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Tharak Meuridiar
The Empyrean Agency
121
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Posted - 2013.07.05 19:40:00 -
[1] - Quote
So today I went and compared the stats on the commando and the sentinel.
Commando suit has two light weapons, and a marginally faster movement and sprint speed 1 equipment 0 high and low fitting slots Costs 8000+ ISK
Sentinel has a heavy weapon and a sidearm No equipment Almost twice the health and shielding Better shield recharge 1 high and 2 low fitting slots Costs me 0 ISK as I have a BPO, but I know the normal version isn't any 8000
So you have the choice between 2 moderately good weapons, a bit of runspeed, and the lack of ability to modify or beef up your suit in any way vs. one incredibly good weapon and 1 kind of crappy one, insane amounts of health, enough slots to make some decent modifications. Oh and the crappy suit can drop a nanohive or repair people.
What gives? Is there anyone out there who plays a commando and is satisfied with the power level?
Personally I couldn't imagine playing a fatsuit without massive amounts of HP. Seems like they pre-nerfed it in a similar fashion to the plasma cannon, but I'm prepared to hear some contrary opinions. |
Tharak Meuridiar
The Empyrean Agency
121
|
Posted - 2013.07.05 19:55:00 -
[2] - Quote
Aero Yassavi wrote:You're comparing it against the sentinel when you should be comparing it against the assault suits. It may be a heavy frame but it is not a heavy.
That said, I have been using the Commando a lot but I am far from satisified with where it is at. I'm speccing into it with hopes that CCP will fix it, though I know others have done that with the Scouts and Sentinels and are still waiting.
Same hitbox, closest suit in movement speed other than mabye an amarr logi, same SP investment, higher price.
Oh I know it's closest to assault in stats, but that's my issue with it. If it's big like a heavy, and it moves like a heavy, with the same SP and higher ISK costs than a heavy it should have similar HP to a heavy. Either that, or more fitting slots.
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Tharak Meuridiar
The Empyrean Agency
122
|
Posted - 2013.07.05 20:03:00 -
[3] - Quote
DUST Fiend wrote:The only use I can see for Commando is for Medium frames, not Heavies. Roll around in your taxi and double up on AV.
Other than that, or redline sniping, I don't particularly see the point of the fail that is the Commandon't
I could see taking a dropship full of commandos with SL/Sniper fits up on top of a tower to snipe people / take out vehicles from a good vantage point. You could even use their SL's to ward of enemy dropships that tried to stop you.
Only good use.
Of course they have the lowest EHP in the game other than possibly scouts when you figure in modifications. As far as regular firefights. I don't care how versatile they are. Slow movement +low EHP = non-useful.
Commandos are only useful if nobody is shooting at them. |
Tharak Meuridiar
The Empyrean Agency
122
|
Posted - 2013.07.05 20:10:00 -
[4] - Quote
I guess the question I don't understand is this. If you took the sentinel, and swapped its heavy weapon and sidearm for two light weapons, how would that be overpowered?
You don't see people running around in heavy suits with assault rifles for the simple reason that the HMG and Forge Guns are the two best handheld weapons in the game. As they should be.
A heavy that sacrifices the advantage of those weapons for a choice in two standard weapons seems very balanced to me. So a tiny speed boost and 1 equipment slot just don't justify all the other things they got slapped with. Seriously ZERO fitting slots. There is just no excuse for that. |
Tharak Meuridiar
The Empyrean Agency
122
|
Posted - 2013.07.05 20:17:00 -
[5] - Quote
Darken-Sol wrote:Its groovy rockin two geks. gimme a grenade tho. Who ever heaRD OF A COMMANDO WITH NO GRENADES
Wait... I didn't even notice that... Tack up on more thing the sentinel has over the commando.
So lack of heavy balances 2 lights IMO.
Equipment is also balanced by no grenades IMO.
So basically you're trading about half your HP and all your fitting slots for a light speed boost. Great sounding suit! |
Tharak Meuridiar
The Empyrean Agency
122
|
Posted - 2013.07.05 20:34:00 -
[6] - Quote
Shadowswipe wrote:No one is seeing that you don't need to spec into many things for a commando suit. Since they have limited module slots, you spec into two module skills, everything else should be passive bonuses, like run speed, base armor, base shields, etc. The more slots you have, the more you have to spec into. The commando can make the most use out of few actual skills. It all comes down to player skill.
Thats like if you tore all the slots off an assault suit and said "But it makes for a really low SP build!"
It doesn't matter that it's low SP, because it sucks in almost EVERYaspect. For 8k ISK per standard suit. Also, in order to make proper use of it's very limited abilities, you would have to spec into two different kinds of light weapons. |
Tharak Meuridiar
The Empyrean Agency
124
|
Posted - 2013.07.07 04:14:00 -
[7] - Quote
Shadowswipe wrote:How about this. Get the word "Heavy" out of your mind as being a "Tank" from other MMOs. Heavy doesn't mean that it is built for taking big hits. It just means the frame is heavy to support the use of heavy equipment. If you start thinking about it in this way, it becomes less of a problem.
How many that are complaining about the suit have actually used the suit? I mean really used it and picked two complementary weapons. Having two light weapons means you can pack a stronger punch to a more varied battlefield. If you just pick one light or one heavy weapon, you know that if X weapon comes up against you, you need to run or die. Like a forge gun vs an assault rifle, if you miss that first shot, you are dead to the AR. And you are only effective against a tank.
Take the commando though, they can use a swarm/ar and can kill both man and machine equally well. Yes, a SMG is very good as a sidearm verse infantry (I know I use it a a lot on my Amarr Logisuit)... but an AR is better outside of CQC, which if you are smart, you will switch from your swarm to your AR well before they get close to you. That versatility alone would be enough for me to use the suit. I could have nothing but two light weapons and no slots at all, no equipment either, and I would be happy.
But alas... I can't give up my 3 equipment slots, I like RE, Prox, Uplinks, Hive too much to switch right now. I will for sure skill up commando after I am all set on my current goal. And since I trained up all my passive global suit bonuses, I am going to be a scary commando.
This isn't a "heavy" means high health thing. This is a slow means high health thing. This suit is only 5 km/hr faster than a sentinel, and .65 km/hr slower than the slowest medium frame (Amarr logistics).
Notice, I just named two of the most durable suits in the game.
If they want this to play like an assault, then speed it up. If they want it to play like a heavy, tank it up. But a slow moving low health frame is just a dead man walking. The versatility is nice but it has no damage boosts and no ability to mount them on the standard version.
You're right, I haven't used it. Because it looks weak, and the reviews on it are terrible. I'm not going to waste my SP. My rule of thumb is that if you can't find a few "______ is OP plz nerf it!" threads on the forum, then it's underpowered, and not worth my time. |
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