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Xocoyol Zaraoul
Zumari Force Projection Caldari State
687
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Posted - 2013.07.11 05:30:00 -
[1] - Quote
I don't like either choice, to be honest, as you offer extremes.
I would like current prices with the old Marauders, that would be perfect. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
688
|
Posted - 2013.07.11 05:47:00 -
[2] - Quote
Aye, Shield Tanks are what survive AV, my shield tank if I am running my booster will take over 12K damage to kill, and no I don't use those lulzy 10 second pos active resistance modules. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
689
|
Posted - 2013.07.11 05:55:00 -
[3] - Quote
Knightshade Belladonna wrote:I guess so , that's exactly what I'm telling you. Don't get mad at me bro because you can't do it
It's literally impossible, I've used by EVE-Spreadsheet-FU and there is no way any tank post-Marauder-Era can ever take that sort of damage. Some of those grenades missed, or were not AV. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
689
|
Posted - 2013.07.11 06:00:00 -
[4] - Quote
Knightshade Belladonna wrote:I guess so , that's exactly what I'm telling you. Don't get mad at me bro because you can't do it
An HAV will not, nor ever have, that kind of EHP.
Each packed AV grenade will do about 1700 damage (rounding down), let's generously say somehow the Madrugar's shields fully absorbed the first grenade (when normally only would soak two-thirds of it), that leaves 11 grenades left out of the twelve, that is 18700 damage, counting explosive damage modifiers that is now 23375 damage, now you are saying that he was at half health...
So according to you, there is a Madrugar with over 46750 armor EHP. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
693
|
Posted - 2013.07.11 06:48:00 -
[5] - Quote
Honestly, HAVs do enough damage as-is, just the Large Missile Turrets and Small Railguns need some looking at due to bizzare performance... Especially Large Missile Turrets and more specifically the Cycled.
The HP in my opinion in fine for the militia, and even the standard tanks are okay, I'd like to see an advanced tank with 50% more EHP capabilities then we see now with a HAV level 3 prerequsite, buff the enforcers damage capabilities and increase to a X4 prereq and then bring back the marauders with a X5 HAV prerequisite and give them 200% the HP we have now.
In my honest opinion, even a 50% EHP boost would be massive (at least for my tank) as that would lengthen tank fights by a nice amount, and make AV work harder to kill a tank without making it impossible. anything approaching a 100% EHP boost or more would make HAVs near impossible to kill with any driver with half a brain.
A little goes a long way, we want (well, I want) the high-end tanks to be tougher without making it where careless drivers are fine. _______________________________ _______________________________ _______________________________
EDIT: If it were up to me, I'd redo the roles we have now. Armor tanking would still be kings of EHP, and would take a while to wear down but also take a while to build back up, they'd be the kind of tank you can drive through extended periods of hell but then take a long while to recover. Shield tanks would be burst-tankers where you are practically invulnerable for 30-45 second bursts and then take 2-3 minutes for your super-hardeners to recover. Tweak this as appropriate for balancing, mostly intended for "end-game" HAVs anyways. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
693
|
Posted - 2013.07.11 06:58:00 -
[6] - Quote
I'd also like to say that while I'd like the EHPs to go up, i'd also like to see a significant increase in the engine-block damage to also properly punish careless drivers without infantry support and to reward gutsy infantry. I'd also like to see a smaller but still appreciable damage-increase for hitting the "belly" of an HAV so that proximity mines and remote explosives are more of a threat.
All this of course assuming the EHP goes up. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
739
|
Posted - 2013.07.13 21:52:00 -
[7] - Quote
The splash would likely take out the driver if the driver was not careful or not wearing a fatsuit.
As a bit of a tangent, that's my problem with the LLAVs, if you use them for their intended roles they are sitting ducks. |
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