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DJINN leukoplast
Hellstorm Inc League of Infamy
658
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Posted - 2013.07.11 06:12:00 -
[1] - Quote
Tanks should be neither.
1. A God-mode tank? Seriously? Yeah, no. Tanks are already p2w enough as it is.
2. Cheap throw away tanks would be even worse, I don't want to have to bring in AV every match and sacrifice my anti-infantry nades (which are extremely important to me... I feel dysfunctional without them). It's already bad enough with all these LAV turkeys running around. |
DJINN leukoplast
Hellstorm Inc League of Infamy
658
|
Posted - 2013.07.11 07:05:00 -
[2] - Quote
Void Echo wrote:DJINN leukoplast wrote:Tanks should be neither.
1. A God-mode tank? Seriously? Yeah, no. Tanks are already p2w enough as it is.
2. Cheap throw away tanks would be even worse, I don't want to have to bring in AV every match and sacrifice my anti-infantry nades (which are extremely important to me... I feel dysfunctional without them). It's already bad enough with all these LAV turkeys running around. 1- wrong about the ptw thing because, well basically look at my post where the 1st thing I said was "tanks are NOT op" and youl see. 2- that's exactly what infantry wants, they want this to be another COD or BF.
Tanks are basically 100% invincible to anybody with no AV (which is most players, especially in ambush... at least until they die once or twice and change their fit). But as a infantry player, I am 100% vulnerable to everything in this game. Even with proto AV nades, I have to get really lucky to throw enough nades in close range before:
a) Tank kills me b) Tank turns tail and runs off to get health back c) Tanks infantry buddies wipe me out because I am speced for AV, not anti-infantry. Therefore an extremely vulnerable to infantry. d) Tank uses some kind of OP module to make them temp invincible, in which they either run off or wipe me out e) All of the above while I try to re-supply my nades with a hive, cause 3 proto nades won't even kill the weakest tank
Tankers fail to recognize that running AV means that player is really only effective against AV. It's a HUGE sacrifice most of the time. And usually not rewarding in the least.
In Chromosome I ran proto swarms with some crap side-arm when some tanker came out and was causing problems, I had absolutely NO chance against infantry in order to attempt to take out the tank. I had to sacrifice myself many times just to scratch the tanks health so they could run away and repair. Every once in a while I would get lucky and score a kill, but it was few and far between because tanks just run away behind cover.
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DJINN leukoplast
Hellstorm Inc League of Infamy
658
|
Posted - 2013.07.11 08:39:00 -
[3] - Quote
Void Echo wrote:
...HAHAHAHAHAHAHAHA are you serious, that's your argument? "tankers don't realize that running av means that player is really only effective against vehicles"? no **** Sherlock that's why its called "AV" (ANTI VEHICLE), and yes we understand what you go through, I personally do because I was an av for a week, but still dude, your argument has absolutely 0 points giving to your side of the argument.
tanks are MEANT to be killing machines that are NOT paper thin like you want, I they were then they wouldn't be used... EVER. tanks are meant to dominate the battle field with and without team support (team support pretty much makes the tank unkillable).
and as I stated before, they are in no way op. how would you react if you went 20-5 in a match with whatever your specialized in and your enemies you killed claimed your weapon is "OP" and wanted it nerfed?
Exactly, tanks are p2w noobery. Nuff said.
You just proved yourself wrong, appreciate it, saved me the time |
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