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Asher Night
Sinq Laison Gendarmes Gallente Federation
191
|
Posted - 2013.07.03 04:13:00 -
[1] - Quote
What happened in the patch that wrecked the Scout so bad? I used to die fast as a scout but now it's like nothing I've ever experienced in any game ever. Not even exaggerating. It's as if I have maybe 80 HP max. Seriously, people fart in my direction and I'm out. Was the lack of good aiming in this game really what kept me alive so long 10 seconds instead of 1, now - lol)? I travel with my team but it just does not matter.
Also, it might just be me, but I could swear we run slower.
I can't play this game right now. I just can not go positive for the life of me. I know scouts are supposed to flank from behind, etc, but the moment we get found out, we have to run. The slower running and paper-like defense of my suit makes it impossible to get away alive. It's just not happening for me. |
Niuvo
The Phoenix Federation
51
|
Posted - 2013.07.03 04:25:00 -
[2] - Quote
Darn man, it looks like us scouts will have to endure another long, cold, dark winter. Possibly next month. |
mollerz
Minja Scouts
558
|
Posted - 2013.07.03 04:32:00 -
[3] - Quote
I've been dying more as well.
I think the triple killer we are dealing with is hit detection, stickiness to geometry, and now we get to suffer it all slower than usual.
At least it has better FPS. I think 1.1 was getting 20 frames a second.
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Asher Night
Sinq Laison Gendarmes Gallente Federation
191
|
Posted - 2013.07.03 04:32:00 -
[4] - Quote
Niuvo wrote:Darn man, it looks like us scouts will have to endure another long, cold, dark winter. Possibly next month.
Have you played it? The weird thing is ever game I have more damage dealt than received, or at least very close to it, yet I am going substantially negative. |
loumanchew
Ametat Security Amarr Empire
39
|
Posted - 2013.07.03 04:35:00 -
[5] - Quote
Don't play scout for now, you'll only get frustrated. |
Provolonee
Undefined Risk DARKSTAR ARMY
26
|
Posted - 2013.07.03 04:37:00 -
[6] - Quote
+range of weapons +frame rate is better which makes it easier to aim.
Both good things, I sure you will adapt. Those things had to be fixed before they could tweak numbers. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
150
|
Posted - 2013.07.03 04:39:00 -
[7] - Quote
Asher Night wrote:What happened in the patch that wrecked the Scout so bad? I used to die fast as a scout but now it's like nothing I've ever experienced in any game ever. Not even exaggerating. It's as if I have maybe 80 HP max. Seriously, people fart in my direction and I'm out. Was the lack of good aiming in this game really what kept me alive so long (10 seconds instead of 1, now - lol)? I travel with my team but it just does not matter.
Also, it might just be me, but I could swear we run slower.
I can't play this game right now. I just can not go positive for the life of me. I know scouts are supposed to flank from behind, etc, but the moment we get found out, we have to run. The slower running and paper-like defense of my suit makes it impossible to get away alive. It's just not happening for me.
-Hit confirmed fixed plus AUTO AIM seems to be improved -Slower straight sprinting but faster strafe, like that helps scouts lol....It actually helps everyone else to strafe dodging shotguns and novas while firing barrages on our silk armors. -Snow makes scout DARK colors pointless.
Play something else until cloaking devices are out or endure the pain bro. |
negative49er
The Unholy Legion Of DarkStar DARKSTAR ARMY
35
|
Posted - 2013.07.03 04:43:00 -
[8] - Quote
I actually doing do with the scout suit by some kinect catalyze and Cardiac modules and a least a good scout suit
So i doing fines |
DeadlyAztec11
Max-Pain-inc
617
|
Posted - 2013.07.03 05:00:00 -
[9] - Quote
negative49er wrote:I actually doing do with the scout suit by some kinect catalyze and Cardiac modules and a least a good scout suit
So i doing fines Yeah! Stick it to the man! \(GÇóOGÇól) |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 05:03:00 -
[10] - Quote
negative49er wrote:I actually doing do with the scout suit by some kinect catalyze and Cardiac modules and a least a good scout suit
So i doing fines I think Scouts should get 2 Equipment slots so they can have a little more scouting/recon ablitiy Scanner+Uplinks and eventually when there are Cloaks. |
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Major Lee High
Battle Response Organizations
22
|
Posted - 2013.07.03 05:04:00 -
[11] - Quote
My logi is basically a scout and it does suck a lot more now.
I quit games or afked more today trying out the patch than the entire time I have been playing dust lol
Every game I joined a losing team, I don't think I started in the warbarge a single time.
My logi (MM) isn't setup to use armor/shield extenders, which I should be able to do and be fine, especially since I maxed out every suit stat to help with that. Still only has 299 bass hp, which is instant death now. It really is sad that the only thing letting me play like I was before, was the bad aiming lol
While so far I like everything about the patch, it may actually hurt the game pretty bad. Dying 10 times in a 10 minute match is not something I will do outside of a close good game, there were a few games that had almost a whole team 10+ cloned out in no time.
Redline/AFK might get worse if people don't get used to it, we will see after the weekend.
I don't want to have to cram every slot of my suit with armor/shield and should not have to, but at least I don't have anything else I need to spend this 3x sp on so I can get them both, try the new modules and see how much it helps.
I will keep playing, but it will be dumb that most likely I will be spending my time playing in militia suits with more health instead of my main just to make any isk and have fun. |
Maken Tosch
DUST University Ivy League
3000
|
Posted - 2013.07.03 05:11:00 -
[12] - Quote
@Asher,
What is your current fit? What maps are you stumbling on the most? Where in those maps are you dying most often? Do you remember to utilize obstructions between you and the target? Have you practiced anticipating your enemy's next move? Have you remembered to fit flux grenades to take out the enemy's shield? Have you fitted at least a militia side sidearm like the SMG in case your first strike fails? Have you tried the Battleground control layout to see if it suits you better compared to the default? What are your current left/right and up/down look sensitivities? Have you been practicing how to conserve your stamina? Are you remembering that the objectives have a built-in scanner which gives you a chance to spot an enemy getting close to the objective? |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
39
|
Posted - 2013.07.03 05:51:00 -
[13] - Quote
In my scout I ran zero defense mods (or skill investment), meaning I had like 200 hp in 1.1 at the most. I'm accustomed to one bullet, one death, so I'm not suffering more than usual.
My advice is to NOT run with your team and to NOT take the most direct route. That was a big lesson for me like a year ago. You learn this when you play as a wet paper bag with only slayer functions to earn points.
As a scout you should avoid a lot of the action, low kill / low deaths, and get high kills when the moment rises, as in you are literally right behind a group that is all facing your Medium frame buddies. Otherwise we are confined to the shadows since we lack sunblock. |
BARDAS
Amarr Templars Amarr Empire
26
|
Posted - 2013.07.03 07:05:00 -
[14] - Quote
If you manage to get behind the main force in Ambush or Skirmish you can really cause some serious damage before death. Been trying some kamikaze runs and been able to take out on average 2 - 5 people before someone notices me stabbing them all in the back. At that point I switch to my SMG and bunny hop like crazy while trying to take as many people with me as possible. Keeping my fit cheap due to the deaths I eventually receive. I can't ever see running a proto suit with full proto gear(if it will even fit CPU/PG wise). If you are trying to not die you will want to ask others because I have yet to manage that trick. |
Matticus Monk
Ordus Trismegistus
135
|
Posted - 2013.07.03 07:14:00 -
[15] - Quote
Oswald Rehnquist wrote:In my scout I ran zero defense mods (or skill investment), meaning I had like 200 hp in 1.1 at the most. I'm accustomed to one bullet, one death, so I'm not suffering more than usual.
My advice is to NOT run with your team and to NOT take the most direct route. That was a big lesson for me like a year ago. You learn this when you play as a wet paper bag with only slayer functions to earn points.
As a scout you should avoid a lot of the action, low kill / low deaths, and get high kills when the moment rises, as in you are literally right behind a group that is all facing your Medium frame buddies. Otherwise we are confined to the shadows since we lack sunblock.
+1 here.... as a scout I do significantly better when I don't run with my team. At most I'll run with another scout and we'll sabotage enemy defenses and use guerilla tactics to wreak havoc.
When I do hook up with a number of buddies I'll typically run significantly to the side or ahead/behind to capitalize on flanking opportunties, drop uplinks etc.... I definitely can't be hanging with everyone during a frontal assault type run.
I still do fine hunting snipers, speed hacking objectives (and locking them down by lingering in the area) and ambushing the odd stray assault.... |
Banning Hammer
Tal-Romon Legion Amarr Empire
125
|
Posted - 2013.07.03 07:27:00 -
[16] - Quote
The left / right Strafe speed is the same for ALL the classes now... EVEN HEAVIES, that means that scouts don't have any advantages in the area where they should. Why the hell restrict the turning speed, and then give every class the same strafe speed ? Is crap like this that makes people feel, that you have no idea what you doing CCP. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
187
|
Posted - 2013.07.03 07:51:00 -
[17] - Quote
Asher Night wrote:Niuvo wrote:Darn man, it looks like us scouts will have to endure another long, cold, dark winter. Possibly next month. Have you played it? The weird thing is ever game I have more damage dealt than received, or at least very close to it, yet I am going substantially negative.
The suits you fight have more ehp than you
so its really hard for you to get more damage than you deal since they have about 2-3 of you in them at all times |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
187
|
Posted - 2013.07.03 07:52:00 -
[18] - Quote
Colonel Killar wrote:negative49er wrote:I actually doing do with the scout suit by some kinect catalyze and Cardiac modules and a least a good scout suit
So i doing fines I think Scouts should get 2 Equipment slots so they can have a little more scouting/recon ablitiy Scanner+Uplinks and eventually when there are Cloaks.
but you know they will have the needle + nano hive and abuse the hell out of it
if you want this go logi they run just as fast |
Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
25
|
Posted - 2013.07.03 08:05:00 -
[19] - Quote
I have no problems as a scout with this update. Hit detection of my shotgun seems better as far as I can tell.
About gameplay:
I never run with my squad as a scout. Most of the times I am on the opposite site of the map hacking objectives, killing snipers and creating diversions or sneaking up on red berries attacking my squad.
The life of a scout is a lonely one but great fun. |
Johnny Guilt
Algintal Core Gallente Federation
127
|
Posted - 2013.07.03 08:12:00 -
[20] - Quote
i did kill alot of scout today than usual(or really was able to),maybe my eyes are just more open. |
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Operative 1171 Aajli
D3LTA ACADEMY Inver Brass
41
|
Posted - 2013.07.03 09:17:00 -
[21] - Quote
I've been running my scout suit as a commando. No, not CCP's version the real version.
Snake Eyes baby!
I have been enjoying it immensely. I'm getting some surprising kills as long as you can jump around, in and out and over ppl. And that is with two armor plates.
Use two SMG. Wonderful not to have to reload but swap out as the assault guy is reloading. |
Matticus Monk
Ordus Trismegistus
136
|
Posted - 2013.07.03 11:04:00 -
[22] - Quote
Operative 1171 Aajli wrote:I've been running my scout suit as a commando. No, not CCP's version the real version.
Snake Eyes baby!
I have been enjoying it immensely. I'm getting some surprising kills as long as you can jump around, in and out and over ppl. And that is with two armor plates.
Use two SMG. Wonderful not to have to reload but swap out as the assault guy is reloading.
I had a lot of fun the other day running with a scrambler and flaylock. Very challenging and enjoyable.... I was suprised I got any kills at all but I did.
In my eyes the commando should have been a medium frame with two light weaons, or even better yet a light frame with two light weapons, similar to the 'Black Eagle' rewards dropsuit which has (from memory): std. exile, std. shotgun, basic shield extender (1 high slot), grenade and EQ slow... no low slots but sprint speed was 8m/s..... now THAT's a commando.... |
KalOfTheRathi
Talon Strike Force LTD Orion Empire
479
|
Posted - 2013.07.03 11:09:00 -
[23] - Quote
My main is a Logi Bro suit but my scouts have not been worse. I die more than the average because I use them as initial run/hack and escape. However, the Exile AR makes it cheap enough and I just have to pull back earlier. Oh, I just got back to lvl 3 bionic support (green bottle) and it is nice to finally be able to run a decent distance once again. Not nearly as good as before Uprising but better than before 1.2.
My AR use is much better than before 1.2. It finally works like a rifle again. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
304
|
Posted - 2013.07.03 11:14:00 -
[24] - Quote
Broke game is broke game.
No respec option leaves only two options.
Adapt or Die
(LOL BTW at this ^)
Or
Stop playing
(I have done this one^)
CCP might get it right some year.
|
Niuvo
The Phoenix Federation
52
|
Posted - 2013.07.03 15:49:00 -
[25] - Quote
Most of my interesting battles have been against my fellow scouts. I happen to strafe alright(don't use the usual patterns) I like causing mayhem with the assault buddies; it's a kmikaze/diversion tactic. Try it, you'll need a cardiac regulator(s) run into the swarm and jump around and shoot or knive. I guess for now, we have to be even sneakier.
I specialize in solo covert operations though. Boy, is it intense. |
Scheneighnay McBob
Bojo's School of the Trades
1888
|
Posted - 2013.07.03 16:06:00 -
[26] - Quote
Good thing I have a minmatar med frame with kincats |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1366
|
Posted - 2013.07.03 16:07:00 -
[27] - Quote
Scout suits are just fine as they are ? Why dont you mail me and we can take you along to a few CB's . |
Kam Elto
KILL-EM-QUICK RISE of LEGION
12
|
Posted - 2013.07.03 16:11:00 -
[28] - Quote
BMSTUBBY wrote:Broke game is broke game. No respec option leaves only two options. Adapt or Die (LOL BTW at this ^) Or Stop playing (I have done this one^) CCP might get it right some year. go away, nobody cares |
calisk galern
BurgezzE.T.F
403
|
Posted - 2013.07.03 16:17:00 -
[29] - Quote
BMSTUBBY wrote:Broke game is broke game. No respec option leaves only two options. Adapt or Die (LOL BTW at this ^) Or Stop playing (I have done this one^) CCP might get it right some year.
leave then, players who quit don't stay around to ***** about it...normally anyway. |
ZiwZih
The Tritan Industries
209
|
Posted - 2013.07.03 16:22:00 -
[30] - Quote
As I was, am and will be absent from DUST for a while and as my wife is Heavy-only (still plays) I just wanted to come ask a question in GD -- how does my dear Scout suit fare now under the lights of this new patch. Finding your post on top was not a pretty sight, to be honest.
Is it really that bad, real performance lessening? |
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Shotty GoBang
Pro Hic Immortalis
182
|
Posted - 2013.07.03 17:35:00 -
[31] - Quote
ZiwZih wrote:As I was, am and will be absent from DUST for a while ... how does my dear Scout suit fare ...is it really that bad, real performance lessening?
In summary, the Scout Suit has lost its appeal and competitive edge since Chromosome. I'll attempt to bring you up to speed in an unbiased manner with regard to our beloved suit's slow demise.
Uprising 1.0, Dropsuits: The Medium Frames introduced in Uprising were so strong that they became the only viable option for competitive play. The Legends we associate with the Scout suit (Stelli0s, Sleepy Zan, Sontie, Oha Yo, Re-Flex, Morathi III) recognized this fact, some switching suits immediately while others held hope of rebalance. All eventually adopted Medium Frames.
Uprising 1.0, CQC Weaponry: Nova Knives were resurrected as a viable option for casual play. While "Minjas" are highly vulnerable to insta-kill on detection, they're deadly effective and lots of fun. Sadly, the stats of every "Minja" suggest that these guys die as often as they kill. Shotguns and Mass Drivers were nerfed into oblivion. The Shotgun so badly that Calamity Jane and Annie Oakley announced their retirement (a couple weeks ago).
Uprising 1.0, Ranged Weaponry: The laser rifle was unseen between Uprising 1.0 and 1.2. It may be making a comeback, though I cannot personally confirm whether or not it is usable. The Charge Sniper Rifle was reclassified as prototype and remains an effective instrument. Though due to the new Scout Suits comparatively low eHP, we lost many Scout Snipers to the all-powerful Medium Frame.
Uprising 1.0 and 1.1, Rebalance History: On the release of Uprising, tankers and heavies and scouts all expressed grievance. Tankers and heavies were buffed within three days of Uprising's release. To date, Scouts have remained overlooked. Uprising 1.1, scouts were afforded a slight reprieve when the Devs nerfed the CQC-dominant Tactical Assault Rifle. The Devs shortly after introduced to the market a new scout killer, the fused locus grenade.
Uprising 1.2: The Devs addressed numerous issues with regard to overall performance, the aiming system, terrain mapping, weapon range, hit detection, etc. Players have unanimously expressed appreciation of the improvements introduced in 1.2, and this build is the most playable version of game since Chromosome. Unfortunately, the numerous improvements came at a cost to Scouts, who are now easier to kill than at any time in Dust's history. In its present state, the Scout Suit is aptly described by our remaining veterans as nigh unplayable. Those of us who remain Scout are awaiting our turn for Dev attention. May it come quickly, before our ranks dwindle further.
- Shotty GoBang
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OZAROW
A.N.O.N.Y.M.O.U.S.
47
|
Posted - 2013.07.03 18:17:00 -
[32] - Quote
I'm so choked with this patch! It's the endurance nerf that's ridiculous! I can't run an jump an dodge, or scramble for cover anymore. The delay on your endurance is horrible, even with a complex regulator, which means no 2x kinetics which had me at 10.36 now I'm a sitting duck, one rush through a squad knifing an ur out of gas before you turn a corner, the only option is proto all the time an trade out a complex shield for a enhanced shield energizer which puts shield hp at 236 instead of 343! Advanced suit forget about it! I got so mad yesterday I dropped the knives an went galente scout instead of mini an busted out dual core faylocks wit a compact nano complex kin, enhanced CPU chip, flux, enhanced side dam, an complex shield an got a 17/4 match out of it only cuz my squad was beating the pants off em! Then I switched to dragonfly assault for basically using a suit other than a scout for practically the first time ever, I hate it! My style was SPEED! Squrrel on crack my buddies called me , now it's like my scouts on bloody muscle relaxers! If you run an jump twice your a sitting duck, left to walk away from a billion bullets wit 200 shields on a adv suit = DEAD! I spent 12 million sp in only a scout play style , 3 proficiency weapons, faylock, knives, shotty, all useless now except god lock! An my proto mini over 2.5 million-GARBAGE!
Not even sure what to do now, they say next patch is October or something I'm not even sure about playing just to get angry as hell! Going from 20/2 matches to maybee break even with 10/10 at the cost of 500 000 isk a bloody match, ridiculous. I seen one scout last night that's it! Our suits should be able to out maneuver EVERYONE PERIOD! Now were all the same except we have to literally walk for ten seconds in a hail of gunfire with 250 hp an a meta level 1 proto suit, Gtfo! Don't know about u guys but I'm pi$$$3d! It's that damn endurance, if our enduranced worked like 1.1 an had the new movement then BOOYA but forget about ccp, damn cod now , LOl sorry bout the rant! |
ZiwZih
The Tritan Industries
212
|
Posted - 2013.07.03 18:48:00 -
[33] - Quote
Shotty GoBang wrote:Frame.[/i] Excellently written, objective, punctual and condensed review/reflection by Shotty.
Thanks a lot Shotty, really appreciate it!
Although I have been all through it, untill first weeks of 1.1, your lay-out is a good reminder for all of us. I could hardly imagine better answer to my question. Thanks again.
Sure they will continue with this 1.X updates coming and address us in proper way; if I may say -- we are waiting for it so long.
It all started with old strafe-nerf and other changes back then when the Scout campus slowly stared to deplete, and with this situation it will only hasten the much needed buff our frame needs.
C.J. and A.O. were Assault Shotties from Codex times IIRC, but the info that they left completely saddens me. Though, remember seeing Oha out of the suit and STELLI0S "experimenting" with Logi... I knew black days are upon us.
Good for game over-all to have better hit-detection and boosted performance, and the astronomical price our Light frames are paying can only mean the change is near. Hopefully not soon(tm)-near.
So now when we do not have to fear to fall any deeper, we may only hope road ahead is uphill. |
OZAROW
A.N.O.N.Y.M.O.U.S.
48
|
Posted - 2013.07.03 18:52:00 -
[34] - Quote
Shotty GoBang wrote:ZiwZih wrote:As I was, am and will be absent from DUST for a while ... how does my dear Scout suit fare ...is it really that bad, real performance lessening? In summary, the Scout Suit has lost its appeal and competitive edge since Chromosome. I'll attempt to bring you up to speed in an unbiased manner with regard to our beloved suit's slow demise. Uprising 1.0, Dropsuits: The Medium Frames introduced in Uprising were quickly identified as the only viable option for competitive play. The Legends we associate with the Scout suit (Stelli0s, Sleepy Zan, Sontie, Oha Yo, Re-Flex, Morathi III) recognized this fact, some switching suits immediately while others held hope of rebalance. All eventually adopted Medium Frames. Uprising 1.0, CQC Weaponry: Nova Knives were resurrected as a viable option for casual play. While "Minjas" are highly vulnerable to insta-kill on detection, they're deadly effective and lots of fun. Sadly, the stats of every "Minja" suggest that these guys die as often as they kill. Shotguns and Mass Drivers were nerfed into oblivion. The Shotgun so badly that Calamity Jane and Annie Oakley announced their retirement (a couple weeks ago). The SG and MD have since been improved, but CQC Scouts remain more nuisance than threat to any Medium or Heavy with decent gun game.Uprising 1.0, Ranged Weaponry: The laser rifle was unseen between Uprising 1.0 and 1.2. It may be making a comeback, though I cannot personally confirm whether or not it is usable. The Charge Sniper Rifle was reclassified as prototype and remains an effective instrument. Though due to the Scout suit's comparatively low eHP, we lost many Scout Snipers to the all-powerful Medium Frame.Uprising 1.0 and 1.1, Rebalance History: On the release of Uprising, tankers and heavies and scouts all expressed grievance. Tankers and heavies were buffed within three days of Uprising's release. To date, Scouts have remained overlooked. In Uprising 1.1, scouts were afforded a slight reprieve when the Devs nerfed the CQC-dominant Tactical Assault Rifle. The Devs shortly after introduced to the market a new scout killer, the fused locus grenade.Uprising 1.2: The Devs addressed numerous issues with regard to overall performance, the aiming system, terrain mapping, weapon range, hit detection, etc. Players have unanimously expressed appreciation of the improvements introduced in 1.2, and this build is the most playable version of game since Chromosome. Unfortunately, the numerous improvements came at a cost to Scouts, who are now easier to kill than at any time in Dust's history. In its present state, the Scout Suit is aptly described by our remaining veterans as nigh unplayable. Those of us who remain Scout are awaiting our turn for Dev attention. May it come quickly, before our ranks dwindle further.- Shotty GoBang Good post bro |
Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
5
|
Posted - 2013.07.03 21:18:00 -
[35] - Quote
played yesterday, aiming and FPS are much better but damn, the strafe speeds allow everyone to dodge us, hit detection is still bad, but yersterday was worse than ever (might have been my internet), but there was a nerf to stamina of some kind, i run slower and my stamina depletes much faster and now we are sitting ducks, i was so frustrated that i almost bit my controller, shotgun scout is not garbage, but its very hard and very frustrating, sure you can go positive, but its not very rewarding anymore since we die a lot and many times we lose the isk war |
Niuvo
The Phoenix Federation
59
|
Posted - 2013.07.04 07:05:00 -
[36] - Quote
OZAROW wrote:Our suits should be able to out maneuver EVERYONE PERIOD! I hope they can give us justice, a damn medal would be nice too lol. |
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