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Samuel Zelik
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
17
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Posted - 2013.07.04 02:55:00 -
[1] - Quote
Militia Shotguns solve all my Proto problems... Except for Heavys; they are a little trickier.
I think it's more about learning how to use what you have rather than making things "easier" and trying to close the gap between newbies and veterans. It's a process of learning, adapting, and getting better; it feels more tactical than what one has access to. I won't deny Proto gear helps, but it's not an ultimatum for newer players. |
Samuel Zelik
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
17
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Posted - 2013.07.04 03:08:00 -
[2] - Quote
I'm telling you, just try the Militia Shotgun; it works like a charm that works. There are ways to combat Protos without closing the skill gap; it's called tactics. |
Samuel Zelik
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
18
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Posted - 2013.07.04 03:32:00 -
[3] - Quote
ZDub 303 wrote:Samuel Zelik wrote:I'm telling you, just try the Militia Shotgun; it works like a charm that works. There are ways to combat Protos without closing the skill gap; it's called tactics. meh, i've used the HK4M a couple times in pubs. Its neat but you still get ripped unless you are in a good suit. Well that's cause heavies are in a really bad spot atm. How about proto cal logis.. how often do you come out on top with a standard suit? I know I rip through std gear peeps in my proto cal logi fit and i'm not really that skilled at FPS games. Its completely power disparity that keeps me on top. However, put me in PC against proto assaults, and I can barely hold my own. As in a 1v1 situation assault suits are quite a bit more powerful than logi suits. but you don't see this in pubs cause its mostly proto vs not proto power disparity that wins.
I beg to differ. I usually use a Lvl 1 Gallente Logi suit with a Lvl 1 Shotgun, Lvl 5 Core Locus Grenades, Lvl 1 Equipment, and 2 Militia Armor Reppers. It may be because I'm a Logi, but I often come out near the top of the standings and with a positive kdr. I only get ripped if I'm being overly aggressive of just stupid. One doesn't need a good suit not to get ripped, one just needs to consider how to effectively use what he/she is given.
This being said, I'm skilled completely into Assault suits, Plasma Cannons, and Explosives, but I prefer to use cheaper suits and can use the lower level gear effectively, despite the sp gap. I'm only getting a 20% eHP boost from the Dropsuit upgrades, too.
This isn't about the gap, it's about how people choose to play. |
Samuel Zelik
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
19
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Posted - 2013.07.04 04:01:00 -
[4] - Quote
Artificer Ghost wrote:EDIT: Warning, slight topic change for a split second. Gallente Logi with a Shotgun? How is that? I know your HP isn't that great (Knowing the amount of HP is has, and knowing the slot count...), and you didn't save Low Slots for any KinCats, Cardiac Regulators, other biotic upgrades. Is the speed OK? I might make a 'Hunter' fitting using Ferroscale plating and some speed mods, but Idk. I find the build difficult to use and next to impossible to use as an assault character, but it makes for an extremely effective defender and support suit. My total HP isn't even past 300, it comes up a couple short. I don't use the low slots for biotic upgrades because they don't help my survivability; with the Armor Reppers, I'm able to quickly recover after I've taken damage. The speed is OK; it's fast enough to catch a backpedalling Assault in short distance while he's reloading and to dodge and get you out of sticky situations fast enough (assuming environment is used correctly).
The thing with my build is it's purpose is solely for support; the HP is too low for it to be an offensive suit. People won't expect your Shotgun, and even if your facing a Proto with an AR, as long as you use your environment correctly, they will be outgunned in close-range. The Shotgun makes it easy to get most people who ambush you out of the way no problem and clearing someone of a dead body requires 1-2 shots. I can't tell you how many times I've been on my last leg after fighting 1-2 guys and running away for my life, but with the extra armor Reppers, I'm ready or continue supporting in around a minute.
It's a hard build to use mainly because of the restriction to close combat and abysmally low HP, especially for those who have an offensively oriented mindset, but it makes a good, cheap support character and great for keeping dudes off one's tail. |
Samuel Zelik
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
19
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Posted - 2013.07.04 04:27:00 -
[5] - Quote
Artificer Ghost wrote:My Director of Educations (Bojo the Mighty) came up with the theory that if you have G-Logi up to level 5, and then put 5 Complex Armor Repairs on it, it would be god-like. I still have to do the math, but he came up with around 60 hp/s. That, added onto the fact that Armor regenerates while even under fire, could be pretty amazing.
EDIT: Btw, have you tried strafing side to side? The distance between players usually means that if you're strafing, the small amount of un-noticable lag will make it looks like you're 2 seconds in the future. Killed many assaults because of their 'bad aim'. Also, it just makes some people look crazy sometimes. You'd be surprised at how bad aiming gets sometimes. If I wasn't smarter, I'd think that they were INTENTIONALLY shooting straight up... I actually tried something similar with the Gallente Basic Proto Medium Frames somewhere around May 14th time period. I also thought it would be a great idea (I was getting 25 armor per second with 5 complexes); where could one go wrong with such great recovery speed? In practice, I found it was terrible. When I tried to engage in a firefight, it didn't matter how fast my Armor repped; I had too little armor for the repping speed to be of any use. I could fire of a couple rounds, then I'd have to take cover, and by that time, I didn't even have a chance to scratch much of the enemies armor because their shields were recovering the same time my little amount of armor was. Sure, the recovery time is definitely amazing, but the effectiveness in going against other players is not there, so in the end, the G-Logi would remain a support role. I'm not necessarily saying it's bad, I'm just saying I'd rethink trying to use it as a psuedo-assault character.
I hadn't tried strafing all too much, usually I just hide around corners and wait for the prey to fall into my trap, but I will investigate that option. Sometimes I can just straight up charge and the person will still miss. |
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