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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1295
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Posted - 2013.07.03 00:23:00 -
[1] - Quote
Soooo... Nerf armor tanks is the gist of what I'm reading. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1295
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Posted - 2013.07.03 00:26:00 -
[2] - Quote
Void Echo wrote:what are the stats? Pilot suits - 10% module cooldown rate per level
Gallente - +2% shield / armor extender efficacy per level Minmatar - +5% turret damage module efficiency per level
Tbh, this should help quell the "GIB ME PROTO TANKZ NAO" people. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1295
|
Posted - 2013.07.03 00:28:00 -
[3] - Quote
Caeli SineDeo wrote:TheAmazing FlyingPig wrote:Soooo... Nerf armor tanks is the gist of what I'm reading. No CCP needs to actually think. Nerfing armor tanks will just create a bigger AV vs tanks imbalance. They need to start from square 1 with vehicles and rebuild modules from the ground up. And then balance AV according to that. And hopefully as they are doing that they are balancing shield vs armor giving each their plus side so if you take advantage of it you can beat the other tank type. IIRC, CCP Eterne (correct me if I'm wrong with the name) stated in a post that the near-future roadmap does include tank rebalancing so that they do have a role with / against infantry.
Please don't ask for source. I don't have it, nor do I feel like looking for it. It was a bullet-point list of what the short term (6 month) roadmap is, and vehicle balancing was on that list.
@ DUST Fiend
Who says we're getting ADV and PROTO tanks? |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1295
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Posted - 2013.07.03 00:33:00 -
[4] - Quote
calisk galern wrote:pilot suit has the bonus of giving you a ground game option....doens't seem like a pure sp.
if you so choose you'll be able to fit it up and bring use it on the battle field outside of the vehicles. I'd hold off on that thought for now. Pilot suits are classed under Light suits, which aren't great for out-and-out combat, and we have no idea what the slot layout of this suit is yet. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1295
|
Posted - 2013.07.03 00:38:00 -
[5] - Quote
DUST Fiend wrote:TheAmazing FlyingPig wrote:@ DUST Fiend
Who says we're getting ADV and PROTO tanks? So you think they'll never ever add them in? Vehicle users will be stuck with standard vehicles forever? Actually, you're probably right. Same goes for racial suits. I'm saying that they removed the Marauder class for "rebalancing", and right now we have standard variants of every vehicle. As it stands right now, I see them having a regular vehicle (Gunnlogi) that branches off into specializations (Enforcer, Marauder, Destroyer). To me, this isn't a bad way to go. Almost works like the Eve Online Tiericide iterations they're doing with all of their ships. |
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