Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
8213
Shining Flame Amarr Empire
18
|
Posted - 2013.07.15 22:48:00 -
[1] - Quote
When the match starts and I spawn with the enemy team and get slaughtered before my gun gets raised. or I spawn a kilometer away from the nearest player, then spawn right back in the middle of the enemy again. The spawn system in this game broken, and I feel needs to be fixed; all attention devoted to it.
This a a "gamebreaker". I don't understand how spawning that has a delay of minimum 3 seconds can be this faulty. I don't know what your spawn logic is, but I simply suggest adapting another code from elsewhere, as it appears that you have failed to fix this very major component in over a year.
I have a list of things I'd like to see changed, but in an FPS title, spawns are the most important component; even after latency issues. The biggest sin in an FPS is giving a player an undeserved death. I do not see why this is not the number one issue with all resources pooling into it until it is fixed.
Flaylocks, bullet drop, OP play, graphics, added features, etc. should not come before a core function of the game. |
Ice Fitzy
Trans Worlds Operations League of Infamy
12
|
Posted - 2013.07.15 22:51:00 -
[2] - Quote
Try skirmish or domination. You dont have this problem and they're much more satisfying and fun to play than ambush |
Soldiersaint
Deepspace Digital
177
|
Posted - 2013.07.15 22:54:00 -
[3] - Quote
8213 wrote:When the match starts and I spawn with the enemy team and get slaughtered before my gun gets raised. or I spawn a kilometer away from the nearest player, then spawn right back in the middle of the enemy again. The spawn system in this game broken, and I feel needs to be fixed; all attention devoted to it.
This a a "gamebreaker". I don't understand how spawning that has a delay of minimum 3 seconds can be this faulty. I don't know what your spawn logic is, but I simply suggest adapting another code from elsewhere, as it appears that you have failed to fix this very major component in over a year.
I have a list of things I'd like to see changed, but in an FPS title, spawns are the most important component; even after latency issues. The biggest sin in an FPS is giving a player an undeserved death. I do not see why this is not the number one issue with all resources pooling into it until it is fixed.
Flaylocks, bullet drop, OP play, graphics, added features, etc. should not come before a core function of the game. you do realize the mode is called ambush right?.....i think the mode is working as intended.........but i could be wrong |
Sinboto Simmons
SVER True Blood Public Disorder.
724
|
Posted - 2013.07.15 23:00:00 -
[4] - Quote
I spawn in and imediatly pull out my remote explosives just in case |
Landari Zeta
Exit Wound Heavy Industries
22
|
Posted - 2013.07.15 23:01:00 -
[5] - Quote
Soldiersaint wrote:8213 wrote:When the match starts and I spawn with the enemy team and get slaughtered before my gun gets raised. or I spawn a kilometer away from the nearest player, then spawn right back in the middle of the enemy again. The spawn system in this game broken, and I feel needs to be fixed; all attention devoted to it.
This a a "gamebreaker". I don't understand how spawning that has a delay of minimum 3 seconds can be this faulty. I don't know what your spawn logic is, but I simply suggest adapting another code from elsewhere, as it appears that you have failed to fix this very major component in over a year.
I have a list of things I'd like to see changed, but in an FPS title, spawns are the most important component; even after latency issues. The biggest sin in an FPS is giving a player an undeserved death. I do not see why this is not the number one issue with all resources pooling into it until it is fixed.
Flaylocks, bullet drop, OP play, graphics, added features, etc. should not come before a core function of the game. you do realize the mode is called ambush right?.....i think the mode is working as intended.........but i could be wrong
lol
Spawning could use some serous work. Every other FPS has an unseen "DANGER: NO SPAWN HERE" thing attached to every spawn point if theres a hostile nearby. People in Halo who place spawn points in Forge mode does it better than CCP. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |