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Novawolf McDustingham The514th
The Official Mintchip Fanclub
308
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Posted - 2013.06.28 03:19:00 -
[1] - Quote
Rogatien Merc wrote:https://en.wikipedia.org/wiki/Tactical_shooter "" A tactical shooter is a subgenre of first-person shooters, where realistic ("real-world") settings are simulated by the gaming engine (to the best of its ability) and players use authentic military tactics to accomplish goals in the game, thus making tactics and caution more important than quick reflexes in other action games. Tactical shooters involving military combat are sometimes known as "soldier sims".""" ........ authentic military tactics... check accomplishing goals in the game... check. tactics and caution more important than twitch... check unless you haven't played in one of Dingo's squads
Just because there's a strategy to the gameplay doesn't mean it's tactical.
It's objective based run and gun FPS. If I run into 10 players all shooting at me and can get out alive with a couple of kills then it's not a tactical shooter.
SOCOM, Ghost recon, Rainbow Six - Tactical shooters.
Killzone, MAG, Halo - Run and gun
There's no need to stop or take cover and no prone - not a tactical shooter.
Also... Authentic Military Tactics in Dust? Are you... Yeah, I guess you're right. I remeber in nam when we used to run into a room full of n00bs add fire our grenade launching pistols at their feet while hopping up and down in between reloads. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
308
|
Posted - 2013.06.28 03:25:00 -
[2] - Quote
Kane Fyea wrote:Novawolf McDustingham The514th wrote:Rogatien Merc wrote:https://en.wikipedia.org/wiki/Tactical_shooter "" A tactical shooter is a subgenre of first-person shooters, where realistic ("real-world") settings are simulated by the gaming engine (to the best of its ability) and players use authentic military tactics to accomplish goals in the game, thus making tactics and caution more important than quick reflexes in other action games. Tactical shooters involving military combat are sometimes known as "soldier sims".""" ........ authentic military tactics... check accomplishing goals in the game... check. tactics and caution more important than twitch... check unless you haven't played in one of Dingo's squads Just because there's a strategy to the gameplay doesn't mean it's tactical. It's objective based run and gun FPS. If I run into 10 players all shooting at me and can get out alive with a couple of kills then it's not a tactical shooter. SOCOM, Ghost recon, Rainbow Six - Tactical shooters. Killzone, MAG, Halo - Run and gun There's no need to stop or take cover and no prone - not a tactical shooter. I use cover all the time. I love it when people don't because they're so easy to kill.
You use cover or you get behind stuff while you're running around - there's a difference.
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Novawolf McDustingham The514th
The Official Mintchip Fanclub
308
|
Posted - 2013.06.28 03:53:00 -
[3] - Quote
Asher Night wrote:Rogatien Merc wrote:https://en.wikipedia.org/wiki/Tactical_shooter "" A tactical shooter is a subgenre of first-person shooters, where realistic ("real-world") settings are simulated by the gaming engine (to the best of its ability) and players use authentic military tactics to accomplish goals in the game, thus making tactics and caution more important than quick reflexes in other action games. Tactical shooters involving military combat are sometimes known as "soldier sims".""" ........ authentic military tactics... check accomplishing goals in the game... check. tactics and caution more important than twitch... check unless you haven't played in one of Dingo's squads (heh but yeh, i get what you're saying) Being in the military, I promise you: Throwing grenades the very second you see hostile forces 5 feet away from you and running over people as your main method of attack are not military tactics.
Aw, come on! Don't you remember those squat thrust reload drills? And who could forget the running around in tiny circles gun range.
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Novawolf McDustingham The514th
The Official Mintchip Fanclub
310
|
Posted - 2013.06.28 04:57:00 -
[4] - Quote
James-5955 wrote:I agree, Dust really isn't all that tactical.
You get that huge EHP to work with, you can make a mistake, engage in a fight that you shouldn't of, get outnumbered, whatever, in most cases you can turn around and run away and you have plenty of time to react thanks to the TTK (time to kill) in this game; especially now that weapons have been nerfed so many times. Sure you can use tactics, but that goes for ANY shooter game.
I don't see a whole lot tactical about the gameplay that I usually see in Dust, nor do I see it really necessary in average matches. In LOU, unless playing against complete scrubs I still feel it's necessary to crouch walk a lot, check corners, proceed carefully, and pick my fights wisely. I hardly had that feeling in Dust, only in very few pubs that were high competition and corp battles against top corps.
I was always able to run and gun and play stupidly and consistently do well in Dust... That is rarely the case in a tactical shooter unless the enemy is literally brand new to shooters.
Also, how often to you ADS in Dust?
In a tactical shooter, you are not going to do very well unless you ADS. |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
310
|
Posted - 2013.06.28 05:50:00 -
[5] - Quote
More like, Craptical Shooter AMIRITE GUYS? |
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