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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  xxwhitedevilxx M
 Maphia Clan Corporation
 CRONOS.
 
 399
 
 
      | Posted - 2013.07.04 01:44:00 -
          [1] - Quote 
 Hello everyone!
 This is addressed to CCP (Wolfman particularly)
 I don't know if it's intentional or not, but me and a mate noticed that if you have an armor plate and then you put a ferroscale plate your speed increase. I mean:
 My fitting with a Complex Armor plate: Sprint speed 5.92, Movement 4.23
 My fitting with a Complex Armor Plate and a basic Ferroscale: Sprint Speed 6.01, Movement 4.29
 My Fitting with a Complex Armor plate, and two basic Feroscale:: Sprint Speed 6.20, Movement 4.43
 My fitting with the 3rd basic Ferroscale is : Sprint Speed 6.39, Movement 4,57
 
 So I have 160+ HP with really little speed penalty....seriously???
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        |  SponkSponkSponk
 The Southern Legion
 RISE of LEGION
 
 45
 
 
      | Posted - 2013.07.04 02:44:00 -
          [2] - Quote 
 It's a stacking penalty bug.
 
 Stacking penalties work fine when the numbers are positive (e.g. +10% damage, then +8.6% damage etc)
 
 For negative numbers like -10% speed, it sorts them in the wrong order so if you add a lot of -0% or -1% plates, the -10% plate will be stacking 'nerfed' down to -3%.
 
 
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        |  Nocturnal Soul
 Immortal Retribution
 
 25
 
 
      | Posted - 2013.07.04 03:23:00 -
          [3] - Quote 
 shush fool they need not know
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        |  Syther Shadows
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 189
 
 
      | Posted - 2013.07.04 04:25:00 -
          [4] - Quote 
 none of this would be a problem imo if they just released the Armour waffling skill
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        |  Ronan Elsword
 Dead Six Initiative
 Lokun Listamenn
 
 41
 
 
      | Posted - 2013.07.04 04:35:00 -
          [5] - Quote 
 Haha that's great.
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        |  Imp Smash
 Seraphim Auxiliaries
 CRONOS.
 
 146
 
 
      | Posted - 2013.07.04 07:25:00 -
          [6] - Quote 
 Wierd that the bug actually makes armor a bit more balanced o.O
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        |  SponkSponkSponk
 The Southern Legion
 RISE of LEGION
 
 47
 
 
      | Posted - 2013.07.04 07:38:00 -
          [7] - Quote 
 
 Imp Smash wrote:Wierd that the bug actually makes armor a bit more balanced o.O It counteracts the shield delay bug :)
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        |  Spectral Clone
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 54
 
 
      | Posted - 2013.07.04 09:56:00 -
          [8] - Quote 
 Maybe this should not be fixed?
 
 Maybe this should be kept to keep people from whining that armor is worse than shields?
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        |  RKKR
 The Southern Legion
 RISE of LEGION
 
 163
 
 
      | Posted - 2013.07.04 12:45:00 -
          [9] - Quote 
 
 Spectral Clone wrote:Maybe this should not be fixed?
 Maybe this should be kept to keep people from whining that armor is worse than shields?
 
 Here is a better idea: maybe they should fix armor tanking.
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        |  Bullets2yaface
 Red Star Jr.
 
 20
 
 
      | Posted - 2013.07.04 13:13:00 -
          [10] - Quote 
 fix armor so its not so easy to chew through and please at least make reactive armor half the health of a complex plate
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        |  xxwhitedevilxx M
 Maphia Clan Corporation
 CRONOS.
 
 400
 
 
      | Posted - 2013.07.05 04:31:00 -
          [11] - Quote 
 bump!
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        |  ladwar
 Dead Six Initiative
 Lokun Listamenn
 
 701
 
 
      | Posted - 2013.07.05 08:41:00 -
          [12] - Quote 
 
 xxwhitedevilxx M wrote:Hello everyone! This is addressed to CCP (Wolfman particularly) I don't know if it's intentional or not, but me and a mate noticed that if you have an armor plate and then you put a ferroscale plate your speed increase. I mean: My fitting with a Complex Armor plate: Sprint speed 5.92, Movement 4.23 My fitting with a Complex Armor Plate and  a basic Ferroscale: Sprint Speed 6.01, Movement 4.29 My Fitting with a Complex Armor plate, and two basic Feroscale:: Sprint Speed 6.20, Movement 4.43 My fitting with the 3rd basic Ferroscale is : Sprint Speed 6.39, Movement 4,57 So I have 160+ HP with really little speed penalty....seriously???   nice, must be intended.
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        |  Absolute Idiom II
 Edimmu Warfighters
 Gallente Federation
 
 146
 
 
      | Posted - 2013.07.05 14:13:00 -
          [13] - Quote 
 Amazing find. Well identified Sponk mate.
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        |  Tupni
 Company of Marcher Lords
 Amarr Empire
 
 7
 
 
      | Posted - 2013.07.07 02:42:00 -
          [14] - Quote 
 Um, to clarify, is your speed perhaps going up because you're swapping complex or lesser armor plates for ferroscale?
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        |  SponkSponkSponk
 The Southern Legion
 RISE of LEGION
 
 49
 
 
      | Posted - 2013.07.07 07:48:00 -
          [15] - Quote 
 No; just adding a ferroscale to an existing fit (taking off an unrelated module) is enough to increase your speed towards your base speed.
 
 The higher level and more plates you fit, the more you notice the difference.
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        |  RKKR
 The Southern Legion
 RISE of LEGION
 
 169
 
 
      | Posted - 2013.07.07 08:31:00 -
          [16] - Quote 
 
 Tupni wrote:Um, to clarify, is your speed perhaps going up because you're swapping complex or lesser armor plates for ferroscale? 
 Simple example of what Sponk is saying:
 
 Loadout 1:
 - complex plate: 100% of 10% movement penalty
 
 > This results in a 10% movement penalty.
 
 Loadout 2: (with a ferroscale plate added)
 - ferroscale plate: 100% of 0% movement penalty
 - complex plate: x%* of 10% movement penalty
 
 *Not sure what the correct numbers for X is but it's less than 100% because of the stacking penalty.
 
 > This results in a movement penalty that is less than 10%.
 
 Can we also stop calling it a secret? It has been posted on day 1 of patch 1.2 already.
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        |  Imp Smash
 Seraphim Auxiliaries
 CRONOS.
 
 167
 
 
      | Posted - 2013.07.11 12:41:00 -
          [17] - Quote 
 Obviously a bug, maybe only display in nature, but a good one I think. It's kind of a good idea - armor working cooperatively.
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        |  Buster Friently
 Rosen Association
 
 1100
 
 
      | Posted - 2013.07.11 22:23:00 -
          [18] - Quote 
 
 SponkSponkSponk wrote:It's a stacking penalty bug. 
 Stacking penalties work fine when the numbers are positive (e.g. +10% damage, then +8.6% damage etc)
 
 For negative numbers like -10% speed, it sorts them in the wrong order so if you add a lot of -0% or -1% plates, the -10% plate will be stacking 'nerfed' down to -3%.
 
 
 
 
 It's not a bug, but it is stacking penalties.
 
 
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        |  shaman oga
 Nexus Balusa Horizon
 DARKSTAR ARMY
 
 314
 
 
      | Posted - 2013.07.15 11:24:00 -
          [19] - Quote 
 it's a bug that partially fix the imbalance between armor and shields, they should don't mind of this...
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        |  Xero The Mishima
 Vherokior Combat Logistics
 Minmatar Republic
 
 145
 
 
      | Posted - 2013.07.15 11:32:00 -
          [20] - Quote 
 
 xxwhitedevilxx M wrote:Hello everyone! This is addressed to CCP (Wolfman particularly) I don't know if it's intentional or not, but me and a mate noticed that if you have an armor plate and then you put a ferroscale plate your speed increase. I mean: My fitting with a Complex Armor plate: Sprint speed 5.92, Movement 4.23 My fitting with a Complex Armor Plate and  a basic Ferroscale: Sprint Speed 6.01, Movement 4.29 My Fitting with a Complex Armor plate, and two basic Feroscale:: Sprint Speed 6.20, Movement 4.43 My fitting with the 3rd basic Ferroscale is : Sprint Speed 6.39, Movement 4,57 So I have 160+ HP with really little speed penalty....seriously???   
 
 So lemme get this right... Armor tankers whine and QQ when their armor plate give armor AND increase speed? WTH!?! Fix this CCP! Will be making post about this.
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        |  Oso Peresoso
 RisingSuns
 
 333
 
 
      | Posted - 2013.07.15 15:24:00 -
          [21] - Quote 
 
 ladwar wrote:xxwhitedevilxx M wrote:Hello everyone! This is addressed to CCP (Wolfman particularly) I don't know if it's intentional or not, but me and a mate noticed that if you have an armor plate and then you put a ferroscale plate your speed increase. I mean: My fitting with a Complex Armor plate: Sprint speed 5.92, Movement 4.23 My fitting with a Complex Armor Plate and  a basic Ferroscale: Sprint Speed 6.01, Movement 4.29 My Fitting with a Complex Armor plate, and two basic Feroscale:: Sprint Speed 6.20, Movement 4.43 My fitting with the 3rd basic Ferroscale is : Sprint Speed 6.39, Movement 4,57 So I have 160+ HP with really little speed penalty....seriously???   nice, must be intended. 
 Its not. Stacking penalties are designed to both decrease the effects of stacked modules, while never allowing an additional module to be a net loss. In this case, an additional armor plate should never make you faster. This is absolutely a bug, and I suspect CCP would prefer to just fix it quietly in the next build than acknowledge it, perhaps confusing how the stacking penalties are intended to work.
 
 
 Syther Shadows wrote:none of this would be a problem imo if they just released the Armour waffling skill  hahahahahahahahahaha
 
 
 Xero The Mishima wrote:xxwhitedevilxx M wrote:Hello everyone! This is addressed to CCP (Wolfman particularly) I don't know if it's intentional or not, but me and a mate noticed that if you have an armor plate and then you put a ferroscale plate your speed increase. I mean: My fitting with a Complex Armor plate: Sprint speed 5.92, Movement 4.23 My fitting with a Complex Armor Plate and  a basic Ferroscale: Sprint Speed 6.01, Movement 4.29 My Fitting with a Complex Armor plate, and two basic Feroscale:: Sprint Speed 6.20, Movement 4.43 My fitting with the 3rd basic Ferroscale is : Sprint Speed 6.39, Movement 4,57 So I have 160+ HP with really little speed penalty....seriously???   So lemme get this right... Armor tankers whine and QQ when their armor plate give armor AND increase speed? WTH!?! Fix this CCP! Will be making post about this. 
 He's using 4 lowslots, is still slightly slower than his base speed, and still hasn't fit any reps.
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        |  Omen Astrul
 Red Star.
 EoN.
 
 98
 
 
      | Posted - 2013.07.15 18:50:00 -
          [22] - Quote 
 Even with this armor is still underpowered.
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        |  xxwhitedevilxx M
 Maphia Clan Corporation
 CRONOS.
 
 434
 
 
      | Posted - 2013.07.24 04:48:00 -
          [23] - Quote 
 Bump so devs can see :(
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        |  Syther Shadows
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 366
 
 
      | Posted - 2013.07.24 08:14:00 -
          [24] - Quote 
 
 xxwhitedevilxx M wrote:Bump so devs can see :( .....
 look in the list of known bugs
 
 its in the list of known bugs
 
 PLEASE DON'T BUMP STUFF WITHOUT LOOKING AT THE LIST OF KNOWN BUGS !
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        |  xxwhitedevilxx M
 Maphia Clan Corporation
 CRONOS.
 
 436
 
 
      | Posted - 2013.07.24 17:45:00 -
          [25] - Quote 
 
 Syther Shadows wrote:xxwhitedevilxx M wrote:Bump so devs can see :( ..... look in the list of known bugs  its in the list of known bugs  PLEASE DON'T BUMP STUFF WITHOUT LOOKING AT THE LIST OF KNOWN BUGS !  
 I swear I did looked it! well ok then.
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