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Pvt Numnutz
BetaMax Beta CRONOS.
77
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Posted - 2013.07.11 22:00:00 -
[1] - Quote
Rail gun sniper tanking is the lamest and boringest thing in dust aside from AFKing. The fact that they can hit clean across the map is just super annoying, they hardly take down my dropship, unless its an enforcer, or two. They really they just deny the entire map. So I land and recall most of the time because its not worth loosing 1.1 mil on some worthless railgunner. Hell I think I have more respect for people who sit on turrets than people who redline tank, not by much, but still. Don't try and defend you're self by saying AV is broke, your just tring to feed your KDR. You're not helping the team push or fight or anything. You're not nearly as effective as snipers who are actually useful. I've seen some tankers actually fight and help their team. Some I actually can't kill and they manage to retreat back to the redline but only to get me off their back. I'm getting very tiered of not being able to fight back and just not being able to do what I skilled into. Which like serimos I have probably 7 mil sp into vehicles and dropships, because you HAVE to skill that far in to make them worth your time. Please remove the redline or make it so they get no points for kills in the redline please. |
Pvt Numnutz
BetaMax Beta CRONOS.
78
|
Posted - 2013.07.11 23:21:00 -
[2] - Quote
Henchmen21 wrote:Because removing enemy tanks from the field is not helping the team in any way.
Because you have to sit in the red line to kill enemy tanks? Honestly it breeds incompitence. Rail tank snipers hardly know how to handle a combat situation, aside from well...sniping. even when they get brave, hell we even killed one just zerging it with light weapons. There is good tank piloting...and then there is rail tank sniping. Just like how there are good snipers who take up positions to lay down really good overwatch and relocate to help squads and there are mountain snipers who go 3/0 with a charge. |
Pvt Numnutz
BetaMax Beta CRONOS.
78
|
Posted - 2013.07.12 00:40:00 -
[3] - Quote
Henchmen21 wrote:Because removing enemy tanks from the field is not helping the team in any way. Who said anything about doing so solely from the redline? I sure didn't.
You replied to a post talking about railgun snipers and how they are useless. I assumed that you were reffering to you're self as a railgun sniper. In the future please be more clear. Actually I think I just solved the problem of redline tanks for dropships. Does anyone know if the range on small railgun turrets is also unlimited like the tanks railgun? |
Pvt Numnutz
BetaMax Beta CRONOS.
78
|
Posted - 2013.07.12 12:25:00 -
[4] - Quote
there is almost no risk to red line sniper tanks. As others have said you need to have a OB or another sniper tank to kill them. forge guns cant get an angle, unless they come over the mountain, but as soon as their tank gets hit, they just move back slightly. Dropships want to go and take them out, because out of all vehicles we are the weakest however we cant get into their red line to kill them. Same as with forgeguns they just move back further into the red line and get on a small mound so they can have a clear view at the sky.
The reason why i have so much of a problem with this is, is because it makes the game incredibly dull. If i get killed by a rail tank that is on the battle field doing work, then thats my fault, and i can tip my hat to that tanker for destroying me. I cant abide by a mobile rail turret on a mountain that is impossible to kill or even engage and makes my entire time skilling into dropships, loosing hundreds in the heat of battle to learn how to properly fly them in combat, grinding tirelessly when i had no ground game just to get another assault dropship, a waste. Why? because i know im going to loose that dropship, sooner or later ill get too bored of just sitting around waiting for this baby to get a little brave so i can try and engage him. maybe ill go and try and support my team. ill probably get shot down.
besides red line sniping doesnt teach any tankers about how to actually handle a tank in combat. The same rules apply to tanks as they do to dropships, they are suppose to be supported by infantry. This solves one of the biggest problems that these tankers are complaining about, and why many players criticize tank players only wanting an "I-win button". For alot of tankers this seems to be true, as they moan about AV and complain that they cant kill everyone before they get some swarms out. You need infantry, as much as im sure you hate to admit that. You're tanks will last far longer. Ill give you an example from dropships, as you all know dropships are very week, AV is highly effective against them. I only ever fly my ADS when i have a gunner. My dedicated gunner is also an experienced shock trooper, when we get hit by a FG or some swarms we try to locate the threat, once it has been found we fly over and he jumps out. I attempt to draw as much attention as possible (without undo risk to the dropship) while my gunner tears apart the AV. After the threat has been neutralized and a LZ has been cleared, I come in to extract him and we go about supporting the team. ADAPT! so what if you loose a couple tanks, you're just gonna let your balls drop off?
TL;DR The problem dropship pilots are complaining about is that after all this time spent getting good and experienced in the heat of battle, this red line rail that we cant even hit just shows up and denies the map to us without us being able to engage him. Tanks arent useless because of AV learn how to tank and get some infantry to support you instead of loosing your balls and cowering in the red.
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