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Tharak Meuridiar
The Empyrean Agency
109
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Posted - 2013.07.05 05:31:00 -
[1] - Quote
As someone who primarily flies Amarr ships on EVE, their weapons and drop-suits simply do not feel like part of the same race to me. One of my primary reasons for going Amarr is that for the most part, Amarr is a race that doesn't need ammo. When using lasers with t1 crystals your ammo is unlimited and you never have to reload. With t2 crystals you almost never have to reload and a tiny little frequency crystal will last as long as a huge stack of ammo. Of course as any Amarr pilot can tell you, our weapons eat through capacitor.
But Amarr tech has the unique feel that given the time to recharge you can fight with it indefinitely.
Recharging Our Ammo
I'm assuming the ammo Amarr weapons eat through is actually energy cells needed as there isn't a ship's capacitor powering the weapon. So what I would like to see is a high slot module that is some form of miniature capacitor for your dropsuit or an upgrade for the one I assume it already has. Adding this module would make it so your emptied energy cells are actually recharging. Basically any energy based weapon (scram rifle/pistol, laser rifle, and forge gun) slowly regenerate ammo over time based on the strength of your capacitor modules.
A Little Perk for Amarr
For those not aware all Minimatar suits get a little perk that makes them regenerate 1 armor per second. The same as a militia armor rep module. Amarr suits and weapons are rarely used so why not give them a little perk? Give Amarr suits the equivalent of a militia cap upgrade for free.
Now Amarr tech really feels Amarr.
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Tharak Meuridiar
The Empyrean Agency
116
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Posted - 2013.07.05 09:41:00 -
[2] - Quote
Gigatron Prime wrote:I forward this motion!
Well also, leveling the appropriate weapon skills adds max ammo anyways to the SR so I guess in a sense it's an energy cell upgrade? It sounds more like a max ammo module you want which can be applied to all races. I don't think we need that though.
Amarr do need more things that make it feel Amarr. I would rather do away with ammo altogether.
Eh, I kind of like ammo as long as it recharges. It's like in EVE, overdo it, and you run out of capacitor.
If they did away with reloads though... that would be pretty nice. But it would require a rebalancing of all Amarr weapons. |
Tharak Meuridiar
The Empyrean Agency
121
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Posted - 2013.07.05 16:43:00 -
[3] - Quote
Mobius Wyvern wrote:Getting way too complicated, man.
This isn't EVE.
Ok let me simplify it for you...
Me think they shud make thingy to recharge ammo on Amarr boomsticks.
Come for free with Amarr shiny skin. |
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