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Thread Statistics | Show CCP posts - 3 post(s) |
zzZaXxx
The Exemplars
6
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Posted - 2013.06.28 05:40:00 -
[1] - Quote
IceShifter Childhaspawn wrote:Novawolf McDustingham The514th wrote:Ok, that's a valid point.
PC did what it said it would... What we have now is an "end game" that has limited participation and public matches with no matchmaking structure. This statement has merit. It feels like we are playing a game out of sequence. Like only playing the 2nd to last hour of play in a week long RPG and we are expected to care. I can feel for the Hardcore players out there. Its like climbing to the top of a hill wondering whats next and finding... Nothing. To me the game feels purposeless, hollow, if you will. I can bear the grinding and the skilling but it seems... without purpose.
Having fun working in a squad and getting into a groove with your squadmates/corpmates is the purpose. That's always fun and you can always challenge yourself and your group to do better. And if you really are good working together as a corp/alliance, you can prove it in PC. That pride in accomplishment and learning how to work together effectively to defeat a worthy opponent is very satisfying in my experience. That core is there in DUST. There are just a lot of kinks that need to be worked out, and a lot more content that needs to be added to give us a more rich and varied playground to have fun shooting face together.
The game is still somewhat embyonic. If you're bored of the maps or whatever, put it down for a while. Let your passive SP accrue, and buy a passive booster to support the game. The game will be iterated on every month for the foreseeable future. If we want DUST to fulfill it's potential we just need to continue supporting the game, giving feedback, and giving them time to fix it and expand on it.
And if you are not in a corp in which you and corpies/alliance dudes are running together regularly and getting to know each other, shootin the ****, and slowly turning into a well oiled killing machine, then either start doing that now or find a corp that gives you the opportunity, and you will have fun and just relax and enjoy the game. DUST is just getting started folks! It's already awesome. Just needs bug fixes, more maps, all the weapons and dropsuits, more rewards, some PVE. All of that WILL come. If you get burned out in the meantime then pace yourself but keep coming back for the fun with corp squads. That's what it's all about. |
zzZaXxx
The Exemplars
7
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Posted - 2013.06.29 02:33:00 -
[2] - Quote
Recognizer XIII wrote:Novawolf McDustingham The514th wrote:Ok, that's a valid point.
PC did what it said it would, in and of itself, but the game is poorly wired together in other ways as well on top of the poor core mechanics - when we use that term I'm sure someone on the dev staff throws a coffee cup, but something feels off in the way the game behaves.
How may players actually had a chance to participate in PC? Why is there no small corp variant? there's no real motivation to better yourself in this game other than the ability to run better gear in the same 4 maps.
Honestly, I think things like matchmaking and core mechanics to pull and hold new players should have been given priority with PC taking a back seat while simple corp battles and challenges filled the void.. Sure the vets would have been bored, but we expected to be bored and burnt on launch.
What we have now is an "end game" that has limited participation and public matches with no matchmaking structure. I started playing 7 months ago and stopped playing after 1 month .. I came back recently and started playing again to give it another chance and again im underwhelmed ... this game offers nothing to new players, who wants to spend 6months being stomped by vets to get to the next tier gear and then still get stomped ... It doesn;t give new players a chance and I know someone will say you should play more etc etc but no one will play a game they constantly lose in for such a long period of time .. matchmaking is appalling and the vets who make new characters to stomp in academy just turn even more potential players away .. i think all vets should be forced into PC to allow the newer players to play ppl of a similair gear and skill level so they can get better before they face the vets ... public matches need to be sp orientated eg if you have over 5m then you cannot take part in a game with ppl below 5m sp a sit is someone with 10m sp in a corp squad of other ppl with aroudn 10m so v new players with 500k sp is ridiculous, with how sp gains are restricted as well you spend 1 day gaining the weekly 200k sp and then don;t play for a week .. to actually be any use in PC your looking at 10 months of doing this without boosters to be of any use and when your at the start of that timescale it's disheartening and instead of being a fun game it becomes a task that simply isn;t rewarding .. if it was fun and equal then most people would be willing to stick around and get good but with the matches being so unbalanced no one will stick around for 10 months of getting owned, it's a shame because in fits and bursts i did enjoy the game but there are far too many flaws to keep me and a huge % of new players around
CCP is to blame for letting all the open beta people keep their SP and get a respec...and then giving them nowhere else to go but instant matches (which includes merc). PC is a seperate thing altogether which is fun if you have the opportunity.
I've been saying they need to expand merc battles to include all game modes, award loyalty points for them (more for winning), and create an LP (loyalty point) store where you can spend your LP on stuff that's the same as normal market but a bit better (i.e. more effective or requiring less fitting).
WIthin a week this would create two seperate zones: a) Merc battles where the protos roam, earning their LP, and others try to hang without losing too much money, and b) instant matches where lower skilled players now have more space to develop without getting roflstomped too too much. Both zones would would be more enjoyable for the crowd they cater to than the current melting pot. Also an expansion of PC and making it more accessible would give vets something else to do other than pwn IMs.
CCP Shanghai are these changes too complicated/labor intensive to implement soon? If so I think it's time for you to go to defcon 1 and draft the EVE devs to help you to implement changes like this as quickly as possible.
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zzZaXxx
The Exemplars
7
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Posted - 2013.06.29 02:40:00 -
[3] - Quote
Noc Tempre wrote:zzZaXxx wrote: Rant full of non-true statements Yeah, good on you. Stick it to the man.
More of a rant full of opinions that I believe to be well founded. I don't get what could be true or non-true about it except for what I said in the first paragraph, which is indisputable fact. |
zzZaXxx
The Exemplars
8
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Posted - 2013.06.29 03:26:00 -
[4] - Quote
Noc Tempre wrote:zzZaXxx wrote:Noc Tempre wrote:zzZaXxx wrote: Rant full of non-true statements Yeah, good on you. Stick it to the man. More of a rant full of opinions that I believe to be well founded. I don't get what could be true or non-true about it except for what I said in the first paragraph, which is indisputable fact. No one kept **** from pre-open beta. No one was denied from open beta. Cry some more.
I'm not crying holmes. I guess allowing yall to keep your precious SP is not so much the problem. The problem is that there is nowhere for you to go other than IMs, so it's either pubstomp or play another game. Both stomping and getting stomped get old quick and cause people to not log in, so this is a problem that needs a solution pronto. |
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