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Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
1941
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Posted - 2013.07.13 11:35:00 -
[1] - Quote
I think Ive held my tongue long enough being as this thing has been around for two months and nothing has been done about it despite having patience.
More splash damage than a Mass Driver. Including Breach variant.
I should also point out that it has higher splash damage than a LARGE MISSILE TURRET Little arch, good accuracy, no charge up time.
One of the very few weapons that has increasing splash radius through Advanced/Proto variants, making it easy to use and forgiving on missed rounds.
Direct damage is very close to a Mass Driver, we're talking a difference of 30 damage.
Being a sidearm, its easy to fit. So easy in fact, anyone but Logistics can fit two of the damned things.
Amplified armor damage.
Now lets put this into perspective... This thing has become incredibly popular, so much so that people are naming characters after them. Forge Guns and Plasma Cannons do more direct/splash damage but theyre limited by their charge times and low ammo counts. There is no excuse as to why they do more splash damage than Mass Drivers and Missile Launchers, and frankly it doesnt even make sense in terms of payload. Splash Radius is very forgiving considering you will only ever be aiming this thing at peoples feet or directly on them. Then you have the accuracy, which in and of itself takes away any semblance of proper balance with weapons that also have splash damage like charge up time, low fire rate or low magazine capacity.
People.. This isa freaggin Sidearm.. Its a -PISTOL- and its somehow managed to usurp the Mass Driver, which is intended to be its big brother. There arent any balancing acts on this weapon and because of that everyone and their mother uses it because its easy to use, forgiving and further more insanely easy to spec into. I personally have killed LAVs/HAVs with this and have seen it wreck dropships. It fulfills the Plasma Cannons role and amazingly enough that weapon has chargeup time and arch to keep it from being all over the place.
Imo, something needs to be done about this. Theres no reason this weapon should be replacing Light arms when it is, in fact, a Sidearm. Theres no reason it should do more splash damage than VEHICLE TURRETS. There is no reason any of these factors should have lasted TWO MONTHS.
So yeah. Start your flame war, Ive held my tongue long enough. I want to die by an Assault Rifle once in a while. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
1950
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Posted - 2013.07.14 09:33:00 -
[2] - Quote
Flawless Mequote=ladwar wrote:rocket vs grenade. you would think the grenade would win because of size and its launched by the gun rather then the ammo but hey something that is as big a marker beats something larger than a softball in destructive power. so yea makes total sense there.. i need to find more marker to throw at those pesky softball girls.
It is a sidearm not a light weapon nor a heavy weapon. It is a sidearm; do you understand?
Sidearms are not meant to be your main weapon no matter what you think. They are not. Meant. To. Replace. Your. Main weapon.
That should be enough of a reason itself!
An example of OPness: A fully specialized shot-gunner gets within 2 meters of you and instead of using a shotgun, pulls out a Core Flaylock Pistol to one instant kill you with one shot; when you're running as a heavy.... [/quote]
Whats that about pay-to-win contact grenades? |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
2030
|
Posted - 2013.07.15 17:28:00 -
[3] - Quote
ECHO PACK wrote:Aeon Amadi wrote:Flawless Mequote=ladwar wrote:rocket vs grenade. you would think the grenade would win because of size and its launched by the gun rather then the ammo but hey something that is as big a marker beats something larger than a softball in destructive power. so yea makes total sense there.. i need to find more marker to throw at those pesky softball girls. It is a sidearm not a light weapon nor a heavy weapon. It is a sidearm; do you understand? Sidearms are not meant to be your main weapon no matter what you think. They are not. Meant. To. Replace. Your. Main weapon. That should be enough of a reason itself!An example of OPness: A fully specialized shot-gunner gets within 2 meters of you and instead of using a shotgun, pulls out a Core Flaylock Pistol to one instant kill you with one shot; when you're running as a heavy.... Whats that about pay-to-win contact grenades? First off your comment is wrong. I have gone into matches with submachine guns as my my primary and went 10/3 or similar. Second of all people over exaggerate the power of a flaylock its impossible for it to one shot a heavy third instead of standing there shooting jump around and kill him while they reload. Use strategy its not hard[/quote]
Proto Flaylock
Direct: 239 Splash: 214.5
+20% to Armor (explosive weapon) 286/257
+Flaylock Proficiency 5 (15%) 329/296
+3 Complex Damage Mods (26.4%) 416/374
Amarr Sentinel/Heavy HP Shields: 405 Armor: 405
So, using a single flux grenade (obviously as the flaylock does less damage to shields) it is very possible to one-shot an unskilled Heavy. You did not say itwas impossibpe to one shot a Heavy with Armor Plating, or a Heavy with skills in Armor Upgrades, just that it was impossible.
The math doesnt lie, and if a new player comes inwith skills just in being able to use a heavy suit (93,280 SP) an HMG (335,800) and the prerequisites for Armor Upgrades (24,870) they would have just under 50,000 SP left. Thereby, yes, it is entirely plausible that a Flaylock, with assistance from a single flux grenade, can one shot a heavy if conditions are right.
But that isnt the issue - the issue is that even if thefucker misses he's still doing 374 damage with the splash and a second shot WILL kill the Heavy. Anyone else would be instantly killed.
Please dont try to defend whats obviously broken just becauseit gives you or your buddy an edge, its bad for the game's health. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
2038
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Posted - 2013.07.16 06:27:00 -
[4] - Quote
OZAROW wrote:Sorry aeon dust realize it was ur post, trust me I hate em but as a guy that lost tons of sp to a scout class thats broken I gotta support this thing a little only cuz it's death power keeps my 250 hp butt alive an things got range, an it's the best knife backup weapon that fits on my suit. That an the fact that everyone wants damage nerfed which makes no sence to me it's a rocket . Personally I think MD should busta$$ like they used too an either make faylock a one shot reload, or a flux lock , or keep it the same an lower rof but only if it's done by a one shot then reload cuz changing rof doesn't make sence if it's still a 3 shot clip , it's a pistol it should be boom boom boom, unles it was like a sawed off shotty , high damage close range reload after every shot, but hey who knows I just think they should go flux lock . But till they beat it into the ground it balances my paper scout
Scout being broken doesnt justify a weapon being broken. The Flaylock can beused by anyone, hell it can be dual wielded by anyone. Scouts are broken for other reasons. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
2048
|
Posted - 2013.07.16 10:31:00 -
[5] - Quote
Rich o wrote:level 1 and gn-20 flaylocks are fine IMO, the core is beast. this one should receive a small dmg and splash nerf. but i have to say that there are more variables in this issue: scouts are using this gun because their suit is broken, matchmaking is broken which leads to noobs vs vets battles aka pubstomping and except perfect teamplay there is no other way to compete against the most unbalanced suit in this game (caldari logi) than to deal as much damage as possible, which the core-flaylock does. if all those problems will be fixed and the flaylock receives a slight nerf there wouldn't be that much complains. btw: yesterday i instakilled 2 people by one-shooting their head with my klo-scrambler
Killed three with a well placed Plasma Cannon round from a second story window. Than again, I use Proto PC and damage mods. |
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