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5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
115
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Posted - 2013.07.07 21:52:00 -
[1] - Quote
1 it will be designed to fit into the EVE universe from day one. the economy will be tied with EVE from day one. All suits and weapons and vehicles are manufactured by EVE pilots, and the market will be player driven. (manufacture resources will be from all over EVE) The winning and losing of Dust 514 matches will have huge impact on the contracted EVE players (e.g. they need to hire a Merc team to wipe out rogue drones / another player attacking the planet before they can continue with their PI farming, or moon, or whatever you have in EVE)
2 The concept of risk and reward will be fundamental from day one. only the winning side will gain any ISK or loot, while the losing side will loose the ISK they paid for their suits.
You start out as a merc in high-sec, you will do PvE missions (co-op) or do PvP combats (similar to ones we have now) to earn ISk and SP. (in high-sec all matches are skill-matched, all loss are insuranced so that you will only lose 10%, and all winning ISK will be taxed heavily, and loot will be very limited).
You can choose to head out to low-sec (less insurance, less tax, skill-match switched off) and 0.0 (you will lose 100% of the stuff you used without compensated by insurance, but if you win you will win it back from the contract fee, also no tax, no skill match). Same thing for PvE, if you cannot succeed (contract failed) you will lose the jumpsuits and get no ISK.
Noobs will be able to start out in high-sec and play in a protective environment (low loss low gain) or a more hardcore environment in losec or 0.0 (high risk high gain). (these matches will be contracted by Eve alliances... and the outcome will determine ownership of planet and systems etc)
3 the concept of first person shooter will be built in from day one. This will be a call-of-duty-in-new-eden, but with extra customizations of weapons and modules. The first person shooter game will be the foundation, and the connections to Eve and all those meta stuff are just add-ons surrounding the fps game. So the first person shooter will be a solid game experience before anything, so there must be no lag or glitches or anything.
4 It will be a spectacle, a true e-sport that takes place in a cyber universe, heavily contested and dynamic, steep in risk and reward and fame, a cluster-wide chess game of bloody and immediate first person actions where every action really counts (because you will need to pay for every jump suit and you wont get compensated if you lose). Don't use the Duvolle AR you can't afford in skill and isk and SP.
5 Hire someone other than CCP to write it because they obviously lack the know-how to get these concepts executed. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
573
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Posted - 2013.07.07 21:53:00 -
[2] - Quote
k |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
48
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Posted - 2013.07.07 21:58:00 -
[3] - Quote
No, just get out. It really hurt to See Call of Duty New Eden, is that what you want? Call of Duty in the EvE Universe, COD is trash. |
bolsh lee
Ahrendee Mercenaries Omega Commission
228
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Posted - 2013.07.07 21:59:00 -
[4] - Quote
I used to believe this is what dust was going to be similar to... This, as I was playing skirmish 1.0 hyping this game to friends now it just feels like an expensive CoD clone with college frat boys behind the wheel.... |
5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
115
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Posted - 2013.07.07 22:00:00 -
[5] - Quote
Sorry I meant battlefield. or whatever |
Bazookah Tooth
The Phoenix Federation
25
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Posted - 2013.07.07 22:02:00 -
[6] - Quote
5aEKUXeRJGJ27kCDnDVYak4 wrote:
Noobs will be able to start out in high-sec and play in a protective environment (low loss low gain) or a more hardcore environment in losec or 0.0 (high risk high gain). (these matches will be contracted by Eve alliances... and the outcome will determine ownership of planet and systems etc).
This is the only thing I can +1, I do really think the new guys need a better fighting chance. Pub is pub but they are definitely fighting in null sec atm
HMG for life -bazookah |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
48
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Posted - 2013.07.07 22:05:00 -
[7] - Quote
Better at least. It doesn't need to be Battlefield either. It needs to be Dust. Yeah, it would be great if all those things were here now, but they aren't, things don't always go to plan, you gotta get over it. You do realize also, by the time this game is re-made, especially if you want all those features in it the moment it comes out, it's very possible CCP could have already implemented them... Give them time. If you don't feel like waiting quite, come back in a year or two to a hopefully great game and tons of SP to spend. |
5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
118
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Posted - 2013.07.07 22:08:00 -
[8] - Quote
Alucard Fang wrote:Better at least. It doesn't need to be Battlefield either. It needs to be Dust. Yeah, it would be great if all those things were here now, but they aren't, things don't always go to plan, you gotta get over it. You do realize also, by the time this game is re-made, especially if you want all those features in it the moment it comes out, it's very possible CCP could have already implemented them... Give them time. If you don't feel like waiting.... Quit, come back in a year or two to a hopefully great game and tons of SP to spend. The thing is it won't be implemented in forever, this is an informed forecast based on how quickly/effectively CCP has been fixing/implementing things so far. |
Asher Night
Sinq Laison Gendarmes Gallente Federation
241
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Posted - 2013.07.07 22:11:00 -
[9] - Quote
bolsh lee wrote:I used to believe this is what dust was going to be similar to... This, as I was playing skirmish 1.0 hyping this game to friends now it just feels like an expensive CoD clone with college frat boys behind the wheel....
I disagree (but in all fairness I've never played CoD). To me it feels just like what it is: a game that was made by people who have never made an FPS, and who think they can slowly do what they slowly did with their first game, and 10 years later people will still be playing it.
The only reason EVE worked is because it's literally the only MMO space ship game to go to. It's on PC - PC gamers have way more patience.
Dust is on console - console gamers have way less patience. It is also FAR from the only space type FPS to play. PS2 is going to be serious competition for this game. I seriously doubt Dust will have things in competitive gear when the PS4 comes out with it's entire slew of games. |
FATPrincess - XOXO
Shining Flame Amarr Empire
84
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Posted - 2013.07.07 22:15:00 -
[10] - Quote
Agreed with everything except #2. The losing side only gains ISK paid by the EVE corporation for the invasion costs, salvage, etc. and also SP. The winning side gains EVE corp salary for invasion, salvage, etc. + the planet's resources converted to ISK and other bonuses. So the losing side affects more the EVE corp because it always has to pay its mercs win or lose.
-XOXO |
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5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
118
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Posted - 2013.07.07 22:18:00 -
[11] - Quote
Asher Night wrote:bolsh lee wrote:I used to believe this is what dust was going to be similar to... This, as I was playing skirmish 1.0 hyping this game to friends now it just feels like an expensive CoD clone with college frat boys behind the wheel.... I disagree (but in all fairness I've never played CoD). To me it feels just like what it is: a game that was made by people who have never made an FPS, and who think they can slowly do what they slowly did with their first game, and 10 years later people will still be playing it. The only reason EVE worked is because it's literally the only MMO space ship game to go to. It's on PC - PC gamers have way more patience. Dust is on console - console gamers have way less patience. It is also FAR from the only space type FPS to play. PS2 is going to be serious competition for this game. I seriously doubt Dust will have things in competitive gear when the PS4 comes out with it's entire slew of games. I want to make one thing clear. We all understand that Dust is going to die anyway so we are just doing a kinda "examining the body while it's still warm" sort of thing to make the dying more... dramatic... and... educational. |
5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
124
|
Posted - 2013.07.07 22:19:00 -
[12] - Quote
FATPrincess - XOXO wrote:Agreed with everything except #2. The losing side only gains ISK paid by the EVE corporation for the invasion costs, salvage, etc. and also SP. The winning side gains EVE corp salary for invasion, salvage, etc. + the planet's resources converted to ISK and other bonuses. So the losing side affects more the EVE corp because it always has to pay its mercs win or lose.
-XOXO fair point |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
49
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Posted - 2013.07.07 22:27:00 -
[13] - Quote
There are a few DICE members working on Dust, so yes, they do know how to make one. Do you ever read the EvE forums? 10 years ago, last year, and even today you will find Doomsayers posts like yours saying the game is dying. It's not. And it won't. Dust has no competition, Dust will find it's niche like EvE did. Dust isn't meant to compete with Battlefield or COD. What COD player would enjoy this game? Not many. It's different and it isn't supposed to be going against them.
Planetside 2 is decent at best. They've actually banned players for showing game breaking bugs. Look it up. They ignore their community and there are several bugs that are not fixed, even though they're old. PS2 can be fun, but it's average and not as deep as Dust can be. |
5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
134
|
Posted - 2013.07.07 22:31:00 -
[14] - Quote
Alucard Fang wrote:There are a few DICE members working on Dust, so yes, they do know how to make one. Do you ever read the EvE forums? 10 years ago, last year, and even today you will find Doomsayers posts like yours saying the game is dying. It's not. And it won't. Dust has no competition, Dust will find it's niche like EvE did. Dust isn't meant to compete with Battlefield or COD. What COD player would enjoy this game? Not many. It's different and it isn't supposed to be going against them.
Planetside 2 is decent at best. They've actually banned players for showing game breaking bugs. Look it up. They ignore their community and there are several bugs that are not fixed, even though they're old. PS2 can be fun, but it's average and not as deep as Dust can be. Do you know the Secret Cult of Blood Red Skies? We predict the death of New Eden, that's our job, aint nothing gonna stop us!
I didn't even mention Planetside 2, no need to jump into defence so fast |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
49
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Posted - 2013.07.07 22:35:00 -
[15] - Quote
Wasn't referring to you. |
Serimos Haeraven
Deep Space Republic Top Men.
105
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Posted - 2013.07.07 22:35:00 -
[16] - Quote
5aEKUXeRJGJ27kCDnDVYak4 wrote: This will be a call-of-duty-in-new-eden All possible credibility you could have was lost immediately, right there. |
5aEKUXeRJGJ27kCDnDVYak4
Expert Intervention Caldari State
134
|
Posted - 2013.07.07 22:37:00 -
[17] - Quote
Serimos Haeraven wrote:5aEKUXeRJGJ27kCDnDVYak4 wrote: This will be a call-of-duty-in-new-eden All possible credibility you could have was lost immediately, right there. It's okay, didn't have any credibility to begin with :D |
Operative 1171 Aajli
D3LTA ACADEMY Inver Brass
43
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Posted - 2013.07.07 22:55:00 -
[18] - Quote
Somebody didn't get the memo about how CCP does things.
10 years to get to where they are now with EVE. 10 ******* years!
10 years just make the fonts readable to people with bad eyesight.
Other game companies can somehow do this in maybe 3 years. Not CCP. |
Alucard Fang
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
51
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Posted - 2013.07.07 23:05:00 -
[19] - Quote
No game is like EvE or Dust. CCP isn't loaded with employees either. You try making a game like EvE, or better. CCP sure has great ideas, and slowly, but surely they implement them. Better than Call of Duty, which is obviously loaded with unique ideas and innovation. I mean in the new Call of Duty, you get a gun for DLC, that's freaking top of the line innovation there, that's huge, it's never been done before, it's mind blowing, that's what it is. No game is different, in a world full of games that are similar to the past 10 games made in the same series loaded with pointless DLC that usually rips of the consumer, I'm not going to hate on CCP.... |
Tyrunis Bloodstone
sephiroth clones General Tso's Alliance
1
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Posted - 2013.07.07 23:08:00 -
[20] - Quote
Alucard Fang wrote:No game is like EvE or Dust. CCP isn't loaded with employees either. You try making a game like EvE, or better. CCP sure has great ideas, and slowly, but surely they implement them. Better than Call of Duty, which is obviously loaded with unique ideas and innovation. I mean in the new Call of Duty, you get a gun for DLC, that's freaking top of the line innovation there, that's huge, it's never been done before, it's mind blowing, that's what it is. No game is different, in a world full of games that are similar to the past 10 games made in the same series loaded with pointless DLC that usually rips of the consumer, I'm not going to hate on CCP....
This. Dust will continue to get better. I have absolute faith in CCP. And I appreciate what they offer. Quiet as its kept, CCP's ambitious Dust project has gotten other developers now considering moving their MMO styled FPS into consoles for the next generation.
No one says that though, but its quite obvious CCP kicked the door down. |
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