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Thread Statistics | Show CCP posts - 1 post(s) |
Rogatien Merc
Ill Omens EoN.
239
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Posted - 2013.07.02 17:12:00 -
[1] - Quote
5aEKUXeRJGJ27kCDnDVYak4 wrote:I can't stop laughing My. Exact. Reaction.
... I mean damn, I defended Cal Logis against nerfage, but ****... didn't expect ****-everybody-else-Christmas to come early. |
Rogatien Merc
Ill Omens EoN.
240
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Posted - 2013.07.02 17:14:00 -
[2] - Quote
FATPrincess - XOXO wrote:Vin Mora wrote:FATPrincess - XOXO wrote:The problem with armor is suits not having a constant repair rate. Every suit should have at least 10 hp/s repair rate imo, except heavies. Heavies not because you don't want to take away the logibro's job. If anything it should be very low, while scouts having the highest (like 15 hp/s). Let's be honest how many logibros have you seen repairing medium suits? Dependency on armor repairers is what makes armor inferior in all ways to shields, because they take 1 low slot. While you're at it, buff them and move them to high slot.
-XOXO I take offence to this, I heal all allies in order of speed to max health, light frames first, then medium, then heavies. Wrong way of doing your job. Fatmen should be your priority. -XOXO Also this. and Gallente/Amarr medium frames... you rep caldari/minmatar mediums and light suits as you CAN not as a priority. They are not relying on their armor and are more mobile thus allowing them to take cover more easily. |
Rogatien Merc
Ill Omens EoN.
240
|
Posted - 2013.07.02 17:19:00 -
[3] - Quote
Sete Clifton wrote:I feel like I'm missing something, those don't sound very appealing or useful to me. Do you play this game?
Exmaple Core wrote:Cat Merc wrote:Complex shield energizer: -6% shield HP +60% shield recharge rate (!)
Advanced: -4% shield HP +45% shield recharge rate
Standard: -2% shield HP +25% shield recharge rate
Are you out of your minds? You create terrible plates for the weaker tank and create the most overpowered shield module for the stronger tank? Just wtf?
Edit: Oh, and they don't require any skills! *Clap* *Clap* *Clap* Not requiring any skills is ******. I personally dont think this sheild mod is much of an advantage, your sacrificing a slot to reduce your sheilds. I would much rather use a proto sheild recharger for the 43% recharge over loosing sheilds this is an infaintry mod, right? If the penalty only affects base shields, it is an unnecessary buff to logi classes that have lower HP. You gain 50% over a complex recharger at the cost of only what... <10 HP. Even if it affects total shield HP including modules, you only lose the benefit cal logis gain from racial bonus.
Even as an avid defender of the Cal Logi, this is ******* OP, is going to cause immense amounts of butthurt, and I haven't even finished d/ling the update yet. |
Rogatien Merc
Ill Omens EoN.
279
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Posted - 2013.07.03 14:05:00 -
[4] - Quote
BL4CKST4R wrote:Ydubbs81 RND wrote:Knightshade Belladonna wrote:XeroTheBigBoss wrote:Our shields can't get repped. Our shields once we are fluxed we are practically dead. When depleted we have to wait 10 full seconds (with no Regs 6 with about 2 CRegulators) with NO heal at all. There is a grenade that takes ALL of our (OP advantage) away. There are weapons (Scrambler Rifle and Laser rifle) dedicated to taking away our shields no problem and than are left with NOTHING.
Armor tankers. Can spec into both Armor AND Shields. Flux taking out your shields means NOTHING because you still have high armor that CAN be repped by a logi faster than our shield can heal. You waiting on depleted shield really isn't catastrophic because that isn't what you are tank spec anyway. Please stop whining. my complex armor repairer generates 5hp a second , how fast do your shields recharge? when you are fluxed you are not dead, you are alive.. you can run. what happens when a locus nade hits an armor tanker? omg you have to wait 6 seconds holy bejeebus, no fkn way.. yeh I can get repaired, sure.. do you think I got a logi bro stuck my ass the entire game? fk no lols. And a basic repairier only does like 25hp/s , how fast does your shields recharge again? We can spec into both you say? and you can't? please stop using crap justification to hide your whining, thanks. When a locus grenade hits you then you should die. Guys are trying to live forever. On another note, while your armor is repping at 5hp/sec, your shields are still making a comeback. So, you still have added protection. On that note if a flux grenade hits you, then you should die , my armor is 500 so it takes me 1 minute 40 seconds to fully repair my HP. A Assault ck.0 with 1 complex repairer and full shield extenders will take 24 seconds to restore his HP. Wat? I can rep your armor to 100% in 5 seconds while only LAVs can rep my shields? Cuz ... logi!
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