Vyzion Eyri
The Southern Legion RISE of LEGION
933
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Posted - 2013.07.14 00:14:00 -
[1] - Quote
I actually like the sound of this idea.
In public matches, perhaps mercenaries need to carry a piece of equipment to send a signal up to the war barge, to denote that spot to call in an orbital strike?
Once it's placed, the squad leader of that squad can call the strike in only on that area.
The thing is, this emitter needs to be fairly large (perhaps double the size of a nanohiv, and very visible to enemy players. Now, not only can it be easily destroyed, but the enemy team should be able to hack or even move it so that it can be used to their advantage, or nullified by throwing it out in the redline before its even used.
And of course, its destroyed if the orbital is called in on top of it.
Imagine a full 16v16 firefight for a point. Suddenly, one team withdraws. The other side surges forward, into the open, only to find in a trench on of these devices and realise their mistake as the orbital bombardment decimates them. Tactical? Much more so than WP-earned OB strikes.
In PC, it could work the same way. Except there should be expensive variants which could be bigger (requires two equipment slots) but lasts more than one orbital strike. Variants which can be thrown like grenades, but take longer to set-up and ecome active. Variants which are placed in one area, but in fact send up a signal somewhere else. Variants which require two to be placed, and the signal is sent in between the two devices. Variants which send random signals (for last ditch desperation tactics) where orbital strikes come down fast but uncontrolled, which could damage a team more than help it.
Making it easier (sort of) to launch orbital strikes will also force CCP to make bigger maps, reconsider the extremely short warning we get before an OB hits, increase indoor, sheltered facilities and structures, to counterbalance the influx of OBs. This is a good thing.
Furthermore, we'll see more EVE-side action in terms of fighting for control of the district's skies, as it provides a significant advantage now. Especially if, when multiple signals are active, the ground commander of the battle is required to relay to the EVE capsuleer which requires the OB, and which still have friendlies retreating to safety from the OB radius. More integration? Hell yes.
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Vyzion Eyri
The Southern Legion RISE of LEGION
936
|
Posted - 2013.07.14 03:26:00 -
[2] - Quote
Kane Fyea wrote: Also I like the WP limit. It gives a sense of accomplishment instead of just giving you one for just being in the game. I like to feel accomplished when I send down a strike upon the enemies that can one hit kill anyone in it. Just giving it just sounds stupid.
Sense of accomplishment? Your reward is victory, and the means to acquire it should not make you feel 'accomplished'. War is disgusting, and getting an OB gift-wrapped in WP isn't the right kind of disgusting.
Whilst you may argue it's a game and you're meant to have fun, I think the necessity for having equipment to highlight a target, then defending it until the strike is ready, then clearing the area, is more fun that acquiring an OB through killing newbies fresh out of the academy, then rubbing it in their face when you OB them as they finally break out of their redline and try capture a point. |