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![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Condotta Rouvenor Gallente Federation
168
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Posted - 2013.06.30 22:57:00 -
[1] - Quote
Please proceed toward the edge of the map until the match is over. You'll still be useless, but at least you won't be wasting 1/5 of our team's clone supply. Thank you for understanding. |
![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Condotta Rouvenor Gallente Federation
170
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Posted - 2013.06.30 23:14:00 -
[2] - Quote
Balzich Rotaine wrote:Justin Tymes wrote:Please proceed toward the edge of the map until the match is over. You'll still be useless, but at least you won't be wasting 1/5 of our team's clone supply. Thank you for understanding. What if they had 11 revives and repaired thousands of armor hp? Should they leave then? Get over yourself d bag
Yes, because a Logis should survive first and revive second, since a dead Logibro is a useless Logibro, and clone conservation should be the Logibro's first priority. If a Logibro is dying 10 times in less than 10 minutes, that Logibro is not doing their job correctly. |
![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Condotta Rouvenor Gallente Federation
170
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Posted - 2013.06.30 23:18:00 -
[3] - Quote
Disturbingly Bored wrote:Justin Tymes wrote:Please proceed toward the edge of the map until the match is over. You'll still be useless, but at least you won't be wasting 1/5 of our team's clone supply. Thank you for understanding. Worded otherwise: "Dear new players, please stop playing. I am unwilling to tolerate you long enough to ensure this game continues."
Ambush OMS going 0-10, is acceptable because the match stretches longer and more clone are available. Skirmish and Domination this is acceptable, because for the most part, the match is over before clone supply is relevant. A players should not be going 0-10 consistently in Ambush, Academy mode should at least teach you how to stay with a group, and picking your battles. |
![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Condotta Rouvenor Gallente Federation
170
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Posted - 2013.06.30 23:25:00 -
[4] - Quote
I'm not saying leave, I'm saying go to the edge of the map. I don't see how this is not beneficial to everyone on the team. |
![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Condotta Rouvenor Gallente Federation
170
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Posted - 2013.06.30 23:30:00 -
[5] - Quote
Xocoyol Zaraoul wrote:Justin Tymes wrote:I'm not saying leave, I'm saying go to the edge of the map. I don't see how this is not beneficial to everyone on the team. Less targets for the enemy means more weapons focused on you.
So what you're saying is that they should be a scapegoat. The problem with this is that you will auto lose a clone, so at best it's a tradeoff, and at worst you're losing multiple clones. |
![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Condotta Rouvenor Gallente Federation
170
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Posted - 2013.06.30 23:36:00 -
[6] - Quote
Balzich Rotaine wrote:Justin Tymes wrote:Balzich Rotaine wrote:Justin Tymes wrote:Please proceed toward the edge of the map until the match is over. You'll still be useless, but at least you won't be wasting 1/5 of our team's clone supply. Thank you for understanding. What if they had 11 revives and repaired thousands of armor hp? Should they leave then? Get over yourself d bag Yes, because a Logis should survive first and revive second, since a dead Logibro is a useless Logibro, and clone conservation should be the Logibro's first priority. If a Logibro is dying 10 times in less than 10 minutes, that Logibro is not doing their job correctly. Dont madder you should have study math ma tics more better. If a logi reps 25 people back from the brink of death and revives more people than the amount of times he died then he potentially adds (by my math )134466654398755 people back to the clone pool per match wich is hardly detrimental to the team. Eat your wheaties and works on dem maff skills son.
Except this doesn't work at practice because revive is currently broken, and good luck running though the entire match reviving and repairing at many people to full health in less than 10 minutes. |
![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Condotta Rouvenor Gallente Federation
170
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Posted - 2013.07.01 00:02:00 -
[7] - Quote
Iron Wolf Saber wrote:How about inviting one to a squad and helping them improve?
I am willing to do this, but it's only mitigate the problem. The problem here is lack of common sense. When I was starting out I sucked, I went negative nearly every game, but I don't recall going 0-10 in Chrome Ambush which was longer than this Ambush(Maybe once in Chrome's Magus Peak, but there was no where to go on that map to avoid being raped by multiple tanks, protos, and SS laser/sniper abusers) When I saw a black suit I ran to the closest blue available, I always tried to stay with a group, and I never knowingly ran toward a mob of reds. It's ok to be bad, everyone starts out that way, but you cannot be helped if you don't at least do this, and if you are doing this you will most likely not being going 0-10 in Ambush. |
![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Condotta Rouvenor Gallente Federation
171
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Posted - 2013.07.01 00:57:00 -
[8] - Quote
Balzich Rotaine wrote:Himiko Kuronaga wrote:Disturbingly Bored wrote:Justin Tymes wrote:Please proceed toward the edge of the map until the match is over. You'll still be useless, but at least you won't be wasting 1/5 of our team's clone supply. Thank you for understanding. Worded otherwise: "Dear new players, please stop playing. I am unwilling to tolerate you long enough to ensure this game continues." If you're going 0/10, ain't no amount of time spent gonna make you worth a damn. If I go 0/10 my team failed me not the other way around. I hardly ever have a weapon out. I'm always repairing reviving tagging enemies and providing ammo. If you suck at defending the guy keeping you alive and identifying targets for you than you're the one that isn't worth a damn. Most of you aren't as awesome as you think you are. I die all the time trying to save heavy damage dealers by drawing enemy fire away from them. You're welcome, I repaired you gave you ammo assisted you in two kills and died drawing fire away from you so you could get 2 kills and stay alive. I don't know how many times I've been behind 3 team mates and I'm the one that dies because my team can't effectively engage the enemy and me and my repair tool are the primary target. Kd doesn't mean jack 0/10 doesn't mean jack.
Don't give me that crappy Logi excuse, because I am a Logibro, with a MD as a main weapon to boot. A decent Logi will not be going 0-10 in less than 10 minutes. A Logibro shouldn't be "drawing enemy fire" because YOU will most likely be the one who can repair/revive. Assist in a safer distance, finish of the survivors, repair/revive when the fight's over, and you don't cost your team a clone. |
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