Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
149
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Posted - 2013.07.11 23:28:00 -
[1] - Quote
Serimos Haeraven wrote:Void Echo wrote:you got killed by an HAV and now your whining like an infantry player, if infantry players hadn't made tanks so weak we wouldn't be rednline sitting, the average tanker would be in the middle of the map, the good ones would be pushing the enemy team at the redline. but since a single swarm missile can take down most of our armor, were not letting you get easy kills off of us *sigh*.. Going to re-quote what i said about 2 posts after my OP that you must have not read, as well as other tankers below stating that they are actually capable of taking swarms and forge guns. Do you even know how much higher tanks shields and armor is when compared to us proto dropships?, as well as being able to include regeneration modules that are extremely affective just because they have "HAV" in their description? Anyways, here's what i said earlier that applies directly to your supposed statement. "The issue i have with tank drivers claiming AV is somehow forcing them to redline is the fact that whatever tank is seriously being pushed back must not have a good knowlege on how to shield or armor fit. While those tanks were railgun sniping me, there was a madrugar (who must have been well fitted) taking countless amounts of swarm hits and even FG hits as well, while still being able to use structures to his advantage to hide behind. He wasn't redlining at all, and he survived those hits quite easily. AV's are supposed to push tanks back when they are proto AV's regardless, the big issue is that while tanks can sustain hits from miltia AV's and be reasonably taken back or destroyed by proto's, dropships are easily taken out by any real fit (be it miltia or proto), and this combined with redline camping railgun tanks makes for an impossible gain of anykind for a dropship pilot, whether that be entertainment, or ISK."
Dude, I am starting to get tired of flap your yap about something you know very little to nothing about. I run full proto tanks, and not trying to blow my on horn here, but I am pretty damn good at driving a tank. Your example of seeing a tank take multiple swarm vollys and forge blasts is just ridiculous, not that it doesn't happen all the time, because it does, but in these instances it is a bunch of noobs firing either a std swarm or forge gun.
No here is the problem: a single person with or proto swarms/forge gun/AV nades can take out a tank quite easily. These weapons make tank cry like little *******.
So, in Dust currently, we have only std level tank yet we have adv and proto level AV weapons. a "well fit" tank runs about 1.4 million ISK to put together, and a lot of of tankers have grown tired of having some ***hole with a proto swarm launcher or proto AV nades pop out of some random bush somewhere to some ***hole with a proto forge gun get a perfect line of sight on us from half way across the map, and kill us with out us ever having a proper chance to run for cover.
Now you want to blame someone, blame CCP for bad game design.
Oh and by the way, I'm going to be rail sniping until I get 100 instilation kill. Best you stay the **** out of my way |