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Void Echo
Internal Error. League of Infamy
450
 |
Posted - 2013.07.10 06:55:00 -
[1] - Quote
EVE Online is a subscription game and look at how it is the most successful mmo on pc and has lasted for 10 years in the gamer universe, it has constant updates, ranging from adding new features to fixing the known bugs and problems of the game.
Dust 514 is NOT a subscription game and therefore has no steady income of money to be used for improvements, all it has is aurum and that's not really worth the pennies unless your getting passive and active boosters.
I am NOT saying that Dust 514 has to be a subscription game, that would make things worse for the player base, the best thing to happen would be a one time fee to play the game. Like buying a cd game your going to play on the playstation 3 or whatever console you have, those companies make profit from selling their games at $60 for the 1st few months then lowering the price to keep revenue coming in and thus having the funds to create the next game that will be better than their previous production.
If there was a one time fee to play Dust 514 at $29.99-$49.99 and the current player base size of a little over 4000, CCP would be making a little over $200,000 every 4000 players, thus giving them the funds they need to improve gameplay, mechanics, bug fixed, glitch patches, add new items to the game, and so on.
I understand that this is free to play, but look at what has resulted in that choice, im not saying to make this game subscription based, just put in a ONE TIME payment to play this game and CCP will have the funds they NEED to make this game better.
The price for it would be up to CCP because it is their game, but it will not work if its over $60.
this would be the 1s step towards making Dust 514 the game it is meant to be. |

Void Echo
Internal Error. League of Infamy
450
 |
Posted - 2013.07.10 07:00:00 -
[2] - Quote
I know for a fact that im not the only that thinks this way. |

Void Echo
Internal Error. League of Infamy
450
 |
Posted - 2013.07.10 07:07:00 -
[3] - Quote
Galvan Nized wrote:F2P model has shown to be more profitable overall. You don't pay up front for a game but are more willing to make lots of smaller transactions. One time fees drive off players up front as they expect more from a game they "purchased."
The fixes & content updates have little to do with money, CCP has plenty I assure you. More of a small team most likely.
then how is that eve online has a much larger player base yet it has a subscription fee?
im not really sure if its true that some of the eve online income has anything to do with dust 514 updates. but I do see your point |

Void Echo
Internal Error. League of Infamy
451
 |
Posted - 2013.07.10 08:05:00 -
[4] - Quote
SENATOR KODOS wrote: im ********
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Void Echo
Internal Error. League of Infamy
451
 |
Posted - 2013.07.10 08:16:00 -
[5] - Quote
all this thread was is a view at what could be a big part of the problem, seriously, to you guys that are insulting me for this thread, I don't see any of you coming up with ideas on how to get this game to be successful, seriously.
you call me stupid for this yet you don't have the balls to come up with something yourselves? at least im TRYING to figure out ways to help instead of trashing every thread that could lead to something.
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Void Echo
Internal Error. League of Infamy
452
 |
Posted - 2013.07.10 08:50:00 -
[6] - Quote
Django Quik wrote:Void Echo wrote:all this thread was is a view at what could be a big part of the problem, seriously, to you guys that are insulting me for this thread, I don't see any of you coming up with ideas on how to get this game to be successful, seriously.
you call me stupid for this yet you don't have the balls to come up with something yourselves? at least im TRYING to figure out ways to help instead of trashing every thread that could lead to something.
The problem is not the business model; it's the state of the game. You mention how successful Eve Online is - did you know how tiny the playerbase was on that in the first year or so? Less than Dust right now. It was an absolute mess of a game and simply bad but the reason it is now so successful is that CCP kept at it for years, listened to their playerbase and made it better gradually. Dust 514 is still in its infancy and has a long long way to go - you've got to think about the long-game with this one. It's not like your boxed games that you buy off the high street. Making the game better will make it more successful - there is no problem with the business side of things - there is nothing I can add to this conversation to offer a solution to your problem because you've diagnosed the problem wrong.
you and nobody else has to be an ass about, I respond to hostility with hostility |

Void Echo
Internal Error. League of Infamy
452
 |
Posted - 2013.07.10 08:51:00 -
[7] - Quote
Skipper Jones wrote:Void Echo wrote:all this thread was is a view at what could be a big part of the problem, seriously, to you guys that are insulting me for this thread, I don't see any of you coming up with ideas on how to get this game to be successful, seriously.
you call me stupid for this yet you don't have the balls to come up with something yourselves? at least im TRYING to figure out ways to help instead of trashing every thread that could lead to something.
https://forums.dust514.com/default.aspx?g=posts&m=1019133#post1019133What was that?
were you one of the people that were insulting me over this thread |

Void Echo
Internal Error. League of Infamy
452
 |
Posted - 2013.07.10 09:31:00 -
[8] - Quote
EKH0 0ne wrote:Void Echo wrote:EVE Online is a subscription game and look at how it is the most successful mmo on pc and has lasted for 10 years in the gamer universe, it has constant updates, ranging from adding new features to fixing the known bugs and problems of the game.
Dust 514 is NOT a subscription game and therefore has no steady income of money to be used for improvements, all it has is aurum and that's not really worth the pennies unless your getting passive and active boosters.
I am NOT saying that Dust 514 has to be a subscription game, that would make things worse for the player base, the best thing to happen would be a one time fee to play the game. Like buying a cd game your going to play on the playstation 3 or whatever console you have, those companies make profit from selling their games at $60 for the 1st few months then lowering the price to keep revenue coming in and thus having the funds to create the next game that will be better than their previous production.
If there was a one time fee to play Dust 514 at $29.99-$49.99 and the current player base size of a little over 4000, CCP would be making a little over $200,000 every 4000 players, thus giving them the funds they need to improve gameplay, mechanics, bug fixed, glitch patches, add new items to the game, and so on.
I understand that this is free to play, but look at what has resulted in that choice, im not saying to make this game subscription based, just put in a ONE TIME payment to play this game and CCP will have the funds they NEED to make this game better.
The price for it would be up to CCP because it is their game, but it will not work if its over $60.
this would be the 1s step towards making Dust 514 the game it is meant to be. Bro STFU Im starting to think you work for CCP
Dude, GFY, idiot. if I worked for CCP, then vehicles wouldn't be in the position they are now dumbass |

Void Echo
Internal Error. League of Infamy
455
 |
Posted - 2013.07.10 10:40:00 -
[9] - Quote
obviously this thread is irrelevant now. please let it die or something |
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