle proficiency to be able to use all the rifles and ADV basic frame amarr because that alt is a lurid amarr. BTW, i think sniper rifle should have a different mechanic:
- Always trembling (light)
- Hold your breath to delete the tremble
- Breath based on stamina, higher skill>>> less stamina usage
- Better scopes
I hope snipers will give their opinion on this,thanks |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
319
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Posted - 2013.07.16 08:43:00 -
[2] - Quote
Arkena Wyrnspire wrote:Sounds pretty decent tbh. I imagine some sniper will miss the part about 'better scopes' and fly into a QQ rage about being nerfed, though. Buffed the part where i write BETTER SCOPES |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
326
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Posted - 2013.07.17 10:51:00 -
[3] - Quote
calisk galern wrote:well the major difference betwen this and other games is that sniper rifles tend to be one shots in every other game out their.
this game expects you to be able to land 2-4 shots, some degree of increased control is to be expected. If you have ability at level five and most of the snipers have it, you will be able to shoot all your clip with a tactic sniper rifle (3 shots), if you are not slow as hell, then you have to recharge, it balance itself, not skilled snipers will not be as deadly as a skilled sniper. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
327
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Posted - 2013.07.17 11:51:00 -
[4] - Quote
Jackof All-Trades wrote:shaman oga wrote:Yesterday i played with an old alt, he is a sniper, i skilled into lvl.1 sniper rifle proficiency to be able to use all the rifles and ADV basic frame amarr because that alt is a lurid amarr. BTW, i think sniper rifle should have a different mechanic:
- Always trembling (light)
- Hold your breath to delete the tremble
- Breath based on stamina, higher skill>>> less stamina usage
- BETTER SCOPES
I hope snipers will give their opinion on this,thanks Skyrim mechanics, we meet again How many arrows in your knee? |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
595
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Posted - 2013.09.09 09:48:00 -
[5] - Quote
I want a more active sniper role, i don't like quick-scope, but i think that those changes are needed. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
598
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Posted - 2013.09.09 15:22:00 -
[6] - Quote
Hunter Junko wrote:+1 of all ideas OP suggested but i'd like to iterate on bullet number three: "Breath based on stamina, higher skill>>> less stamina usage"would it be like if one is running, see's a person and immediately crouches and aims, the trembling would still occur even as he is holding his breath due to his stamina? Would every shot deplete a fair amount of stamina? TheEnd762 wrote:I'm all for better scopes, but -1 for sway. Why not? something like sway would add a layer of challenge.
Good point, but i like the concept where stamina influences shooting, they should add a penalty on every weapon, but shooting should not deplete stamina. For example: you are running and you have half of the stamina bar, your aim should tremble a little more with every weapon, if you stop running and shoot while moving normally your stamina will regenerate ( if shoot would deplete stamina, it would be a little too much game breaking). Crouching should increase stamina regen rate.
With these changes a sniper would be able to shoot while not crouch with more stamina usage and shoot while crouched with very little stamina usage. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
604
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Posted - 2013.09.09 17:56:00 -
[7] - Quote
With these changes it will not be harder, it will be different and somehow better imo. Of course all numbers must be balanced for the game. When i say stamina usage i don't mean that after 1 shot you are out of breath and must wait, of course without ability you will be able to shoot less than with high level ability. This will also prevent random snipers to be as effective as a skilled sniper. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
611
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Posted - 2013.09.10 08:16:00 -
[8] - Quote
TheEnd762 wrote:"Add a layer of challenge" = Harder/more annoying.
Sniping is already "challenging" enough, with the crappy scopes, low damage, and inability to make micro-adjustments. Wouldn't you like a better weapon but with a more "challenging" system? I'm sure that you will have better chances to be good with a better weapon once you have mastered the system. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
612
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Posted - 2013.09.10 08:24:00 -
[9] - Quote
TheEnd762 wrote:shaman oga wrote:Wouldn't you like a better weapon but with a more "challenging" system? I'm sure that you will have better chances to be good with a better weapon once you have mastered the system. TheEnd762 wrote:"Add a layer of challenge" = Harder/more annoying.
Sniping is already "challenging" enough, with the crappy scopes, low damage, and inability to make micro-adjustments. Did you read the OP where i ask for better scopes ??? |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
613
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Posted - 2013.09.10 09:22:00 -
[10] - Quote
Bettie Boop 2100190003 wrote: Hey another COD player, stop trying to make DUST 514 into the piece of crap cookie cutter game COD is.
Once again, i've never ever played a single COD series game. I'm not a fan of games that are not fantasy or sci-fi. If a mechanic is good is good. If you have some interesting thoughts comment, if not GTFO. |
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
615
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Posted - 2013.09.10 15:43:00 -
[11] - Quote
There is no sway after a little time (less than a second at lvl5), maybe you are playing with an old DS3, my analog sticks are old and i can put them in running position without hold them, maybe the same happens to you. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
615
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Posted - 2013.09.10 16:32:00 -
[12] - Quote
Do you use KBM or DS3? If DS3 something can go wrong with those 2 buttons: Analog left stick: if it's inclined or moved, it causes costant moves and constant sway. L1: if you go in and out ADS
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
636
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Posted - 2013.09.14 17:25:00 -
[13] - Quote
Wake up and give the snipers a proper role out of the redline |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
638
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Posted - 2013.09.15 09:41:00 -
[14] - Quote
Fire of Prometheus wrote: I actually support this...I read the title and thought it would be some QQ thread about snipers being OP
I'll edit the title |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
783
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Posted - 2013.10.17 09:15:00 -
[15] - Quote
Updated with new interesting features. |
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