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8213
Shining Flame Amarr Empire
0
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Posted - 2013.07.07 19:32:00 -
[1] - Quote
So, there is this band I know that plays local gigs. They are a small band that plays covers and some of their own songs. They aren't superstars, and won't go anywhere. They are decent to listen to, and make for a good time. They all know how to play their instruments decent enough for the type of gigs they get. They are a garage band.
CCP is the same. They are the "cover band" of developers. They can get by on the basics of building a game, but don't ask them to play Freebird (if you catch my drift). I often wonder when I play DUST, just what CCP was thinking. They have cool ideas here and there but trump them with game breaking screw-ups. What were they thinking when they thought of Flaylock pistols? What were they thinking when they thought of free 1HitKill LAVs? What were they thinking when they thought of no skill match making? What were they thinking when they thought of allowing KB&M play on a console? What were they thinking when they thought of of putting a band-aid on the broken spawn system instead of fixing it? What were they thinking when they thought of making maps so massive, yet on 2-3% of them are covered in a match? What were they thinking when their servers couldn't handle 50,000 people?(where they expecting the game never to be a success?) What were they thinking when they thought of having players shave 1,000s of hours of playtime off their character simply by using AUR(Okay, I honestly understand that one $$$) Honestly the list can go on, and on... But seriously, what were they thinking? Especially since the game was a true BETA.
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8213
Shining Flame Amarr Empire
3
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Posted - 2013.07.08 01:30:00 -
[2] - Quote
I'm still new so I have to write one massive replay, bare with me:
Comparing CoD to DUST is worse than comparing apples to oranges. They are are both shooters, but that's where it stops.
KB&M = Keyboard and Mouse. Also, I don't play shooters with aim assist. I turned it on for the first time in DUST last week... NOTHING changed. I know when I'm getting KB&M'd because I get dropped with a submachine gun that apparently had every bullet with my name on it. Its like the muzzle was glued to me. KB&M is why Tac ARs were so OP.
The lack of satchel use for LAVs is true. I use packed AV nades, but the lag and inconstant hit detection makes it frustrating. I've chucked AVs at LAVs and they exploded, but no hitmarker or damage. And the fact that you can call in free LAVs can be crazy. Dealing with 7-10 LAVs is annoying, but it does improve the WP score, lol. I've destroyed 12LAVs. At least make the LAVs harder to earn.
I read another thread on this forum about people bragging about having 10M+ SP, and basically bragging about how much money they spent on boosters... I find that pathetic. I have 6M SP, never boosted, and have 9-10 days play time. If I had used boosters, I'd have 9M, which is basically a maxed out skill book of anything plus some. Of course I only use STD gear, because killing AUR players is my main reason for playing the game, lol.
I understand CCP is building as they go, and I really do think they are doing the best they can. But until they have something halfway decent, they should be accepting people's money. It just seems that this game was built to suck money out of people, and they aren't even being pretentious about it..
This game has so many game breaking mechanical faults that I can't take it seriously at all. For the amount of fixes it needs, the length of the BETA, and the fact that they have an endless supply of revenue with AURUM, I think CCP got in over there head. They have a lot of state of the art things in DUST, like the sound engine(best I have ever seen) but they aren't up to par with other AAA titles like CoD, Battlefield, and eventually Destiny.
Oh, and Nirvana was a **** bad that just became famous faster than their counterparts. Doesn't translate into skill. Dave Growl was the only good thing to come out of Nirvana, besides that... they were over rated as musicians. So using them as a reference was a pretty clever analogy I think, lol |
8213
Shining Flame Amarr Empire
7
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Posted - 2013.07.08 10:24:00 -
[3] - Quote
I'll admit, it is complaining. But complaining is good I think. When people just shut up and take whatever they are given, that's when companies take advantage. Look at so many franchise games that went to **** because the developer stopped listening to the big issues of the community playing it. DUST has a lot of potential, but I feel it will never be reached because CCP has underwent what so many companies (not just gaming companies) have: inbreeding.
They become so inwardly focused and their ideas become inbred. Nobody from a fresh outside perspective has a say and everything circles in on itself.
For example. When they had a developmental meeting and things like spawns or certain weapons were brought up; nobody had a clue how to objectively look at it. So many things of DUST have "slipped through the cracks". This is why CoD, Final Fantasy, Battlefield, etc have went to being garbage games. Eventually garbage games don't get money spent on them, best example: Guitar Hero.
I don't expect a more elaborate game, it is F2P after all. I think they need to focus on core issues first. Form should always follow function. |
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