Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DusterBuster
DUST University Ivy League
153
|
Posted - 2013.07.07 20:15:00 -
[1] - Quote
Dear CCP,
I have been a customer and avid fanboy of yours for over 5 years. During that time, I have become very familiar with the way you operate, and have been awed countless times by your great technical accomplishments. However, all has not been perfect, and there have been some times where you have failed to deliver on your promises, or disappointed the community as a whole in one way or another.
The purpose of this letter is not to bash on you, and I am not going to preach about how Dust is dying. I am rather going to share my view of the way things have been going recently, and present some little things you guys can do to improve the overall experience of the Dust community. I know that eventually, Dust is going to become one of the greatest games the world has seen, but I feel that before that can happen, a major change in focus is going to occur. I hope that with the help of this letter, you can make it a natural change, rather than a difficult one (such as the now famous monocle-gate incident that recently occurred in EVE).
One of the largest issues Dust is currently faced with is a lack of communication. Players donGÇÖt really know what is being worked on, and that mixed with the slow release of updates provides for a lot of frustration, as we feel that you are not listening to what we are saying. You have given some news that you will be able to push out updates faster now, thanks to some negotiation with Sony. This is great, but only solves part of the problem. You at CCP need to attempt to be more open with what you are working on. I know that in the gaming industry, there is a fear about sharing what is happening, due to the uncertainty of what will actually make it into the game, and the unwillingness to not deliver on promises that may or may not have been made to the community. However, you can still discuss your game with us, the community, as we are just as passionate about seeing it prosper as you are. I request that you post more threads in the feedback and requests section of the forum, asking for the communityGÇÖs opinions on ways to fix the game. I request that you post devblogs that go over what you will be working on fixing in the coming weeks, rather than an overview of what you will be releasing the next day. I request that you simply keep us in the loop.
The second issue that is plaguing Dust is the constant pushing of CCP. While this is a commendable trait, it also has some negative side effects. You cannot build a house on a foundation of sand, and in much the same way, you cannot build a game on a shaky set of core mechanics. The Dust mechanics are anything but polished, and yet you at CCP seem to keep trying to move forward, trying to accomplish some artificial deadline put in place by your roadmap, rather than taking a step back to solidify the groundwork. I suggest that you just stop. Go on a holiday for a few days, and when you come back, do not start working on any new features. Instead, make sure that the most basic of mechanics are in proper working order, and strong enough to be built on top of. Assemble a team whose sole purpose is to fix all of the little annoying bugs. And ensure that you do not rush forward, until the path behind you is smoothly laid.
To any of my fellow members of the community who are reading this, please feel free to add any of your own thoughts, concerns, or advice to the comments. But remember to keep it civil. This is not a roast of CCP, but rather a friendly intervention.
Sincerely, DusterBuster - A loyal, but concerned, fan.
|
DusterBuster
DUST University Ivy League
165
|
Posted - 2013.07.08 17:48:00 -
[2] - Quote
-Reserved- |
Skipper Jones
ZionTCD
274
|
Posted - 2013.07.08 17:55:00 -
[3] - Quote
-Reserved- |
Wolfica
Planetary Response Organization
103
|
Posted - 2013.07.08 18:41:00 -
[4] - Quote
CCP I am with DusterBuster all the way, there are many things that you guys have done well and have come to show that it can be done, but like what was said before the road behind you is still only a dirt road and has not yet been paved. I approve of the new ranges and damage drop off of weapons, only there are still other problems that need to be fixed. just the other day I spawned inside the walls of the MCC. sniper rifles have a really far range but even with our futuristic weapon and scopes we cant see past 300m I believe (it may be shorter). the other day i had X-Ray vision because the distance i was at when we had redlined the other team allowed for the players to enter my view but the objects had not become visible allowing me to call out their movements.
before you guys move on down the road you should turn back and pave it because the caravan behind you is getting stuck in all the pot holes.
thank you, -Wolfica |
Oso Peresoso
RisingSuns
166
|
Posted - 2013.07.08 18:46:00 -
[5] - Quote
Disagree. CCP is doing pretty good on count 1, and on count 2, if you think CCP is working like they have a fire under their ass, well, they should be. |
DusterBuster
DUST University Ivy League
165
|
Posted - 2013.07.08 19:58:00 -
[6] - Quote
Oso Peresoso wrote:Disagree. CCP is doing pretty good on count 1, and on count 2, if you think CCP is working like they have a fire under their ass, well, they should be.
Yes, CCP is working hard, and I am thankful for that. I am not saying they are complete failures, just that they should focus more on all of the little things that are the problem before moving on to the bigger things.
Did we really need a commando suit when we still have loads of bugs, improper aiming, poor matchmaking, among other issues? I know artists cannot work on coding, and I know CCP will make this game better, and I realize it will take time. However, I fear that they are heading down a road similar to that of the road they took in developing Incarna in EVE.
I just ask that they reduce what they are trying to accomplish, and instead give us the core mechanics that we need, in proper working order. With a good set of working tools, the players can make interesting gameplay until CCP finishes releasing the larger features.
As for them doing good with communication, do you know what they are working on right now? Do you know what issues they are aware of, what their opinions on them are, and if they are currently working on a fix?
I am not asking for them to give us complete access to their process, but a devblog saying "in the next couple of weeks we are going to look into the balance of shields and armor" would be greatly appreciated, rather than the "Tomorrow 1.2 will be released, here are the patchnotes" that we get now. That way, players can be a larger part of the conversation. It would be better to know two weeks in advanced that players are not happy with the changes, rather than the day before they go live.
Major strides have been made with the involvement of the community in the development of EVE recently, and I would like to see the same thing applied to Dust. |
DusterBuster
DUST University Ivy League
166
|
Posted - 2013.07.08 21:36:00 -
[7] - Quote
Wolfica wrote:CCP I am with DusterBuster all the way, there are many things that you guys have done well and have come to show that it can be done, but like what was said before the road behind you is still only a dirt road and has not yet been paved. I approve of the new ranges and damage drop off of weapons, only there are still other problems that need to be fixed. just the other day I spawned inside the walls of the MCC. sniper rifles have a really far range but even with our futuristic weapon and scopes we cant see past 300m I believe (it may be shorter). the other day i had X-Ray vision because the distance i was at when we had redlined the other team allowed for the players to enter my view but the objects had not become visible allowing me to call out their movements.
before you guys move on down the road you should turn back and pave it because the caravan behind you is getting stuck in all the pot holes.
thank you, -Wolfica
Glad I am not the only one who feels this way, and +1 to you for taking my analogy to a whole new level.
Thanks for your contribution and feedback, perhaps if CCP knows that the community as a whole feels this way, they will work harder to appease our wishes. |
N1ck Comeau
Pro Hic Immortalis League of Infamy
648
|
Posted - 2013.07.08 21:43:00 -
[8] - Quote
Well there are teams that work on things. Let me give an example to help explain my line of thinking here.
CCP has an art team. the art team designs things. Complaining about new things added from the art team while there are bugs is foolish.
The art team can't fix bugs and such. They're good at what they're good at. Having some people not doing anything wouldn't make sense.
New things get added in when they're ready. Those are examples.
We know there fixing things, let's just let them work.
|
DusterBuster
DUST University Ivy League
170
|
Posted - 2013.07.08 22:38:00 -
[9] - Quote
N1ck Comeau wrote:Well there are teams that work on things. Let me give an example to help explain my line of thinking here.
CCP has an art team. the art team designs things. Complaining about new things added from the art team while there are bugs is foolish.
The art team can't fix bugs and such. They're good at what they're good at. Having some people not doing anything wouldn't make sense.
New things get added in when they're ready. Those are examples.
We know there fixing things, let's just let them work.
Yeah, I realize this, and even mentioned it myself already. I have also been playing since closed beta, and the level of things that have been accomplished between then and now is truly astonishing.
However, the state of the game is anything but 'AAA', and it is not because of a lack of features, but rather due to the poor implementation of what we already have. There are many art related things that can be worked on, while still polishing what is already implemented, rather than pushing ahead and working on things we do not need at this point in time.
Thank you for your contribution to this discussion. |
N1ck Comeau
Pro Hic Immortalis League of Infamy
651
|
Posted - 2013.07.08 22:48:00 -
[10] - Quote
DusterBuster wrote:N1ck Comeau wrote:Well there are teams that work on things. Let me give an example to help explain my line of thinking here.
CCP has an art team. the art team designs things. Complaining about new things added from the art team while there are bugs is foolish.
The art team can't fix bugs and such. They're good at what they're good at. Having some people not doing anything wouldn't make sense.
New things get added in when they're ready. Those are examples.
We know there fixing things, let's just let them work.
Yeah, I realize this, and even mentioned it myself already. I have also been playing since closed beta, and the level of things that have been accomplished between then and now is truly astonishing. However, the state of the game is anything but 'AAA', and it is not because of a lack of features, but rather due to the poor implementation of what we already have. There are many art related things that can be worked on, while still polishing what is already implemented, rather than pushing ahead and working on things we do not need at this point in time. Thank you for your contribution to this discussion. I think were on the same page here. I have thought to myself a number of times how they should fix all the bugs and such, then move on to new content and fixing more bugs as they come up |
|
Soraya Xel
New Eden's Most Wanted Top Men.
109
|
Posted - 2013.07.08 22:55:00 -
[11] - Quote
I disagree. The core gameplay is serviceable. People can cry about balance until kingdom come, but it's really a lack of their own flexibility. No build of this game has been truly unplayable. Sure, it can use tweaks, but it's more or less fine.
The problem is, the features are missing. Without the rest of the game, there's no reason for people to log in and play. The problem is exactly the opposite of what your letter describes. |
DusterBuster
DUST University Ivy League
170
|
Posted - 2013.07.08 23:02:00 -
[12] - Quote
Soraya Xel wrote:I disagree. The core gameplay is serviceable. People can cry about balance until kingdom come, but it's really a lack of their own flexibility. No build of this game has been truly unplayable. Sure, it can use tweaks, but it's more or less fine.
The problem is, the features are missing. Without the rest of the game, there's no reason for people to log in and play. The problem is exactly the opposite of what your letter describes.
I agree that more features are needed, and that the game needs to be implemented on for the next ten years and beyond.
However, I still feel that what we have now needs to be fixed first. Once we have a nice solid platform, CCP won't have to worry about it again, and will instead be able to focus on the new features. Now however, CCP releases something new. Then for the next two weeks, CCP need to go and fix this new release, because they did not accurately communicate their intent to the community, and the mechanics that the new things depend on are not in working order themselves.
I think they first need to polish and fix all of the little things, then carry on with development.
I will give you a bit of an example.
EVE is now 10 years old. It is currently a much better game than it was. The amount of items in the game has drastically increased, and the gameplay mechanics have evolved.
Even 10 years ago though, EVE players were able to play the game. They didn't have all of the new fancy ships, no capitals, no tier 3, no tech 3, no POSs, not much of anything. Yet, all of the core mechanics were there, and therefore the game was entertaining.
That is not so with Dust though. We have barely a shadow of what this game should be, and that needs to be fixed.
It does not matter what new features CCP adds, until they fix the core mechanics, those features will not be properly enjoyed. |
Soraya Xel
New Eden's Most Wanted Top Men.
109
|
Posted - 2013.07.08 23:42:00 -
[13] - Quote
What exactly in the core mechanics do you feel is broken?
The core is plenty serviceable. |
DusterBuster
DUST University Ivy League
170
|
Posted - 2013.07.09 01:05:00 -
[14] - Quote
Soraya Xel wrote:What exactly in the core mechanics do you feel is broken?
The core is plenty serviceable.
I am currently working on releasing new versions of my Revamp Project. You can check those out if you are genuinely interested. These [will] include all of what I feel is currently wrong with the game, whether it is the lack of core mechanic polish or a lack of features.
However, below I will include a few things that I feel need to be iterated on and polished: -The aiming system and weapon mechanics are still not up to par. -There is a great lack of balance between many things. -Proper matchmaking is practically nonexistent. -There is still barely any tutorial to speak of. -Dropship pilots barely get any reward. -Murder taxis, need I say more? -People are still experiencing crashes, are getting stuck in terrain, or are getting caught on invisible walls. -There is still some lag in certain circumstances. -As well as many other things that I do not feel like typing. Just check out the last couple of pages of threads in the feedback section and the technical support section. Besides the whining, and requests for new features, most of them have to do with polishing the base game.
I do not feel that the game is unplayable. However, you cannot say that this is a triple A title unless you have never played another game. We used to be able to use the excuse "well, it is still in beta". That is not the case anymore. |
Emerald Bellerophon
Nenikekamen
26
|
Posted - 2013.07.09 03:21:00 -
[15] - Quote
I wrote something like this in May. +1 |
Skipper Jones
ZionTCD
288
|
Posted - 2013.07.09 05:06:00 -
[16] - Quote
Bump, because I unreserved my reply |
Akdhar Saif
Resistance of Tomorrow
12
|
Posted - 2013.07.09 05:11:00 -
[17] - Quote
+1 Solely because I would like to see more 'Developer Diary' videos on Youtube. The last one was posted 3 months ago (6th March). |
DusterBuster
DUST University Ivy League
180
|
Posted - 2013.07.09 15:37:00 -
[18] - Quote
Great minds think alike. |
DusterBuster
DUST University Ivy League
180
|
Posted - 2013.07.09 15:38:00 -
[19] - Quote
Emerald Bellerophon wrote:I wrote something like this in May. +1 See above post. |
Reav Hannari
Red Rock Outriders
701
|
Posted - 2013.07.09 16:01:00 -
[20] - Quote
Uprising 1.2 is a perfect example of CCP focusing on the core mechanics. Most players seem happier and many have commented that the game feels much better.
CCP has also moved to a monthly build cycle for the near term in order to get these kinds of fixes into our hands on a regular basis. They have delayed big feature releases, such as the Rogue Drones PVE in order to ensure the core is solid.
Yes, they remain weak on communication. I thought Mintchip was hired to fix that but the flow of information is still sporadic and incomplete. I get the impression that the team is busy working on a lot of things and is too busy to spend much time on writing polished dev blogs. Those things take time to do right. While I'd love more information I'll be even happier with more game content.
Keep it up CCP. You have regained my confidence and I'll try and stay patient. |
|
DusterBuster
DUST University Ivy League
180
|
Posted - 2013.07.09 17:19:00 -
[21] - Quote
Reav Hannari wrote:Uprising 1.2 is a perfect example of CCP focusing on the core mechanics. Most players seem happier and many have commented that the game feels much better.
CCP has also moved to a monthly build cycle for the near term in order to get these kinds of fixes into our hands on a regular basis. They have delayed big feature releases, such as the Rogue Drones PVE in order to ensure the core is solid.
Yes, they remain weak on communication. I thought Mintchip was hired to fix that but the flow of information is still sporadic and incomplete. I get the impression that the team is busy working on a lot of things and is too busy to spend much time on writing polished dev blogs. Those things take time to do right. While I'd love more information I'll be even happier with more game content.
Keep it up CCP. You have regained my confidence and I'll try and stay patient.
I agree with you, they have been working very hard, and they are understaffed. I am willing to be patient, and they have done nothing wrong yet in my eyes. I just felt they should know that I (as well as many others I have spoke to) feel that they need to continue polishing the core mechanics before moving on to other things. And, if at all possible, they should work harder on being more open with development.
Thanks for the response. |
DusterBuster
DUST University Ivy League
180
|
Posted - 2013.07.09 17:21:00 -
[22] - Quote
Akdhar Saif wrote:+1 Solely because I would like to see more 'Developer Diary' videos on Youtube. The last one was posted 3 months ago (6th March).
Yeah, I agree. These are a great way to communicate with the playerbase, and allow for a sneak peak into the development process.
Thanks for the response. |
Michael Heth
The Unholy Legion Of DarkStar DARKSTAR ARMY
2
|
Posted - 2013.07.09 17:27:00 -
[23] - Quote
FFS ccp just at least acknowledge this by replying or something.
Take planet side 2 for example. If I wanted to I could go and talk to any dev of SOE right now. Hell, it was possible to talk to the CEO of SOE during development stages. And you guys can't even have the common decency to acknowledge what this guy is saying.
|
low genius
The Sound Of Freedom Renegade Alliance
157
|
Posted - 2013.07.09 19:23:00 -
[24] - Quote
i'm always pretty well aware of what's going on. maybe you should read more. |
low genius
The Sound Of Freedom Renegade Alliance
157
|
Posted - 2013.07.09 19:24:00 -
[25] - Quote
Michael Heth wrote:FFS ccp just at least acknowledge this by replying or something.
Take planet side 2 for example. If I wanted to I could go and talk to any dev of SOE right now. Hell, it was possible to talk to the CEO of SOE during development stages. And you guys can't even have the common decency to acknowledge what this guy is saying.
He is giving you solutions on a silver platter. And in case you didn't notice, planet side 2 is coming to play station, so if I were you I would try to develop a stronger bond with ur community FAST
and it's a softcore gamer title. |
DusterBuster
DUST University Ivy League
186
|
Posted - 2013.07.09 19:56:00 -
[26] - Quote
low genius wrote:i'm always pretty well aware of what's going on. maybe you should read more. CCP are some of the most involved Devs I know, and they do in fact listen to the community. However, that does not mean there is no room for improvement. For example, a relatively easy thing to do that would greatly improve transparency would be to release the patch notes for any upcoming changes a week in advance. This lets the playerbase know what is coming, while also providing a bit of a buffer for CCP to change something if there is uproar over a feature. This can be done, because it is done in EVE. There are also many other little things that can be changed to allow for a much smoother experience. Many little changes add up to an extremely large amount of improvement. |
DusterBuster
DUST University Ivy League
186
|
Posted - 2013.07.09 19:59:00 -
[27] - Quote
Michael Heth wrote:FFS ccp just at least acknowledge this by replying or something.
Take planet side 2 for example. If I wanted to I could go and talk to any dev of SOE right now. Hell, it was possible to talk to the CEO of SOE during development stages. And you guys can't even have the common decency to acknowledge what this guy is saying.
He is giving you solutions on a silver platter. And in case you didn't notice, planet side 2 is coming to play station, so if I were you I would try to develop a stronger bond with ur community FAST While I appreciate your support and passion, I also feel that sometimes CCP is not given enough credit. I believe they are working hard, and I know the game is not where they want it to be. I know that sometimes it takes time for changes, I just wanted to give them a heads up about what I feel needs changing. Without proper feedback, there is no way for them to know the community's wishes.
Thanks again for your comment. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
10
|
Posted - 2013.07.09 20:09:00 -
[28] - Quote
This entire thread was a good read as it made sense and everyone that commented was civil. Why can't all threads be this nice and productive? |
DusterBuster
DUST University Ivy League
186
|
Posted - 2013.07.09 21:59:00 -
[29] - Quote
ALPHA DECRIPTER wrote:This entire thread was a good read as it made sense and everyone that commented was civil. Why can't all threads be this nice and productive?
Thanks. I think the answer to your question is that people usually don't post unless they have a problem with what you wrote. However, so far everybody has been rather friendly, hopefully we can keep it up. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
14
|
Posted - 2013.07.09 22:04:00 -
[30] - Quote
LOL and props to Oso for not going off the wall with his disagreement. I really would like to get a DEVs perspective on this though. |
|
DusterBuster
DUST University Ivy League
186
|
Posted - 2013.07.09 22:07:00 -
[31] - Quote
ALPHA DECRIPTER wrote:LOL and props to Oso for not going off the wall with his disagreement. I really would like to get a DEVs perspective on this though. Yeah, I don't expect everyone to agree with me, and he actually provided reasoning for his disagreement rather than the usual "you suck".
I would appreciate a blue tag, but if those were a common thing then I wouldn't have made this thread |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
14
|
Posted - 2013.07.09 22:12:00 -
[32] - Quote
DusterBuster wrote:ALPHA DECRIPTER wrote:LOL and props to Oso for not going off the wall with his disagreement. I really would like to get a DEVs perspective on this though. Yeah, I don't expect everyone to agree with me, and he actually provided reasoning for his disagreement rather than the usual "you suck". I would appreciate a blue tag, but if those were a common thing then I wouldn't have made this thread
Yea you have a point there Just would like to know what they are working on when they are not (almost never) on the forums....specifically that is, not just the standard "hard at work" reply as that kinda goes without saying.
`sigh it appears this topic may be dying. I certainly hope it's able to last a couple of days though. |
DusterBuster
DUST University Ivy League
203
|
Posted - 2013.07.10 01:36:00 -
[33] - Quote
ALPHA DECRIPTER wrote:DusterBuster wrote:ALPHA DECRIPTER wrote:LOL and props to Oso for not going off the wall with his disagreement. I really would like to get a DEVs perspective on this though. Yeah, I don't expect everyone to agree with me, and he actually provided reasoning for his disagreement rather than the usual "you suck". I would appreciate a blue tag, but if those were a common thing then I wouldn't have made this thread Yea you have a point there Just would like to know what they are working on when they are not (almost never) on the forums....specifically that is, not just the standard "hard at work" reply as that kinda goes without saying. `sigh it appears this topic may be dying. I certainly hope it's able to last a couple of days though.
Don't worry, as long as the thread is still getting interest from the community, I will not let it die!
Thanks for the post and the bump. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
42
|
Posted - 2013.07.10 01:46:00 -
[34] - Quote
I didn't do it for the bump I didn't do it for me I didn't do it for you I...I.... I DID IT FOR DUST!!! |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
44
|
Posted - 2013.07.10 01:51:00 -
[35] - Quote
P.S. I'm not stalking you or anything o.o |
DusterBuster
DUST University Ivy League
203
|
Posted - 2013.07.10 01:53:00 -
[36] - Quote
ALPHA DECRIPTER wrote:P.S. I'm not stalking you or anything o.o . . . I believe you* . . .
But these [semi] new notifications have made it so easy. Get a popup everytime anybody so much as whispers your name. -Ahem- Lets keep it on topic.
*May not be completely truthful. |
DusterBuster
DUST University Ivy League
216
|
Posted - 2013.07.11 15:13:00 -
[37] - Quote
While I do have complaints, this is not just pointless whining.
I also have a couple of feedback threads, one for the UI and one for weapons. would like more of the community's opinions on both this thread and the two I linked. |
DusterBuster
DUST University Ivy League
216
|
Posted - 2013.07.12 21:35:00 -
[38] - Quote
Do any other members of the community have any thoughts on this? |
Behronzo
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
2
|
Posted - 2013.07.12 22:00:00 -
[39] - Quote
+1 I agree with OP. CCP has done some amazing things in the past with EvE online. I think they are just trying to get ahead of themselves and in turn they are breaking more stuff rather than fixing it. So in my opinion, take baby steps CCP. You'll get there soon enough.
|
DusterBuster
DUST University Ivy League
216
|
Posted - 2013.07.12 22:12:00 -
[40] - Quote
Behronzo wrote:+1 I agree with OP. CCP has done some amazing things in the past with EvE online. I think they are just trying to get ahead of themselves and in turn they are breaking more stuff rather than fixing it. So in my opinion, take baby steps CCP. You'll get there soon enough.
Thanks, pretty much summed up my thoughts exactly. |
|
DusterBuster
DUST University Ivy League
232
|
Posted - 2013.07.19 21:47:00 -
[41] - Quote
Liking how quickly CCP is getting out 1.3 right after 1.2. Good work.
However, all is still not perfect. Would really like to see a higher amount of Dev presence on the forums. Not asking for you to chat us up about everything, but at least keep us up to date on what you are aware of, and what you are working on. We (or me, cannot speak for everybody) would understand if you told us that you cannot work on so-and-so at the moment because you are fixing something else, but at least let us know.
Also, bump. |
DusterBuster
DUST University Ivy League
232
|
Posted - 2013.07.21 23:13:00 -
[42] - Quote
I edited the second post in this topic to better show the connection to my revamp project on the forums.
I am also eager to here any feedback the community may have about this post. Have already gotten a lot of great responses, and the community is currently one of the best things about this game. Thank you all for your support. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
104
|
Posted - 2013.07.22 09:33:00 -
[43] - Quote
No (BUMP) problem |
The Amusing Ciderman
The Unholy Legion Of DarkStar DARKSTAR ARMY
6
|
Posted - 2013.07.22 12:56:00 -
[44] - Quote
Some well thought out ideas and a nice way of putting it across DB. For shame that the Dev's have not even responded to this thread. A symptom they really need to correct. I would encourage them to employ someone full time to just read the forums and respond to the community. Saying you listen to everything posted is NOT the same as replying and showing you are listening. I am mystified why they don't at least put more responses just stating; Noted and explaining how they are working to address the stated issues.
For my 2 ISK worth;
I am a casual gamer, I have a full time job and family. My gaming time is limited. I was an Eve player back when it first launched. I lost a year and a half to that gaming addiction and had to walk away before being consumed utterly by it. So I bear no ill will toward CCP. In fact I do admire their work immensely.
However after being involved in the Dust beta for over a year I am starting to get tired of Skirmish. Ambush is a no no for me because TDM is so 2004 and bores the **** out of me
In the questionnaire CCP sent out during the beta, I mentioned many of the points you have expressed in this thread. Core mechanics are critical if you are doing an online FPS, F2P or otherwise, people will not stay if you cannot do the basics right. All through the Beta I kept repeating to myself that things would get better and they are, slowly. However I do feel CCP rushed the launch just to make the release date match the game name.
When 1.2 was released I returned for a night, and although I could see a lot has improved, I found myself uninterested in sticking around, you should not be playing the same map two or three times in the same gaming session, it is just tedious. I do recognise I am a bit of a gaming magpie and rarely do I stick to a game for long. However Battlefield Bad Company 2 managed to keep me hooked for a long time (and I hate contemporary shooters) and I wanted Dust to be the same experience of wanting to play as much as I could, alas it is not shaping up that way.
So now I am taking a break from Dust 514.
In short; I do need new content. I would prioritize that I need at the very least a lot more maps and possibly a new game mode (or an improvement of Skirmish) to be able to return and feel like it would be worth my while in doing so. Until then I leave my passive booster on my main toon and watch this forum sporadically. I do believe CCP will do us proud, I just worry how long that will take? |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
106
|
Posted - 2013.07.22 12:59:00 -
[45] - Quote
@The Amusing Ciderman: Before I finish reading what you have to say I would like to say; WALL OF TEXT! My eyes started hurting when I was just scanning the comment to see how long it was. Geeze. But, as I agree with you first paragraph, I'm going to try to finish reading this without having meh eyeballs pop out lol. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
106
|
Posted - 2013.07.22 13:03:00 -
[46] - Quote
@The Amusing Ciderman: `sigh, yea I feel your pain man. |
The Amusing Ciderman
The Unholy Legion Of DarkStar DARKSTAR ARMY
7
|
Posted - 2013.07.22 13:18:00 -
[47] - Quote
ALPHA DECRIPTER wrote:@The Amusing Ciderman: Before I finish reading what you have to say I would like to say; WALL OF TEXT! My eyes started hurting when I was just scanning the comment to see how long it was. Geeze. But, as I agree with you first paragraph, I'm going to try to finish reading this without having meh eyeballs pop out lol.
I should have put a TLDR. I'm too old school to be bothered doing it though. Ironic? |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
107
|
Posted - 2013.07.22 13:20:00 -
[48] - Quote
The Amusing Ciderman wrote:ALPHA DECRIPTER wrote:@The Amusing Ciderman: Before I finish reading what you have to say I would like to say; WALL OF TEXT! My eyes started hurting when I was just scanning the comment to see how long it was. Geeze. But, as I agree with you first paragraph, I'm going to try to finish reading this without having meh eyeballs pop out lol. I should have put a TLDR. I'm too old school to be bothered doing it though. Ironic?
Until this poste I actually had no idea what TLDR meant |
DusterBuster
DUST University Ivy League
237
|
Posted - 2013.07.22 13:47:00 -
[49] - Quote
I am currently too lazy to go through and respond to each of you individually, so I will just say this:
Thanks for the Responses and Support everyone! |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
114
|
Posted - 2013.07.22 13:49:00 -
[50] - Quote
DusterBuster wrote:I am currently too lazy to go through and respond to each of you individually, so I will just say this:
Thanks for the Responses and Support everyone!
NP That's not lazy, that's just choosing not to waste your time |
|
DusterBuster
DUST University Ivy League
243
|
Posted - 2013.07.22 17:54:00 -
[51] - Quote
ALPHA DECRIPTER wrote:DusterBuster wrote:I am currently too lazy to go through and respond to each of you individually, so I will just say this:
Thanks for the Responses and Support everyone! NP That's not lazy, that's just choosing not to waste your time Ha, it is not choosing not to waste my time.
Rather, it is choosing to waste my time in other ways instead . |
|
|
|
Pages: 1 2 :: [one page] |