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Jade Dragonis
GRIM MARCH
54
|
Posted - 2013.07.13 09:02:00 -
[1] - Quote
I know they feel OP and I know that many will continue to complain.
But his morning I went one on one with a md/flaylock in Oceana server. When the timer ran out I was 11 and 8. In my assault suit. He taught me very quickly how to retreat and I waited for his reload. Most weapons will take any suit out in 4 seconds if you shoot straight.
So complain if you like by all means.
Me
Not so much anymore.
@grimmarch |
Sir Petersen
Valhalla Nord
261
|
Posted - 2013.07.13 09:10:00 -
[2] - Quote
So one guy showed you what it is all about? Tell me.. What Flaylock was he using and what level was he on in term of skills? Was this player a top player or not? How do you read those things? Wishful thinking? |
stlcarlos989
Sver true blood Public Disorder.
309
|
Posted - 2013.07.13 09:10:00 -
[3] - Quote
Mass Drivers are fine but flaylocks are OP. The flaylock would be fine if the splash damage was reduced or its mag size was reduced to 1 instead of 3.
CPU/PG requirements need to go up. |
Banning Hammer
Tal-Romon Legion Amarr Empire
339
|
Posted - 2013.07.13 09:14:00 -
[4] - Quote
You obviously haven't come across a full Squad with Proto suits, and core Flaylock's...because if you did, you won't be saying this.
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Jade Dragonis
GRIM MARCH
54
|
Posted - 2013.07.13 09:16:00 -
[5] - Quote
Sir Petersen wrote:So one guy showed you what it is all about? Tell me.. What Flaylock was he using and what level was he on in term of skills? Was this player a top player or not? How do you read those things? Wishful thinking?
Exo-5 and Core where the 2 I noticed. Advanced suit. |
Jade Dragonis
GRIM MARCH
54
|
Posted - 2013.07.13 09:20:00 -
[6] - Quote
Banning Hammer wrote:You obviously haven't come across a full Squad with Proto suits, and core Flaylock's...because if you did, you won't be saying this.
We tend to spam them with flux and locus grenades. From decent cover of course. |
RKKR
The Southern Legion RISE of LEGION
209
|
Posted - 2013.07.13 09:22:00 -
[7] - Quote
Did you just based your statement on 1 game and 1 person? |
TODDSTER024
Royal Uhlans Amarr Empire
70
|
Posted - 2013.07.13 09:26:00 -
[8] - Quote
Slash damage on a "missile" should not be 3x that of a grenade. |
Banning Hammer
Tal-Romon Legion Amarr Empire
339
|
Posted - 2013.07.13 09:26:00 -
[9] - Quote
Jade Dragonis wrote:Banning Hammer wrote:You obviously haven't come across a full Squad with Proto suits, and core Flaylock's...because if you did, you won't be saying this.
We tend to spam them with flux and locus grenades. From decent cover of course.
Like i said.. you haven't. Only thing to do when you come across one of that Squads, is run to a hill and wait for the storm to go by. Maybe individually you can deal with it.. but a full Proto Squad with that things ... not chance. |
Jade Dragonis
GRIM MARCH
54
|
Posted - 2013.07.13 09:29:00 -
[10] - Quote
RKKR wrote:Did you just based your statement on 1 game and 1 person?
Faced md and flaylock multiple times like everyone else. In squad and solo. It was nice to have the one on to make a comparison instead of jumping to the conclusion that they are OP. A squad of any single weapon will quickly make it OP.
|
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Banning Hammer
Tal-Romon Legion Amarr Empire
339
|
Posted - 2013.07.13 09:32:00 -
[11] - Quote
Jade Dragonis wrote:RKKR wrote:Did you just based your statement on 1 game and 1 person? Faced md and flaylock multiple times like everyone else. In squad and solo. It was nice to have the one on to make a comparison instead of jumping to the conclusion that they are OP. A squad of any single weapon will quickly make it OP.
A handgun should never be more powerful than a Plasma Cannon or a Heavy weapon... so YES they are OP. Cheap to use, low CPU / GP cost ... sorry mate.. that things are OP. |
RKKR
The Southern Legion RISE of LEGION
209
|
Posted - 2013.07.13 09:43:00 -
[12] - Quote
Jade Dragonis wrote:RKKR wrote:Did you just based your statement on 1 game and 1 person? Faced md and flaylock multiple times like everyone else. In squad and solo. It was nice to have the one on to make a comparison instead of jumping to the conclusion that they are OP. A squad of any single weapon will quickly make it OP.
Lot of variables I want to see: How many other people did you 1on1 with? Did you shield/armor tank |
Marston VC
Sver true blood Public Disorder.
563
|
Posted - 2013.07.13 11:25:00 -
[13] - Quote
Jade Dragonis wrote:I know they feel OP and I know that many will continue to complain.
But his morning I went one on one with a md/flaylock in Oceana server. When the timer ran out I was 11 and 8. In my assault suit. He taught me very quickly how to retreat and I waited for his reload. Most weapons will take any suit out in 4 seconds if you shoot straight.
So complain if you like by all means.
Me
Not so much anymore.
@grimmarch
So many variables that are left out in this argument. The fittings both you were using, the relative skill of both players, the specific map. I mean come on man! How does a weapon "feel OP" without 'being' OP??? That's a contradiction in itself. ugh.... GG son, hardly anyone who responds is gonna agree with you on this post. And before you go "well that wasn't helpful" ill explain why its OP.
This gun 2-3 shots almost every suit in game with the exception of heavy suits and some proto suits if they have about 700+ HP which is absurd in itself. The problem is that its splash damage is just TOO high. It does more splash damage then most if not all missile turrets and mass drivers. Guns that are, like the flaylock, specifically meant for explosions, but despite being More then twice the size does half as much damage. Reduce the splash damage to 100 HP or 150 HP and boom! the problems fixed! you still have a gun that can do great damage if you land the shots, and can still work decent against armor if you don't land the shots.
Solution 2: Make it so that instead of a three round clip it has a 1 or 2 round clip. Standard FP: 150 damage 1 round clip Advanced FP: 200 damage 1 round clip Proto FP: 225 damage 2 round clip (coupled with proficiency can bring it up to some good damage making the proto version worth while)
That's all it needs..... nothing crazy just nerfs to either clip size, or splash damage. Splash damage is the easiest fix of the two, but its tricky cuz it could break the gun. Clip size, in my opinion would be best for it because it alters the way you as the user has to play with it. |
Knight SoIaire
Rent-A-Murder Taxi
1184
|
Posted - 2013.07.13 11:28:00 -
[14] - Quote
MDs are find, definitely.
Flaylocks need a lower Splash Radius, if somone kills me with a Breach Flaylock, or normal Flaylock, they deserve the kill, if someone kills me with a Core, its just like killing me with a Fused, you deserve a smack across the face.
Make the Flaylock require skill. |
Xero The Mishima
Vherokior Combat Logistics Minmatar Republic
85
|
Posted - 2013.07.13 11:33:00 -
[15] - Quote
Jade Dragonis wrote:I know they feel OP and I know that many will continue to complain.
But his morning I went one on one with a md/flaylock in Oceana server. When the timer ran out I was 11 and 8. In my assault suit. He taught me very quickly how to retreat and I waited for his reload. Most weapons will take any suit out in 4 seconds if you shoot straight.
So complain if you like by all means.
Me
Not so much anymore.
@grimmarch
They are not fine Flaylocks are broke and waaay too Over powered of a weapon period let alone a secondary. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
1941
|
Posted - 2013.07.13 12:13:00 -
[16] - Quote
Marston VC wrote:Jade Dragonis wrote:I know they feel OP and I know that many will continue to complain.
But his morning I went one on one with a md/flaylock in Oceana server. When the timer ran out I was 11 and 8. In my assault suit. He taught me very quickly how to retreat and I waited for his reload. Most weapons will take any suit out in 4 seconds if you shoot straight.
So complain if you like by all means.
Me
Not so much anymore.
@grimmarch So many variables that are left out in this argument. The fittings both you were using, the relative skill of both players, the specific map. I mean come on man! How does a weapon "feel OP" without 'being' OP??? That's a contradiction in itself. ugh.... GG son, hardly anyone who responds is gonna agree with you on this post. And before you go "well that wasn't helpful" ill explain why its OP. This gun 2-3 shots almost every suit in game with the exception of heavy suits and some proto suits if they have about 700+ HP which is absurd in itself. The problem is that its splash damage is just TOO high. It does more splash damage then most if not all missile turrets and mass drivers. Guns that are, like the flaylock, specifically meant for explosions, but despite being More then twice the size does half as much damage. Reduce the splash damage to 100 HP or 150 HP and boom! the problems fixed! you still have a gun that can do great damage if you land the shots, and can still work decent against armor if you don't land the shots. Solution 2: Make it so that instead of a three round clip it has a 1 or 2 round clip. Standard FP: 150 damage 1 round clip Advanced FP: 200 damage 1 round clip Proto FP: 225 damage 2 round clip (coupled with proficiency can bring it up to some good damage making the proto version worth while) That's all it needs..... nothing crazy just nerfs to either clip size, or splash damage. Splash damage is the easiest fix of the two, but its tricky cuz it could break the gun. Clip size, in my opinion would be best for it because it alters the way you as the user has to play with it.
ALL missiles. Proto Missile Launcher (Large) does 104 x 4. Flaylock does 214.5 x 3 and has 0.5m less splash radius.
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Sgt Buttscratch
Algintal Core Gallente Federation
458
|
Posted - 2013.07.13 12:19:00 -
[17] - Quote
OP your findings are awesome, now do the same against 8 of them at once... I was just playing my alt, >3 million SP, and the amount of damage they do to the lesser equipped is dumb as ****.
CCP shouldn't be looking to nerf the flaylock, they need to release a statement reading: Dear players, We have very little knowledge about tactical FPS, we also have very little knowledge about competitive FPS, the flaylock was a terrible idea, that was poorly executed. As a result of our playbases skill levels dropping severly, we have been forced to remove the weapon. This will upset A LOT of players who rely on pack spamming these weapons, our only advice would be to aim straight. Thank you for your understanding. CCP Special Ed. dept |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
1941
|
Posted - 2013.07.13 12:30:00 -
[18] - Quote
Sgt Buttscratch wrote:OP your findings are awesome, now do the same against 8 of them at once... I was just playing my alt, >3 million SP, and the amount of damage they do to the lesser equipped is dumb as ****.
CCP shouldn't be looking to nerf the flaylock, they need to release a statement reading: Dear players, We have very little knowledge about tactical FPS, we also have very little knowledge about competitive FPS, the flaylock was a terrible idea, that was poorly executed. As a result of our playbases skill levels dropping severly, we have been forced to remove the weapon. This will upset A LOT of players who rely on pack spamming these weapons, our only advice would be to aim straight. Thank you for your understanding. CCP Special Ed. dept
Pssh, Wolfman and Remnant work on the weapons and they dont really communicate with one another - as experienced by Wolfman stating Mass Drivers were not changed (proven wrong and CCP Remnant later apologized) and that Strafe Speeds were not changed (telll that to the heavies who strafe faster than they walk). |
Obodiah Garro
Tech Guard General Tso's Alliance
176
|
Posted - 2013.07.13 12:53:00 -
[19] - Quote
The MD was OP in chromo, it was nerfed in uprising (I say nerf and not balanced because the hit detection took a kick to the sack) and now that said problem seems to be fixed it seems OP again.
Personally I don't think the MD is overpowered, certainly a noobish weapon (as any is that works with AoE) but not overpowered. The problem with MDs is that when you have some intelligent people working together, say 2-3 skilled players with MDs, they ARE going to introduce you to the pleasures of anal ****, time and time again.
As for Flaylocks, lol, not even getting infinite orbital strikes would be as broekn as that damn weapon. The splash damage needs to go, like completely, either that it needs as SERIOUSLY massive reduction to its shield damage. |
Sgt Buttscratch
Algintal Core Gallente Federation
458
|
Posted - 2013.07.13 13:08:00 -
[20] - Quote
Obodiah Garro wrote: either that it needs as SERIOUSLY massive reduction to its shield damage.
shield dmg lool
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
214
|
Posted - 2013.07.13 13:11:00 -
[21] - Quote
stlcarlos989 wrote:Mass Drivers are fine but flaylocks are OP. The flaylock would be fine if the splash damage was reduced or its mag size was reduced to 1 instead of 3.
CPU/PG requirements need to go up.
If it only had a single shot it wouldn't kill anything EVER!
Glad you're not a dev... |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
210
|
Posted - 2013.07.13 13:42:00 -
[22] - Quote
Flaylock is not OP, it's a pain in the ass. Mass Driver is not OP, it's a pain in the ass. Fused Grenades are not OP, they're a pain in the ass.
Learn the difference between OP and pain in the ass. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
214
|
Posted - 2013.07.13 13:47:00 -
[23] - Quote
Dale Templar wrote:Flaylock is not OP, it's a pain in the ass. Mass Driver is not OP, it's a pain in the ass. Fused Grenades are not OP, they're a pain in the ass.
Learn the difference between OP and pain in the ass.
I'm really getting tired of all those people whining about PROTO guns hurting their non-proto suits...so yeah, totally agree |
Sgt Buttscratch
Algintal Core Gallente Federation
459
|
Posted - 2013.07.13 14:42:00 -
[24] - Quote
R'adeh Hunt wrote:Dale Templar wrote:Flaylock is not OP, it's a pain in the ass. Mass Driver is not OP, it's a pain in the ass. Fused Grenades are not OP, they're a pain in the ass.
Learn the difference between OP and pain in the ass. I'm really getting tired of all those people whining about PROTO guns hurting their non-proto suits...so yeah, totally agree
It's hurting the game, **** the pixels, try being a newer player, then quickly realizing this game does not come down to skill, it comes down to spamming weapons that require nothing but a close shot.
|
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
215
|
Posted - 2013.07.13 14:46:00 -
[25] - Quote
Sgt Buttscratch wrote:R'adeh Hunt wrote:Dale Templar wrote:Flaylock is not OP, it's a pain in the ass. Mass Driver is not OP, it's a pain in the ass. Fused Grenades are not OP, they're a pain in the ass.
Learn the difference between OP and pain in the ass. I'm really getting tired of all those people whining about PROTO guns hurting their non-proto suits...so yeah, totally agree It's hurting the game, **** the pixels, try being a newer player, then quickly realizing this game does not come down to skill, it comes down to spamming weapons that require nothing but a close shot.
A new player using INFERIOR fittings SHOULD be easier to kill with a PROTO weapon. You can't just balance proto weapons based on stats of non-proto and noob suits. Otherwise there would be ZERO incentive to use a proto gun in the first place.
Just like a Taranis will slaughter an Incubus in EVE.... |
Obodiah Garro
Tech Guard General Tso's Alliance
182
|
Posted - 2013.07.13 14:51:00 -
[26] - Quote
R'adeh Hunt wrote: A new player using INFERIOR fittings SHOULD be easier to kill with a PROTO weapon. You can't just balance proto weapons based on stats of non-proto and noob suits. Otherwise there would be ZERO incentive to use a proto gun in the first place.
Just like a Taranis will slaughter an Incubus in EVE....
apples and oranges.
there was a time a taranis would **** even cruisers, guess what happened?
Yea that's right, they FIXED it. |
RKKR
The Southern Legion RISE of LEGION
210
|
Posted - 2013.07.13 14:51:00 -
[27] - Quote
Try out a gallente protologi against explosions, talk to you later. |
Vavilia Lysenko
Company of Marcher Lords Amarr Empire
153
|
Posted - 2013.07.13 14:53:00 -
[28] - Quote
Banning Hammer wrote:You obviously haven't come across a full Squad with Proto suits, and core Flaylock's...because if you did, you won't be saying this.
If only you could retreat somewhere safe and snipe them. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
215
|
Posted - 2013.07.13 14:55:00 -
[29] - Quote
Obodiah Garro wrote:R'adeh Hunt wrote: A new player using INFERIOR fittings SHOULD be easier to kill with a PROTO weapon. You can't just balance proto weapons based on stats of non-proto and noob suits. Otherwise there would be ZERO incentive to use a proto gun in the first place.
Just like a Taranis will slaughter an Incubus in EVE....
apples and oranges. there was a time a taranis would **** even cruisers, guess what happened? Yea that's right, they FIXED it.
Taranis' can still take down cruisers
Just like a scout can still take down a heavy suit.
So no, they didn't "fix" it.
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
215
|
Posted - 2013.07.13 14:55:00 -
[30] - Quote
RKKR wrote:Try out a gallente protologi against explosions, talk to you later.
Try out a Caldari shield suit against my scrambler pistol...yeah...talk later |
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Vavilia Lysenko
Company of Marcher Lords Amarr Empire
153
|
Posted - 2013.07.13 14:56:00 -
[31] - Quote
Obodiah Garro wrote:R'adeh Hunt wrote: A new player using INFERIOR fittings SHOULD be easier to kill with a PROTO weapon. You can't just balance proto weapons based on stats of non-proto and noob suits. Otherwise there would be ZERO incentive to use a proto gun in the first place.
Just like a Taranis will slaughter an Incubus in EVE....
apples and oranges. there was a time a taranis would **** even cruisers, guess what happened? Yea that's right, they FIXED it.
Ah, happy days
There was a time when I could sit in a Falcon and jam everything from 180k+, guess what happened?
They broke my Falcon |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
215
|
Posted - 2013.07.13 14:57:00 -
[32] - Quote
Vavilia Lysenko wrote:Obodiah Garro wrote:R'adeh Hunt wrote: A new player using INFERIOR fittings SHOULD be easier to kill with a PROTO weapon. You can't just balance proto weapons based on stats of non-proto and noob suits. Otherwise there would be ZERO incentive to use a proto gun in the first place.
Just like a Taranis will slaughter an Incubus in EVE....
apples and oranges. there was a time a taranis would **** even cruisers, guess what happened? Yea that's right, they FIXED it. Ah, happy days There was a time when I could sit in a Falcon and jam everything from 180k+, guess what happened? They broke my Falcon
Yeah...they fixed it because there was no real counter to it...which isn't the case when it comes to the FL |
Obodiah Garro
Tech Guard General Tso's Alliance
182
|
Posted - 2013.07.13 15:18:00 -
[33] - Quote
R'adeh Hunt wrote: Ah, happy days There was a time when I could sit in a Falcon and jam everything from 180k+, guess what happened? They broke my Falcon
Yeah...they fixed it because there was no real counter to it...which isn't the case when it comes to the FL [/quote]
Dude am in favour of getting FP to **** out of the game completely am just saying the above poster made a ****** analogy by using taranis and incursus
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
217
|
Posted - 2013.07.13 15:20:00 -
[34] - Quote
Obodiah Garro wrote:R'adeh Hunt wrote: Ah, happy days There was a time when I could sit in a Falcon and jam everything from 180k+, guess what happened? They broke my Falcon Yeah...they fixed it because there was no real counter to it...which isn't the case when it comes to the FL Dude am in favour of getting FP to **** out of the game completely am just saying the above poster made a ****** analogy by using taranis and incursus
I made that analogy, and it was a good one...and no, removing the FP is a ridiculous idea |
RKKR
The Southern Legion RISE of LEGION
211
|
Posted - 2013.07.13 16:13:00 -
[35] - Quote
R'adeh Hunt wrote:RKKR wrote:Try out a gallente protologi against explosions, talk to you later. Try out a Caldari shield suit against my scrambler pistol...yeah...talk later
I don't really see how that defends your "talk PRO suits and not non-PRO suits when you talk about PRO weapons"-statement, now try to make more sense. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
|
Posted - 2013.07.13 16:15:00 -
[36] - Quote
RKKR wrote:R'adeh Hunt wrote:RKKR wrote:Try out a gallente protologi against explosions, talk to you later. Try out a Caldari shield suit against my scrambler pistol...yeah...talk later I don't really see how that defends your "talk PRO suits and not non-PRO suits when you talk about PRO weapons"-statement, now try to make more sense.
You were whining about the FL/MD explosive damage against armor tankers....which is ridiculous, because shield tankers face the exact same issues against my scrambler pistol. Think before posting |
Obodiah Garro
Tech Guard General Tso's Alliance
182
|
Posted - 2013.07.13 16:17:00 -
[37] - Quote
R'adeh Hunt wrote:I made that analogy, and it was a good one...and no, removing the FP is a ridiculous idea
lol its a horrible analogy that doesn't make sense, plus removing something that is broke isn't as ridiculous as letting a problem persist. moron. |
RKKR
The Southern Legion RISE of LEGION
211
|
Posted - 2013.07.13 16:21:00 -
[38] - Quote
R'adeh Hunt wrote:RKKR wrote:R'adeh Hunt wrote:RKKR wrote:Try out a gallente protologi against explosions, talk to you later. Try out a Caldari shield suit against my scrambler pistol...yeah...talk later I don't really see how that defends your "talk PRO suits and not non-PRO suits when you talk about PRO weapons"-statement, now try to make more sense. You were whining about the FL/MD explosive damage against armor tankers....which is ridiculous, because shield tankers face the exact same issues against my scrambler pistol. Think before posting
I'm whining now?
I think you need to use your pistol better.
Now give me some numbers with damage per shot for both weapons and shield/armor-tankers, talk to you later and thanks for admitting in a passive way that your statement didn't make sense. |
Cat Merc
DUST University Ivy League
3053
|
Posted - 2013.07.13 16:29:00 -
[39] - Quote
If you're Caldari and think the flaylock is fine, you should try a gallente suit. See how long you last. A suit with 4x complex armor plates, which is a terrible fit btw because you have no recharge and almost no PG left, survives THREE FLAYLOCK SHOTS. THREE. |
RKKR
The Southern Legion RISE of LEGION
211
|
Posted - 2013.07.13 16:35:00 -
[40] - Quote
Cat Merc wrote:If you're Caldari and think the flaylock is fine, you should try a gallente suit. See how long you last. A suit with 4x complex armor plates, which is a terrible fit btw because you have no recharge and almost no PG left, survives THREE FLAYLOCK SHOTS. THREE.
Aaaah my dear Cat Merc, could you also educate our readers and share your wissom about the accuracy needed for -let us say- a flaylock versus scrambler pistol.
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
|
Posted - 2013.07.13 16:51:00 -
[41] - Quote
RKKR wrote:R'adeh Hunt wrote:RKKR wrote:R'adeh Hunt wrote:RKKR wrote:Try out a gallente protologi against explosions, talk to you later. Try out a Caldari shield suit against my scrambler pistol...yeah...talk later I don't really see how that defends your "talk PRO suits and not non-PRO suits when you talk about PRO weapons"-statement, now try to make more sense. You were whining about the FL/MD explosive damage against armor tankers....which is ridiculous, because shield tankers face the exact same issues against my scrambler pistol. Think before posting I'm whining now? I think you need to use your pistol better. Now give me some numbers with damage per shot for both weapons and shield/armor-tankers, talk to you later and thanks for admitting in a passive way that your statement didn't make sense.
What do you mean by saying "use your pistol better"? I have no issues using my pistol, that's why I realise it's just as effective against shield tankers like a flaylock against armor tankers
You make no sense whatsoever |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
|
Posted - 2013.07.13 16:51:00 -
[42] - Quote
Obodiah Garro wrote:R'adeh Hunt wrote:I made that analogy, and it was a good one...and no, removing the FP is a ridiculous idea lol its a horrible analogy that doesn't make sense, plus removing something that is broke isn't as ridiculous as letting a problem persist. moron.
It isn't broken...you are simply too bad at the game to adapt |
RKKR
The Southern Legion RISE of LEGION
211
|
Posted - 2013.07.13 16:54:00 -
[43] - Quote
Are you telling me you have more trouble taking out armor tankers with a scrambler pistol?
BTW I'm still waiting on my numbers. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
|
Posted - 2013.07.13 16:57:00 -
[44] - Quote
RKKR wrote:Are you telling me you have more trouble taking out armor tankers with a scrambler pistol?
BTW I'm still waiting on my numbers.
Of course you're having more trouble taking out armor tankers with a scrambler pistol, look at its stats
Numbers are on the forum, do a search...I'm not your mom who needs to feed you |
RKKR
The Southern Legion RISE of LEGION
211
|
Posted - 2013.07.13 17:01:00 -
[45] - Quote
My mommy also failed to stop me from "whining" so I'm afraid you have to, but I guess it's not that hard since it's already out there. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
|
Posted - 2013.07.13 17:02:00 -
[46] - Quote
RKKR wrote:My mommy also failed to stop me from "whining" so I'm afraid you have to, but I guess it's not that hard since it's already out there.
She sure didn't teach you not to whine, that's for sure |
RKKR
The Southern Legion RISE of LEGION
211
|
Posted - 2013.07.13 17:05:00 -
[47] - Quote
Are you trying to divert the attention now? |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
|
Posted - 2013.07.13 17:07:00 -
[48] - Quote
RKKR wrote:Are you trying to divert the attention now?
Diverting attention from what? I was merely replying to your dumb post |
TechMechMeds
Swamp Marines
65
|
Posted - 2013.07.13 17:13:00 -
[49] - Quote
The mass driver is brilliant now, such finesse :-) |
RKKR
The Southern Legion RISE of LEGION
211
|
Posted - 2013.07.13 17:14:00 -
[50] - Quote
Dumb enough to backup the argument that MD and/or flaylocks aren't OP by making a bunch of nonsense posts...ooh wait!
Now show us them numbers! |
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
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Posted - 2013.07.13 17:18:00 -
[51] - Quote
RKKR wrote:Dumb enough to backup the argument that MD and/or flaylocks aren't OP by making a bunch of nonsense posts...ooh wait!
Now show us them numbers!
So you really ARE too dumb to use the forum's search function? |
DUST Fiend
OSG Planetary Operations Covert Intervention
5007
|
Posted - 2013.07.13 17:19:00 -
[52] - Quote
Jade Dragonis wrote:Most weapons will take any suit out in 4 seconds if you shoot straight down?
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
225
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Posted - 2013.07.13 17:21:00 -
[53] - Quote
DUST Fiend wrote:Jade Dragonis wrote:Most weapons will take any suit out in 4 seconds if you shoot straight down?
No...but most weapons also don't do the same shooting up...or doing it from 300m away...or OHK you at bumping distance. All weapons have tradeoffs |
RKKR
The Southern Legion RISE of LEGION
211
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Posted - 2013.07.13 17:25:00 -
[54] - Quote
I'm afraid so :(, I really wish it was that easy to do so I could just paste or refer people to it in a argument! Please help me out before this thread and with it the original message end up into the archives and forgotten by those that pollute it with nonsense. |
Cat Merc
DUST University Ivy League
3053
|
Posted - 2013.07.13 17:30:00 -
[55] - Quote
RKKR wrote:Cat Merc wrote:If you're Caldari and think the flaylock is fine, you should try a gallente suit. See how long you last. A suit with 4x complex armor plates, which is a terrible fit btw because you have no recharge and almost no PG left, survives THREE FLAYLOCK SHOTS. THREE. Aaaah my dear Cat Merc, could you also educate our readers and share your wissom about the accuracy needed for -let us say- a flaylock versus scrambler pistol. Indeed. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
225
|
Posted - 2013.07.13 17:30:00 -
[56] - Quote
RKKR wrote:I'm afraid so :(, I really wish it was that easy to do so I could just paste or refer people to it in a argument! Please help me out before this thread and with it the original message end up into the archives and forgotten by those that pollute it with nonsense.
If you're too dumb to use the search function, how do you expect ppl to take you seriously in the first place? |
RKKR
The Southern Legion RISE of LEGION
212
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Posted - 2013.07.13 17:37:00 -
[57] - Quote
Basicly because I'm not trying to defend the title of this thread and you're the one that fails to do this simple thing, which actually says more than your namecalling. Therefore it's in my favor to keep this silly act up.
But I guess you could already tell that by the manner of how I was responding. So what's it going to be? |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
225
|
Posted - 2013.07.13 17:49:00 -
[58] - Quote
RKKR wrote:Basicly because I'm not trying to defend the title of this thread and you're the one that fails to do this simple thing, which actually says more than your namecalling. Therefore it's in my favor to keep this silly act up.
But I guess you could already tell that by the manner of how I was responding. So what's it going to be?
You're not even willing to do the research, so why on earth would anyone else waste his time talking to you? You're merely ranting and you obviously have no clue about the strength of the other proto sidearms
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RKKR
The Southern Legion RISE of LEGION
212
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Posted - 2013.07.13 18:06:00 -
[59] - Quote
You tried to prove that the flaylock is not OP by saying that people using non-PRO suits should stop complaining about it.
I prove that PRO-suits still can complain about the flaylock. Then you make a statement about scrambler pistol and shieldtanking and I ask how that proves your statement. You say you have more trouble taking out armor tankers with it and I say you need to learn your pistol better (and now you try to tell me I don't know anything about them LOL).
You also haven't talked about the accuracy needed to kill someone with a flaylock VS scrambler pistol (I guess that's why you have trouble taking out armor tankers).
You're telling me there are numbers which I admit I'm too dumb to find, but you also seem to fail and come up with them. Yet you keep investing energy in my "ranting".
I say you're bluffing. Prove me wrong or lose from a ranting ******! it's up to you. |
DUST Fiend
OSG Planetary Operations Covert Intervention
5007
|
Posted - 2013.07.13 18:09:00 -
[60] - Quote
RKKR wrote:You also haven't talked about the accuracy needed to kill someone with a flaylock VS scrambler pistol (I guess that's why you have trouble taking out armor tankers).
This is by far my favorite argument that I hear from crutchlock users, that somehow it takes the same or MORE skill to use than the Scrambler.
It's just like.
And then they were all.
And I was just.
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