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Spkr4theDead
Namtar Elite Gallente Federation
222
|
Posted - 2013.06.30 19:16:00 -
[1] - Quote
It was obvious forethought to have swarms be incredibly powerful against the better vehicles. Why not start up a petition to get rid of the only AV that needs to be aimed? I mean, hell, one volley from a Wiyrkomi swarm does an incredible amount of damage, and the Wiyrkomi breach forge does ~3000 with skills and one damage mod. Why not make it so the only AV in the game is tracking? After that, why use something that requires aim when the game takes care of it for you? |
Spkr4theDead
Namtar Elite Gallente Federation
222
|
Posted - 2013.06.30 19:34:00 -
[2] - Quote
calisk galern wrote:short answer, forge guns are the better av. You're a fool if you think that. |
Spkr4theDead
Namtar Elite Gallente Federation
222
|
Posted - 2013.06.30 19:36:00 -
[3] - Quote
Berserker007 wrote:b/c a fg can still be used against infanty w/ great effectiveness, where swarms are pure av, so u need a "decent" sidearm to protect yrsefl. Fg also allows for more dps (in a sense0 I'm talking about AV roles right now. I can still do decent with a militia forge gun despite its specific UI having been changed, that's both getting hits on vehicles and hitting infantry.
But I'm talking purely about AV right now. |
Spkr4theDead
Namtar Elite Gallente Federation
222
|
Posted - 2013.06.30 19:37:00 -
[4] - Quote
Xocoyol Zaraoul wrote:
Great against armor HAVs though!
You don't say... |
Spkr4theDead
Namtar Elite Gallente Federation
222
|
Posted - 2013.06.30 19:39:00 -
[5] - Quote
Dust Project 514 wrote:Spkr4theDead wrote: After that, why use something that requires aim when the game takes care of it for you? Because you can snipe infantry with a forge gun, but not with a swarm launcher. Do you know how few people can snipe with a forge gun, and I'm gonna be egotistical for a second and include myself? It's damn hard to hit infantry with a forge gun. There's the other guy from RND that runs a forge, and after that I just don't know. |
Spkr4theDead
Namtar Elite Gallente Federation
223
|
Posted - 2013.06.30 20:19:00 -
[6] - Quote
Severance Pay wrote:Spkr4theDead wrote:It was obvious forethought to have swarms be incredibly powerful against the better vehicles. Why not start up a petition to get rid of the only AV that needs to be aimed? I mean, hell, one volley from a Wiyrkomi swarm does an incredible amount of damage, and the Wiyrkomi breach forge does ~3000 with skills and one damage mod. Why not make it so the only AV in the game is tracking? After that, why use something that requires aim when the game takes care of it for you? Allotek breach forge gun is 2755 base dmg, 2 dmg mods will give it 3100ish dmg. It also doesn't do reduced dmg to shields. You cannot outrun it like you can with swarms. Why should anyone use swarms? You must be thinking of the Wiyrkomi breach. |
Spkr4theDead
Namtar Elite Gallente Federation
223
|
Posted - 2013.06.30 20:22:00 -
[7] - Quote
Severance Pay wrote:Spkr4theDead wrote:Dust Project 514 wrote:Spkr4theDead wrote: After that, why use something that requires aim when the game takes care of it for you? Because you can snipe infantry with a forge gun, but not with a swarm launcher. Do you know how few people can snipe with a forge gun, and I'm gonna be egotistical for a second and include myself? It's damn hard to hit infantry with a forge gun. There's the other guy from RND that runs a forge, and after that I just don't know. CHICAGOCUBS4EVER KAIN SPERO SPECTRE RND KIRIN TORCH HONKYHILLBILLY ALTINA MCALTERSON ALLDIN KAN Ceopyrex Have you tried it? It is actually quite easy, and necessary. Have I tried it... I had a handful of the Ishukone assault forge guns, and only a handful because I wasn't space rich during Chromosome. |
Spkr4theDead
Namtar Elite Gallente Federation
223
|
Posted - 2013.06.30 20:25:00 -
[8] - Quote
Baal Roo wrote:Killing infantry with the FG is crazy easy. I'd venture to say that it's considerably easier to get kills FG sniping, than it is sniper rifle sniping.
The forge guns do more SPLASH damage than the Mass Drivers do DIRECT damage, and the FG direct damage is a guaranteed OHK.
The things are INCREDIBLY powerful as both AV and Anti-Infantry. Frankly, I don't know why people use HMGs if they're going for straight K/D. The forge gun is easy to rack up double digit KDRs with only average FPS skills.
When an AV weapon is already one of the better anti-infantry option in the game, why use an AV weapon that can't even damage infantry at all? I guess you haven't realized how many just don't want to aim when attacking vehicles. It's taken me multiple shots with the Ishukone getting splash to kill people. |
Spkr4theDead
Namtar Elite Gallente Federation
223
|
Posted - 2013.06.30 21:46:00 -
[9] - Quote
Rifter7 wrote:hey dont say mean things about my forge gun alt..
how'd you feel if someone petitioned to remove you from the game? maybe someone should... All of the forums are trying to get vehicles completely nerfed to uselessness. |
Spkr4theDead
Namtar Elite Gallente Federation
223
|
Posted - 2013.06.30 21:47:00 -
[10] - Quote
Iron Wolf Saber wrote:To the OP I recommend driving in more HAVs to see the fallacy of your complaints. LOL u srs? I'm a vehicle pilot. |
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Spkr4theDead
Namtar Elite Gallente Federation
223
|
Posted - 2013.06.30 21:50:00 -
[11] - Quote
Xocoyol Zaraoul wrote:Spkr4theDead wrote:Iron Wolf Saber wrote:To the OP I recommend driving in more HAVs to see the fallacy of your complaints. LOL u srs? I'm a vehicle pilot. So am I, and Swarms are a nuisance while Forge Guns are terrifying surprises. You probably don't run armor vehicles then. |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.06.30 22:38:00 -
[12] - Quote
Xocoyol Zaraoul wrote:Spkr4theDead wrote:You probably don't run armor vehicles then. So now you see why some people use Forges instead of Swarms, because swarms are terrible against Shield Tanks. This is half the reason why I went shield tank in the first place, because while anti-HAV operations are much harder to do it is made up by me murdering most infantry with substantial ease. More difficult decision between offense and defense, with fewer choice than armor vehicles. Enjoy my compressed particle cannon. |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.06.30 22:40:00 -
[13] - Quote
Scheneighnay McBob wrote:Swarms are only easy mode against bad drivers.
You have to stand in the open and wait for a lock on- very easy to get sniped or killed by the vehicle itself Once you fire, swarms have very simple and stupid pathing, and are very likely to fly into a wall, so the user has to predict the swarm's flight path, and adjust their position/angle of fire as such. Even then, most good drivers just move into cover where the swarms can reach them. LOL Wait for a lock on... 1.2 seconds is not a long time.
EZ Mode against bad drivers... doesn't matter if the driver is intelligent or not, one PRO volley eats half your armor. |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.06.30 22:46:00 -
[14] - Quote
Aero Yassavi wrote:A popular fallacy in FPS games is that aiming = all the skill. This is simply not true. In all honesty, it's not very hard to aim. I know a lot of people like to pride themselves in how precisely they can move their thumbs, but come on. Especially when you're aiming at a big fat vehicle, it's pretty easy.
The skill in using swarm launchers doesn't come from aiming, it comes from positioning yourself the right way to land a hit. They swarm launchers move slow and have limited range, so unlike the forge you have to get fairly close. When the swarm launchers fire, 4 to 6 bright lights appear right on top of your head revealing yourself to every enemy with a set of eyes, especially snipers. The swarms can be seen coming and give the pilot of the vehicle plenty of time to maneuver behind cover, so you need to take that into consideration.
Honestly your logic is flawed with the simple fact that anyone can tell you its easier to stand far back and destroy a vehicle with the forge gun than hunting one down with swarms. There's a lot more skill to any FPS aside from aiming. "Skill getting into position." Are you really trying to find any argument at all to say that a lock-on fire-and-forget weapon takes any remote amount of intelligence to use? The argument that we've been making is that even noobs that know nothing deep about swarm launchers are effective AV having just militia swarms and the one damage mod on their suit.
There's no "skill" involved in knowing to climb a ladder with a fresh nanohive. There's intelligence involved in having to aim a forge gun. Gaming is not a "skill," neither is being "good" at it. Being good at guitar is a skill, for example. Knowing what's wrong with a mid-90s car without needing sensors is a skill.
Stop trying to say that swarms are hard to use, because they're not. In fact, they're the easiest AV I've ever seen in any game I've ever played. The Javelin in BF3 takes longer to lock on, and can be defeated by a few different countermeasures. There aren't any countermeasures on here.
Oh man, the crying that will take place if CCP ever gives vehicles countermeasures to swarms... |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.06.30 22:46:00 -
[15] - Quote
Tectonious Falcon wrote:I'd say the lolplasma cannon is the hardest to aim, not the forge gun. Forge gun is quite easy once you practice for a bit. Except it's been confirmed that the plasma cannon is useless by multiple sources skilled into various roles. |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.06.30 22:47:00 -
[16] - Quote
Nelo Angel0 wrote:*looks at title*
Because shields exist You probably still lose plenty of shield to PRO swarms and PRO AV grenades. |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.06.30 22:48:00 -
[17] - Quote
Nelo Angel0 wrote:Spkr4theDead wrote:Scheneighnay McBob wrote:Swarms are only easy mode against bad drivers.
You have to stand in the open and wait for a lock on- very easy to get sniped or killed by the vehicle itself Once you fire, swarms have very simple and stupid pathing, and are very likely to fly into a wall, so the user has to predict the swarm's flight path, and adjust their position/angle of fire as such. Even then, most good drivers just move into cover where the swarms can reach them. LOL Wait for a lock on... 1.2 seconds is not a long time. EZ Mode against bad drivers... doesn't matter if the driver is intelligent or not, one PRO volley eats half your armor. You realize your putting a PRO SL vs a Armor tank? what else is it suppose to do? Because he's trying to say that swarms are hard to use. |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.07.01 00:45:00 -
[18] - Quote
Tectonious Falcon wrote:Spkr4theDead wrote:Tectonious Falcon wrote:I'd say the lolplasma cannon is the hardest to aim, not the forge gun. Forge gun is quite easy once you practice for a bit. Except it's been confirmed that the plasma cannon is useless by multiple sources skilled into various roles. I never said it was good, I just said it takes the most skill. That doesn't change the fact that they're useless. And what's with this "skill" at a video game? |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.07.01 00:47:00 -
[19] - Quote
Aero Yassavi wrote:Spkr4theDead wrote:Aero Yassavi wrote:A popular fallacy in FPS games is that aiming = all the skill. This is simply not true. In all honesty, it's not very hard to aim. I know a lot of people like to pride themselves in how precisely they can move their thumbs, but come on. Especially when you're aiming at a big fat vehicle, it's pretty easy.
The skill in using swarm launchers doesn't come from aiming, it comes from positioning yourself the right way to land a hit. They swarm launchers move slow and have limited range, so unlike the forge you have to get fairly close. When the swarm launchers fire, 4 to 6 bright lights appear right on top of your head revealing yourself to every enemy with a set of eyes, especially snipers. The swarms can be seen coming and give the pilot of the vehicle plenty of time to maneuver behind cover, so you need to take that into consideration.
Honestly your logic is flawed with the simple fact that anyone can tell you its easier to stand far back and destroy a vehicle with the forge gun than hunting one down with swarms. There's a lot more skill to any FPS aside from aiming. "Skill getting into position." Are you really trying to find any argument at all to say that a lock-on fire-and-forget weapon takes any remote amount of intelligence to use? The argument that we've been making is that even noobs that know nothing deep about swarm launchers are effective AV having just militia swarms and the one damage mod on their suit. There's no "skill" involved in knowing to climb a ladder with a fresh nanohive. There's intelligence involved in having to aim a forge gun. Gaming is not a "skill," neither is being "good" at it. Being good at guitar is a skill, for example. Knowing what's wrong with a mid-90s car without needing sensors is a skill. Stop trying to say that swarms are hard to use, because they're not. In fact, they're the easiest AV I've ever seen in any game I've ever played. The Javelin in BF3 takes longer to lock on, and can be defeated by a few different countermeasures. There aren't any countermeasures on here. Oh man, the crying that will take place if CCP ever gives vehicles countermeasures to swarms... Take a swarm launcher up a ladder or hill and start firing is a non-pub match. You'll get killed instantly. Yes, there is some skill involved in not dying when you are using a dead give a way weapon that requires you to get closer than the other AV weapon. To be frank I don't understand your argument. Learning a guitar is harder than playing a videogame? Well, that's some keen insight there buddy. It sounds like your base argument here is that playing a videogame isn't hard. Well of course not, but it's all relative. When you compare the swarm launcher to the forge gun in terms of difficulty of use the forge gun is much easier to destroying vehicles with. You obviously have never tried playing an instrument in your life. |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.07.01 17:28:00 -
[20] - Quote
loffinator wrote:Dust Project 514 wrote:Spkr4theDead wrote: After that, why use something that requires aim when the game takes care of it for you? Because you can snipe infantry with a forge gun, but not with a swarm launcher. FORGE GUNS ARE NOT SNIPER RIFLES are only meant for vehicles and and other stuff Oh come on man, how many times have you been right next to me and seen a corpse bounce from my forge gun? |
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Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.07.01 17:46:00 -
[21] - Quote
You're all forgetting that at least the advanced suit is best for heavies, whereas you can put swarms on every suit. Forge gun - heavies, swarm launcher - scout, logi, assault and heavy. Add that you can carry your own nanohives instead of being tethered to someone else's or, tethered to a supply depot. Plus, depending on fit and skills, you may not be able to carry grenades. That's pretty much a non-issue with a logi. Damage mods out the rear, and as many nanohives as CPU and PG allow.
So please, before you go trying to knock down my argument and call it stupid, remember the SP investment as well. As we all well know, only the heavy suits can wield the heavy weapons. |
Spkr4theDead
Namtar Elite Gallente Federation
227
|
Posted - 2013.07.01 17:56:00 -
[22] - Quote
Xender17 wrote:Spkr4theDead wrote:calisk galern wrote:short answer, forge guns are the better av. You're a fool if you think that. 12 agree with him... Only 1 with you. See my post right above yours.
And as I said, I'm only referring to its AV purpose, not the lolforging I enjoy doing to infantry. Was that post ignored by everybody? |
Spkr4theDead
Namtar Elite Gallente Federation
228
|
Posted - 2013.07.01 19:22:00 -
[23] - Quote
Knightshade Belladonna wrote:I love my militia FG and dren sent suit. DA POWA , ohhhhhh DA POWA.
lol , for real though.. don't touch the forge gun, it has it's uses and so does the swarm ........................ where did I say I wanted the forge gun changed?
Of course swarms have it uses. It's the single best AV weapon I've ever seen in any game I've ever played. Makes the Javelin on BF3 look like a bottle rocket. |
Spkr4theDead
Namtar Elite Gallente Federation
229
|
Posted - 2013.07.01 20:19:00 -
[24] - Quote
MassiveNine wrote:dude this thread is a joke. I forge snipe with my proto assault forge pretty much every match and while I may not do as well as I would with my HMG it's still fun and easy too, not many tanks can hang. ....................................................................... you missed the whole gist of the thread, didn't you. |
Spkr4theDead
Namtar Elite Gallente Federation
229
|
Posted - 2013.07.01 20:51:00 -
[25] - Quote
gbghg wrote:I'm sorry but forge guns are just the better AV, and that's just down to accuracy, range, and damage. Swarms suffer from the lock on, travel time, and the fact that they can't fire again until the first volley hits. What the hell are you talking about? I've seen two more volleys behind the first one that just hit me/a friend's tank. |
Spkr4theDead
Namtar Elite Gallente Federation
230
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Posted - 2013.07.02 01:30:00 -
[26] - Quote
I'm not letting this go down to the trash heap. Bump |
Spkr4theDead
Namtar Elite Gallente Federation
233
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Posted - 2013.07.02 16:23:00 -
[27] - Quote
Bump |
Spkr4theDead
Namtar Elite Gallente Federation
238
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Posted - 2013.07.02 23:46:00 -
[28] - Quote
Rupture Reaperson wrote:Spkr4theDead wrote:gbghg wrote:I'm sorry but forge guns are just the better AV, and that's just down to accuracy, range, and damage. Swarms suffer from the lock on, travel time, and the fact that they can't fire again until the first volley hits. What the hell are you talking about? I've seen two more volleys behind the first one that just hit me/a friend's tank. Its called multiple swarmers... Not always.
How are you going to tell me what I'm seeing from the driver's/gunner's seat, when you're not there? |
Spkr4theDead
Namtar Elite Gallente Federation
249
|
Posted - 2013.07.04 02:49:00 -
[29] - Quote
Rupture Reaperson wrote:Spkr4theDead wrote:Rupture Reaperson wrote:Spkr4theDead wrote:gbghg wrote:I'm sorry but forge guns are just the better AV, and that's just down to accuracy, range, and damage. Swarms suffer from the lock on, travel time, and the fact that they can't fire again until the first volley hits. What the hell are you talking about? I've seen two more volleys behind the first one that just hit me/a friend's tank. Its called multiple swarmers... Not always. How are you going to tell me what I'm seeing from the driver's/gunner's seat, when you're not there? Because there is no way you can fire 2 swarm volleys without a full 1.5 sec - 2 sec window between volleys, trust me on this one. Yeah, which is exactly the lock on time. Dolt. |
Spkr4theDead
Namtar Elite Gallente Federation
249
|
Posted - 2013.07.04 02:49:00 -
[30] - Quote
Superluminal Replicant wrote:Awww a forge gun vs swarm launcher thread how cute Be in a match with me and ill show you why forge gun rocks vs swarm, that's if im not afking Did Daddy Joe let you represent PRO in such a manner? |
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Spkr4theDead
Namtar Elite Gallente Federation
254
|
Posted - 2013.07.04 16:27:00 -
[31] - Quote
ChromeBreaker wrote:No bells n whistles...
Proto Assault FG 1500dmg/ 2sec
Proto Swarm 2000dmg / 4.5 sec
750dmg/s 444dmg/s
You can aim at weak spots with the forge Forge guns require aim. You're talking about gamers here, how many do you think actually want to take the difficult road? |
Spkr4theDead
Namtar Elite Gallente Federation
254
|
Posted - 2013.07.04 16:29:00 -
[32] - Quote
NAV HIV wrote:Just go and use the weapons before you start crying about everything that kills you. What's next from you? SMG is OP? Nerf SMG cause its a deadly AV I'll start complaining when the SMG is a viable AV weapon. |
Spkr4theDead
Namtar Elite Gallente Federation
254
|
Posted - 2013.07.04 16:30:00 -
[33] - Quote
Zelorian Dexter snr wrote:Plus blind fire swarm used to be the Bain of FG users as one volley would scatter a heavy over a wide are so remember when your HAV is killed by a FG and a guy on your team with a swarm is sitting there watching and can do nothing remember it was your crying that caused this ..................... who are you? |
Spkr4theDead
Namtar Elite Gallente Federation
270
|
Posted - 2013.07.05 17:58:00 -
[34] - Quote
Banning Hammer wrote:Swarm Launchers are not easy... you have to worry about the angle, and the interception trajectory, and also how long it takes to lock in the target. PLUS they are very easy to avoid by smart drivers. LOL Gimme a break. You can carry plenty of nanohives to keep you supplied for an entire match.
They're one of the two most effective AV because most tankers use Madrugars due to the wide range of fitting options. |
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