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ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
101
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Posted - 2013.07.08 10:24:00 -
[1] - Quote
both just a disaster to any new player trying to play for his / her first time.
CCP your not realizing this but its just not looking good for new players. the pub stomping proto gus vs fresh fish. i understand this is a cutthroat style game but foreal be honest here you think stuffing fresh fish into a server full of mass drivers and flaylocks is fair? i use proto flaylocks and i can clearly say they are op. i understand you make a weapon op just so ppl can spec into them then power nerf them out of the blue but why not stop making the game harder to fix for you and place the original balance intended for the weapon right the first time & also making the game really hard for new guys to learn or play because ill be honest if i was just starting off and jumped into a FW match or regular public match with nothing and im constantly getting face fuqed by these weapons id slam dance on my ps3 kick my tv and drink bleach. then blame u guys for it.
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ChromeBreaker
SVER True Blood Public Disorder.
646
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Posted - 2013.07.08 10:26:00 -
[2] - Quote
you seemed to have put a little more effort into this than you normally do... |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
101
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Posted - 2013.07.08 10:28:00 -
[3] - Quote
ChromeBreaker wrote:you seemed to have put a little more effort into this than you normally do...
man to be honest its just sad to see this and people not playing because of it. i had a member from bf3 play he said this
the game would be nice if i didnt get trashed everytime i spawned. then he never came back. |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
118
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Posted - 2013.07.08 10:30:00 -
[4] - Quote
I don't understand it, they work the same as they did in Chromo, why the sudden usage en masse? |
ChromeBreaker
SVER True Blood Public Disorder.
647
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Posted - 2013.07.08 10:33:00 -
[5] - Quote
CCP have stated (somewhere) they are doing a complete overhall on matchmaking. Only thing thats going to fix this tbh. We can see the problem and im sure CCP can too
MD's are actually working now (little too much splash dmg maybe), flaylocks are broke. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4637
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Posted - 2013.07.08 10:33:00 -
[6] - Quote
Spademan wrote:I don't understand it, they work the same as they did in Chromo, why the sudden usage en masse? If you follow CCPs design tendencies you'll be drawn to explosives every single time. |
ChromeBreaker
SVER True Blood Public Disorder.
647
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Posted - 2013.07.08 10:33:00 -
[7] - Quote
Spademan wrote:I don't understand it, they work the same as they did in Chromo, why the sudden usage en masse?
Hit ditection, frame rate, and an extra m blast radius |
Chances Ghost
Inf4m0us ROFL BROS
244
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Posted - 2013.07.08 10:37:00 -
[8] - Quote
ANON Illuminati wrote:both just a disaster to any new player trying to play for his / her first time.
CCP your not realizing this but its just not looking good for new players. the pub stomping proto gus vs fresh fish. i understand this is a cutthroat style game but foreal be honest here you think stuffing fresh fish into a server full of mass drivers and flaylocks is fair? i use proto flaylocks and i can clearly say they are op. i understand you make a weapon op just so ppl can spec into them then power nerf them out of the blue but why not stop making the game harder to fix for you and place the original balance intended for the weapon right the first time & also making the game really hard for new guys to learn or play because ill be honest if i was just starting off and jumped into a FW match or regular public match with nothing and im constantly getting face fuqed by these weapons id slam dance on my ps3 kick my tv and drink bleach. then blame u guys for it.
im sorry, to be fair though when i ganked you with the freedom i had put 4 points of proficiancy into it and stacked 2 damage mods. wich with any weapon would put a huge dent into somebody. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
101
|
Posted - 2013.07.08 10:38:00 -
[9] - Quote
ChromeBreaker wrote:Spademan wrote:I don't understand it, they work the same as they did in Chromo, why the sudden usage en masse? Hit ditection, frame rate, and an extra m blast radius
overhaul as in what? removing acadamy and actually doing skill based servers? so 1.noobs fight noobs and learn to get better by fighting people in thier own lvl and 2. so the pros can actually play against pros in fw matches? that would be the best way to do it tbh. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
101
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Posted - 2013.07.08 10:40:00 -
[10] - Quote
Chances Ghost wrote:ANON Illuminati wrote:both just a disaster to any new player trying to play for his / her first time.
CCP your not realizing this but its just not looking good for new players. the pub stomping proto gus vs fresh fish. i understand this is a cutthroat style game but foreal be honest here you think stuffing fresh fish into a server full of mass drivers and flaylocks is fair? i use proto flaylocks and i can clearly say they are op. i understand you make a weapon op just so ppl can spec into them then power nerf them out of the blue but why not stop making the game harder to fix for you and place the original balance intended for the weapon right the first time & also making the game really hard for new guys to learn or play because ill be honest if i was just starting off and jumped into a FW match or regular public match with nothing and im constantly getting face fuqed by these weapons id slam dance on my ps3 kick my tv and drink bleach. then blame u guys for it.
im sorry, to be fair though when i ganked you with the freedom i had put 4 points of proficiancy into it and stacked 2 damage mods. wich with any weapon would put a huge dent into somebody.
lol nice try but try someone who u actually killed with it cuz it wasnt me. the game we played against you resulted in you guys being spawn camped. remember? then the next game right after that we ended up on the same team with of course 8 of my guys on top.
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Chances Ghost
Inf4m0us ROFL BROS
244
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Posted - 2013.07.08 10:40:00 -
[11] - Quote
ANON Illuminati wrote:ChromeBreaker wrote:Spademan wrote:I don't understand it, they work the same as they did in Chromo, why the sudden usage en masse? Hit ditection, frame rate, and an extra m blast radius overhaul as in what? removing acadamy and actually doing skill based servers? so 1.noobs fight noobs and learn to get better by fighting people in thier own lvl and 2. so the pros can actually play against pros in fw matches? that would be the best way to do it tbh.
that will happen once there are loyalty points and faction gear for FW as an incentive |
Laurent Cazaderon
What The French CRONOS.
1731
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Posted - 2013.07.08 10:40:00 -
[12] - Quote
ChromeBreaker wrote:CCP have stated (somewhere) they are doing a complete overhall on matchmaking. Only thing thats going to fix this tbh. We can see the problem and im sure CCP can too
MD's are actually working now (little too much splash dmg maybe), flaylocks are broke.
Yeah the splash buff wasnt needed. Just making it work was enough. As for the flaylocks, they're obvious win buttons and i refuse to train such petty things.
Shouldnt have anyway near that much splash damage. |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
340
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Posted - 2013.07.08 10:43:00 -
[13] - Quote
What we really need are more game modes that have friendly fire on, or more reason to play PC in the first place. MD and FLP would fall more in line if those situations were met. Don't change the guns, just add more tactical thinking and playing. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
101
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Posted - 2013.07.08 10:44:00 -
[14] - Quote
Laurent Cazaderon wrote:ChromeBreaker wrote:CCP have stated (somewhere) they are doing a complete overhall on matchmaking. Only thing thats going to fix this tbh. We can see the problem and im sure CCP can too
MD's are actually working now (little too much splash dmg maybe), flaylocks are broke. Yeah the splash buff wasnt needed. Just making it work was enough. As for the flaylocks, they're obvious win buttons and i refuse to train such petty things. Shouldnt have anyway near that much splash damage.
i spec'ed into them because those things were alot of my deaths also i dont use them on regular guys without proto i only use them when i know a corp who uses them and i see them in a mass of players using them. then i bring it out to make the fight fair because like u said it is a win and its just stupid that people call themself elite but exploit every glitch and op weapon to stat pad.. this only shows how much of a sore loser that person or corp can be.
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ChromeBreaker
SVER True Blood Public Disorder.
647
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Posted - 2013.07.08 10:44:00 -
[15] - Quote
ANON Illuminati wrote:ChromeBreaker wrote:Spademan wrote:I don't understand it, they work the same as they did in Chromo, why the sudden usage en masse? Hit ditection, frame rate, and an extra m blast radius overhaul as in what? removing acadamy and actually doing skill based servers? so 1.noobs fight noobs and learn to get better by fighting people in thier own lvl and 2. so the pros can actually play against pros in fw matches? that would be the best way to do it tbh.
No idea, was an ofhand coment in some obscure post lol, tho it does keep coming up obviously. Mostly comments on how they are looking at more metrics to dictate balance (not just KDR, WP, Skill lv etc)
So yeah noob v noob "pro" v "pro". Tho i expect faction warfare to be the free for all it is now |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
101
|
Posted - 2013.07.08 10:47:00 -
[16] - Quote
ChromeBreaker wrote:ANON Illuminati wrote:ChromeBreaker wrote:Spademan wrote:I don't understand it, they work the same as they did in Chromo, why the sudden usage en masse? Hit ditection, frame rate, and an extra m blast radius overhaul as in what? removing acadamy and actually doing skill based servers? so 1.noobs fight noobs and learn to get better by fighting people in thier own lvl and 2. so the pros can actually play against pros in fw matches? that would be the best way to do it tbh. No idea, was an ofhand coment in some obscure post lol, tho it does keep coming up obviously. Mostly comments on how they are looking at more metrics to dictate balance (not just KDR, WP, Skill lv etc) So yeah noob v noob "pro" v "pro". Tho i expect faction warfare to be the free for all it is now
we will see how long it takes them to try and do this. i dont think it will happen but it would be nice to actually see this and corp matches come back for either corp v corp or training for matches such as pc. |
Sollemnis Aelinos
89th Infantry Division
54
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Posted - 2013.07.08 11:12:00 -
[17] - Quote
ANON Illuminati wrote:Laurent Cazaderon wrote:ChromeBreaker wrote:CCP have stated (somewhere) they are doing a complete overhall on matchmaking. Only thing thats going to fix this tbh. We can see the problem and im sure CCP can too
MD's are actually working now (little too much splash dmg maybe), flaylocks are broke. Yeah the splash buff wasnt needed. Just making it work was enough. As for the flaylocks, they're obvious win buttons and i refuse to train such petty things. Shouldnt have anyway near that much splash damage. i spec'ed into them because those things were alot of my deaths also i dont use them on regular guys without proto i only use them when i know a corp who uses them and i see them in a mass of players using them. then i bring it out to make the fight fair because like u said it is a win and its just stupid that people call themself elite but exploit every glitch and op weapon to stat pad.. this only shows how much of a sore loser that person or corp can be.
https://forums.dust514.com/default.aspx?g=posts&t=92841 |
Shion Typhon
Intara Direct Action Caldari State
100
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Posted - 2013.07.08 11:25:00 -
[18] - Quote
ANON Illuminati wrote:both just a disaster to any new player trying to play for his / her first time.
CCP your not realizing this but its just not looking good for new players. the pub stomping proto gus vs fresh fish.
I just got out of a game against your clan going 12 protos vs random pubbies. I sat in the MCC and watched your hoard of HAVs/LAVs plough around the battlefield.
I'm thinking playing against that wasn't much fun for newbies either. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
103
|
Posted - 2013.07.09 02:32:00 -
[19] - Quote
Shion Typhon wrote:ANON Illuminati wrote:both just a disaster to any new player trying to play for his / her first time.
CCP your not realizing this but its just not looking good for new players. the pub stomping proto gus vs fresh fish.
I just got out of a game against your corp going 10 protos vs random pubbies. I sat in the MCC and watched your hoard of HAVs/LAVs plough around the battlefield. I'm thinking playing against that wasn't much fun for newbies either.
lol funny cuz i dont use proto. if people did use proto not my fault and wasnt me. i cannot tell my team what to use i can only express what i feel about the game. and tanks were standard not proto. FW matches are for teams to get grouped up and run battles which is why i posted a thread about that as well stating that fresh fish should not be playing fw that it should just be for the better players and based on skill. but this doesnt say much for you as a player now does it? sitting in the mcc made it that much harder to win a game u chose to join. my guys will que sync and use proto if they feel like it. i dont agree with proto usage in pub matches but like i said before i cannot tell people what to wear i can only speak on how i feel about battles. |
A B Ablabab
The Unholy Legion Of DarkStar DARKSTAR ARMY
37
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Posted - 2013.07.09 02:48:00 -
[20] - Quote
I Use MDs and Flaylocks. No proto. My first costs less than 30k and requires little SP to use (As any EVE player will tell you more SP just makes fits better).
It actually impresses me CCP had the foresight to nurf MDs in the last build when it was extremely difficult to get them to hit a barn. Now they seem pretty well balanced.
As for flaylocks: they MIGHT be OP. I really want to see someone who's maxed out the skill shrub for scram pistols and see what they say. Personally I die way more often to SMGs than to flaylocks.
I think flaylocks are just noticeable, as mentioned in another thread the expend their full energy very quickly and it's very visible when they do.
In a match this evening I saw a redberry running at me behind cover, I switched to my flaylock and fired a single round at the exit to the cover. losing small amount of his shield to splash he turned and bolted the other direction. I've heard this called 'area denial', and it's what MDs and flaylocks do by design.
It's easy to look at an MD round which can come from nowhere and do massive damage and say it's unbalanced. But really it's no different to when you're using an AR, or an SR, and you see the other guy first. Short of some spectacular acrobatics (s)he's gonna have a bad time.
Just my 2-ó...
(PS. I run MD because I find it hillarious, not OP. Seriously I kill myself half the time with that thing) |
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Buster Friently
Rosen Association
1023
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Posted - 2013.07.09 03:11:00 -
[21] - Quote
You're right:
https://forums.dust514.com/default.aspx?g=posts&t=92678&find=unread |
THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
158
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Posted - 2013.07.09 03:41:00 -
[22] - Quote
MD's didn't get an extra meter buff...it was simply returned to its Chromosome stats after it had been nerfed away. There are way more AR kills in the kill feed than anything else so stop your QQing. Can't speak on the FP cause I haven't used it. |
First Prophet
Jaguar Empire
402
|
Posted - 2013.07.09 03:50:00 -
[23] - Quote
Proto Flaylock is a bit OP.
But the MD is not. |
Bettie Boop 2100190003
A.N.O.N.Y.M.O.U.S. League of Infamy
29
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Posted - 2013.07.09 06:50:00 -
[24] - Quote
Before I start addressing this, I cant believe you started this post Anon...
I can agree with the flaylock being OP, the splash damage is crazy. Damage / CPU&PG use is the best in the game.
The MD is back to working as intended, there hasn't been a respec since this was updated so the people who are playing with Proto MDs have had them for a while or just picked them up with the 3x SP. We (MD users after launch) put up with non functional MDs for so long and when they start working correctly again people start bitching about an OP weapon.
New weapons in most games are OP, so bitching about those is just part of a games life cycle, but when CCP fixes the hit detection on a weapon they broke I call BS.
To CPM/Devs, fix what you introduced already broken(Flaylocks) don't break what you just fixed(MDs). |
SirManBoy
Molon Labe. League of Infamy
69
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Posted - 2013.07.09 09:00:00 -
[25] - Quote
The MD finally works as it's supposed to now and it is in no way OP. It's not my fault that half the dummies in this game choose to run dumb, unnecessary modules in their high and low slots instead of bolstering their suits with shielding and armor. Only prodigies and dedicated vehicle operators can consistently get away with having less than 500 total HP on the battlefield. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
106
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Posted - 2013.07.09 09:15:00 -
[26] - Quote
THE GREY CARDINAL wrote:MD's didn't get an extra meter buff...it was simply returned to its Chromosome stats after it had been nerfed away. There are way more AR kills in the kill feed than anything else so stop your QQing. Can't speak on the FP cause I haven't used it.
dont you feel stupid? who is QQ? learn to read and understand a post before assuming someone is qq'ing. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
106
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Posted - 2013.07.09 09:17:00 -
[27] - Quote
A B Ablabab wrote:I Use MDs and Flaylocks. No proto. My fit costs less than 30k and requires little SP to use (As any EVE player will tell you more SP just makes fits better).
It actually impresses me CCP had the foresight to nurf MDs in the last build when it was extremely difficult to get them to hit a barn. Now they seem pretty well balanced.
As for flaylocks: they MIGHT be OP. I really want to see someone who's maxed out the skill shrub for scram pistols and see what they say. Personally I die way more often to SMGs than to flaylocks.
I think flaylocks are just noticeable, as mentioned in another thread the expend their full energy very quickly and it's very visible when they do.
In a match this evening I saw a redberry running at me behind cover, I switched to my flaylock and fired a single round at the exit to the cover. losing small amount of his shield to splash he turned and bolted the other direction. I've heard this called 'area denial', and it's what MDs and flaylocks do by design.
It's easy to look at an MD round which can come from nowhere and do massive damage and say it's unbalanced. But really it's no different to when you're using an AR, or an SR, and you see the other guy first. Short of some spectacular acrobatics (s)he's gonna have a bad time.
Just my 2-ó...
(PS. I run MD because I find it hillarious, not OP. Seriously I kill myself half the time with that thing)
Md isnt a issue really but the flaylocks and proto pub stomp is the game loses more players based on unfair gameplay on ccp's behalf then anything. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
106
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Posted - 2013.07.09 09:19:00 -
[28] - Quote
Bettie Boop 2100190003 wrote:Before I start addressing this, I cant believe you started this post Anon...
I can agree with the flaylock being OP, the splash damage is crazy. Damage / CPU&PG use is the best in the game.
The MD is back to working as intended, there hasn't been a respec since this was updated so the people who are playing with Proto MDs have had them for a while or just picked them up with the 3x SP. We (MD users after launch) put up with non functional MDs for so long and when they start working correctly again people start bitching about an OP weapon.
New weapons in most games are OP, so bitching about those is just part of a games life cycle, but when CCP fixes the hit detection on a weapon they broke I call BS.
To CPM/Devs, fix what you introduced already broken(Flaylocks) don't break what you just fixed(MDs).
i havent really seen alot of md's but flaylocks are just bad dude. period. i use one with and without profiecency its just powerful so i imagine what it does with full strength. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S. League of Infamy
106
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Posted - 2013.07.09 09:20:00 -
[29] - Quote
and besides i just said fresh fish. not me you know how i play bettie and i do good even in bad games. |
Protected Void
STRONG-ARMED BANDITS
41
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Posted - 2013.07.09 09:24:00 -
[30] - Quote
I use flaylocks, and sure, they could use a reduction in splash damage. IF - and this is a big if - they could actually be relied upon to, you know, do damage with direct hits.
About half the time I score direct hits with them, they either just pass right through whoever I hit, or explode and do no damage. Every time that happens, my chances of dieing go through the roof, considering that many fittings seem to need three flaylock hits to die. |
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