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Thread Statistics | Show CCP posts - 0 post(s) |
Seymor Krelborn
DUST University Ivy League
87
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Posted - 2013.07.09 11:08:00 -
[1] - Quote
Aizen Intiki wrote:Again, why doesn't anyone listen to me?
huh? |
Seymor Krelborn
DUST University Ivy League
87
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Posted - 2013.07.09 11:10:00 -
[2] - Quote
The Robot Devil wrote:With a few exceptions this is the norm for any fps that has more than amount under its belt. If I tried to play TLOU, Uncharted, COD Battlefield or any other shooter I would be slaughtered repeatedly. Top players dominate any play who isn't in the top 10%. That's why they are the best.
The new players need to understand that this isn't a normal shooter and team work is almost required. Practice with the weapons and suit fittings is very important and our "bitter vets" should be more active in new player training. I do agree that it is a tough uphill battle for new players, but only for about a month. This game isn't that hard I'd people stick with it.
With the amount of players regularly online match making will never work. We need battles that are segregated by sec status. Each level of security should limit the suits and gear allowed on the field. Mercs should be able to choose the difficulty of their fight by the security status of the system.
this could work... I like it |
Seymor Krelborn
DUST University Ivy League
87
|
Posted - 2013.07.09 11:12:00 -
[3] - Quote
Aero Yassavi wrote:Tell me, if I only had advanced level gear and matchmaking put me only against those with advanced level gear, why would I want to get prototype? It would be the same exact thing several weeks of grinding later.
like eve the greater the risk the better the reward... I would guess it should be the same here... risk going into a proto match to make more sp and isk than you ever could in an adv match |
Seymor Krelborn
DUST University Ivy League
90
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Posted - 2013.07.09 17:45:00 -
[4] - Quote
Exardor wrote:Shion Typhon wrote:This is just so wrong.
Dust is NOT EVE. Dust is a 2 game-type lobby shooter where your options are purely limited to the situation on the map at hand. EVE is a gigantic sandbox, where yes there is danger, however, there are also almost unlimited choices to limit and control that danger. As hardcore as it is, even EVE has a graduated introduction from spawn new pilot --> null sec fleet combat.
If this was an open world MMO with whole planets to maneuver around and thousands of players to cooperate with then go for it, no problem, but its not. You're right, good sir. Please take this like, as an appreciation about your post. Things that work in EVE, won't work in Dust. Hell, even some things that get implemented in EVE, doesn't work there either.
you both are terribly short sighted.... dust may have launched out of beta but it is no where near a full game yet... in a few years you will understand and you will laugh at these old posts the same way you now laugh at the naivety of your youth |
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