George Moros
WarRavens League of Infamy
52
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Posted - 2013.08.14 10:24:00 -
[1] - Quote
Calroon DeVil wrote: You know the funny thing is: Almost everyone goes like this. I want Dust to be successful and fun, but it's not there yet. People said the same thing about EVE Online and for the majority it isn't fun yet either (10 years later).
It's more interesting to read about EVE, watch about EVE and talk about EVE... than actually playing it. The console world however is different, people wont stick around 10 years. They'll quickly move on as we can see.
One of the reasons why Dust only has a 5 year plan, currently. Not even the Devs are convinced. The Shanghai office is a joke anyway. A massive lack of people to support this "idea", let alone skills.
It's interesting, you mention that reading, talking and watching about EVE is more interesting than actually playing it. Well, all those stories in EVE that are interesting to read, watch and talk about, are stories created and participated by EVE players, you know, playing EVE. What do you think, why is that? Because the game isn't fun?
Ask the people actually playing EVE for years whether EVE is fun or not. I doubt anyone is that masochistic as to want to play the game for years and years, consider it as "not being fun" the whole time, and hoping some day it eventually will be. Not even EVE players are THAT crazy. EVE is different. There's really no denying that. And being different usually is synonymous with "not being for everyone". That's simply the cost one has to pay for being different. And CCP is paying it with EVE, and they will pay it with DUST.
I mentioned this already in several other topics, and I'll repeat it here - people who expect that DUST will one day be played by millions of people are badly mistaken. If CCP does stay on their course of being original and different, DUST will never have the numbers that "mainstram" shooters have. But stories created by DUST players will always overshadow stories created by people playing other shooters, because they will be stories with impact, meaning and consequences. They will be, in a sense, "more real".
And as for CCP's "short" 5 year roadmap for DUST... Most other games' 5 year roadmap is "dump the thing, and make the sequel, if possible". What the hell are you talking about? Show me a title that has 5 year roadmaps planned for their releases, not to mention longer? |