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Laurent Cazaderon
What The French CRONOS.
1759
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Posted - 2013.07.09 08:12:00 -
[1] - Quote
Hello there.
After seeing some feedback about strafing being faster than walking, going backward being faster then strafing and other weird stuff, i decided to do some testing. Been doing 10s movement going forward, backward, and strafing with different suits. And here are the results.
Parameters : 10s movement in one direction.
Heavy suit : (skinweave. base speed : 3.65)
Gåæ : 38/37/39m Gåô : 37/38/38m Gåö : 38/38/38m
Assaut : (Minmatar. base speed : 5.3)
Gåæ : 56/55/55m Gåô : 57/55/55m Gåö : 55/57/55m
Scout : (Dragonfly. base speed : 5.45)
Gåæ : 57/57/56m Gåô : 57/57m Gåö : 56/57/57m
So, we should have expected values respectively of 36.5m, 53m and 54.5m. But there is a small margin for error between the moment i started the countdown and me pushing the stick on the PS3. Overall, the result are import to show one thing. Movement speed is the same no matter if you go straight, back or strafing.
The visual impression strafing being faster than moving forward only comes from field of view imo. You FOV in front of you is bigger compared to what you see on the side. Thus strafing giving that speedy impression.
Now, as for why strafing seems overall faster. After testing if the dual input was still working (using both KBM and DS3 to straf), i realized it's been fixed. And i tend to think the former dual straf speed is now default for any controller type. So yeah CCP didnt change anything, they may just have fixed something and it actually impacted the whole movement pattern.
Whatever it is though, i like it !
Investigation are under ways on that theory. |
Laurent Cazaderon
What The French CRONOS.
1766
|
Posted - 2013.07.09 09:28:00 -
[2] - Quote
Banning Hammer wrote:Iron Wolf Saber wrote:But if this is the case that would mean CCP was right they didnt' change the strafe speed at all but instead fixed the problem that prevented getting to max strafe speed instead. So why the hell they don't use the same aiming mechanics as in Chromosome ? remove the acceleration restrictions again. And by the way... i think the problem is Strafe "Acceleration", and not so much the speed.
Aiming is being worked on. Chromosome's data were maybe better but not top grade. So they keep iterating on it. As i said before in other threads, we may see some changes during the summer. |
Laurent Cazaderon
What The French CRONOS.
1766
|
Posted - 2013.07.09 09:35:00 -
[3] - Quote
Zeylon Rho wrote:Isn't it more typical to be have backpedal and/or strafe speed be slower than standard forward speed?
Depends on the shooter. Afaik MAG didnt have difference between straf and moving forward. Backpedaling maybe was slower though. |
Laurent Cazaderon
What The French CRONOS.
1767
|
Posted - 2013.07.09 12:10:00 -
[4] - Quote
Musta Tornius wrote:Just a little addon. I tested a left and forward (diagonal) sprint and it had the exact same speed as forward sprint.
Good addon. Thanks ^^ |
Laurent Cazaderon
What The French CRONOS.
1792
|
Posted - 2013.07.10 08:19:00 -
[5] - Quote
Musta Tornius wrote:Laurent Cazaderon wrote:Musta Tornius wrote:Just a little addon. I tested a left and forward (diagonal) sprint and it had the exact same speed as forward sprint. Good addon. Thanks ^^ Oi Caz you have quoted Aemon Amadi as having done the diagonal sprint speed! Bad Caz bad!
Oups fixed |
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