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Aythadis Smith
The Generals EoN.
67
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Posted - 2013.07.11 16:21:00 -
[1] - Quote
All I know is, people gripe that the driver can use the main gun, too hard to kill, and too fast.
Me driving a tank
"Why is that blueberry shooting at the MCC? Even if you could hit it, our MCC you dolt!" Now, this moron has control of my main gun, brilliant
But make it squad only.... So I have to group specifically with this one guy who is trained on the one turret I have....
AV.
Oh look, forge gunner is up high, I can't aim that high and is there a safe place I can hide from him? Again, depending on 6 other randoms for a sniper for one guy. So, at this rate, I need 2 slayers for swarmers, 1 sniper, a medic for them and me, a guy controlling my main gun and... Me. So.... Why not just use a LLAV with a fatty turret on it?
Every one wants a wicked tank on their side, but wants all red dot tanks to be soloed.
At this rate, might as well make them 300 ISK and made of scouts. |
Aythadis Smith
The Generals EoN.
67
|
Posted - 2013.07.12 21:49:00 -
[2] - Quote
Terra Thesis wrote:Takahiro Kashuken wrote:If we get advanced/proto that would stop and all these solo proto AV would be screwed I'm not sure why we are arguing about, because i agree. People already showed their "concern" that they don't want them stronger NOR cheaper.
Us drivers ( which I've given up on), it is too expensive, too much of an SP sink, and too fragile. Half the time the indicator lies at where I'm being hit. I have to PHYSICALLY see the shot to have a valid indicator.
Tanks are a war machine. If we ever get these promise gargantuan maps, still worthless because of invisible shots. AV does it's job, and does it well. Our only counter is our ability to drive and our team. Sadly, the latter is out of our control.
Off topic ish, but it feels shields survives infantry longer then armor. But armor survives the fight VS shields.
On topic. Either AV needs pulled back, tanks need to be cheaper, or made ungodly sinks in both sides, and make them giant war machines. With them in the middle only makes AV happy, while most tanks sit in the red line because they cant compete with it.
How many times have you been in a tank, and was getting forged from the sky, and you cant aim up. So running as fast as you can away from said forge, only to get popped while trying to hide.
So, cheap with little SP sink and made of glass, or we get some god like war machine but costs so damn much that most would be afraid of loosing it that only the most important battles, they would be seen.
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Aythadis Smith
The Generals EoN.
67
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Posted - 2013.07.12 21:55:00 -
[3] - Quote
Speaking with CORP and randoms, most of them feel that if a tank can solo a crowd, then a solo can take it out.
I personally disagree but... if that is what the majority wants, give them these glass tanks, remove the high skill required to use them and give me my SP back. No one wants to switch to an AV class, and those that have the AV, are too darn good at it. So... make it that MLT can destroy every thing, and i want to spec out of this. Maybe I'll get my proto scout and be extra LULz
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Aythadis Smith
The Generals EoN.
70
|
Posted - 2013.07.13 20:35:00 -
[4] - Quote
Operative 1174 Uuali wrote:DJINN leukoplast wrote:Void Echo wrote:
...HAHAHAHAHAHAHAHA are you serious, that's your argument? "tankers don't realize that running av means that player is really only effective against vehicles"? no **** Sherlock that's why its called "AV" (ANTI VEHICLE), and yes we understand what you go through, I personally do because I was an av for a week, but still dude, your argument has absolutely 0 points giving to your side of the argument.
tanks are MEANT to be killing machines that are NOT paper thin like you want, I they were then they wouldn't be used... EVER. tanks are meant to dominate the battle field with and without team support (team support pretty much makes the tank unkillable).
and as I stated before, they are in no way op. how would you react if you went 20-5 in a match with whatever your specialized in and your enemies you killed claimed your weapon is "OP" and wanted it nerfed?
Exactly, tanks are p2w noobery. Nuff said. You just proved yourself wrong, appreciate it, saved me the time Lol, a Helstorm player says tanks are noobery. Spam more grenades and then say that. I know this has been said before but, I know of Sniper, Shotgunners, AR, to even Flaylock users to have passed the 30-0 mark. THE MOMENT a tank does it...QQ OP OP.....nerf nerf nerf nerf.
I have honestly been yelled at ( the beginning of the build) for whipping out a tank and 20-0. I'm so sorry I went as a killing machine that is meant to strike fear into my enemies. Next respect, I'll put my points into a nice pretty pink pony. |
Aythadis Smith
The Generals EoN.
70
|
Posted - 2013.07.13 20:41:00 -
[5] - Quote
CharCharOdell wrote:Aythadis Smith wrote:Speaking with CORP and randoms, most of them feel that if a tank can solo a crowd, then a solo can take it out.
I personally disagree but... if that is what the majority wants, give them these glass tanks, remove the high skill required to use them and give me my SP back. No one wants to switch to an AV class, and those that have the AV, are too darn good at it. So... make it that MLT can destroy every thing, and i want to spec out of this. Maybe I'll get my proto scout and be extra LULz
I'd rather they fix tanks...:/ I want tanks to be some gory, scary, nearly unstoppable machines of war. Striking fear into the hearts of my enemies, I want to hide and having to bounce from structure to structure having to find safe ways behind enemy lines to escape this war machine. Just for an objective cap, or to get a supply depo just to hit this tank with what ever, get him distracted on me.
Having like real tactics to pop these things, or at least push them to the redline for reps while we stage a trap for this tank.
ANY THING BUT...lol grenade spam. |
Aythadis Smith
The Generals EoN.
70
|
Posted - 2013.07.13 23:30:00 -
[6] - Quote
At the rate we are going with tanks
MEET THE NEW PROTO TANKS!
100% MORE BOUNCY!!!! |
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