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nukel head
Knights of No Republic
31
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Posted - 2013.07.02 22:04:00 -
[1] - Quote
I didn't read the whole post honestly, but I stopped reading when you were basically saying that your lower level and non armored heavy suit lost to a proto assault. Why wouldn't it? I wouldn't be surprised if it got completely owned by a proto scout with nova knives either. I am starting to understand that the mindset a lot of heavies have is that they should be almost invincible to anything else on the battlefield. That is simply not the case. They are definitely tougher and comparing level for level with other suits are superior in that respect. If I run assault and go head to head with a heavy that is properly fitted and knows what he is doing, I almost never win. On the other hand, if I catch him out in the open or in a position where I can outmaneuver him then the odds go the other way. How is that not balanced? |
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nukel head
Knights of No Republic
32
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Posted - 2013.07.02 22:38:00 -
[2] - Quote
D legendary hero wrote:Cat Merc wrote:Arkena Wyrnspire wrote:I'm afraid I simply can't take you seriously when you suggest a damage buff that drastic. Ignore him. It's obvious he wants the HMG to be an AR, only better in every way. are you serious? ya know what ok, i'll give you the benefit of the doubt. i want you to do me a favor. put 50,000 SP (you can get that in 2 days or so, playing casually, of 5 games playing seriously). put that into HMGs. just get a STD one. now put that on a militia suit, fit it out how you like. and use it. use it for 3 days, and then tell me what you think. please. ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png)
Interesting. If the HMG is so terrible and the AR so epic...why don't you just use the AR? Last time I checked it would fit into that big muscley heavy weapon slot just fine. Would only take a day or two worth casual play to skill into those as well. |
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nukel head
Knights of No Republic
38
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Posted - 2013.07.05 00:27:00 -
[3] - Quote
Meeko Fent wrote:nukel head wrote:I didn't read the whole post honestly, but I stopped reading when you were basically saying that your lower level and non armored heavy suit lost to a proto assault. Why wouldn't it? I wouldn't be surprised if it got completely owned by a proto scout with nova knives either. I am starting to understand that the mindset a lot of heavies have is that they should be almost invincible to anything else on the battlefield. That is simply not the case. They are definitely tougher and comparing level for level with other suits are superior in that respect. If I run assault and go head to head with a heavy that is properly fitted and knows what he is doing, I almost never win. On the other hand, if I catch him out in the open or in a position where I can outmaneuver him then the odds go the other way. How is that not balanced? The Underlined words say everything that you know about how it should be. It is as to saying that a knight in chainmail armor and a Mace can, and should most likely be, better then a Knight in full Plate Armor , with a Horse and a hand and a half. Making the HMG more Accurate, or making accuracy get better overtime faster would solve the problem. Its the Fact that 75%+ Shots are just Flying into the Dust as you try to kill a Proto AR user, while he Spews Laser Precise Accurate rounds. And when I say Laser accurate, I mean that it is basically Point and Spam R1. The Bullets Line up so neatly that, unless you when Frame by frame, the Path the Bullets Follow look like basically one line
How is your comparison in ANY WAY remotely related? I don't recall ever seeing a heavy on a horse. As a matter of fact, a heavy is SUPPOSED TO BE LESS MOBILE AND HAVE LESS RANGE. Remove the horse, and you might be getting closer. |
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nukel head
Knights of No Republic
45
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Posted - 2013.07.09 19:20:00 -
[4] - Quote
D legendary hero wrote:nukel head wrote:D legendary hero wrote:Cat Merc wrote:Arkena Wyrnspire wrote:I'm afraid I simply can't take you seriously when you suggest a damage buff that drastic. Ignore him. It's obvious he wants the HMG to be an AR, only better in every way. are you serious? ya know what ok, i'll give you the benefit of the doubt. i want you to do me a favor. put 50,000 SP (you can get that in 2 days or so, playing casually, of 5 games playing seriously). put that into HMGs. just get a STD one. now put that on a militia suit, fit it out how you like. and use it. use it for 3 days, and then tell me what you think. please. ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) Interesting. If the HMG is so terrible and the AR so epic...why don't you just use the AR? Last time I checked it would fit into that big muscley heavy weapon slot just fine. Would only take a day or two worth casual play to skill into those as well. ARs and heavy suits are ok. but i specc'd into them and it only proves my point. infact your post here only proves my point. if the only way to compete is to do what everyone else does, then its OP, or every thing is UP.
My post proves what? I was asking the question because I very rarely see a heavy sporting an AR. Why would that be is the AR is so powerful? Or are we talking about PROTO AR? |
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nukel head
Knights of No Republic
45
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Posted - 2013.07.09 19:40:00 -
[5] - Quote
D legendary hero wrote:^^seriously, have you tried hitting people with this wacky aimming system using an HMG. on top of that i have to put my sensitivety up to 10 to get any turn on this thing, and the fact that movement speed was increased makes hitting people near impossible.
remember that 500 shield is resistant to bullet projectiles, and stile recover shwile being shot at. yes, if i shot the shield tankers shield the recharge timer starts after the first round hits, by bunny hoping and two step strafing, considering that they recharge 25 hp per second, and i do only 18 damage per shot, they can effectiely heal back at a rate higher than i am damaging.
people look at the paper numbers "oh proto hmg does 660 dps.. herp derp", but when all the factors are lined up its pitiful.
a GEK AR with just the blanket 10% does 490.9 dps. that only requires 170,000 SP. in less than 3days you can get a weapon that damage coparable to an HMG. in 2 seconds you've done 982 damage. so you heavy survies 1 second longer than your average troop if neither move. but because other units are more mobile, the heavy suit actually dies faster.
if the ehp where raised too high the heavy suit would be OP. but the damage increase and resistance i proposed are the only ways (without nerfing everything else) to make the heavy a usible suit.
We've tried hitting things with most every gun in the game (ok, I haven't tried the plasma cannon). Everyone has the same wacky aiming system and the enemies don't run any slower for anyone else. I use the GEK, but not when enemies get close because despite the really epic sounding numbers you posted, it is very difficult to hit with in close. I get most of my CQC kills with my STD SMG sidearm. Actually, I can do a lot more damage to heavies with it than I can my AR if I can get close. I guess it's OP? |
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