Shotty GoBang
Pro Hic Immortalis
182
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Posted - 2013.07.03 17:35:00 -
[1] - Quote
ZiwZih wrote:As I was, am and will be absent from DUST for a while ... how does my dear Scout suit fare ...is it really that bad, real performance lessening?
In summary, the Scout Suit has lost its appeal and competitive edge since Chromosome. I'll attempt to bring you up to speed in an unbiased manner with regard to our beloved suit's slow demise.
Uprising 1.0, Dropsuits: The Medium Frames introduced in Uprising were so strong that they became the only viable option for competitive play. The Legends we associate with the Scout suit (Stelli0s, Sleepy Zan, Sontie, Oha Yo, Re-Flex, Morathi III) recognized this fact, some switching suits immediately while others held hope of rebalance. All eventually adopted Medium Frames.
Uprising 1.0, CQC Weaponry: Nova Knives were resurrected as a viable option for casual play. While "Minjas" are highly vulnerable to insta-kill on detection, they're deadly effective and lots of fun. Sadly, the stats of every "Minja" suggest that these guys die as often as they kill. Shotguns and Mass Drivers were nerfed into oblivion. The Shotgun so badly that Calamity Jane and Annie Oakley announced their retirement (a couple weeks ago).
Uprising 1.0, Ranged Weaponry: The laser rifle was unseen between Uprising 1.0 and 1.2. It may be making a comeback, though I cannot personally confirm whether or not it is usable. The Charge Sniper Rifle was reclassified as prototype and remains an effective instrument. Though due to the new Scout Suits comparatively low eHP, we lost many Scout Snipers to the all-powerful Medium Frame.
Uprising 1.0 and 1.1, Rebalance History: On the release of Uprising, tankers and heavies and scouts all expressed grievance. Tankers and heavies were buffed within three days of Uprising's release. To date, Scouts have remained overlooked. Uprising 1.1, scouts were afforded a slight reprieve when the Devs nerfed the CQC-dominant Tactical Assault Rifle. The Devs shortly after introduced to the market a new scout killer, the fused locus grenade.
Uprising 1.2: The Devs addressed numerous issues with regard to overall performance, the aiming system, terrain mapping, weapon range, hit detection, etc. Players have unanimously expressed appreciation of the improvements introduced in 1.2, and this build is the most playable version of game since Chromosome. Unfortunately, the numerous improvements came at a cost to Scouts, who are now easier to kill than at any time in Dust's history. In its present state, the Scout Suit is aptly described by our remaining veterans as nigh unplayable. Those of us who remain Scout are awaiting our turn for Dev attention. May it come quickly, before our ranks dwindle further.
- Shotty GoBang
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